.. |
Audio
|
Use boo::ObjToken for referencing voices
|
2017-12-03 17:21:35 -10:00 |
AutoMapper
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Camera
|
Lots of bug fixes; working CPhazonSuitFilter
|
2017-12-19 20:06:54 -10:00 |
Character
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
Collision
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Graphics
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
GuiSys
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
Input
|
Camera and input fixes
|
2017-12-15 14:19:15 -10:00 |
MP1
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
MP2
|
…
|
|
MP3
|
…
|
|
Particle
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Resources
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Weapon
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
World
|
Animation transitions and pause screen fixes
|
2018-01-04 17:02:30 -10:00 |
CArchitectureMessage.hpp
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
CArchitectureQueue.cpp
|
…
|
|
CArchitectureQueue.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CBasics.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CBasicsPC.cpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CCRC32.cpp
|
CRC32 data pointer should remain const
|
2016-08-04 15:28:32 -07:00 |
CCRC32.hpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CDependencyGroup.cpp
|
Fix linux build
|
2017-07-15 07:13:36 -07:00 |
CDependencyGroup.hpp
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
CDvdFile.cpp
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
CDvdFile.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CDvdRequest.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CFactoryMgr.cpp
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
CFactoryMgr.hpp
|
Update submodules
|
2017-10-30 17:52:22 -10:00 |
CGameAllocator.cpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameAllocator.hpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameDebug.cpp
|
…
|
|
CGameDebug.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CGameHintInfo.cpp
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
CGameHintInfo.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CGameOptions.cpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameOptions.hpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CGameOptionsTouchBar.cpp
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameOptionsTouchBar.hpp
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameOptionsTouchBarMac.mm
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
CGameState.cpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CGameState.hpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CIOWin.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CIOWinManager.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CIOWinManager.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CInGameTweakManagerBase.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CMFGameBase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CMainFlowBase.cpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CMainFlowBase.hpp
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
CMakeLists.txt
|
Add .gitlab-ci.yml
|
2018-01-01 00:17:36 -10:00 |
CMemoryCardSys.cpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CMemoryCardSys.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CMemoryCardSysNix.cpp
|
Fix linux build
|
2017-02-05 14:27:26 -08:00 |
CMemoryCardSysOSX.cpp
|
Windows memory card file creation
|
2017-02-03 22:20:09 -10:00 |
CMemoryCardSysWin.cpp
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
CObjectList.cpp
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
CObjectList.hpp
|
Proper TUniqueId implementation, minor bug fixes in CSortedListManager
|
2017-08-10 06:40:07 -07:00 |
CPakFile.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CPakFile.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CPlayMovieBase.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CPlayerState.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CPlayerState.hpp
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
CRandom16.cpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
CRandom16.hpp
|
Implement WorldTeleporter and SpiderBallWaypoint
|
2017-08-08 15:12:14 -07:00 |
CRelayTracker.cpp
|
Lots of ScriptObject and Collision work
|
2017-01-03 20:30:05 -08:00 |
CRelayTracker.hpp
|
More GameState imps
|
2016-07-24 16:14:58 -07:00 |
CResFactory.cpp
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
CResFactory.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CResLoader.cpp
|
CLineRenderer fixes
|
2017-11-15 17:24:20 -10:00 |
CResLoader.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSaveWorld.cpp
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
CSaveWorld.hpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CScannableObjectInfo.cpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
CScannableObjectInfo.hpp
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
CSimplePool.cpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSimplePool.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
CSortedLists.cpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CSortedLists.hpp
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
CStateManager.cpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CStateManager.hpp
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
CStaticInterference.cpp
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
CStaticInterference.hpp
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
CStopwatch.hpp
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
CStringExtras.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
CTimeProvider.cpp
|
More CModel imps
|
2016-03-30 20:18:56 -10:00 |
CTimeProvider.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
CToken.cpp
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
CToken.hpp
|
Finish CResFactory; better smart-pointer use for resources
|
2017-10-26 00:09:51 -10:00 |
CVirtualDvdFile.cpp
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
CVirtualDvdFile.hpp
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
GCNTypes.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
GameGlobalObjects.cpp
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
GameGlobalObjects.hpp
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
GameObjectLists.cpp
|
TCastToPtr adjustments
|
2017-01-18 14:30:02 -08:00 |
GameObjectLists.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
IFactory.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
IMain.hpp
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
IOStreams.cpp
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
IOStreams.hpp
|
Bitstream fixes
|
2017-02-05 17:21:58 -10:00 |
IObj.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
IObjFactory.hpp
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
IObjectStore.hpp
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
IRuntimeMain.hpp
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
ITweak.hpp
|
WIP Tweak RE
|
2016-07-26 21:19:32 -07:00 |
IVParamObj.hpp
|
Work on CMemoryCardDriver
|
2016-12-22 20:41:39 -10:00 |
MkCastTo.py
|
Various movement and HUD bug fixes
|
2017-12-18 17:05:50 -10:00 |
RetroTypes.cpp
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
RetroTypes.hpp
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
rstl.hpp
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |