.. |
CActor.cpp
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-10-27 15:23:27 -10:00 |
CActor.hpp
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
CActorModelParticles.cpp
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More CPatterned imps
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2018-09-13 17:49:34 -07:00 |
CActorModelParticles.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CActorParameters.hpp
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Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CAi.cpp
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Finish CAi imps
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2018-09-06 22:24:55 -07:00 |
CAi.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAiFuncMap.cpp
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Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CAiFuncMap.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAmbientAI.cpp
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Initial CPathCamera imps
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2018-06-24 18:02:29 -07:00 |
CAmbientAI.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAnimationParameters.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDamageInfo.cpp
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
CDamageInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDamageVulnerability.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CDamageVulnerability.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDestroyableRock.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CDestroyableRock.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CEffect.cpp
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Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CEffect.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CEnergyDrainSource.cpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CEnergyDrainSource.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CEntity.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CEntity.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CEntityInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CEnvFxManager.cpp
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Finish CScriptPlatform
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2018-06-29 10:21:36 -10:00 |
CEnvFxManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CExplosion.cpp
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Various fixes and tweaks, Implement CExplosion, Add cheats
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2018-04-26 14:12:20 -07:00 |
CExplosion.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFishCloud.cpp
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Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
CFishCloud.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFishCloudModifier.cpp
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Add missing files
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2018-05-06 17:52:35 -07:00 |
CFishCloudModifier.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidPlane.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CFluidPlane.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidPlaneCPU.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CFluidPlaneCPU.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidPlaneDoor.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CFluidPlaneDoor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidPlaneGPU.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CFluidPlaneGPU.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidPlaneManager.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CFluidPlaneManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFluidUVMotion.cpp
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Fix water rendering
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2018-06-02 20:11:39 -10:00 |
CFluidUVMotion.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameArea.cpp
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |
CGameArea.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameLight.cpp
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Work on CGameProjectile
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2018-02-08 21:12:26 -10:00 |
CGameLight.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGrappleParameters.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CHUDBillboardEffect.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHUDBillboardEffect.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CHUDMemoParms.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CHealthInfo.cpp
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MREA fixes, some script constructors
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2017-02-27 21:31:14 -10:00 |
CHealthInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CIceImpact.cpp
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
CIceImpact.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CLightParameters.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CMorphBall.cpp
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Various bug fixes
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2018-10-20 18:14:00 -10:00 |
CMorphBall.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMorphBallShadow.cpp
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Water rendering order fix, morphball visor fixes
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2018-06-21 11:04:16 -10:00 |
CMorphBallShadow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPathFindArea.cpp
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Fix area token loading
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2018-05-25 17:07:29 -10:00 |
CPathFindArea.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPathFindRegion.cpp
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Finish pathfinding implementations
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2018-03-02 19:49:13 -10:00 |
CPathFindRegion.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPathFindSearch.cpp
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CPathFindSearch.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPathFindSpline.cpp
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FONT serialization fix; implement CPathFindSpline functions
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2018-03-03 18:25:57 -10:00 |
CPatterned.cpp
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Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
CPatterned.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPatternedInfo.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CPatternedInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPhysicsActor.cpp
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Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
CPhysicsActor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPlayer.cpp
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Various bug fixes
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2018-10-26 20:16:12 -10:00 |
CPlayer.hpp
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Scan visor and waterbox fix
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2018-10-16 17:26:55 -10:00 |
CPlayerCameraBob.cpp
|
Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CPlayerCameraBob.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPlayerEnergyDrain.cpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CPlayerEnergyDrain.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CProjectedShadow.cpp
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DrawWorld implementation complete
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2017-03-05 20:33:51 -10:00 |
CProjectedShadow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRepulsor.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CRepulsor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRipple.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CRipple.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRippleManager.cpp
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Implement water rippling and fix CFluidPlane memory access errors
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2018-06-03 15:56:21 -10:00 |
CRippleManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScannableParameters.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptActor.cpp
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Various bug fixes
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2018-06-01 20:06:40 -10:00 |
CScriptActor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptActorKeyframe.cpp
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EVNT extraction fix
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2018-10-27 15:22:55 -10:00 |
CScriptActorKeyframe.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptActorRotate.cpp
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Finish CScriptPlatform
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2018-06-29 10:21:36 -10:00 |
CScriptActorRotate.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptAiJumpPoint.cpp
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Initial CScriptGunTurret Implementation
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2018-06-04 12:15:35 -07:00 |
CScriptAiJumpPoint.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptAreaAttributes.cpp
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
CScriptAreaAttributes.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptBallTrigger.cpp
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Various area streaming fixes, implement missing object loaders
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2018-05-07 19:19:09 -07:00 |
CScriptBallTrigger.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptBeam.cpp
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
CScriptBeam.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptCameraBlurKeyframe.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraBlurKeyframe.hpp
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Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCameraFilterKeyframe.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraFilterKeyframe.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptCameraHint.cpp
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Finish CInterpolationCamera
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2018-06-27 15:17:01 -10:00 |
CScriptCameraHint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCameraHintTrigger.cpp
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
CScriptCameraHintTrigger.hpp
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Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCameraPitchVolume.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptCameraPitchVolume.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCameraShaker.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCameraShaker.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptCameraWaypoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptColorModulate.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptColorModulate.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptControllerAction.cpp
|
Update hecl, various fixes
|
2018-01-15 04:36:04 -08:00 |
CScriptControllerAction.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCounter.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptCounter.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptCoverPoint.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptCoverPoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDamageableTrigger.cpp
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
CScriptDamageableTrigger.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDebris.cpp
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
CScriptDebris.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDebugCameraWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptDebugCameraWaypoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDistanceFog.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptDistanceFog.hpp
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
CScriptDock.cpp
|
Various bug fixes
|
2018-10-26 20:16:12 -10:00 |
CScriptDock.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDockAreaChange.cpp
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
CScriptDockAreaChange.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptDoor.cpp
|
Various bug fixes
|
2018-10-26 20:16:12 -10:00 |
CScriptDoor.hpp
|
Various bug fixes
|
2018-10-26 20:16:12 -10:00 |
CScriptEMPulse.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptEMPulse.hpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptEffect.cpp
|
Initial CScriptGun implementation, more loaders
|
2018-10-27 17:20:30 -07:00 |
CScriptEffect.hpp
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
CScriptGenerator.cpp
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
CScriptGenerator.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptGrapplePoint.cpp
|
Working grapple beam
|
2018-06-20 14:57:57 -10:00 |
CScriptGrapplePoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptGunTurret.cpp
|
Initial CScriptGun implementation, more loaders
|
2018-10-27 17:20:30 -07:00 |
CScriptGunTurret.hpp
|
Initial CScriptGun implementation, more loaders
|
2018-10-27 17:20:30 -07:00 |
CScriptHUDMemo.cpp
|
Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
|
2018-05-09 19:56:54 -07:00 |
CScriptHUDMemo.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptMazeNode.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMazeNode.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptMemoryRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMemoryRelay.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptMidi.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptMidi.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPickup.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickup.hpp
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
CScriptPickupGenerator.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPickupGenerator.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPlatform.cpp
|
EVNT extraction fix
|
2018-10-27 15:22:55 -10:00 |
CScriptPlatform.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPlayerActor.cpp
|
Various bug fixes
|
2018-05-26 18:22:38 -10:00 |
CScriptPlayerActor.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPlayerHint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptPlayerHint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPlayerStateChange.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptPlayerStateChange.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptPointOfInterest.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptPointOfInterest.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptRandomRelay.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRandomRelay.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptRelay.cpp
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
CScriptRelay.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptRipple.cpp
|
Various area streaming fixes, implement missing object loaders
|
2018-05-07 19:19:09 -07:00 |
CScriptRipple.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptRoomAcoustics.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptRoomAcoustics.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptShadowProjector.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptShadowProjector.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSound.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptSound.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSpawnPoint.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptSpawnPoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSpecialFunction.cpp
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
CScriptSpecialFunction.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSpiderBallAttractionSurface.cpp
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
CScriptSpiderBallAttractionSurface.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSpiderBallWaypoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptSpiderBallWaypoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSpindleCamera.cpp
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
CScriptSpindleCamera.hpp
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
CScriptSteam.cpp
|
HUD and CPlayer bug fixes
|
2018-09-20 11:17:09 -07:00 |
CScriptSteam.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptStreamedMusic.cpp
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
CScriptStreamedMusic.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptSwitch.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptSwitch.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptTargetingPoint.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CScriptTargetingPoint.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptTimer.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CScriptTimer.hpp
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
CScriptTrigger.cpp
|
Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
CScriptTrigger.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptVisorFlare.cpp
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Fix player dynamic collision
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2018-02-07 20:18:27 -10:00 |
CScriptVisorFlare.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptVisorGoo.cpp
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
CScriptVisorGoo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptWater.cpp
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Implement CFluidPlaneGPU for GPU-computed water ripples
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2018-06-06 18:43:26 -10:00 |
CScriptWater.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptWaypoint.cpp
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Finish CScriptPlatform
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2018-06-29 10:21:36 -10:00 |
CScriptWaypoint.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScriptWorldTeleporter.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CScriptWorldTeleporter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSnakeWeedSwarm.cpp
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Implement CSnakeWeedSwarm loader
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2018-06-23 16:08:16 -07:00 |
CSnakeWeedSwarm.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStateMachine.cpp
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More CPatterned imps
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2018-09-13 17:49:34 -07:00 |
CStateMachine.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTeamAiMgr.cpp
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Implement CScriptHUDMemo, increase render bucket size, initial debug overlay
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2018-05-09 19:56:54 -07:00 |
CTeamAiMgr.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTeamAiTypes.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CVisorFlare.cpp
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
CVisorFlare.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CVisorParameters.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWallCrawlerSwarm.cpp
|
Missing SCAN packaging fix
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2018-05-07 16:11:07 -10:00 |
CWallCrawlerSwarm.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWallWalker.cpp
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Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
CWallWalker.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWorld.cpp
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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
CWorld.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWorldLight.cpp
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
CWorldLight.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWorldShadow.cpp
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CWorldShadow OpenGL fixes; discord-rpc integration
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2018-01-15 20:42:28 -10:00 |
CWorldShadow.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CWorldTransManager.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CWorldTransManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IGameArea.cpp
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Various bug fixes
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2018-10-26 20:16:12 -10:00 |
IGameArea.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ScriptLoader.cpp
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
ScriptLoader.hpp
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
ScriptObjectSupport.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
ScriptObjectSupport.hpp
|
Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |