metaforce/Runtime/Weapon
Phillip Stephens 0a3bcf3ab8
Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles""
This reverts commit 732831de9a.
2021-03-16 21:49:18 -07:00
..
CAuxWeapon.cpp Runtime: Resolve -Wrange-loop-analysis warnings (part 2) 2020-09-18 17:04:50 -04:00
CAuxWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBeamInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CBeamProjectile.cpp CBeamProjectile: Silence unused variable warning 2020-05-09 22:27:54 -04:00
CBeamProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBomb.cpp CBomb: Correctly initialize x170_prevLocation 2020-07-12 23:24:07 -04:00
CBomb.hpp CBomb: Fix boolean parameter not being used within SetFuseDisabled() 2020-04-24 01:12:04 -04:00
CBurstFire.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBurstFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CElectricBeamProjectile.cpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CElectricBeamProjectile.hpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CEnergyProjectile.cpp CEnergyProjectile: Properly set hitProjectileOwner 2020-09-26 10:38:22 -04:00
CEnergyProjectile.hpp CEnergyProjectile: Minor cleanup 2020-09-26 09:41:50 -04:00
CFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CFlameInfo.cpp Initial CMagdolite imps 2020-04-21 01:06:52 -04:00
CFlameInfo.hpp CIceSheegoth: Implement Think 2020-04-22 15:06:15 -07:00
CFlameThrower.cpp Runtime: Resolve -Wrange-loop-analysis warnings (part 2) 2020-09-18 17:04:50 -04:00
CFlameThrower.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSComboFire.cpp Use pas::EAnimationState in CPAS* 2020-04-22 05:09:27 -04:00
CGSComboFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSFidget.cpp Use pas::EAnimationState in CPAS* 2020-04-22 05:09:27 -04:00
CGSFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGSFreeLook.cpp Use pas::EAnimationState in CPAS* 2020-04-22 05:09:27 -04:00
CGSFreeLook.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGameProjectile.cpp CGameProjectile: Implement Render 2020-09-26 01:34:13 -04:00
CGameProjectile.hpp CEnergyProjectile: Properly set hitProjectileOwner 2020-09-26 10:38:22 -04:00
CGrappleArm.cpp CGrappleArm: Invert conditionals where applicable 2020-04-23 01:57:18 -04:00
CGrappleArm.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunController.cpp Use pas::EAnimationState in CPAS* 2020-04-22 05:09:27 -04:00
CGunController.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunMotion.cpp Merge remote-tracking branch 'origin/animationstate' 2021-03-01 23:45:21 -05:00
CGunMotion.hpp CModelData: Remove usages of const_cast 2020-08-01 23:45:49 -04:00
CGunWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CMakeLists.txt Initial CAtomicBeta imps, needs variable names 2019-01-22 21:59:53 -08:00
CNewFlameThrower.cpp Revert "Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"" 2021-03-16 21:49:18 -07:00
CNewFlameThrower.hpp initial flamethrower weapon implementation 2020-06-25 22:37:45 -04:00
CPhazonBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPhazonBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaProjectile.cpp More MetroidPrimeExo imps 2020-12-13 10:57:44 -08:00
CPlasmaProjectile.hpp Fix inconsistent state causing Exo to fling herself off into the void 2020-12-13 10:57:45 -08:00
CPlayerGun.cpp Runtime: Resolve -Wrange-loop-analysis warnings (part 2) 2020-09-18 17:04:50 -04:00
CPlayerGun.hpp Merge pull request #315 from lioncash/init 2020-04-21 00:56:39 -04:00
CPowerBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBomb.cpp Fix PowerBomb radius derp 2020-09-23 16:32:15 -07:00
CPowerBomb.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileInfo.cpp CProjectileInfo: Initialize result variable to false within PredictInterceptPos() 2020-03-06 21:57:39 -05:00
CProjectileInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CProjectileWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CTargetableProjectile.cpp CEnergyProjectile: Properly set hitProjectileOwner 2020-09-26 10:38:22 -04:00
CTargetableProjectile.hpp CTargetableProjectile: Implement ResolveCollisionWithActor & fixes 2020-09-25 14:14:24 -04:00
CWaveBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBuster.cpp CWaveBuster: Add AcceptScriptMsg implementation 2020-05-09 21:55:19 -04:00
CWaveBuster.hpp CWaveBuster: Add AcceptScriptMsg implementation 2020-05-09 21:55:19 -04:00
CWeapon.cpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeapon.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeaponMgr.cpp CWeaponMgr: Make use of size_t in IncrCount() 2020-04-07 13:40:14 -04:00
CWeaponMgr.hpp Fix infinite loop in CObjectList, and add an assert to detect invalid assignments 2020-03-07 09:14:07 -08:00
CWeaponMode.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
WeaponCommon.cpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00
WeaponCommon.hpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00