Phillip Stephens
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0b4f15341b
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Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
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2021-06-06 17:07:45 -07:00 |
Phillip Stephens
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5f1aed51cb
|
De-hardcode max entity count
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2021-06-06 16:53:41 -07:00 |
Phillip Stephens
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8f493f17f1
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Minor fixes, use CUnitVector in CCollionInfo
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2021-05-23 13:10:57 -07:00 |
Phillip Stephens
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2b8bc3fd8a
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Minor corrections, and fix memorycard corruption
|
2021-05-02 15:06:38 -07:00 |
Phillip Stephens
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6ad0e5cb37
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CGameCollision: Cleanups
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2021-05-01 19:53:11 -07:00 |
Phillip Stephens
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7e97b6f997
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CGameCollision: Fix sign error
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2021-05-01 19:52:36 -07:00 |
Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Phillip Stephens
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0d11dd1476
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Finish CMetroidPrimeEssence imps
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2020-12-13 10:55:56 -08:00 |
Luke Street
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76de1541f2
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Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
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2020-09-18 17:04:50 -04:00 |
Luke Street
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abfd5a464f
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CGroundMovement: Fix CheckFalling not being called consistently
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2020-04-29 02:09:20 -04:00 |
Luke Street
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9dd77d6a10
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CGameCollision: Add AvoidStaticCollisionWithinRadius
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2020-04-06 16:53:54 -04:00 |
Lioncash
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8a732194a6
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CGameCollision: Eliminate the use of const_cast
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2020-04-05 00:30:58 -04:00 |
Lioncash
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4442421586
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ICollisionFilter: Use forward declarations where applicable
With the headers all normalized, we can safely convert the only
ICollisionFilter include into a forward declaration.
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2019-09-30 17:20:59 -04:00 |
Phillip Stephens
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68e2fad74f
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Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
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2019-09-21 06:07:13 -07:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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a63a61fef8
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Implement CWallCrawlerSwarm
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2019-03-23 22:06:59 -10:00 |
Jack Andersen
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8df0a4913c
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zeus constexpr refactor and thermal visor fixes
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2019-02-23 21:15:54 -10:00 |
Jack Andersen
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ad2681f857
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Windows fixes
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2019-01-28 22:28:35 -10:00 |
Phillip Stephens
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4f3c8daf27
|
Initial CBabygoth imps
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2018-12-31 00:37:52 -08:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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3a9e7b2f9b
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
Jack Andersen
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cc6d79e280
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Various bug fixes
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2018-05-26 18:22:38 -10:00 |
Jack Andersen
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ae6797f24b
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
Jack Andersen
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73ae278c87
|
Several collision fixes
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2017-12-17 16:54:50 -10:00 |
Jack Andersen
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8901ac2150
|
Various fixes
|
2017-12-09 19:30:01 -10:00 |
Jack Andersen
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651d0a27c2
|
More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
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2c4967ca4d
|
More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
ec7ac212ef
|
Finish AABB area colliders
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2017-06-25 15:36:31 -10:00 |
Jack Andersen
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a2c462529f
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Add some moving collision implementations
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2017-06-22 07:56:51 -10:00 |
Jack Andersen
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59771cf630
|
Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
Jack Andersen
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d4a97861dc
|
Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Jack Andersen
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71a361f54e
|
Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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664cbec769
|
Move some collision functions to CGameCollision.cpp
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2017-04-14 19:49:01 -10:00 |
Jack Andersen
|
84578e9909
|
Implement CActorLights::BuildAreaLightList
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2017-04-09 20:57:00 -10:00 |
Jack Andersen
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2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
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c069666307
|
Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
Jack Andersen
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db12dd2ea2
|
Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Phillip Stephens
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b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Phillip Stephens
|
c66dac6df2
|
Initial Collision stubs
|
2016-06-24 13:09:38 -07:00 |
Phillip Stephens
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4615f37f59
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
Jack Andersen
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3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |