Commit Graph

581 Commits

Author SHA1 Message Date
Austin Eng e241d64d25 Allow internal errors for pipeline creation failure
Change-Id: I6b8c109ae67e230fea3fb14511c2b3562191c0fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132300
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-05-09 21:27:20 +00:00
jchen10 46014f69a0 d3d11: enable CompressedTextureFormatTests
Bug: dawn:1801
Bug: dawn:1705

Change-Id: I4b63d865ceb3a20a16917030b608309452aeb045
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131844
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2023-05-09 02:27:41 +00:00
jchen10 f083783f7e d3d11: VertexBufferTracker
This introduces VertexBufferTracker to correctly track pipeline's
vertex buffer state.

Bug: dawn:1799
Bug: dawn:1705
Change-Id: I06f32b501a3637b22318ec201b1953eba6ed0cf2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131700
Reviewed-by: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2023-05-09 02:22:42 +00:00
jchen10 b4425f537c d3d11: enable FirstIndexOffsetTests
Bug: dawn:1803
Bug: dawn:1705

Change-Id: I54ee08aa79da6c37c4c9b70db1f815d2d52e7756
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131940
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-09 01:25:25 +00:00
Peng Huang a3a0b3299b d3d11: enable more passed end2end tests
Bug: dawn:1705
Bug: dawn:1768
Change-Id: I1999b1f3029d9121e1851b3006836417017f159b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-08 15:34:43 +00:00
jchen10 8b2ab40c39 d3d11: enable BufferZeroInitTests.Copy2DArrayTextureToBuffer
This fixes the dst buffer initialization for Texture2BufferCopy.

Bug: dawn:1799
Bug: dawn:1705
Change-Id: Ibd4d2db9e6e0b025acf3385591f285edd2aa64ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131701
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Peng Huang <penghuang@chromium.org>
2023-05-06 06:20:08 +00:00
jchen10 331ef65fed d3d11: enable BufferZeroInitTests
Bug: dawn:1799
Bug: dawn:1705
Change-Id: I59ea4ba6bdbb200e1263c9a35d4aaa2b50bb08f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131502
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-06 03:02:02 +00:00
Stephen White b9e12716c6 Add FeatureLevel to AdapterBase; implement Compat.
This introduces the notion of FeatureLevel, currently consisting of
Core or Compatibility. Each AdapterBase is now constructed with the
FeatureLevel it supports.

When discovering PhysicalDevices, create an AdapterBase for each of
the FeaturLevels which that PhysicalDevice supports. For most of the
backends, this will mean Core and Compatibility, while OpenGL and
D3D11 support only Compatibility.

Bug: dawn:1796.

Change-Id: I828247ef43e2220805ccf6c08827aa5e2382a026
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-05-06 01:26:25 +00:00
Peng Huang 3ee4f6af41 d3d11: fix indirect indexed draw
Bug: dawn:1791
Change-Id: If2fe2df3fdd5d719070e07afd1d7c7b68b42e1ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131801
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-06 01:14:18 +00:00
Loko Kung 743ceb017a Adds a check and message for when encoding on a finished encoder.
Bug: dawn:1736
Change-Id: I1b968823deb23b1b047f9430b3410b8b5279eb52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131504
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-05 23:14:42 +00:00
Peng Huang 300ec34c72 d3d11: fix indirect draw and dispatch
Bug: dawn:1716
Bug: dawn:1791
Change-Id: I6027a9ab8b33bfaf80d32300eed11fe7df5135e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131760
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-05-05 21:50:39 +00:00
Peng Huang 283b3a042f d3d11: fix and enable ComputeStorageBufferBarrierTests
The problem is becasue a resource can not be set as input and
output at same time on device context. So we have to track used
slots and unset related slots before binding a group.

This CL also unset all affect slots when a render pass or compute
pass is end, so all related resources could be unref from the
device context.

Bug: dawn:1705
Change-Id: I597762ad8afa3b8df7139b0070f0b457d7319836
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131380
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-05 20:07:24 +00:00
Zhaoming Jiang 960918b1b6 Dawn: fix limit tiering for maxBufferSize and maxStorageBufferBindingSize
This CL fix an issue related to tiering the maxBufferSize and
maxStorageBufferBindingSize limits. In detail, this CL:
1. Fix the maxStorageBufferBindingSize tiers to [128MB, 1GB, 2GB-4,
   4GB-4] instead of the original last two 2GB-1 and 4GB-1, holding the
   guarantee that maxStorageBufferBindingSize is a multiple of 4 bytes.
2. Add a maxBufferSize tier 4GB, ensuring the guarantee that
   maxStorageBufferBindingSize must be no larger than maxBufferSize in
   case of it tiered to 4GB-4. Previously the largest maxBufferSize tier
   is 2GB, making this guarantee broken after tiering.
3. Move the adapter limits normalization logics in adapter initializing
   to Limits.cpp to allow unittest. Related unittests implemented.
4. Normalize tiered limits to ensure that tiered
   maxStorageBufferBindingSize and maxUniformBufferBindingSize are no
   larger than tiered maxBufferSize. Related unittests implemented.

Issue: dawn:1780
Change-Id: I4821f196fa89c7f18ebbf8e5e45df1c3268db895
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130120
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-05 02:14:31 +00:00
Loko Kung 0edb5204ab Adds AllowUnsafeAPIs toggle and fixes code-paths to use it.
- Note unsafe API paths currently check both AllowUnsafeAPIs and
  DisallowUnsafeAPIs toggle, allowing unsafe APIs if either is set to
  explicitly allow them. This will be removed once users have been
  updated.

Bug: dawn:1685
Change-Id: If322cc6dbe5ac3a02a31956df6fed0f5d3ec8e8f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-05-04 21:09:40 +00:00
François Beaufort b22c5a465c Handle new errors to WGPUBufferMapAsyncStatus
This CL raises "mapping already pending", "offset out of range", and
"size out of range", and "validation error" error to make it easier
for developers to know why APIMapAsync fail in those cases.

Bug: chromium:1431622

Change-Id: I6f04751b2d67420a51d94aeac39ffbfd6e126fbf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129740
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Fr <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-04 06:46:19 +00:00
Peng Huang a246d8d3c2 d3d: remove external image related name alias from d3d12 namespace
Bug: dawn:1705
Bug: dawn:1724
Change-Id: Idd62c8f0a4f77ec975161fad7e981efb8326a2a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131220
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-05-03 18:03:27 +00:00
Loko Kung b27e2bfa71 Adds generation for WGSL descriptor to rename source->code.
- Adds a deprecation warning for the incorrect usage.
- Adds test to verify that the warning is emitted and that the results
  are equal.
- Fixes all existing tests to use the newer code path.

Change-Id: I01bf85137ad1c66966e1aa0259ae03fc5247ba25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-03 02:23:25 +00:00
Stephen White fed6b6b35b Turn AdapterBase into a wrapper class.
Change AdapterBase from an alias to PhysicalDeviceBase to a thin
wrapper class holding a ref to a PhysicalDeviceBase. This way,
mutiple AdapterBases can point at the same PhysicalDeviceBase.

For now, InstanceBase wraps all PhysicalDeviceBases discovered by a
backend in a single AdapterBase. In the future, this relationship will
become many-to-one.

Since Devices now maintain a ref on the AdapterBase wrapper (in order to
query toggles, etc), PhysicalDeviceBase::CreateDeviceImpl() now takes
the AdapterBase as an argument, so that the PhysicalDeviceBase knows
which AdapterBase to vend a Device for.

Note that the Toggles also still remain on the PhysicalDeviceBase, to
be moved up to the AdapterBase in a future change.

Bug: dawn:1774
Change-Id: Idef5d24fbd66d8552959230e246e453abddcc736
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131001
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-05-03 01:29:44 +00:00
Peng Huang 80cf5e51cc d3d11: enable some compute shader tests
Known issues:
 d3d11 buffer cannot be uniform and storage at same time.
 DispatchWorkgroupsIndirect doesn't work correctly.

Bug: dawn:1705
Bug: dawn:1791
Bug: dawn:1792
Change-Id: I14df33c441198fcde9063ad85251da30c4b12c6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131060
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-02 22:29:23 +00:00
Stephen White ebafab6556 Rename vulkan::Adapter -> vulkan::PhysicalDevice.
Bug: dawn:1774
Change-Id: Iad2896033fc4ae04513444db1a0c941c6c1681ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/131000
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-02 20:48:09 +00:00
jchen10 1b01b665d7 Workaround for UpdateSubresource1 16-byte alignment
In case of misalignment, we write to a temp staging buffer first,
and then copy to the dest buffer using CopySubresourceRegion.

Bug: dawn:1776
Bug: dawn:1705
Change-Id: Iba44dd79d9ee4b02f8cc83263bcfc911e1cce136
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130140
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2023-05-02 08:36:10 +00:00
Austin Eng 7b82609894 Make TextureComponentType an internal enum
Fixed: dawn:1682
Change-Id: Iadbe7e2829805fed9a7f7e3bb0925544f4318380
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130440
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-02 04:34:55 +00:00
Loko Kung ba242e53cc Removes remaining V1 deprecation utilities.
- Note: Any future deprecations should directly use
  device->EmitDeprecationWarning and switch to a ValidationError after
  the deprecation period if applicable.

