Commit Graph

680 Commits

Author SHA1 Message Date
Jack Andersen 290c79b57e Fix AABB-point collision issue 2018-10-18 09:44:43 -10:00
Jack Andersen 23c7adefee Update zeus 2018-10-18 09:44:25 -10:00
Jack Andersen 2eb4573e53 Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate 2018-10-15 21:28:41 -10:00
Jack Andersen fae41ff29c Mechanism for handling device-coordinate transformation 2018-10-15 21:26:43 -10:00
Jack Andersen 919140c06f macOS API sync 2018-10-15 17:17:02 -10:00
Jack Andersen 47e174609c macOS build fixes 2018-10-15 17:16:40 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Jack Andersen 199f38933d Windows build fixes 2018-10-14 10:13:39 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen afc3e454a0 Convert to pragma once 2018-10-06 17:39:49 -10:00
Jack Andersen c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen 4600ff4454 Huge shader refactor 2018-10-06 16:58:28 -10:00
Jack Andersen 186acae5d8 Initial CScriptPlatform collision 2018-06-23 16:39:53 -10:00
Jack Andersen 38cc803486 Update zeus 2018-06-23 16:39:45 -10:00
Jack Andersen 4ddec7e10c Make CLineRenderer supply verts in clip-space 2018-06-23 15:01:29 -10:00
Jack Andersen 3ba507096f Update zeus 2018-06-23 15:01:22 -10:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen 4805fd46e7 Update zeus 2018-06-23 13:08:27 -10:00
Jack Andersen 4a19b160b9 Follow 30-degree rule when exiting morph ball 2018-06-21 14:45:29 -10:00
Jack Andersen 2023206b59 Update zeus 2018-06-21 14:33:55 -10:00
Phillip Stephens cb2b9fa8bd Initial CScriptGunTurret Implementation 2018-06-04 12:15:35 -07:00
Phillip Stephens 69ac1b8d6a Update zeus 2018-06-04 12:14:36 -07:00
Jack Andersen e63102e180 Implement water rippling and fix CFluidPlane memory access errors 2018-06-03 15:56:21 -10:00
Jack Andersen f028b93857 Update zeus 2018-06-03 15:04:15 -10:00
Jack Andersen 40fdfde691 Fix build 2018-06-02 20:24:28 -10:00
Jack Andersen 2de1b89a08 Update zeus 2018-06-02 20:24:21 -10:00
Jack Andersen a5f25bf3f4 Fix water rendering 2018-06-02 20:11:39 -10:00
Jack Andersen ff91f04b6b Update zeus 2018-06-02 20:11:31 -10:00
Jack Andersen 56a5cfd115 Fix TSan-reported race conditions 2018-06-01 14:03:31 -10:00
Jack Andersen d2bb3e601b Fix TSan-reported race conditions 2018-06-01 14:03:08 -10:00
Jack Andersen 70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen c3b0e8a241 Windows build fixes and warning avoidance 2018-05-24 20:39:09 -10:00
Jack Andersen 1ada86cc03 Vulkan fixes 2018-05-21 21:51:08 -10:00
Jack Andersen 83153386ed Minor lambda edit 2018-05-21 21:49:39 -10:00
Jack Andersen f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Jack Andersen f41f0e0e77 Boo resource tracing 2018-05-19 20:13:54 -10:00
Jack Andersen 979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen 00945a44d7 Better use of TextView resources 2018-05-17 18:15:11 -10:00
Phillip Stephens 8d395d932e Implement CScriptEffect, more fixes for CScritDock 2018-05-13 20:38:36 -07:00
Phillip Stephens 70bce7ba2e Add 18pt mono font 2018-05-13 20:38:11 -07:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Jack Andersen 019ab942e7 Update zeus 2018-05-09 21:23:11 -10:00
Jack Andersen ecaf7f313f Update submodules 2018-04-02 15:06:21 -10:00
Jack Andersen dbd464e829 Update zeus 2018-04-02 14:44:58 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 12d6107d06 Update zeus 2018-03-27 22:07:35 -10:00
Jack Andersen 48c285be11 FONT serialization fix; implement CPathFindSpline functions 2018-03-03 18:25:57 -10:00
Jack Andersen 0f12012803 Update zeus 2018-03-03 18:25:42 -10:00
Jack Andersen 96662eb47c Initial PATH extraction support 2018-02-23 20:17:17 -10:00
Jack Andersen 41e5641470 New DNA API 2018-02-23 20:16:55 -10:00
Jack Andersen b405f33ded Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
Jack Andersen 45d51f6ea7 Update zeus 2018-02-14 18:36:53 -10:00
Jack Andersen 3754962301 Finish CProjectileWeapon 2018-02-09 20:26:12 -10:00
Jack Andersen 63d24091f6 Update zeus 2018-02-09 20:25:52 -10:00
Jack Andersen 7a179eb10a Various bug fixes 2018-01-13 20:44:22 -10:00
Jack Andersen 85861cc24c Don't defeat font texture cache 2018-01-13 20:43:55 -10:00
Jack Andersen 613d57299e Update submodules 2018-01-09 20:20:34 -10:00
Jack Andersen 7a0dcbbf03 Updates for boo changes 2018-01-09 20:18:56 -10:00
Jack Andersen 4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen 78dee431dc Changes to support MSAA rendering 2018-01-06 19:19:23 -10:00
Jack Andersen ed6e6d134d Linux fixes 2018-01-01 18:24:01 -10:00
Jack Andersen 8869646bae Update zeus 2018-01-01 18:23:38 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen 03b9b74ee0 Huge compile performance refactor 2017-12-28 22:06:54 -10:00
Jack Andersen a01aa30e76 Windows fixes 2017-12-26 18:12:28 -10:00
Jack Andersen 4fa62609eb Update zeus 2017-12-26 18:09:57 -10:00
Jack Andersen 45245a1ffc Add --dlpackage flag 2017-12-26 14:51:02 -10:00
Jack Andersen b6501850de Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/specter 2017-12-26 14:48:13 -10:00
Jack Andersen 8f374bf15d Update zeus 2017-12-26 14:48:07 -10:00
Jack Andersen 1da04afdcd Icon deallocation fix 2017-12-22 19:37:34 -10:00
Jack Andersen c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen a8f27c5569 Changes to avoid polluting alpha buffer 2017-12-19 20:06:21 -10:00
Jack Andersen 1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen 6d8344f44d Update zeus 2017-12-18 17:03:25 -10:00
Jack Andersen 1bb7e882a0 Update zeus 2017-12-17 17:09:40 -10:00
Jack Andersen cd2225eabb Update zeus 2017-12-17 17:09:25 -10:00
Jack Andersen 73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen faafe10220 Update zeus 2017-12-17 16:54:31 -10:00
Phillip Stephens 1e05e950d0 Initial `genie` specter tool implementation 2017-12-15 18:16:46 -08:00
Phillip Stephens 971a1301e7 Merge commit '95e6545' 2017-12-15 18:15:20 -08:00
Phillip Stephens 5983071127 Initial `genie` API implementation 2017-12-15 18:14:27 -08:00
Jack Andersen a8d78368c8 Update zeus 2017-12-15 15:32:45 -10:00
Jack Andersen 851769a9fd Update zeus 2017-12-15 14:17:02 -10:00
Jack Andersen ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen 0760f299ab Update zeus 2017-12-11 16:04:05 -10:00
Jack Andersen 0c1d0b5ce3 UWP CMake fixes 2017-12-07 16:55:12 -10:00
Jack Andersen 42890b9e4b null pointer fix 2017-12-07 16:54:11 -10:00
Jack Andersen 1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen 01e0bfde7e UWP support 2017-12-05 17:25:33 -10:00
Phillip Stephens 99c68e4c6d Update specter 2017-12-02 18:55:02 -08:00
Phillip Stephens 532c63fe62 Update .gitmodules 2017-12-02 18:46:43 -08:00
Jack Andersen 357b001cac Octree generation fixes 2017-12-01 19:50:05 -10:00
Jack Andersen 93b8a859e5 Update zeus 2017-12-01 19:48:42 -10:00
Jack Andersen 7cd3e8f502 Various bug fixes 2017-11-29 15:22:46 -10:00
Jack Andersen e488da445d Update zeus 2017-11-29 15:22:36 -10:00
Jack Andersen 31ccb48246 Buffer overrun bug fixes 2017-11-27 16:48:24 -10:00
