metaforce/Runtime
Lioncash 5a5c6f76a4 CStateManager: Make bracing explicit
Makes one of the most heavily read parts of the codebase fully
consistent across the board.

While we're at it, we can mark variables const where applicable to make
mutability explicit.
2020-05-09 19:34:17 -04:00
..
Audio RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
AutoMapper Merge branch 'master' into omegapirate 2020-04-19 22:12:18 -04:00
Camera RuntimeCommon: Make use of bitfield initializers where applicable 2020-04-21 17:16:19 -04:00
Character General: Mark CMaterialFilter instances constexpr where applicable 2020-05-07 14:14:18 -04:00
Collision CGroundMovement: Fix CheckFalling not being called consistently 2020-04-29 02:09:20 -04:00
Graphics CGameArea: Eliminate implicit sign conversions in Validate() 2020-04-23 02:53:24 -04:00
GuiSys General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
Input RumbleFxTable: Make table constexpr 2020-04-26 01:27:46 -04:00
MP1 MP1/CMain: Add missing fields 2020-05-07 23:20:23 -04:00
MP2
MP3
Particle CParticleSwoosh: Make virtual call in constructor explicit 2020-05-08 16:09:57 -04:00
Resources
Weapon General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
World General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CArchitectureMessage.hpp
CArchitectureQueue.hpp CArchitectureQueue: Make operator bool explicit 2020-03-14 21:42:38 -04:00
CBasics.hpp
CBasicsPC.cpp
CCRC32.cpp
CCRC32.hpp
CDependencyGroup.cpp CDependencyGroup: Make use of [[maybe_unused]] where applicable 2020-04-23 20:31:29 -04:00
CDependencyGroup.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CDvdFile.cpp General: Make use of lock deduction guides 2020-04-20 00:38:10 -04:00
CDvdFile.hpp
CDvdRequest.hpp
CFactoryMgr.cpp CFactoryMgr: Resolve variable shadowing warning in MakeObjectFromMemory() 2020-03-09 12:19:58 -04:00
CFactoryMgr.hpp CFactoryMgr: std::move function instances in AddFactory() 2020-03-09 12:04:51 -04:00
CGameAllocator.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CGameAllocator.hpp
CGameDebug.hpp
CGameHintInfo.cpp Merge pull request #223 from lioncash/ref 2020-03-15 19:45:02 -04:00
CGameHintInfo.hpp Merge pull request #223 from lioncash/ref 2020-03-15 19:45:02 -04:00
CGameOptions.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CGameOptions.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameOptionsTouchBar.cpp Fix compiling CGameOptionsTouchBar 2020-04-26 18:47:01 -07:00
CGameOptionsTouchBar.hpp
CGameOptionsTouchBarMac.mm
CGameState.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameState.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIOWin.hpp CIOWin: Make Draw() non-const 2020-03-29 21:56:49 -04:00
CIOWinManager.cpp
CIOWinManager.hpp
CInGameTweakManagerBase.hpp CInGameTweakManagerBase: Make internal members of CTweakValue private 2020-04-23 20:48:43 -04:00
CMFGameBase.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CMainFlowBase.cpp
CMainFlowBase.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CMakeLists.txt Use bintoc_compress; reduce URDE/HECL binary sizes 2020-03-02 02:02:57 -05:00
CMemoryCardSys.cpp CMemoryCardSys: Eliminate variable shadowing 2020-04-23 07:13:22 -04:00
CMemoryCardSys.hpp CMemoryCardSys: Make CardResult's conversion operator explicit 2020-03-14 22:18:42 -04:00
CMemoryCardSysNix.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysOSX.cpp Disable saving on non-NTSC-U versions 2020-04-16 17:19:55 -07:00
CMemoryCardSysWin.cpp CMemoryCardSysWin: Add includes 2020-04-17 15:10:52 -04:00
CObjectList.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CObjectList.hpp CObjectList: Simplify cbegin() and cend() 2020-05-08 00:25:20 -04:00
CPakFile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPakFile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayMovieBase.hpp CIOWin: Make Draw() non-const 2020-03-29 21:56:49 -04:00
CPlayerState.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayerState.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CRandom16.cpp
CRandom16.hpp CRandom16: Make constructor explicit 2020-04-11 16:15:05 -04:00
CRelayTracker.cpp CRelayTracker: Simplify RemoveRelay() 2020-05-08 01:16:23 -04:00
CRelayTracker.hpp CRelayTracker: Add names to function prototypes 2020-03-25 15:53:49 -04:00
CResFactory.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
CResFactory.hpp
CResLoader.cpp General: Mark a handful of deduced const variables as const explicitly 2020-05-08 18:41:29 -04:00
CResLoader.hpp
CSaveWorld.cpp CSaveWorld: Make use of [[maybe_unused]] where applicable 2020-04-23 20:51:59 -04:00
CSaveWorld.hpp CSaveWorld: Make constructor explicit 2020-03-25 20:42:21 -04:00
CScannableObjectInfo.cpp CScannableObjectInfo: Remove hardcoded capacity size 2020-04-12 21:45:11 -04:00
CScannableObjectInfo.hpp CScanDisplay: Eliminate implicit sign conversions 2020-04-12 22:05:52 -04:00
CSimplePool.cpp
CSimplePool.hpp
CSortedLists.cpp CSortedLists: Remove const_cast in all BuildNearList() implementations 2020-03-29 21:22:52 -04:00
CSortedLists.hpp CSortedLists: Remove const_cast in all BuildNearList() implementations 2020-03-29 21:22:52 -04:00
CStateManager.cpp CStateManager: Make bracing explicit 2020-05-09 19:34:17 -04:00
CStateManager.hpp CStateManager: Make use of bool parameter in SetWarping() 2020-04-23 21:12:52 -04:00
CStaticInterference.cpp
CStaticInterference.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CStopwatch.hpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CStringExtras.hpp
CTextureCache.cpp CTextureCache: Make use of [[maybe_unused]] where applicable 2020-04-23 21:15:30 -04:00
CTextureCache.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CTimeProvider.cpp CTimeProvider: Move global instance to cpp file 2020-04-26 03:05:57 -04:00
CTimeProvider.hpp CTimeProvider: Move global instance to cpp file 2020-04-26 03:05:57 -04:00
CToken.cpp CToken: Mark move assignment operator as noexcept 2020-03-27 20:56:04 -04:00
CToken.hpp CToken: Amend incorrect return value of TToken's operator= 2020-04-17 17:16:33 -04:00
GCNTypes.hpp
GameGlobalObjects.cpp
GameGlobalObjects.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
GameObjectLists.cpp MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
GameObjectLists.hpp CObjectList: Make IsQualified() a const member function 2020-03-06 04:36:39 -05:00
IFactory.hpp
IMain.hpp Initial PAL/JP/Trilogy imps, various cleanup 2020-04-15 22:26:14 -07:00
IOStreams.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
IOStreams.hpp IOStreams: Make constructors for CBitStreamReader and CZipInputStream explicit 2020-04-11 19:23:28 -04:00
IObj.hpp
IObjFactory.hpp
IObjectStore.hpp
IRuntimeMain.hpp
ITweak.hpp ITweak: Default virtual destructor 2020-03-26 01:14:41 -04:00
IVParamObj.hpp
MkCastTo.py MkCastTo: Make operator bool instances explicit 2020-04-18 23:02:11 -04:00
RetroTypes.cpp Update fmtlib 2020-04-11 12:51:39 -10:00
RetroTypes.hpp RetroTypes: Eliminate casts where applicable 2020-05-08 19:39:23 -04:00
rstl.hpp Update fmtlib 2020-04-11 12:51:39 -10:00