Commit Graph

4443 Commits

Author SHA1 Message Date
Luke Street bd882edee6 ScriptLoader: Fix float ordering for CAtomicBeta
Fixes #325
2020-08-24 04:00:30 -04:00
Luke Street f96a02e7ae CAtomicBeta: Some member renaming 2020-08-24 03:59:30 -04:00
Luke Street a224d27043 CAtomicAlpha: Fix DoUserAnimEvent, AggressionCheck 2020-08-24 03:33:26 -04:00
Luke Street 3f17c72b30 CCharAnimTime: Fix operator== between Infinity 2020-08-24 02:28:18 -04:00
Luke Street a0e1864312 CFlaahgra: Fix stun issues 2020-08-24 01:58:30 -04:00
Luke Street fb1c2b95a2 CPuddleSpore: Fix CalculateBoundingBox
Fixes #348
2020-08-23 20:21:43 -04:00
Lioncash a32e21df14 General: Resolve -Wcast-qual warnings
We can just avoid casting away const in order to resolve these warnings.
2020-08-23 15:54:54 -04:00
Lioncash cadf85bc58 General: Resolve -Wcomma warnings
Resolves compilation warnings by just making the chained statements
their own separate statements.
2020-08-23 15:49:26 -04:00
Lioncash 4dc553e72a General: Resolve several -Wextra-semi warnings
Remove redundant semicolons and also amends some macros to require
semicolon termination.
2020-08-23 15:45:54 -04:00
Luke Street 08a8dd7eeb CRipperControlledPlatform: Implement Move
Fixes #346
2020-08-23 14:54:56 -04:00
Luke Street 4568b2e3f6 CRipper: AddPlatform & KnockBack fixes 2020-08-23 14:08:25 -04:00
Luke Street 6a7b87bea1 CScriptSpecialFunction: SpinnerController fixes 2020-08-23 13:06:01 -04:00
Luke Street 7513b7b9bc CFlaahgra: Some member renaming 2020-08-23 03:37:22 -04:00
Luke Street 95fa99ce7a CFlaahgra: Implement ShouldSpecialAttack, ShouldFire 2020-08-23 01:59:59 -04:00
Luke Street 015f9c06ae CFlaahgra: Remove redundant (non-existent?) method 2020-08-17 03:13:09 -04:00
Luke Street 7833b9532b CFlaahgra: Add Accept 2020-08-17 03:07:43 -04:00
Luke Street 970aac39a5 CFlaahgra: Finish SpecialAttack implementation 2020-08-17 03:04:40 -04:00
Luke Street a3484facf8 CFlaahgra: Use std::array in Cover 2020-08-17 03:04:29 -04:00
Luke Street ab4cf9549a CFlaahgra: Implement ProjectileAttack Deactivate 2020-08-17 02:51:01 -04:00
Luke Street bf2d15f6ea CFlaahgra: Revert a change to Growth 2020-08-17 02:47:38 -04:00
Luke Street 8904528d67 CFlaahgra: Attack fixes 2020-08-17 02:34:34 -04:00
Luke Street 7644149340 CFlaahgra: Growth fixes 2020-08-17 02:01:12 -04:00
Luke Street 848375a939 CFlaahgra: Add NoStaticCollision to SetMaterialProperties exclude 2020-08-15 04:37:14 -04:00
Luke Street c436ea1405 CFlaahgra: UpdateAimPosition fixes 2020-08-15 04:35:17 -04:00
Luke Street e6fc0c3b3e CFlaahgra: UpdateSmallScaleReGrowth fixes 2020-08-15 04:21:07 -04:00
Luke Street f7b2055ed3 CFlaahgra: Fix references to skFlaahgraDamageColor 2020-08-15 04:17:27 -04:00
Luke Street 1bfb699b48 CFlaahgra: Fix UpdateHeadDamageVulnerability 2020-08-15 04:13:35 -04:00
Luke Street 161a287ae3 CFlaahgra: CalculateFallDirection fixes & renaming 2020-08-15 04:04:49 -04:00
Luke Street 31e2bd6e24 CFlaahgra: SetupCollisionManagers & joint name fixes 2020-08-15 03:50:17 -04:00
Luke Street 3e1dee99f1 CFlaahgra: Fix CFlaahgraPlants origin 2020-08-15 03:34:24 -04:00
Luke Street 30f7716946 CFlaahgra: AcceptScriptMsg Damage fixes 2020-08-15 03:25:13 -04:00
Luke Street 88d5c4c239 CFlaahgra: Fix damageColor, set doTargetDistanceTest 2020-08-15 03:08:53 -04:00
Luke Street 8c2d954a01 CFlaahgraTentacle: Fixes & implement Death 2020-08-14 01:08:11 -04:00
Luke Street 9de84dace3 CFlaahgraPlants: Set xf4_damageInfo in constructor 2020-08-14 00:41:37 -04:00
Luke Street 261544131f CFlaahgraPlants: AcceptScriptMsg fixes 2020-08-14 00:30:41 -04:00
Luke Street 232619a7d3 CFlaahgraProjectile: Implement AcceptScriptMsg 2020-08-14 00:21:55 -04:00
Luke Street ab3b9ca803 CFlaahgra: Implement CreateProjectile & EUserEventType::Projectile 2020-08-14 00:13:55 -04:00
Luke Street b24c748e1a CFlaahgra: Fix SetCollisionActorBounds args in Attack 2020-08-12 23:58:14 -04:00
Lioncash 6703529445 CInGameGuiManager: Make use of std::all_of in CheckDGRPLoadComplete()
When ranges are implemented in all compilers, we can simplify this
significantly.
2020-08-03 01:18:13 -04:00
Lioncash b6473bd225 CInGameGuiManager: Make DGRP strings string_views
Same behavior, but allows eliminating runtime strlen calls.
2020-08-03 01:06:14 -04:00
Lioncash 403ce6a4b7 CMapWorld: Make use of designated initializers 2020-08-03 00:59:26 -04:00
Lioncash b88dd6b373 CGroundMovement: Make use of designated initializers
Same behavior, less duplication of variable names.
2020-08-02 22:54:34 -04:00
Lioncash d9dde388f5 CFireFlea: Mark helper functions as const
These don't modify internal member state at all and can be marked as
such.
2020-08-02 05:34:14 -04:00
Lioncash 97f2576e2a CFBStreamedCompression: Eliminate undefined pointer casting
Some (but not all pointer casting in this file is undefined behavior).
To rectify this, we can make use of a light wrapper around memcpy to
make all of this well-defined.
2020-08-02 03:34:32 -04:00
Lioncash c9f5483c59 CLineRendererShaders: Make use of static inline variables
Same behavior, less code.
2020-08-02 03:02:08 -04:00
Lioncash 83c2023bbb CElementGenShaders: Make use of static inline variables
Same behavior, less code
2020-08-02 02:57:02 -04:00
Lioncash 4e1ff26f56 CDecalShaders: Make use of static inline variables
Same behavior, less code.
2020-08-02 02:53:15 -04:00
Lioncash 1b52070f4f CActorContraption: Unindent code in CreateFlameThrower() where applicable
We can invert a conditional to allow much of the code to be unindented.
2020-08-02 02:28:48 -04:00
Lioncash 4b140d8954 CAnimData: Move variable closer to usage spot
Keeps the code localized, and doesn't unnecessarily execute the
constructor until necessary.
2020-08-02 02:20:10 -04:00
Lioncash 4e9b22962c CModelData: Remove usages of const_cast
Allows readers to know that these functions do affect member state.
2020-08-01 23:45:49 -04:00