Lioncash
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dc565969e6
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CFinalInput: Use std::array where applicable
Allows simplifying copies and gets rid of hardcoded size values.
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2019-10-01 01:59:56 -04:00 |
Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
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2019-08-14 09:25:39 -04:00 |
Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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7a3da1f7a6
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Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
Jack Andersen
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8df0a4913c
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zeus constexpr refactor and thermal visor fixes
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2019-02-23 21:15:54 -10:00 |
Jack Andersen
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48eaa2545b
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Working CScriptGunTurret
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2019-02-17 19:47:46 -10:00 |
Jack Andersen
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7d29c6e25a
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More bug fixes
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2019-01-30 21:52:21 -10:00 |
Jack Andersen
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137968ecc7
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Bug fixes and CAutoMapper mouse events
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2019-01-22 21:52:19 -10:00 |
Jack Andersen
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f3f9924309
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Initial mouse events for pause screen
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2019-01-20 18:10:34 -10:00 |
Jack Andersen
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147a9396c4
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CBeetle implementation
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2018-12-30 19:01:42 -10:00 |
Jack Andersen
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b7f35e0528
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CRelAngle fix
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2018-12-16 17:52:51 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7c7da6671a
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SIMD refactor
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2018-12-07 15:49:15 -10:00 |
Jack Andersen
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e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Jack Andersen
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186acae5d8
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Initial CScriptPlatform collision
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2018-06-23 16:39:53 -10:00 |
Jack Andersen
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1e36329ed4
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Implement Metal fluid plane tessellation shader
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2018-06-11 15:16:27 -10:00 |
Jack Andersen
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f60af632b3
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
Jack Andersen
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168fab6b14
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
Jack Andersen
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ce6a3aa50c
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Bug fixes and ASan build submodule
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2017-12-11 16:06:19 -10:00 |
Phillip Stephens
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2ec2d07bdf
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Jack Andersen
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cff5198e6b
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Major graphics resource performance improvement
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2017-11-19 13:48:09 -10:00 |
Jack Andersen
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a2c79eb996
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More CAutoMapper fixes
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2017-11-17 17:35:37 -10:00 |
Jack Andersen
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a914e121ea
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Various AutoMapper render fixes
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2017-11-15 22:05:10 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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6eff4f2e01
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Implement most of CTargetingManager
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2017-10-28 20:21:52 -10:00 |
Jack Andersen
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98b2fb6855
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Work on CPlayer
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2017-08-17 15:30:15 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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a550ce1959
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Finish CMessageScreen
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2017-05-31 11:26:50 -10:00 |
Jack Andersen
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4b048a0dff
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
Jack Andersen
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08cbeceb80
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Windows build fixes
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2017-05-08 09:10:09 -10:00 |
Jack Andersen
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4ff1475f0e
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Work on CSamusDoll
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2017-05-04 08:56:20 -10:00 |
Jack Andersen
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d54bb3746c
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Additional work on CMapWorld rendering
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2017-04-22 11:46:18 -10:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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89b6935e1a
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Additional CAutoMapper work
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2017-04-16 10:56:34 -10:00 |
Jack Andersen
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c3f04bcbaa
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CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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6056857cab
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Windows build fixes
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2017-04-14 20:16:38 -10:00 |
Jack Andersen
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28b1b38a67
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Lots of work on CAutoMapper
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2017-04-14 19:32:25 -10:00 |
Jack Andersen
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c8e22a6873
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Windows fixes
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2017-03-19 20:59:46 -10:00 |
Jack Andersen
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8e7773aa94
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AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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56328c3e4d
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Phillip Stephens
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1ee38df1ba
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Various AutoMapper stubs
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2016-07-29 10:00:23 -07:00 |