Jack Andersen 7126761d67 Update zeus 2017-11-27 16:46:58 -10:00
Jack Andersen 6854cb9df7 Various bug fixes 2017-11-23 22:23:28 -10:00
Jack Andersen 57d0cf0813 Update zeus 2017-11-23 22:21:34 -10:00
Jack Andersen ef4a07e963 Frustum culling fix 2017-11-21 12:18:52 -10:00
Jack Andersen 406f2c0b38 update zeus 2017-11-21 12:17:42 -10:00
Phillip Stephens d78a76febe Fix default spawn handling 2017-11-18 01:19:56 -08:00
Phillip Stephens d0b8a1cd46 Update zeus 2017-11-18 01:19:22 -08:00
Jack Andersen a2c79eb996 More CAutoMapper fixes 2017-11-17 17:35:37 -10:00
Jack Andersen 1eb13476c5 Update zeus 2017-11-17 17:35:26 -10:00
Jack Andersen d14763ca19 CPauseScreenBlur fixes 2017-11-16 22:57:40 -10:00
Jack Andersen 5fc5b6b0e1 Ensure event callback removed when quitting 2017-11-16 22:57:06 -10:00
Jack Andersen e18eef9b18 Require CMake 3.10 2017-11-13 18:54:47 -10:00
Jack Andersen a161fb28d9 Update zeus 2017-11-13 18:54:15 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 1b7874a7b2 string_view refactor 2017-11-12 20:14:52 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen 4ba4022277 Update zeus 2017-11-11 19:13:30 -10:00
Jack Andersen 744a934115 Update submodules 2017-11-08 22:12:53 -10:00
Jack Andersen 6cda3a9bd3 Shader fix for AMD Vulkan compilation 2017-11-08 22:12:07 -10:00
Jack Andersen b45562e021 Update submodules 2017-11-07 21:35:49 -10:00
cylgom 37231d69b0 fixed bool operator for IconAtlas 2017-11-08 07:10:17 +01:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen 5dbdd62cae Changes to support new boo object tracker API 2017-11-04 20:16:45 -10:00
Jack Andersen 6eff4f2e01 Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
Jack Andersen 43077519e1 Update zeus 2017-10-28 20:21:40 -10:00
Jack Andersen 2aee5910d6 Work on CBallCamera 2017-10-14 19:38:10 -10:00
Jack Andersen da6143105b Update zeus 2017-10-14 19:24:44 -10:00
Jack Andersen 651d0a27c2 More work on CBallCamera 2017-10-09 17:50:48 -10:00
Jack Andersen 89c442984b Update zeus 2017-10-09 17:50:37 -10:00
Jack Andersen 30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen 3fc46f1597 Updates for texture clamp mode 2017-09-30 18:26:31 -10:00
Jack Andersen 41032d0a7c More CMorphBall implementations 2017-09-17 17:02:48 -10:00
Jack Andersen 4b39da4e01 Update zeus 2017-09-17 17:02:38 -10:00
Jack Andersen 2c4967ca4d More work on CMorphBall 2017-09-16 17:13:03 -10:00
Jack Andersen 4b24917b20 Update zeus 2017-09-16 17:12:51 -10:00
Jack Andersen 925aa3fe1a More CPlayer imps 2017-07-30 19:19:05 -10:00
Jack Andersen 25f76ef325 Update zeus 2017-07-30 19:18:40 -10:00
Jack Andersen 473103d41a Additional CPlayer implementations 2017-07-26 19:15:51 -10:00
Jack Andersen 074ed14836 Update zeus 2017-07-26 19:15:39 -10:00
Jack Andersen 8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Jack Andersen 3b27d518c5 Update zeus 2017-07-13 19:12:43 -10:00
Jack Andersen 56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen bc3849d1fb Update zeus 2017-07-09 18:55:37 -10:00
Jack Andersen 0cfefd22a1 Implement CCollidableOBBTree 2017-07-02 17:34:19 -10:00
Jack Andersen 3a5b693882 Update zeus 2017-07-02 17:34:07 -10:00
Jack Andersen 7063f2412d Implement builtin collider tests 2017-06-30 17:23:49 -10:00
Jack Andersen bbf6c85c1b Update zeus 2017-06-30 17:23:34 -10:00
Jack Andersen ff15bfbec3 Finish CMetroidAreaCollider 2017-06-29 15:39:34 -10:00
Jack Andersen b3febea530 Update zeus 2017-06-29 15:39:21 -10:00
Jack Andersen ec7ac212ef Finish AABB area colliders 2017-06-25 15:36:31 -10:00
Jack Andersen 3292d6e4b1 Update zeus 2017-06-25 15:36:20 -10:00
Jack Andersen c854a45dfe apply CMAKE_CXX_STANDARD 2017-06-17 16:53:39 -10:00
Jack Andersen 4656e3c30f Update zeus 2017-06-17 16:53:23 -10:00
Jack Andersen f3acc97d63 Implement actual CParticleSwoosh rendering 2017-06-09 19:34:39 -10:00
Jack Andersen cd859e4baf Update zeus 2017-06-09 18:31:56 -10:00
Jack Andersen c45321bc5e Update zeus 2017-06-08 11:00:40 -10:00
Jack Andersen 0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Jack Andersen 01c13bec87 Update zeus 2017-05-18 09:27:09 -10:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 76fffed4d3 Update zeus 2017-05-05 19:21:32 -10:00
Jack Andersen 4ff1475f0e Work on CSamusDoll 2017-05-04 08:56:20 -10:00
Jack Andersen 57b349b734 Update zeus 2017-05-04 08:56:08 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 8d8eba65c3 Update zeus 2017-04-18 13:40:44 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen ba471e62d6 Update zeus 2017-04-14 19:32:14 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen a53f3ab019 Update zeus 2017-04-13 09:28:15 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen a9994ca987 Update zeus 2017-04-08 20:14:09 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen 687ae2f54b Update zeus 2017-04-08 10:40:24 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 5b42002fa9 Update zeus 2017-04-01 17:03:25 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen 633f152b3d Update zeus 2017-03-30 12:36:05 -10:00
Jack Andersen a0549cd82b Work on CStateManager 2017-03-28 16:51:12 -10:00
Jack Andersen 6d59f8ce0b Update zeus 2017-03-28 16:51:02 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen de885f24ce Update zeus 2017-03-23 19:30:02 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen d925ab7c96 Update zeus 2017-03-19 19:07:18 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen ba3881b862 Windows sync 2017-03-17 13:31:16 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen 967ae18b79 Refactor for latest boo upgrades 2017-03-13 21:02:24 -10:00
Jack Andersen c407e75943 Frontface culling support for Metal 2017-03-10 11:08:51 -10:00
Jack Andersen 14bcbba1de Frontface culling support for Metal 2017-03-10 11:08:31 -10:00
Jack Andersen ce723d5505 Frontface culling support boo sync 2017-03-10 10:52:53 -10:00
Jack Andersen b80cb1ed29 frontface culling boo sync 2017-03-10 10:52:23 -10:00
Jack Andersen 2d093b6d80 Initial fog volume rendering implementation 2017-03-09 17:40:24 -10:00
Jack Andersen fcb53addd1 Update zeus 2017-03-09 17:40:11 -10:00
Jack Andersen 0f6ae9d217 CBooRenderer::PostRenderFogs() implementation 2017-03-06 19:36:02 -10:00
Jack Andersen 4d0797cbb6 Update zeus 2017-03-06 19:35:35 -10:00
Jack Andersen 9b9ba95d45 Sync with boo shader cache 2017-03-05 13:03:23 -10:00
Jack Andersen 6aea2e8905 Merge branch 'master' of https://github.com/AxioDL/specter 2017-03-05 13:02:29 -10:00
Jack Andersen 93d338ff0c Sync with boo 2017-03-05 13:01:57 -10:00
Phillip Stephens 3b36690d6f Update zeus 2017-03-05 10:03:09 -08:00
Jack Andersen 8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen 3427d54a7d Update zeus 2017-03-04 21:56:49 -10:00
Jack Andersen c312aa355b VISIGen for Windows 2017-02-24 21:59:37 -10:00
Jack Andersen ef5930040d Update zeus 2017-02-24 21:57:22 -10:00
Jack Andersen ccbd19b9ea Add VISIGen utility 2017-02-23 22:28:44 -10:00
Jack Andersen 4eacfeb338 Update zeus 2017-02-23 22:28:28 -10:00