Jack Andersen
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f9b0614327
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Various bug fixes
|
2019-01-04 22:34:09 -10:00 |
Jack Andersen
|
5b55320e9b
|
Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7223231010
|
Mac build fix
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2018-11-26 21:28:05 -10:00 |
Jack Andersen
|
57c1196599
|
Various bug fixes
|
2018-11-17 18:01:29 -10:00 |
Jack Andersen
|
4c306e7e40
|
Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Jack Andersen
|
d140f35886
|
All CEnvFxManager effects working
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2018-11-02 22:46:12 -10:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Jack Andersen
|
a2da358fd3
|
More D3D fixes
|
2018-10-22 15:31:00 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
395e5c191b
|
macOS build fixes
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2018-10-18 16:44:41 -10:00 |
Jack Andersen
|
f433821320
|
Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
Jack Andersen
|
8d839d8a17
|
Scan visor and waterbox fix
|
2018-10-16 17:26:55 -10:00 |
Jack Andersen
|
2eb4573e53
|
Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
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2018-10-15 21:28:41 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Jack Andersen
|
919140c06f
|
macOS API sync
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2018-10-15 17:17:02 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
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2018-10-06 16:59:17 -10:00 |