Lioncash
abd576a43a
CBabygoth: Make use of std::array where applicable
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Same behavior, no implicit array to pointer decay. We can also move all
this data into the cpp file fully.
2020-04-12 11:03:50 -04:00
Luke Street
56cebfbacd
Merge pull request #308 from AxioDL/fmtlib-update
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Update fmtlib
2020-04-12 03:06:46 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Lioncash
75c07677ed
CModel: Mark CModelFlag instances as constexpr where applicable
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Allows more runtime initializes to potentially be elided.
2020-04-11 16:56:13 -04:00
Phillip Stephens
9375514868
Fix CRipper
2020-04-11 07:29:06 -07:00
Luke Street
072ac0df16
Runtime: Wrap printf calls in #ifndef NDEBUG
2020-04-11 02:35:55 -04:00
Luke Street
0339c16e20
CScriptCoverPoint: Fix GetAttackDirection
2020-04-11 02:02:28 -04:00
Luke Street
153004faee
Runtime/MP1/World: Replace bitfield unions with constructor initializers
2020-04-10 15:33:05 -04:00
Lioncash
27813e5fc3
CThardus: Remove mutable specifier from m_flareFilter
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Now that Render() is non-const, this specifier is no longer necessary.
2020-04-09 21:19:56 -04:00
Lioncash
57d9e0f294
CFlaahgra: Remove two usages of const_cast
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These are no longer necessary.
2020-04-09 20:21:04 -04:00
Luke Street
d131d72efa
Merge pull request #302 from lioncash/render2
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CActor: Make Render() a non-const function
2020-04-09 18:55:51 -04:00
Lioncash
b8afcb42a3
CFlaahgraTentacle: Make use of TCastToConstPtr where applicable
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Same behavior, but makes the read-only semantics explicit.
2020-04-09 17:43:15 -04:00
Lioncash
ef70d894f5
CFlaahgraTentacle: Make private static data completely internally linked
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Given these aren't referenced anywhere else, we can make them fully
internally linked. We can also make the joint list fully constexpr.
2020-04-09 17:38:06 -04:00
Lioncash
bfd17e4513
CActor: Make Render() a non-const function
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A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Luke Street
7774bc06ca
Merge pull request #297 from lioncash/render
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CActor: Make AddToRenderer() non-const
2020-04-09 10:55:16 -04:00
Lioncash
cf7d5be6c1
CTryclops: Fix incorrect transform being passed to Teleport() in LaunchPlayer()
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GM8E v0 makes use of tmpXf here with Teleport(), not the passed in
transform.
2020-04-07 06:58:41 -04:00
Lioncash
cfa6299704
CShockWave: Resolve sign conversion warning
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int was being used when size_t should have been.
2020-04-06 13:25:30 -04:00
Lioncash
5f7a33e2ec
CThardus: convert 0 literal to false
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Same behavior, but matches the type of the parameter.
2020-04-06 08:43:41 -04:00
Lioncash
0a0ac955b5
CThardus: std::move std::vector instance in constructor
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Same behavior, no reallocations.
2020-04-06 08:41:18 -04:00
Lioncash
cabbfcc320
CActor: Make AddToRenderer() non-const
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This member function alters instance state in a few implementations, so
it shouldn't be made const.
The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00
Lioncash
8808a3a324
CFireFlea: Unindent FindSafeRoute()
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Makes the function much nicer to follow by using guard clauses to
unindent the code.
2020-04-05 05:36:28 -04:00
Lioncash
99c564cfe4
CFireFlea: Make colors constexpr internal details
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Same behavior, but makes the color constants fully internal details.
2020-04-05 05:25:47 -04:00
Lioncash
d26521b41d
CElitePirate: Add missing const specifiers
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Note to self: Remember to stage all of the necessary changes in commits.
2020-04-02 01:55:38 -04:00
Lioncash
b562905266
CElitePirate: Mark functions const where applicable
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These don't modify instance state, so we can mark these as const.
2020-04-02 00:37:24 -04:00
Lioncash
b3753c6a92
CElitePirate: Make use of TCastToConstPtr where applicable
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Makes read-only semantics more obvious at a glance.
2020-04-02 00:35:09 -04:00
Lioncash
60000c163b
CElitePirate: Collapse indexing into back() calls where applicable
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Same behavior, but more compact.
2020-04-02 00:24:24 -04:00
Lioncash
6e179bfa87
CElitePirate: Remove unnecessary reference qualifiers
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Same behavior, but makes locations where copies occur much more
explicit.
2020-04-02 00:22:48 -04:00
Lioncash
6017e99aac
CGrenadeLauncher: Remove stray reference qualifier on a copy operation
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Same behavior, but more explicit about a copy needing to occur here.
2020-04-01 23:59:05 -04:00
Lioncash
b95d84a570
CGrenadeLauncher: Resolve sign conversion warnings in constructor
2020-04-01 23:57:53 -04:00
Lioncash
f10eb618bf
CGrenadeLauncher: Remove reference qualifiers where unnecessary
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While allowed by the standard, this obscures cases where actual copies
are occurring.
2020-04-01 23:56:07 -04:00
Lioncash
e3775a8fca
CRidley: qualify virtual function call in constructor
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Signifies that we intentionally want to call this virtual function in
the constructor.
2020-04-01 23:09:11 -04:00
Lioncash
388e5f2e7f
CRidley: Make use of std::make_unique where applicable
2020-04-01 23:08:08 -04:00
Luke Street
62e58553c5
CBouncyGrenade/CGrenadeLauncher: Explicit constructor fixes
2020-04-01 15:32:38 -04:00
Luke Street
1e15e0d1f3
Merge remote-tracking branch 'origin/master' into elitepirate
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# Conflicts:
# Runtime/World/CPatterned.hpp
2020-04-01 15:02:56 -04:00
Luke Street
0c1f4fa738
CElitePirate/etc: Use prefix increment/decrement
2020-04-01 15:01:44 -04:00
Luke Street
bb7699be46
CElitePirate/CShockWave: Renaming
2020-04-01 14:54:01 -04:00
Luke Street
162b232979
CElitePirate: Fix melee & contact damage
2020-04-01 03:39:05 -04:00
Luke Street
d4ff239f91
CShockWave: Implement Touch
2020-04-01 02:41:31 -04:00
Luke Street
6e5c32abfd
CBouncyGrenade: Pass bounding box to CPhysicsActor
2020-04-01 01:38:48 -04:00
Luke Street
deba91bfc0
CGrenadeLauncher: Fix rendering
2020-03-31 21:29:14 -04:00
Luke Street
ffd94d1106
COmegaPirate: Stub
2020-03-31 14:17:47 -04:00
Lioncash
67f6666ea1
Runtime: Add more usages of explicit
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Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Luke Street
b43d4eaddc
CElitePirate: Implement SpecialAttack, CShockWave
2020-03-31 03:29:00 -04:00
Luke Street
f0927d937a
CGrenadeLauncher: Remove redundant CColor
2020-03-30 23:39:41 -04:00
Luke Street
782a13c0a4
CGrenadeLauncher: Fix CModelFlags assignment
2020-03-30 23:31:46 -04:00
Luke Street
2e3d1c980b
CElitePirate: Implement AttractProjectiles; fix CGameProjectile material list
2020-03-30 23:10:51 -04:00
Luke Street
684bbd5903
CElitePirate: Bug fixes, make member variables private, cleanup
2020-03-30 20:40:38 -04:00
Luke Street
ed254b460e
Revert some clang-tidy changes
2020-03-30 19:42:11 -04:00
Luke Street
571050245d
Add .clang-tidy and apply fixes
2020-03-30 19:31:14 -04:00
Luke Street
bc1135f0cf
CBouncyGrenade: Use explicit SMoverData constructor
2020-03-30 03:14:33 -04:00