Jack Andersen
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128b7feb1f
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Update submodules, fix text shader for Vulkan
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2017-02-15 18:48:07 -10:00 |
Jack Andersen
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4e01787e09
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More efficient cooked resource loading, AQS audio fixes
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2017-02-14 20:02:30 -10:00 |
Jack Andersen
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0a062d0138
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Fix shader compile fail
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2017-02-09 23:09:06 -10:00 |
Jack Andersen
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17d986bb43
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
Jack Andersen
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6a7fc0145f
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Bitstream fixes
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2017-02-05 17:21:58 -10:00 |
Jack Andersen
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9ea7cee23c
|
Memory card bug fixes
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2017-02-03 17:46:12 -10:00 |
Jack Andersen
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cff4ed21c6
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-01-29 20:59:22 -10:00 |
Jack Andersen
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83baca806d
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GuiSys Image geometry fixes
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2017-01-29 20:58:59 -10:00 |
Phillip Stephens
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1960103f6c
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Windows Fixes
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2017-01-29 22:08:44 -08:00 |
Jack Andersen
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83176b41a9
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
Jack Andersen
|
1fbd08b7c6
|
Conform HLSL shaders
|
2017-01-28 21:27:48 -10:00 |
Jack Andersen
|
d5c7efce58
|
Tons of refactors and bug fixes
|
2017-01-28 17:58:16 -10:00 |
Jack Andersen
|
da91c921cb
|
Bitfield initializer bug fixes
|
2017-01-24 18:40:19 -10:00 |
Jack Andersen
|
9701907a3a
|
Attempt to fix MSVC build
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2017-01-22 11:29:19 -10:00 |
Phillip Stephens
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12c6163e32
|
Fix CMemoryCardSys shutdown crash
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2017-01-22 09:36:25 -08:00 |
Phillip Stephens
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362fb6b00d
|
Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
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4c09493a3f
|
CFrontEndUI work
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2017-01-08 17:44:00 -10:00 |
Phillip Stephens
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b765ce3eb7
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
Jack Andersen
|
513d283bee
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-22 20:43:26 -10:00 |
Jack Andersen
|
d7f79d6ec3
|
Work on CMemoryCardDriver
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2016-12-22 20:41:39 -10:00 |
Phillip Stephens
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598f64002c
|
Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
|
2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
265eeeeac3
|
CFogState::m_rangeScale fog disable corner case handling
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2016-12-05 16:30:07 -10:00 |
Phillip Stephens
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d733dce1cf
|
CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Phillip Stephens
|
06468c778c
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
Jack Andersen
|
7b8c9c114c
|
macOS build sync
|
2016-09-29 17:33:35 -10:00 |
Jack Andersen
|
e9a173c680
|
OS X Fixes
|
2016-09-18 15:34:11 -10:00 |
Jack Andersen
|
22c3ce608d
|
Windows Fixes
|
2016-09-18 15:04:26 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
f5ac582541
|
Ensure correct Vulkan coordinate system for CTexturedQuadFilter
|
2016-09-13 20:08:29 -10:00 |
Jack Andersen
|
1d8dfa3205
|
CSplashScreen integration
|
2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
8b23c0538e
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-12 19:36:53 -10:00 |
Jack Andersen
|
8580c5d972
|
Implement CSplashScreen
|
2016-09-12 19:36:21 -10:00 |
Jack Andersen
|
1cd2e6eb5c
|
Metal shader fixes
|
2016-09-11 19:29:35 -10:00 |
Jack Andersen
|
ba0287159a
|
HLSL/Metal shader conformance
|
2016-09-11 18:56:51 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
64b85786de
|
Windows fixes
|
2016-09-10 15:25:59 -10:00 |
Jack Andersen
|
a81f35f3e4
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
Jack Andersen
|
d8b141bcfa
|
Fix linked-list derp
|
2016-09-08 18:23:36 -10:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |
Jack Andersen
|
668c4f7eee
|
Fixes in preparation for rigged model rendering
|
2016-09-04 12:47:48 -10:00 |
Jack Andersen
|
3ea58fb692
|
Update Mode7 enum
|
2016-09-03 16:29:50 -10:00 |
Jack Andersen
|
a349076740
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
Jack Andersen
|
2dbb06f8b1
|
CTexture bounds validation
|
2016-09-02 19:19:22 -10:00 |
Jack Andersen
|
ce3014b313
|
Refactored widescreen filter to set renderer viewport as well
|
2016-09-02 13:37:02 -10:00 |
Jack Andersen
|
4fdf84d6b8
|
CWorldTransManager lights and background
|
2016-09-02 12:16:34 -10:00 |
Jack Andersen
|
0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
|
2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
f4ea728a61
|
Resource factories now provided with self-ref
|
2016-09-02 09:32:57 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |