Henrique Gemignani Passos Lima
93ef9574e1
Add CMemoryCardDriver::ExportPersistentOptions
2022-10-11 19:56:45 +03:00
Henrique Gemignani Passos Lima
46335059ec
Match CMemoryCardDriver::ImportPersistentOptions
2022-10-11 19:38:13 +03:00
Henrique Gemignani Passos Lima
8487d3751b
Add CMemoryCardDriver::BuildExistingFileSlot
2022-10-11 19:28:27 +03:00
Henrique Gemignani Passos Lima
cdfda89fa6
Almost match CMemoryCardDriver::BuildNewFileSlot
2022-10-11 19:08:45 +03:00
Luke Street
a963804889
CPlayerGun progress
2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima
da2b4706db
Almost match CMemoryCardDriver::ReadFinished
2022-10-11 18:21:27 +03:00
Henrique Gemignani Passos Lima
b0ce4e26f1
Add CMemoryCardDriver::InitializeFileInfo, CMemoryStreamOut
2022-10-11 16:41:20 +03:00
Henrique Gemignani Passos Lima
ec88e2ac35
Add CMemoryCardDriver::StartFileCreate
2022-10-11 15:17:26 +03:00
Henrique Gemignani Passos Lima
c3fd91f641
Match CMemoryCardDriver::IndexFiles
2022-10-11 14:37:01 +03:00
Henrique Gemignani Passos Lima
d7cf2ebdde
Match CMemoryCardDriver::CheckCardCapacity
2022-10-11 14:07:44 +03:00
Henrique Gemignani Passos Lima
d780a22b4e
Match CMemoryCardDriver::WriteBackupBuf
2022-10-11 12:03:10 +03:00
Luke Street
32a5ad5b71
CMemoryCardDriver progress
2022-10-11 00:00:52 -04:00
Henrique Gemignani Passos Lima
711a67cc54
Add almost matched CMemoryCardDriver::UpdateFileRead
2022-10-11 02:22:28 +03:00
Henrique Gemignani Passos Lima
9fe421822a
Add CMemoryCardDriver::UpdateCardCheck
2022-10-11 02:08:19 +03:00
Henrique Gemignani Passos Lima
209a12ea88
Add CMemoryCardDriver::HandleCardError
2022-10-11 02:02:10 +03:00
Henrique Gemignani Passos Lima
45e1578166
Add CMemoryCardDriver::Update
2022-10-11 01:53:28 +03:00
Henrique Gemignani Passos Lima
8d49e80502
Add CMemoryCardDriver::CMemoryCardDriver
2022-10-11 00:46:32 +03:00
Henrique Gemignani Passos Lima
b00d23812a
Add body for CMemoryCardDriver
2022-10-10 22:58:25 +03:00
Henrique Gemignani Passos Lima
e7e54730a3
Add CMemoryCardDriver
2022-10-10 22:44:11 +03:00
Henrique Gemignani Passos Lima
fbfdc6cd09
Almost match CPlayerGun::TakeDamage
2022-10-10 22:15:26 +03:00
Henrique Gemignani Passos Lima
f14ca94607
Fix building `ninja all_source`
2022-10-10 12:46:51 +03:00
Phillip Stephens
8787239165
Match and link TGameTypes
2022-10-09 19:27:35 -07:00
Luke Street
a110979970
Match & link CIntElement
2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima
ac068fd97d
Add CPlayerGun::CMotionState::Update
2022-10-09 17:41:13 +03:00
Phillip Stephens
27bd20ff1d
Match CConsoleOutputWindow, regswaps in constructor
2022-10-08 23:55:36 -07:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
39700ad779
clang-format source files
2022-10-09 01:16:21 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
caef0a6d66
Match CGSFreeLook::Update
2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima
a1ee7b17e8
Almost match CGSFreeLook::SetAnim
2022-10-09 01:20:30 +03:00
Phillip Stephens
954e820f65
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
Phillip Stephens
e6969f0236
Match and link CAxisAngle
2022-10-08 10:39:03 -07:00
Phillip Stephens
1029d92fd4
Match and link CIOWin
2022-10-08 02:21:38 -07:00
Phillip Stephens
9ae9e52ed7
Start matching CFire, weird regswaps in constructor, rmemory_allocator constructors
2022-10-08 01:44:58 -07:00
Phillip Stephens
a4a1d189da
Formatting fix
2022-10-07 23:56:56 -07:00
Phillip Stephens
9cfd7f1776
Match and link CScriptSwitch
2022-10-07 23:55:54 -07:00
Luke Street
a7cefd7c4b
Match & link CScriptPickup
2022-10-08 01:12:48 -04:00
Luke Street
27fedfee46
CScriptPickup progress
2022-10-08 00:53:34 -04:00
Henrique Gemignani Passos Lima
8f1d21ac83
Match CGunMotion::LoadAnimations
2022-10-07 02:44:37 +03:00
Henrique Gemignani Passos Lima
77ad228fdb
Match CGunMotion::Draw/GetFreeLookSetId
2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima
d54cc35e8d
Match CGunMotion::Update
2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima
38e19caf18
Move CPASDatabase to Kyoto/Animation
2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima
b4e3361020
Things for CGunMotion
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
c68d72a84c
Add CGunController
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
a6a103de01
Fix compilation
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
a9f4b00047
Add CPlayerGun::UpdateGunIdle
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
b7c1e4145e
Add SFX indices from metaforce
2022-10-06 23:15:46 +03:00
Henrique Gemignani Passos Lima
3b152e5efa
Add CPlayerGun::UpdateWeaponFire
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
c059b527ec
Almost match CPlayerGun::GetTargetId
2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima
e804eb8373
Add CPlayerGun::GetBeamVelocity
2022-10-06 19:45:09 +03:00
Phillip Stephens
ec34055dbb
More CPlayerGun matches
2022-10-06 07:24:38 -07:00
Phillip Stephens
ed90d87a4b
Initial CRumbleVoice, various fixes
2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima
fa1c86c129
Add all methods declarations to CPlayerGun
2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima
6d2ab5775d
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
2ea891339a
More destructor declarations
2022-10-06 14:06:55 +03:00
Henrique Gemignani Passos Lima
c332d1ef47
Almost match ~CPlayerGun
2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima
72d07311fd
Reasonably match CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
a40d835759
Progress in CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
835ea5361f
Add CPlayerGun::CPlayerGun
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
074cb7ff98
Add CTweakGunRes and CTweakPlayerGun
2022-10-06 13:38:27 +03:00
Phillip Stephens
b039acfac8
Match CLight, has issues with constants
2022-10-06 01:40:00 -07:00
Henrique Gemignani Passos Lima
44e4110ffb
Compilation fix for many files
2022-10-06 02:34:48 +03:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
24acd9863f
Add CPlayerGun, CGidget, CPlayerCameraBob
2022-10-06 01:56:52 +03:00
Phillip Stephens
bc81e35c6b
More CPhysicsActor
2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima
78aebc8960
Add CScriptPickup and all dependencies
2022-10-05 21:06:23 +03:00
Phillip Stephens
7c14c56219
Don't link snd_math
2022-10-05 10:59:51 -07:00
Phillip Stephens
75909783bc
Get/SetPhysicsState fixes
2022-10-05 10:53:15 -07:00
Phillip Stephens
248a703cb4
More CPhysicsActor
2022-10-05 10:24:06 -07:00
Phillip Stephens
dc8e4b8106
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
Phillip Stephens
8dd881eab1
CPlayerState fixes
2022-10-04 23:46:30 -07:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Henrique Gemignani Passos Lima
4d53116169
Almost match CPlayerState::CalculateItemCollectionRate
2022-10-04 21:15:07 +03:00
Henrique Gemignani Passos Lima
c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima
65e7aeddab
Add CPlayerState::CPlayerState(CInputStream& stream)
2022-10-04 16:29:05 +03:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
e48f6478f9
Match CScriptSpecialFunction::DeleteEmitter
2022-10-03 18:59:07 +03:00
Henrique Gemignani Passos Lima
fcf2e43f1e
CAnimData: default animation is s16
2022-10-03 18:45:08 +03:00
Henrique Gemignani Passos Lima
80843df748
Improve match for CScriptSpecialFunction::Render
2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima
d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController
2022-10-03 14:55:03 +03:00
Luke Street
87c0a6041c
More CScriptSpecialFunction; start rstl::map/red_black_tree
2022-10-03 00:49:20 -04:00
Luke Street
fdbd70eea1
CScriptSpecialFunction: More matches
2022-10-02 18:27:13 -04:00
Luke Street
f16397257b
Match CScriptSpecialFunction constructor
2022-10-02 17:45:14 -04:00
Henrique Gemignani Passos Lima
2c857a9fa4
Add CScriptSpecialFunction.hpp/cpp
2022-10-02 18:21:56 +03:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Henrique Gemignani Passos Lima
f40c4e6555
Add CDamageInfo
2022-10-02 13:14:12 +03:00
Phillip Stephens
70a1e449bd
Match and link CPhsyicsActor
2022-10-01 23:06:32 -07:00
Henrique Gemignani Passos Lima
882cebb9b3
Fix linking issues with CDamageVulnerability
2022-10-02 01:06:20 +03:00
Henrique Gemignani Passos Lima
dc47a3af22
Add CDamageVulnerability.cpp, fill header
2022-10-02 00:39:52 +03:00
Henrique Gemignani Passos Lima
1e30daa096
Add CPlayerState ( #5 )
...
* Start CPlayerState
* CPlayerState::CalculateHealth symbol rename
* Add inline constructor for CHealthInfo
* Add skeleton for the rest of CPlayerState
* Match CPlayerState::DecrPickUp
* Match more methods in CPlayerState
* Run formatting
* Fix function order
* Improving the constants
2022-10-01 10:08:15 -04:00
Luke Street
6944a14e89
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
Luke Street
c8c05c2cd5
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Luke Street
602109d8f0
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
Luke Street
e91b0c43cc
CStateManager: Forward declare CMaterialFilter
2022-09-29 01:31:19 -04:00
Luke Street
3831cfa905
Some CBallCamera progress
2022-09-29 01:30:20 -04:00
Luke Street
2afec50c52
Remove some hacks from CBallCamera
2022-09-21 01:40:03 -04:00
Luke Street
21f597aeb7
Begin CBallCamera & more headers
2022-09-21 01:18:20 -04:00
Phillip Stephens
57ce723ec2
More allocator work
2022-09-19 21:35:24 -07:00
Luke Street
5d9f7afa3b
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
Luke Street
7608f27ed2
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
2022-09-18 13:51:07 -04:00