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mirror of https://github.com/AxioDL/metaforce.git synced 2025-06-05 14:33:28 +00:00

165 Commits

Author SHA1 Message Date
Jack Andersen
bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen
8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen
2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen
d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen
23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen
eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen
129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen
488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen
6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen
7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
7ec23b50ba First round Rumble stubs 2016-02-20 22:34:42 -08:00
764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
a37f536ae9 Use rendertarget 2016-02-20 02:26:43 -08:00
cf6c5bf55a Add virtual destructors to Architecture Message Parameters
Fix function signature
2016-02-20 01:52:16 -08:00
8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
5229f95fb7 Restructure event handling 2016-02-19 22:45:36 -08:00
4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen
bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
5d3cf64a6b Add missing assignment 2016-02-18 08:14:57 -08:00
Jack Andersen
7d07eb5058 Fix member visibility derp 2016-02-18 06:42:15 -08:00
Jack Andersen
5a0fb04e03 Implement Metal CLineRenderer shaders 2016-02-17 21:36:36 -10:00
8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen
365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen
6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen
8c659f9fb8 use of std::default_delete for template-safe deletion 2016-02-16 18:19:11 -10:00
Jack Andersen
13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen
468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen
c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen
721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen
c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen
3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
b647a0a543 Add found resources to pool 2016-02-15 23:09:57 -08:00
18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen
6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen
a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
7a2043d2fa CWarp stubs 2016-02-15 19:30:53 -08:00
fe38bfec2d Rethink BGCL 2016-02-15 11:12:55 -08:00
805471eb98 Add CCEBevelGradient 2016-02-15 11:00:43 -08:00
1541b0ab2e Fix CElectricDescription 2016-02-15 00:33:06 -08:00