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Tweaks
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CTweakPlayer: Call FixupValues
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2022-03-09 00:39:48 -05:00 |
World
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Minor fixes
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2023-06-21 13:22:49 -07:00 |
CArtifactDoll.cpp
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
CArtifactDoll.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAudioStateWin.cpp
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
CAudioStateWin.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CAutoSave.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CAutoSave.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CCredits.cpp
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Remove amuse, and compile fixes
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2023-10-22 09:21:20 -07:00 |
CCredits.hpp
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Begin transitioning CCameraFilterPass
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2022-03-23 01:35:25 -04:00 |
CFaceplateDecoration.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CFaceplateDecoration.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CFrontEndUI.cpp
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More compile fixes, fix CFrontEndUI segfault
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2023-10-22 17:18:38 -07:00 |
CFrontEndUI.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CGBASupport.cpp
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Update submodules; changes for emscripten support
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2022-08-03 18:19:57 -04:00 |
CGBASupport.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameCubeDoll.cpp
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Decomp fixes for CGameCubeDoll
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2022-11-14 04:21:08 +02:00 |
CGameCubeDoll.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CInGameGuiManager.cpp
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CTevCombiners: Discovered TEV pass names
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2022-08-15 18:50:20 -04:00 |
CInGameGuiManager.hpp
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Hacky scan visor rendering
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2022-05-09 17:13:38 -04:00 |
CInGameGuiManagerCommon.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CInGameTweakManager.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CInventoryScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CInventoryScreen.hpp
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
CLogBookScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CLogBookScreen.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CMFGame.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CMFGame.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CMainFlow.cpp
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
CMainFlow.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMakeLists.txt
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CMemoryCardDriver.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CMemoryCardDriver.hpp
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RE COutput/InputStream and friends and migrate over
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2022-02-21 08:01:05 -08:00 |
CMessageScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CMessageScreen.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
COptionsScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
COptionsScreen.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPauseScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CPauseScreen.hpp
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
CPauseScreenBase.cpp
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
CPauseScreenBase.hpp
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
CPauseScreenBlur.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CPauseScreenBlur.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CPlayMovie.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CPlayMovie.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CPlayerVisor.cpp
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Use GXCopyTex; various implementations
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2022-08-09 02:10:51 -04:00 |
CPlayerVisor.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CPreFrontEnd.cpp
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Fix compile error with MSVC
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2021-06-06 18:40:16 -07:00 |
CPreFrontEnd.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CQuitGameScreen.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CQuitGameScreen.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CSamusDoll.cpp
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Migrate to aurora submodule
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2022-07-29 16:17:24 -04:00 |
CSamusDoll.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSamusFaceReflection.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSamusFaceReflection.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSamusHud.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CSamusHud.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CSaveGameScreen.cpp
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CSaveGameScreen.hpp
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CSlideShow.cpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CSlideShow.hpp
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Transition all Textured/ColoredQuad usages
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2022-05-23 20:26:35 -04:00 |
CSplashScreen.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSplashScreen.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CStateSetterFlow.cpp
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
CStateSetterFlow.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CTweaks.cpp
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Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files
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2022-02-23 00:18:50 -08:00 |
CTweaks.hpp
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Move CVar* into Metaforce to begin removal of hecl's Dataspec
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2022-02-21 08:01:06 -08:00 |
MP1.cpp
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Remove amuse, and compile fixes
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2023-10-22 09:21:20 -07:00 |
MP1.hpp
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Remove amuse, and compile fixes
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2023-10-22 09:21:20 -07:00 |