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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-14 07:11:21 +00:00

115 Commits

Author SHA1 Message Date
6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen
74ce62726d Working space warp effect for charge beam 2018-02-12 20:46:59 -10:00
Jack Andersen
46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen
083571e693 Work on CGameProjectile 2018-02-08 21:12:26 -10:00
Jack Andersen
ae6797f24b Fix player dynamic collision 2018-02-07 20:18:27 -10:00
Jack Andersen
ac8dfde174 Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
9255f0eeb0 Update hecl, various fixes 2018-01-15 04:36:04 -08:00
Jack Andersen
c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen
8901ac2150 Various fixes 2017-12-09 19:30:01 -10:00
Jack Andersen
5e03278eff Add triangle flip bit for collision geometry 2017-12-08 19:17:51 -10:00
Jack Andersen
11d17d0fe5 Various bug fixes 2017-11-25 17:04:25 -10:00
Jack Andersen
e5bd35746c Merge branch 'master' of https://github.com/AxioDL/urde 2017-11-23 22:23:54 -10:00
Jack Andersen
6854cb9df7 Various bug fixes 2017-11-23 22:23:28 -10:00
c6fdd8297e Update boo, fixes and initial imps 2017-11-24 00:01:06 -08:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen
484a4900a0 CMorphBall Complete 2017-09-29 17:45:57 -10:00
Jack Andersen
96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen
98b2fb6855 Work on CPlayer 2017-08-17 15:30:15 -10:00
Jack Andersen
02f8f77b57 Merge branch 'master' of https://github.com/AxioDL/urde 2017-08-12 22:19:33 -10:00
Jack Andersen
e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen
dc637f251d Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
2dee7c72cb Fix build error 2017-08-01 03:08:42 -07:00
Jack Andersen
6c257e1811 Work on CPlayer 2017-07-15 20:13:37 -10:00
Jack Andersen
8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Jack Andersen
56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen
71a361f54e Work on collision related implementations 2017-06-17 15:58:13 -10:00
Jack Andersen
4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen
db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen
0c5e4efc46 Work on CPlayerVisor 2017-05-29 17:45:31 -10:00
Jack Andersen
b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
01d7f42524 Initial CCollisionActorManager imp 2017-03-25 21:12:06 -07:00
Jack Andersen
db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen
8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen
8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen
cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Jack Andersen
50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen
59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
331253cd1f Initial CScriptActor imps 2017-02-10 16:52:52 -08:00
d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
696f7a9772 Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen
e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
353dbadfe9 Code cleanup and corrections 2017-01-06 17:58:05 -08:00
b765ce3eb7 Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
af1e22a62d Start naming EMaterialTypes values 2016-12-29 13:38:59 -08:00
37aab51253 Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
be40ebc8db Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
83f3e3d4f1 Various Implementations 2016-11-20 13:53:15 -08:00