Commit Graph

3462 Commits

Author SHA1 Message Date
Luke Street 1bcd0916ca CFlyingPirate: Fixes; implement all functions 2020-03-18 01:18:48 -04:00
Luke Street 13d8c3fdd1 CFlyingPirate: First draft almost done 2020-03-18 01:18:48 -04:00
Luke Street 11ea9d3aa6 CFlyingPirate: More method implementations 2020-03-18 01:18:48 -04:00
Luke Street d4982270e8 CFlyingPirate: Start implementing methods 2020-03-18 01:18:48 -04:00
Luke Street 5765fd8951 CFlyingPirate: Method definitions & CFlyingPirateRagDoll constructor 2020-03-18 01:18:48 -04:00
Luke Street e925dc2628 CFlyingPirate: Start implementation 2020-03-18 01:18:48 -04:00
Luke Street 36ac0a8d78 CStateManager: Fix CMapWorld const reference 2020-03-18 01:18:00 -04:00
Luke Street 9e05819f05
Merge pull request #253 from lioncash/const4
CRelayTracker: Make HasRelay() a const member function
2020-03-18 01:09:31 -04:00
Luke Street f6e2f196ce
Merge pull request #252 from lioncash/resize2
CRumbleVoice: Resize vectors within constructor initializer list
2020-03-18 01:09:09 -04:00
Luke Street 92c9ec02e5
Merge pull request #251 from lioncash/rumble
CInputGenerator: Make use of std::array where applicable
2020-03-18 01:08:12 -04:00
Luke Street dcf96e9826
Merge pull request #250 from lioncash/statemgr
CStateManager: Make use of std::array where applicable
2020-03-18 01:07:21 -04:00
Luke Street 93be0fbc72
Merge pull request #249 from lioncash/list
CObjectList: Make use of std::array where applicable
2020-03-18 01:05:42 -04:00
Luke Street 44325a5ad4
Merge pull request #248 from lioncash/slider
CGuiSliderGroup: Make use of std::array where applicable
2020-03-18 01:05:30 -04:00
Luke Street a7b2ad15dc
Merge pull request #247 from lioncash/sign-mismatch
CFlameThrower: Resolve sign-conversion warnings in DoCollisionCheck()
2020-03-18 01:05:16 -04:00
Luke Street 66c321d4a8
Merge pull request #246 from lioncash/def
CCollisionInfoList: Simplify definition of begin() and end()
2020-03-18 01:04:19 -04:00
Luke Street b13a6b491b
Merge pull request #245 from lioncash/drawstring
CDrawStringOptions: Resize vector within constructor
2020-03-18 01:04:08 -04:00
Luke Street 7c8de88fd7
Merge pull request #244 from lioncash/pane
CAui*: Make use of std::array where applicable
2020-03-18 01:03:50 -04:00
Lioncash cb4884fcef CRelayTracker: Make HasRelay() a const member function
While we're at it, we can make use of HasRelay() internally where
applicable to simplify code a little bit.
2020-03-18 01:03:35 -04:00
Luke Street dcc7affb8f
Merge pull request #243 from lioncash/light
CLight: Minor cleanup
2020-03-18 01:03:04 -04:00
Luke Street b3b8c33006
Merge pull request #242 from lioncash/const2
CMapWorld: Minor changes
2020-03-18 01:01:45 -04:00
Luke Street cecac3472a
Merge pull request #241 from lioncash/float
CMapArea: Minor changes
2020-03-18 01:00:20 -04:00
Luke Street a1c8867e83
Merge pull request #240 from lioncash/move
CMainFlow: std::move shared_ptr in SetGameState
2020-03-18 00:59:24 -04:00
Luke Street 18ef68df2a
Merge pull request #239 from lioncash/line
CLineRenderer: Minor changes
2020-03-18 00:58:46 -04:00
Luke Street dc0c721af7
Merge pull request #238 from lioncash/array2
CFogVolumeFilter: Make use of std::array where applicable
2020-03-18 00:58:28 -04:00
Luke Street fcf7044bf2 Merge remote-tracking branch 'github/recovery' 2020-03-18 00:45:49 -04:00
Lioncash 488e377374 CRumbleVoice: Collapse repeated std::max calls in GetIntensity()
We can make use of the std::max overload that takes an initializer list.
2020-03-18 00:34:29 -04:00
Lioncash 71399d0944 CRumbleVoice: Correct bool->s16 conversion
Given the return type of the function is an s16, we can just use 0
directly here.
2020-03-18 00:32:51 -04:00
Lioncash 2701f060ee CRumbleVoice: Resize vectors within constructor initializer list
Same behavior, but constructs in place with the size, rather than
constructing and then resizing.

