metaforce/Runtime/Weapon
Lioncash 5d209c8dc8 General: Mark a handful of deduced const variables as const explicitly
Same behavior, but makes it explicit to the reader that these are const.

Prevents cases where the reader might assume that just because the
variable isn't const qualified that it must be mutable, when it actually
isn't.
2020-05-08 18:41:29 -04:00
..
CAuxWeapon.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CAuxWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBeamInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CBeamProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBeamProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBomb.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBomb.hpp CBomb: Fix boolean parameter not being used within SetFuseDisabled() 2020-04-24 01:12:04 -04:00
CBurstFire.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBurstFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CElectricBeamProjectile.cpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CElectricBeamProjectile.hpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CEnergyProjectile.cpp CEnergyProjectile: Make use of const where applicable 2020-04-14 15:47:45 -04:00
CEnergyProjectile.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CFlameInfo.cpp Initial CMagdolite imps 2020-04-21 01:06:52 -04:00
CFlameInfo.hpp CMagdolite: Minor cleanup 2020-04-21 01:32:16 -04:00
CFlameThrower.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CFlameThrower.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSComboFire.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSComboFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGSFreeLook.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFreeLook.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGameProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGrappleArm.cpp CGrappleArm: Invert conditionals where applicable 2020-04-23 01:57:18 -04:00
CGrappleArm.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunController.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGunController.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunMotion.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunMotion.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CMakeLists.txt Initial CAtomicBeta imps, needs variable names 2019-01-22 21:59:53 -08:00
CNewFlameThrower.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CNewFlameThrower.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPhazonBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPhazonBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayerGun.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CPlayerGun.hpp Merge pull request #315 from lioncash/init 2020-04-21 00:56:39 -04:00
CPowerBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBomb.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBomb.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileInfo.cpp CProjectileInfo: Initialize result variable to false within PredictInterceptPos() 2020-03-06 21:57:39 -05:00
CProjectileInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CProjectileWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CTargetableProjectile.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CTargetableProjectile.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CWaveBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBuster.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBuster.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWeapon.cpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeapon.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeaponMgr.cpp CWeaponMgr: Make use of size_t in IncrCount() 2020-04-07 13:40:14 -04:00
CWeaponMgr.hpp Fix infinite loop in CObjectList, and add an assert to detect invalid assignments 2020-03-07 09:14:07 -08:00
CWeaponMode.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
WeaponCommon.cpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00
WeaponCommon.hpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00