Commit Graph

270 Commits

Author SHA1 Message Date
Jack Andersen 58d8d4fcd2 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-29 09:56:36 -10:00
Jack Andersen d14dc8f7a8 Finish CPauseScreenBlur; work on CPlayerVisor 2017-05-29 09:55:44 -10:00
Phillip Stephens a612f0dc66 Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
Jack Andersen 5f5c1ce2f1 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-21 12:01:22 -04:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Phillip Stephens b172bd26e6 Silence warning, implement Zoid loader, and update nod 2017-05-20 23:01:24 -07:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Jack Andersen c8d09f3de7 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-18 09:27:39 -10:00
Jack Andersen 0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen 1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen 08a8b1819a Finish CScanDisplay 2017-05-16 19:04:38 -10:00
Jack Andersen 5835e5173e Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
Jack Andersen 9796ba9244 Complete CArtifactDoll 2017-05-12 18:57:24 -10:00
Jack Andersen e13583ff80 Finish COptionsScreen 2017-05-12 09:54:35 -10:00
Phillip Stephens c70a0d81cb Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes 2017-05-09 17:03:20 -07:00
Jack Andersen e798fe49b4 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-09 09:44:19 -10:00
Jack Andersen e3dc0762ec Finish CInventoryScreen 2017-05-09 09:44:05 -10:00
Phillip Stephens 8687d613d4 Initial CActorContraption imps 2017-05-09 06:27:07 -07:00
Jack Andersen d584df8f5f Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-07 09:36:19 -10:00
Jack Andersen 855ef53407 Work on CInventoryScreen 2017-05-07 09:35:52 -10:00
Phillip Stephens c852d63db2 More collision actor work 2017-05-06 23:55:01 -07:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 394cbf36e0 Work on CPauseScreen 2017-05-01 18:00:38 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen 5c884fec0c Work on CStateManager rendering functions 2017-03-02 21:18:12 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Jack Andersen 50fe6d34ab PVS implementations 2017-02-18 23:27:01 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen 4e01787e09 More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
Jack Andersen 59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen 6857e219b4 Windows Fixes 2017-02-11 18:43:33 -10:00
Jack Andersen fbbd24f96e Make vector constants class-scope 2017-02-11 17:51:59 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Jack Andersen def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
Jack Andersen 17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Jack Andersen c806f4a612 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-08 23:23:59 -10:00
Jack Andersen 3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Phillip Stephens 7e4c82a013 Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
Jack Andersen 356788fb9e Another bitstream fix 2017-02-06 16:25:58 -10:00
Jack Andersen 21cb59ee74 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 17:22:35 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Phillip Stephens fc4c9d6947 Merge branch 'master' of https://github.com/AxioDL/urde 2017-02-05 12:24:17 -08:00
Phillip Stephens d9f5805356 Re-organize MP1 specific world objects 2017-02-05 12:23:58 -08:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 6968d9f0d3 Various UI fixes, unsupported emulator message 2017-02-02 21:33:46 -10:00
Jack Andersen e30ec98b6e Some memory card fixes, CToken assign fix 2017-02-02 20:23:09 -10:00
Jack Andersen 83176b41a9 FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
Jack Andersen d5c7efce58 Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Jack Andersen afd852f1a4 Working SFX playback 2017-01-22 21:22:17 -10:00
Jack Andersen 62dc61bfb2 Keyboard/Mouse CFinalInput integration 2017-01-22 11:26:58 -10:00
Phillip Stephens 12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
Jack Andersen e9222c7aba Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-21 15:53:11 -10:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Phillip Stephens 362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen 04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen b958182073 Work on CAudioSys, boo fixes 2017-01-19 17:53:32 -10:00
Jack Andersen 2850d67513 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-18 16:30:11 -10:00
Jack Andersen d17557398f Fix race condition when switching DSP tracks 2017-01-18 16:29:49 -10:00
Phillip Stephens d1b55e23db TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
Jack Andersen 3cc93ffd75 DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
Jack Andersen b4a3d2b902 MP2/3 MREA extract fix 2017-01-16 17:51:42 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Jack Andersen d66d9a24f4 Integrate CStreamAudioManager globals 2017-01-15 23:14:54 -10:00
Jack Andersen e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
Jack Andersen 904166e016 RumbleFxTable and final FrontEnd options functions 2017-01-12 14:16:26 -10:00
Jack Andersen f16c61cce8 Work on options portion of CFrontEndUI 2017-01-09 21:15:49 -10:00
Jack Andersen 4c09493a3f CFrontEndUI work 2017-01-08 17:44:00 -10:00
Jack Andersen ef43c3319b Adopt JBus' GetGCTicks() 2017-01-07 17:08:02 -10:00
Jack Andersen 8af76017c2 Integrate JBus 2017-01-07 16:52:49 -10:00
Jack Andersen 02a3b8a6e7 Integrate JoyBus checksum 2016-12-31 20:56:34 -10:00
Jack Andersen 0d4ea76c7f CGBASupport implementations 2016-12-31 20:46:52 -10:00
Jack Andersen db7c2aeaf2 GuiSys and FrontEnd work 2016-12-30 14:51:51 -10:00
Jack Andersen 20677700e0 Return fixes for MSVC 2016-12-30 08:38:01 -10:00
Jack Andersen 2699d96989 CMain::StreamNewGameState merge fixes 2016-12-29 20:43:29 -10:00
Jack Andersen 735183d51a Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-29 20:39:29 -10:00
Jack Andersen a93ca26ea1 CFrontEndUI work 2016-12-29 20:37:01 -10:00
Phillip Stephens af1e22a62d Start naming EMaterialTypes values 2016-12-29 13:38:59 -08:00