metaforce/Runtime/Graphics
Jack Andersen 128b7feb1f Update submodules, fix text shader for Vulkan 2017-02-15 18:48:07 -10:00
..
Shaders Update submodules, fix text shader for Vulkan 2017-02-15 18:48:07 -10:00
CBooRenderer.cpp Attempt to fix MSVC build 2017-01-22 11:29:19 -10:00
CBooRenderer.hpp CSaveUI work 2016-12-17 18:16:04 -10:00
CDrawable.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawable.hpp Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
CDrawablePlaneObject.cpp Add kabufuda and more stubs 2016-06-28 11:56:32 -07:00
CDrawablePlaneObject.hpp Buckets::Sort implementation 2016-07-25 16:43:55 -10:00
CGraphics.cpp More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
CGraphics.hpp CCameraManager imps 2016-10-31 15:56:44 -07:00
CGraphicsPalette.cpp Various stubs and imps 2016-03-18 14:07:31 -10:00
CGraphicsPalette.hpp CWorldTransManager and CGraphicsPalette stubs 2016-07-21 14:50:51 -07:00
CLight.cpp const_cast refactor 2016-08-28 18:22:54 -10:00
CLight.hpp Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps 2016-10-01 12:01:11 -07:00
CLineRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
CLineRenderer.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
CMakeLists.txt Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CMetroidModelInstance.cpp Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
CMetroidModelInstance.hpp Thermal Hot GLSL filter 2016-08-03 11:53:03 -10:00
CModel.hpp CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
CModelBoo.cpp Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
CMoviePlayer.cpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CMoviePlayer.hpp Bitstream fixes 2017-02-05 17:21:58 -10:00
CPVSAreaSet.cpp Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
CPVSAreaSet.hpp Several CGameArea PostConstruct imps 2016-08-06 14:20:02 -10:00
CPVSBounds.cpp More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
CPVSBounds.hpp Initial PVS stubs 2016-07-27 13:06:57 -10:00
CPVSVisOctree.cpp Initial PVS stubs 2016-07-27 13:06:57 -10:00
CPVSVisOctree.hpp Initial PVS stubs 2016-07-27 13:06:57 -10:00
CPVSVisSet.cpp Initial PVS stubs 2016-07-27 13:06:57 -10:00
CPVSVisSet.hpp Initial PVS stubs 2016-07-27 13:06:57 -10:00
CSimpleShadow.cpp Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
CSimpleShadow.hpp Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
CSkinnedModel.cpp CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
CSkinnedModel.hpp CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
CTexture.hpp Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CTextureBoo.cpp Memory card bug fixes 2017-02-03 17:46:12 -10:00
CVertexMorphEffect.cpp Aux-info resource sharing; some rigging stubs 2016-04-04 15:51:25 -10:00
CVertexMorphEffect.hpp Character factory support classes 2016-04-12 20:07:23 -10:00
IRenderer.hpp CSaveUI work 2016-12-17 18:16:04 -10:00
IWeaponRenderer.cpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
IWeaponRenderer.hpp Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00