x20_handleIds cannot be done the same way unfortunately, as
reserved_vector doesn't have a constructor accepting a size argument
like std::vector does.
2020-03-18 00:28:44 -04:00
Lioncash e83d5caea6 CInputGenerator: Make use of std::array where applicable
Allows removing hardcoded array sizes.
2020-03-17 23:29:11 -04:00
Lioncash bf11be46ad CStateManager: Make use of std::array where applicable
Same behavior, but allows dehardcoding array sizes and makes the array
types more strongly typed.
2020-03-17 23:10:41 -04:00
Lioncash 9e6f86cb16 CObjectList: Make use of std::array where applicable
Same behavior, but with stronger typing.
2020-03-17 22:38:21 -04:00
Lioncash 9d5857e139 CGuiSliderGroup: Make use of std::array where applicable
Same behavior, stronger typing.
2020-03-17 22:22:06 -04:00
Lioncash fc466ff062 CFlameThrower: Resolve sign-conversion warnings in DoCollisionCheck()
Resolves trivial sign conversion warnings and also makes some variables
const where applicable.
2020-03-17 21:55:24 -04:00
Lioncash 457c116275 CCollisionInfoList: Simplify definition of begin() and end()
Same behavior, but without a verbose return type.
2020-03-17 21:41:54 -04:00
Lioncash 1d6354ba26 CDrawStringOptions: Resize vector within constructor
Same behavior, but constructs the vector with the necessary size, rather
than constructing and resizing after the fact.
2020-03-17 21:35:08 -04:00
Lioncash fa6006003d CAuiEnergyBarT01: Make use of std::array where applicable
Same behavior, but allows dehardcoding array sizes.
2020-03-17 21:26:57 -04:00
Lioncash e534f00706 CAuiEnergyBarT01: Convert typedef into using alias
Same behavior, but nicer to read.
2020-03-17 21:24:01 -04:00
Lioncash 15e4d4aa01 CAuiImagePane: Make use of std::array where applicable
Same behavior, stronger typing.
2020-03-17 21:22:17 -04:00
Lioncash ec7bca8c20 CLight: Collapse std::max calls into one
We can use the overload that takes an initializer list to make it easier
to read.
2020-03-17 20:54:56 -04:00
Lioncash e821f736de CLight: Mark caching member variables as mutable
Member variables acting as caches is one of the areas where marking
variables as mutable makes sense.

We can do this to allow for the elimination of const_cast in some member
functions.
2020-03-17 20:47:12 -04:00
Lioncash 9483b64c91 CLight: Mark kDefaultPosition and kDefaultDirection as constexpr
Same behavior, but allows runtime constructors to be elided.
2020-03-17 20:44:22 -04:00
Lioncash 17a1f90a89 CLight: Prevent implicit double->float truncations
We can just mark these literals as floats to keep the arithmetic
operating on floats instead of doubles.
2020-03-17 20:42:39 -04:00
Lioncash 1dd1542106 CLight: Remove unnecessary initializer list initializers
These are already initialized within the class definition, so they don't
need to be respecified here.
2020-03-17 20:39:29 -04:00
Lioncash 6077814a0e CMapWorld: Provide parameter names in header for functions
Makes it more self-documenting from the interface alone and also allows
IDE inspections to be more convenient.
2020-03-17 20:12:32 -04:00
Lioncash 1fa74087fc CMapWorld: Remove usages of const_cast
Internals of this class are definitely being modified through some of
these calls, so they should be made non-const. This allows the
modifications to have their const_cast calls removed, making the code a
little nicer to read.
2020-03-17 20:00:14 -04:00
Lioncash 03f7047549 CMapArea: Make use of std::array where applicable 2020-03-17 19:36:19 -04:00
Lioncash 62682fe19f CMapArea: Resolve variable name shadowing 2020-03-17 19:22:13 -04:00
Lioncash b570168359 CMapArea: Remove type-punning undefined behavior within PostConstruct()
Casting up from unsigned char or char to an unrelated type isn't
permitted by the C++ standard in the manner it's currently being done.

We can utilize std::memcpy to mitigate this.
2020-03-17 19:20:37 -04:00
Lioncash b52e8dc6aa CMainFlow: std::move shared_ptr in SetGameState
Same behavior, but without a redundant atomic reference count
increment/decrement.
2020-03-17 19:15:09 -04:00
Lioncash e5e4a6482c CLineRenderer: Make use of std::array where applicable
Same behavior, but without the potential for unintentional array to
pointer decay.
2020-03-17 19:07:27 -04:00