Commit Graph

30 Commits

Author SHA1 Message Date
Phillip Stephens bad0c14988 Add CBodyController, and CBodyStateCmdMgr 2023-02-05 11:13:04 -08:00
Phillip Stephens 91313bf619 Split POI nodes into their own headers, add weak imps to CSoundPOINode 2023-01-11 18:01:00 -08:00
Phillip Stephens 5ec6adb7c3 Start moving animation related class headers to Kyoto where appropriate 2022-12-09 11:38:20 -08:00
Luke Street b61e1774c1 Minor CActor fixes 2022-12-07 01:14:03 -05:00
Henrique Gemignani Passos Lima e4a864880b
Add rstl::binary_find
Including CAnimData::GetBoundingBox
2022-12-05 23:35:31 +02:00
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima edbfd0d305
Add CGunWeapon 2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima 50c6435c62
Add CBSAttack 2022-11-11 16:53:38 +02:00
Henrique Gemignani Passos Lima 887fe2102d
Add almost matched CScriptActorKeyframe 2022-11-11 01:23:57 +02:00
Henrique Gemignani Passos Lima 393704d4ee
Add CABSAim 2022-11-10 20:50:42 +02:00
Luke Street 7fd19f0c12 CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
Henrique Gemignani Passos Lima a7e2bdf73f
Match and link CABSReaction 2022-10-28 15:33:10 +03:00
Phillip Stephens b8d23f2ff6 Add CAmbientAI, just needs Think implmented 2022-10-20 08:43:17 -07:00
Henrique Gemignani Passos Lima 6a7cfb135f
Match(?) CABSFlinch, but hash fails after linking 2022-10-14 16:36:01 +03:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima caef0a6d66
Match CGSFreeLook::Update 2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima b4e3361020
Things for CGunMotion 2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Henrique Gemignani Passos Lima fcf2e43f1e
CAnimData: default animation is s16 2022-10-03 18:45:08 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00