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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 23:11:20 +00:00

92 Commits

Author SHA1 Message Date
Jack Andersen
5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen
7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen
77af3f0ebd CPuddleToadGamma and animation system fixes 2019-06-20 20:02:56 -10:00
Jack Andersen
e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen
410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Jack Andersen
233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen
f40bf707f6 DCLN OBB transform fix 2019-03-07 18:16:42 -10:00
Jack Andersen
4cb26976bd More thermal visor fixes; face reflection fix 2019-02-26 18:52:01 -10:00
Jack Andersen
67b9882dbe Thermal visor fixes 2019-02-24 22:14:59 -10:00
Jack Andersen
8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen
48eaa2545b Working CScriptGunTurret 2019-02-17 19:47:46 -10:00
Jack Andersen
88591f48f0 More bug fixes 2019-02-07 21:56:54 -10:00
Jack Andersen
ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen
5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Jack Andersen
e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
Jack Andersen
b099be63dd Bug fixes 2018-11-17 14:10:26 -10:00
Jack Andersen
1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen
4c306e7e40 Implement CHUDBillboardEffect, bug fixes 2018-11-03 15:08:44 -10:00
Jack Andersen
98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Jack Andersen
8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen
27ca93178a Upside-down OpenGL reflection fix 2018-10-18 13:55:59 -10:00
Jack Andersen
93ff138ba9 16-bit fog volume LUT; fog is now 256x sexier 2018-10-17 22:28:57 -10:00
Jack Andersen
f433821320 Implement --warp command-line arguments 2018-10-17 18:51:59 -10:00
489470feda Implement CBomb 2018-09-08 18:13:56 -07:00
Jack Andersen
cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen
718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen
079c343557 ANIM cook fix; OBB generation crash fix 2018-06-15 16:26:58 -10:00
Jack Andersen
e63102e180 Implement water rippling and fix CFluidPlane memory access errors 2018-06-03 15:56:21 -10:00
Jack Andersen
a5f25bf3f4 Fix water rendering 2018-06-02 20:11:39 -10:00
Jack Andersen
70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
6d60ccfd04 Various fixes and tweaks, Implement CExplosion, Add cheats 2018-04-26 14:12:20 -07:00
Jack Andersen
7100ed437f macOS decal rendering support 2018-03-16 17:41:01 -10:00
Jack Andersen
017185109f Fix disappearing actor issue 2018-03-04 13:23:21 -10:00
Jack Andersen
e949b3419e Display Gamma integration 2018-01-21 12:05:25 -10:00
Jack Andersen
47b3d57c3a Arm cannon rendering fixes 2018-01-14 21:39:25 -10:00
Jack Andersen
c00cc6cea9 Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
Jack Andersen
73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen
ef4a07e963 Frustum culling fix 2017-11-21 12:18:52 -10:00
Jack Andersen
f579007dc1 Initial area rendering (needs frustum culling fixes) 2017-11-21 00:36:18 -10:00
Jack Andersen
cff5198e6b Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Jack Andersen
0edac28ed4 Various CAutoMapper fixes 2017-11-16 13:49:25 -10:00
Jack Andersen
742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen
3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
e25d2a423d Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
Jack Andersen
6c56cf4c26 Implement CRandomStatic and CScanLines shaders (still need HLSL) 2017-06-01 09:10:06 -10:00