Bug: dawn:1685
Change-Id: Ia2e51eca32a9645ce362718200c50240d51d6ea0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-05-02 00:38:56 +00:00
Peng Huang 5c2f1678be d3d11: add tests in AdapterDiscoveryTests test suit for d3d11
Bug: dawn:1705
Change-Id: I0841e00b9595651882c7b1c5ae21f00d0201c5a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130680
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-01 23:05:42 +00:00
Stephen White 556147c333 Rename null::Adapter -> null::PhysicalDevice.
Bug: dawn:1774
Change-Id: I05f4578e08175c4ce5703c5555689ba517b4590d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130780
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-05-01 21:37:44 +00:00
Loko Kung 4e9ebeff02 Deprecates PopErrorScope returning a bool.
Bug: dawn:526
Change-Id: Ia4e985fbe4fcb5edb3fe80849f5b0df0190eea00
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-01 19:25:18 +00:00
Peng Huang fab65123e1 d3d11: remove the workaround in DeviceOutlivesInstance
Bug: dawn:1705
Change-Id: Ic10965ee246b197f72f2be063b6bf70122c5a4ed
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-05-01 19:16:33 +00:00
Peng Huang 765cdc283a d3d11: enable render related end2end tests
Set Toggle::ApplyClearBigIntegerColorValueWithDraw for device,
since D3D11 can only clear RTV with float values. It workarounds
issues for clearing some RTV with really big integer values.

Bug: dawn:1705
Change-Id: I2e7ec7f527b9a41edc28a004f7989842c6ced3b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130600
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-05-01 18:06:39 +00:00
Stephen White e4877b7e68 Rename AdapterBase -> PhysicalDeviceBase.
AdapterBase will become a (thin) wrapper class in an upcoming patch,
allowing a single PhysicalDeviceBase to be wrapped in multiple AdapterBases,
each with different toggles and flags.

For now, alias AdapterBase to PhysicalDeviceBase.

Design doc: https://docs.google.com/document/d/1Ag3UAD6D1OVt9-MwKltzLefVhwKRdX0RqML2etrYVS4/edit

Change-Id: Ie77e99508be5285b651aa24ccb412bc9ff8b0111
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130300
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-05-01 16:39:04 +00:00
Peng Huang 0e2a833da8 d3d11: enable entrypoint tests for d3d11 backend
Bug: dawn:1705
Change-Id: Ie8f29132726c015cbe4f552eb77afc1ecbc4a325
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130660
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-05-01 16:29:15 +00:00
Peng Huang 948ef4292f d3d11: fix Queue::WriteTexture() and enable queue related tests
Bug: dawn:1705
Change-Id: I63540d46335401aeaa46efe157fdb7a191aa4637
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-28 19:01:32 +00:00
Peng Huang 85d98a91f7 d3d11: fix and enable viewport end2end tests
Bug: dawn:1705
Change-Id: Ie75f301465b5000c9ebdd58ab0cb1901d251730e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128862
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-28 19:01:18 +00:00
Peng Huang e5a4cfb935 d3d11: enable some CopyTests
To make B2B, B2T and T2B testes work, this CL implements several
missed functions:
 - Texture::Clear() is need for initializing texture data
 - Texture::Read() is need for readback data from 2d and 3d textures

Bug: dawn:1740,dawn:1768
Change-Id: Ib9e354c82fcdc8cc4e86b1699fa652cfc4a50721
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128621
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-28 17:22:03 +00:00
jchen10 c755ec54aa d3d11: enable BindGroupTests
The cases can pass now with a few fixes.

Bug: dawn:1776
Bug: dawn:1705
Change-Id: I4a38887c51d003b4e9b782fd9217c9ce2c7dd423
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128980
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-28 02:40:48 +00:00
Colin Blundell a406959e50 Add transient attachments and initial Metal support
This CL does the following:

* Adds a "transient attachment" bit to texture usage. This bit
  specifies that the created texture will be used only during
  this render pass.
* Adds a TransientAttachments Feature that gates the usage of
  transient attachments.
* Adds support for transient attachments on Metal, where they're
  used to create textures as memoryless.
* Adds validation tests and an E2T test of the feature.

A followup CL will add support in Vulkan.

Bug: dawn:1695
Change-Id: I3c7322dd1e4bee113062aae2e0494d292ee8cbc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129080
Commit-Queue: Colin Blundell <blundell@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-27 14:55:09 +00:00
Sunny Sachanandani c820dcc53e d3d12: Remove keyed mutex support
Keyed mutex support was deprecated and the only known client using it,
Chromium, has migrated to fences. Remove all related keyed mutex related
code and tests. The useFenceSynchronization field is still present in
the external image descriptor since it's set by Chromium (to true) -
it'll be removed once Chromium stops setting it.

Bug: dawn:1612
Change-Id: Iaec3c16b18bb8ddbde55a7f54eaf4b944d0f06c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129300
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-04-27 14:46:56 +00:00
Takahiro 5e4aad952e Make maxBindingsPerBindGroup 1000
To follow the WebGPU spec update
https://github.com/gpuweb/gpuweb/pull/4050

Bug: dawn:1767
Change-Id: Iec5c60de7af5cb8b8e1baa7fc378a6551c6b5bd1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
2023-04-27 13:51:54 +00:00
Austin Eng 3a0a827ebe Revert "Disable SamplerTests on NVIDIA D3D11"
This reverts commit f8ef5e95ac.

Reason for revert: Not the cause of flakes.

Original change's description:
> Disable SamplerTests on NVIDIA D3D11
>
> Suspect to be causing flakes in D3D12 sampler tests
>
> Bug: dawn:1779
> Change-Id: I7a8518683142191e05c7befed078d69abdaf9b77
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129280
> Reviewed-by: Loko Kung <lokokung@google.com>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

Change-Id: I72630f21d861acd9e266a0ac0c80e917f4f440bb
Bug: dawn:1779
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129600
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-04-26 22:21:23 +00:00
Le Hoang Quyen 759238b962 Suppress MultithreadTests.Device_Dropped*OnAnotherThread
These tests seem to cause flakiness in other sampling tests on NVIDIA.

Bug: dawn:1779
Change-Id: Ide341033a4f13d8294021752ad3d18850a7369d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-26 17:18:13 +00:00
Loko Kung abfa45baa4 Deprecates use of filter mode for mipmap filters.
Change-Id: I77044ee7f0ce1b066dd8c8a1ee1b34e07f5e9766
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128660
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-26 08:03:20 +00:00
Austin Eng f8ef5e95ac Disable SamplerTests on NVIDIA D3D11
Suspect to be causing flakes in D3D12 sampler tests

Bug: dawn:1779
Change-Id: I7a8518683142191e05c7befed078d69abdaf9b77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129280
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-04-26 00:21:14 +00:00
Loko Kung d2aaf76eb9 Removes maxFragmentCombinedOutputResources limit and tests.
Bug: dawn:1756
Change-Id: I1fe73eb7987cdffdb2653e1072c4946b5bc3ef4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-04-25 22:46:23 +00:00
Peng Huang 65786ac998 d3d11: unmmap staging buffer before copy from it
D3D11 requires that buffers are unmapped before being used in a copy.

Bug: dawn:1772
Change-Id: I58c6d587538836a6aa70abecd8a764fc50c1e9ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-25 19:33:04 +00:00
Le Hoang Quyen 648db6cfb2 Add "MSAA resolve to mip lvl 1" multithread test.
Bug: dawn:1662
Bug: dawn:462
Change-Id: I13743fcd6f66c515c43b380b00b9235a24fa5a65
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127080
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-04-25 16:19:30 +00:00
Peng Huang 96b09d29b2 d3d11: enable ColorStateTests and CommandEncoderTests
Bug: dawn:1705
Change-Id: I2d477ea3d9a42332f21c61c9b2b1d2ac48d8e631
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128760
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-25 10:58:29 +00:00
Le Hoang Quyen 20e3e34ce7 Disable some whitebox tests if implicit device sync is enabled.
Whitebox tests call internal functions directly. However, when
implicit device synchronization feature is turned on, some of these
functions will expect that the device is already locked. Thus leading
to assertion failures.

So we need to disable the tests when this feature is turned on.

Bug: dawn:1662
Change-Id: I1d65b4779c933313b5835f1bddbc57703b3ced53
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-25 09:08:34 +00:00
Le Hoang Quyen 23f4396177 Add more multithread tests.
Bug: dawn:1662
Change-Id: I2b2c66c6f9a7b512ae9f8010a082e7306feaa6f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122060
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-24 20:12:00 +00:00
Peng Huang 653e99478e d3d11: enable some d3d11 end2end tests
Bug: dawn:1705
Change-Id: Id990739ec3905f146aeff2086b4c019b21798fdf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-24 19:48:47 +00:00
Le Hoang Quyen c5c2fce3ed Lock ApiObjectBase::APIRealease()
Normal behavior of ApiObjectBase's APIRelease() which only locks the
device when last ref dropped is not thread safe if the object is cached
as raw pointers by the device. Example of cached objects: bind group
layout, pipeline, sampler, shader module.

The following scenario could happen:
 - thread A:
    - shaderModuleA.APIRealease()
    - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
    - going to call shaderModuleA.LockAndDeleteThis().
 - thread B:
    - device.CreateShaderModule().
    - lock()
    - device.GetOrCreateShaderModule()
    - shaderModuleA is in the cache, so return it.
    - unlock()
 - thread A:
    - starting to call shaderModuleA.LockAndDeleteThis()
    - lock()
    - erase shaderModuleA from the cache.
    - delete shaderModuleA.
    - unlock()

This CL fixes this bug by locking the entire APIRelease() method until
we find a better solution.

Bug: dawn:1769
Change-Id: I1161af66fc24f3a7bafee22b9614b783e0dc4503
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128441
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-24 17:33:37 +00:00
Peng Huang 0c33c143dc d3d11: implement copy between non-mappable buffer and texture
Also enable TextureFormatTest

Bug: dawn:1768
Change-Id: I7bf54e05cd8510c28ea57304d084b93386d6c502
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128340
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-24 16:21:47 +00:00
Peng Huang 11822d9c63 d3d11: enable MemoryAllocationStressTests end2end test
Change-Id: I295ee3aa32e7b7edd4f7edbf64fd1da5fdf33977
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-24 15:59:50 +00:00
jchen10 2fd411f7fe d3d11: Fix the failing BufferMapping cases.
This adds buffer usage tracking and corrects the usage of pending
command context.

Bug: dawn:1705
Change-Id: If327169429d4e0909bbcaa87a14bac9ef01ac2ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128180
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-04-22 02:33:45 +00:00
Loko Kung 89c89b7640 Removes deprecation period code for renamed APIs (i.e. endPass/dispatch)
- Note that by default these are already errors, not warnings.

Change-Id: If35284041963cd387839fe102efe4dca73e594dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128064
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-04-22 00:33:51 +00:00
Peng Huang cc7028ba3f d3d11: suppress BufferMappedAtCreationTests.NonMappable*
BufferBase uses a staging buffer to upload data for non-mappable
buffer created with mappedAtCreation. However BufferBase doesn't
unmap staging buffer before copy data from it.  But d3d11 debug
layer complain this illegal usage. It causes test failures.

Bug: dawn:1772
Change-Id: Id1c386ac7c45f41487f9cc7ef4e431eab87ba1c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128480
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-21 11:15:39 +00:00
Loko Kung 2f845021d8 Removes/unifies deprecation period code for depthStencilReadOnly ops.
- Note that by default these are already errors, not warnings.

Change-Id: Iab9ecf3cfd54c0219777c2d1587a7752c3173595
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128102
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-21 10:44:13 +00:00
Loko Kung c421a4b0ce Removes deprecation period code for maxBufferSize.
- Note that by default these are already errors, not warnings.

Change-Id: I46afa6e54e7915ba54aa6990cd641288609108c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128101
Reviewed-by: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2023-04-21 08:40:54 +00:00
Loko Kung 003e879fd9 Removes deprecation period code for multisampled float sample type.
- Note that by default these are already errors, not warnings.

Change-Id: I4eadbb6f71b2d2a39efe5755dbb6b8c329f1674f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128063
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
2023-04-21 05:57:20 +00:00
Loko Kung f9719b7588 Removes deprecation period code for maxColorAttachmentBytesPerSample.
- Note that by default these are already errors, not warnings.

Change-Id: I33202a0cca8167c4c79e4aeee680b6b7cf1ff830
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128062
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-21 04:43:13 +00:00
Quyen Le 87f51237b4 Revert "Disable frontend cache when implicit device sync is on."
This reverts commit 8cc6205bf7.

Reason for revert: Graphite actually reuses the bind groups between
draw calls using different pipelines and this change prevents it
from happening.

Original change's description:
> Disable frontend cache when implicit device sync is on.
>
> Normal behavior of ApiObjectBase's APIRelease() which only locks the
> device when last ref dropped is not thread safe if the object is cached
> as raw pointers by the device. Example of cached objects: bind group
> layout, pipeline, sampler, shader module.
>
> The following scenario could happen:
>  - thread A:
>     - shaderModuleA.APIRealease()
>     - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
>     - going to call shaderModuleA.LockAndDeleteThis().
>  - thread B:
>     - device.CreateShaderModule().
>     - lock()
>     - device.GetOrCreateShaderModule()
>     - shaderModuleA is in the cache, so return it.
>     - unlock()
>  - thread A:
>     - starting to call shaderModuleA.LockAndDeleteThis()
>     - lock()
>     - erase shaderModuleA from the cache.
>     - delete shaderModuleA.
>     - unlock()
>
> This CL disables caching when ImplicitDeviceSynchronization is turned on
> until we find a better solution.
>
> Bug: dawn:1769
> Change-Id: Ideb2a717ece0a40e18bd1c2bef00817262bd25da
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127900
> Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

TBR=cwallez@chromium.org,enga@chromium.org,noreply+kokoro@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,lehoangquyen@chromium.org

Change-Id: Ib13bba8005402d06963865fae919388a91e718f0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:1769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128440
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-21 03:10:12 +00:00
Le Hoang Quyen 8cc6205bf7 Disable frontend cache when implicit device sync is on.
Normal behavior of ApiObjectBase's APIRelease() which only locks the
device when last ref dropped is not thread safe if the object is cached
as raw pointers by the device. Example of cached objects: bind group
layout, pipeline, sampler, shader module.

The following scenario could happen:
 - thread A:
    - shaderModuleA.APIRealease()
    - shaderModuleA.refCount.Decrement() == true (ref count has reached zero)
    - going to call shaderModuleA.LockAndDeleteThis().
 - thread B:
    - device.CreateShaderModule().
    - lock()
    - device.GetOrCreateShaderModule()
    - shaderModuleA is in the cache, so return it.
    - unlock()
 - thread A:
    - starting to call shaderModuleA.LockAndDeleteThis()
    - lock()
    - erase shaderModuleA from the cache.
    - delete shaderModuleA.
    - unlock()

This CL disables caching when ImplicitDeviceSynchronization is turned on
until we find a better solution.

Bug: dawn:1769
Change-Id: Ideb2a717ece0a40e18bd1c2bef00817262bd25da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127900
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-20 21:12:25 +00:00
Le Hoang Quyen 335573116c Add Device::GetSupportedSurfaceUsage() method.
This method will return supported usage flags that can be used to create
a swap chain.

Bug: dawn:1760
Change-Id: I7699c2c4ef7142c6bd06e72239d6e4f9112f15a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127440
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-20 20:42:05 +00:00
dan sinclair 517278ac08 Move text/unicode into utils.
This CL consolidates the unicode code into utils. These are utility
libraries, so the extra namespace doesn't add much.

Change-Id: Id0de612b6be036392a3cb018bfe66733f2f1ebcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127403
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-04-20 10:06:25 +00:00
Peng Huang 9e9c456075 d3d11: CommandBuffer: implement buffer and texture related cmd
This CL also enables several buffer end2end tests

Bug: dawn:1705
Change-Id: I16c23346a60f3f15dbfbb96b2cb8dc0f5ba8c89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127405
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-20 03:24:55 +00:00
Shrek Shao a965f520f9 Add alphaToCoverage validation aligning with WebGPU V1
Add alphaToCoverage validation regards to targets[0] has alpha channel.

This change reflecting WebGPU V1 spec update is aimed to ship together
with WebGPU in Chromium.

Bug: dawn:1759
Change-Id: I0aef60cf8c4dc828e05d6027644ffed35b33f652
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128061
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-04-19 23:42:36 +00:00
shrekshao 8f0607a8c8 Fix D3D12 shader interstage truncating transform
Don't skip the TruncateInterstageVariables transform when
user defined interstage attribute input for fragment stage
is empty. Because builtin inputs could also cause register
mismatch for D3D12 HLSL compiler.

Add a boolean flag to Tint hlsl generator option to indicate
whether to run TruncateInterstageVariables or not.
This defaults to false in Tint, while Dawn always set
this to true for vertex stage.

Bug: dawn:1733
Change-Id: Ie4c3648b226513bf15f0e03ae4ce7f3cc09fdef4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127206
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2023-04-18 01:34:41 +00:00
Austin Eng 6a7bba54fa Add basic Dawn microbenchmarks using Google benchmark
The initial test tests bind group layout creation of
different sizes, cache / no-cache hit, with and without
multiple threads.

Change-Id: Ic9ed6c6f1c298d35cd1358c7ff492027c83649a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127346
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-17 18:11:51 +00:00
Le Hoang Quyen 7532f6665e Disable OOM tests when TSAN is enabled.
Bug: dawn:1725
Change-Id: I83ddaaf0d98d2831f95abbfbf5adfad268ebdba5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-14 22:38:28 +00:00
Peng Huang f5966b09e1 d3d11: enable d3d11 if dawn is not build with chromium
This CL enable build d3d11 by default, if dawn is not build with
chromium. d3d11 backend is not full implemented yet, so no tests
will run against d3d11 backend.

Bug: dawn:1705
Change-Id: Id689ab5168511af0f75f0b3537f246713de5ca45
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-14 02:05:17 +00:00
Peng Huang 34d52ffa4c Revert "d3d11: add d3d11 backend in end2end tests"
This reverts commit 3fcf96dd8c.

Reason for revert: want to enable end2end test piece by piece on bots for d3d11

Original change's description:
> d3d11: add d3d11 backend in end2end tests
>
> Right now, many tests are not passed becasue unimplemented
> features in d3d11 backend. HoweverD3D11 backend is disabled on
> bots by default, so this CL will not break out bots.
>
> Bug: dawn:1705
> Change-Id: I57321b86a404bc245b71c467479fdee0464dee9b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126260
> Commit-Queue: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>

Bug: dawn:1705
Change-Id: I95a1cc9a0962b01a6b31ea32b6129f109f4b3e42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127240
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-13 22:45:28 +00:00
Le Hoang Quyen c405dddf5e Add missing locks to indirect draw validation & timestamp query.
Also added new multithreaded tests to verify them.

Bug: dawn:1662
Change-Id: I58ebe265edf58e0c4eb5d9337d3441a6bb972ed4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126781
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-13 15:59:15 +00:00
Le Hoang Quyen a4866d0d97 D3D12's external image: Add multithread support.
Bug: dawn:1662
Change-Id: Id2d720af4e5e654b5f34aebf485bededc6d247ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-13 08:44:34 +00:00
Le Hoang Quyen 3e7a114a6e Add missing lock to APIBeginRender/ComputePass.
Add tests to verify multithreading behaviors of encoding render/compute
passes.

Bug: dawn:1662
Change-Id: I9bc6a0dd5d94b53b59e7e49a4611d4d55cc36e60
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-12 21:07:31 +00:00
Corentin Wallez 1226684b09 Merge NewSwapChainBase in SwapChainBase
Bug: dawn:269
Change-Id: I514c210f88e2bf1f501e2d814f8ab931c5ed724f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126423
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-07 13:30:50 +00:00
Le Hoang Quyen b7a3cbe8ca end2end tests: add --enable-implicit-device-sync option.
This option will allow tests to be run with
ImplicitiDeviceSynchronization feature.

Bug: dawn:1662
Change-Id: Ic001b2fa175f63e8d77eeb3b23d4d2cf52bb224e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
2023-04-06 16:03:13 +00:00
Le Hoang Quyen 7971bfe16f Add an option to enable implicit device synchronization.
1. Auto-generate mutex locking code in DawnNative's ProcTable's
functions. Using a mutex owned by the related Device.
  - Unless the function/class has "no autolock" attribute (new) in
  dawn.json. In which cases, no locking code will be auto-generated.
  - Currently Instance, Adapter, Surface, Encoder classes and
  Reference/Release method have "no autolock".

2. Added Feature::ImplicitDeviceSynchronization to enable Device's
mutex.
  - If this feature is disabled, lock/unlock Device's mutex is no-op.
  Auto-generated locking code will have no effect. This is the default.
  - This approach is used instead of generating two sets of ProcTable
  because it's cleaner and the internal code doesn't need to care about
  whether there is a mutex being locked or not. Furthermore, if there
  were two sets of ProcTable, and user used dawnProcSetProcs() to set
  global ProcTable, it would affect all other modules using different
  Devices. Even though those modules don't need thread safety.

Bug: dawn:1662
Change-Id: I75f0d28959f333318e4159916b259131581f79f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119940
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-04-05 19:35:07 +00:00
Austin Eng 78c496395c Always flush device callbacks when the callbacks are changed
With the wire, callbacks reference device-related data which is
freed when the device is unregistered from the wire. However,
the device that the wire refers to can live longer than this
and have its callbacks invoked at a later time, leading to a
use-after-free. Always flush the callbacks so that when the
wire unregisters a device and clears its callbacks, they are
called immediately and no dangling pointers remain.

Bug: chromium:1430221
Change-Id: Ib753b58cee5e7cb4d90ebd703958a0ddd5873573
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126481
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-05 17:10:58 +00:00
Corentin Wallez 8a6ed63809 Remove OldSwapChain*
Bug: dawn:269
Change-Id: I5bc6f5f8b98a88c5d0bd69e0d2eaf1e4bbd12e2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126422
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-04-05 10:13:01 +00:00
Peng Huang 3fcf96dd8c d3d11: add d3d11 backend in end2end tests
Right now, many tests are not passed becasue unimplemented
features in d3d11 backend. HoweverD3D11 backend is disabled on
bots by default, so this CL will not break out bots.

Bug: dawn:1705
Change-Id: I57321b86a404bc245b71c467479fdee0464dee9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126260
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-04 00:27:36 +00:00
Le Hoang Quyen 44afd7112f Fix APIGetInstance() didn't increase external ref.
InstanceBase has two seperate ref counts: external & internal.
When we return it to the external user, we need to increase external
ref count as well.

Bug: chromium:1429835
Change-Id: I4b585d04149180418bd620e6e4d86522e033b64e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126080
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-04-03 10:04:42 +00:00
Yan,Shaobo 8150d1cf81 Add natural size in imageCopyExternalTexture
CopyExternalTextureForBrowser() uses external texture visible rect
as source size in previous.

But video frame natural size is the only one developer could get
from HTMLVideoElement and it means the size browser present video
on screen.

This CL add "natural size" in imageCopyExternalTexture and uses this
size as CopyExternalTextureForBrowser() source size.

Bug:dawn:1694

Change-Id: I2a3bfa8e689df11d1d13320d40ad02c7090425e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123380
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-24 03:43:56 +00:00
Le Hoang Quyen de078bad8d Forward callbacks to Instance after Device is destroyed.
When InstanceBase::ProcessEvents() iterates through list of devices, one
device might be being destructed on another thread. Even if we try to
increase ref count of that device inside the ProcessEvents(), the device
might be in the middle of destructor call on another thread, increasing
the ref count is invalid in this case.

This CL attempts to fix this issue by removing the device's pointer
from InstanceBase earlier: when DeviceBase::WillDropLastExternalRef()
is called. After this point, any callback registered to this device will
be forwarded to InstanceBase's callback queue instead.

Bug: dawn:752
Change-Id: I8ae86575e34f753e52a76f5fc774bbb5366a1b85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124281
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-03-23 15:16:46 +00:00
Austin Eng 0dc09c01a4 Workaround empty occlusion queries on Apple GPUs
Fixed: dawn:1707
Change-Id: I73f2b595c57830266e7d34ca9e483d803a00d331
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2023-03-23 07:15:03 +00:00
Austin Eng fa2d3851a8 Remove D3D12/NVIDIA occlusion query suppressions
This was fixed a while ago in
https://dawn-review.googlesource.com/c/dawn/+/48320
which filled the resolve buffer with 0 and only
resolved the available queries.

Bug: dawn:973
Change-Id: Icf6f83eeca65507ba3e6dda9e9f910d684465622
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
2023-03-23 07:11:23 +00:00
Austin Eng 7605d59518 Add a test that an empty occlusion query is 0 if preceded by non-empty
Bug: dawn:1707
Change-Id: I89910d418780c714975b8b9e237bc9cdedfe91c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125101
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2023-03-22 19:04:35 +00:00
Zhaoming Jiang 6af073cecc Tint&Dawn: Enable f16 override
This CL enable using f16 override, and also fix related tests in Dawn
and Tint.

Bug: tint:1473, tint:1502
Change-Id: I8336770e8a73e5023c1aba224b7b5f21692fbaa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124544
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-03-20 10:32:45 +00:00
Austin Eng a66fa9b06f d3d12: track graphics/compute state independently
Fixes a bug where Dawn incorrectly did not re-apply state
when transitioning between compute and render passes. If
a compute and render pipeline share the same pipeline layout,
all of the resources for the graphics pipeline need to be rebound
since the graphics state in D3D12 is disjoint from the compute
state.

Fixed: dawn:1689
Change-Id: I7d25a1c7954039c4130e67b682ebc05324353e9a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
2023-03-17 18:42:52 +00:00
Zhaoming Jiang 981d5a6f08 Dawn: Refactor adapter features, part 1
This CL make adapter base holds it supported features set as private
instead of protected and provide a method to set features enabled. This
CL also rename SetSupportedFeatures in null adapter to
SetSupportedFeaturesForTesting.
This is a pre-CL for implementing UseDXC as instance toggle, which may
require further refactor and adapter features logic to handle the toggles.

Bug: dawn:1495
Change-Id: I0a07e5653b43f18278cb4a2fe90985cc90b66068
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-16 19:06:33 +00:00
dan sinclair 39d4065653 Move BindingRemapper and MultiplanarExternalTexture to a backend transform.
In most backends, MultiplanarExternalTexture must run before the
BindingRemapper. The exception is the Vulkan SPIR-V backend where
it has to run before Multiplanar. This CL moves both of the transforms
to backend transforms and sets up the ordering as needed in the
generators.

Bug: tint:1855 chromium:1421379
Change-Id: I8223bce40babe901fe08bb1e8f033243837d7b18
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123522
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-15 13:41:46 +00:00
Le Hoang Quyen 69e1c4b638 DawnNative: implement Instance::ProcessEvents
Since https://dawn-review.googlesource.com/c/dawn/+/120940, callbacks
will be deferred to be executed in next device.APITick() instead of
immediately.
However, if the device is already destroyed (last ref dropped),
user/wire_server has no chance to call device.APITick() anymore, leading
to the callbacks waiting in queue forever.

This is also possibly the cause of memory leaks in cluserfuzz tests.

This CL attempt to fix it by implementing Instance::ProcessEvents():
In this method, every created device will invoke APITick() even if it is
already lost/externally released.

bug: chromium:1422507
bug: dawn:752
Change-Id: Iec69ad3b547a7e88c6e1a2225b13ad060a501a4f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123420
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-14 19:03:10 +00:00
Loko Kung ebf8b7fd91 Flips the default deprecated code path to error instead of logging.
Bug: dawn:1677
Change-Id: I833b024fa89ee2eeed1dda80ad6e39f52bbcf8ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117535
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-14 07:12:53 +00:00
Stephen White 76cd4332cc Vulkan: enable frag shader placeholder.
The Vulkan spec mandates the use of a fragment shader unless
rasterizer discard is enabled. For now, enable the placeholder
fragment shader in all cases, with a bug logged to optimize it
for the rasterizer discard case.

Bug: dawn:1696 dawn:1698
Change-Id: I9e85e6308a9952fc505382488c618897bd9abc7b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123503
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2023-03-10 19:20:15 +00:00
Stephen White cc2e9eca1a Vulkan: skip a test that's failing with newer VVL.
Bug: dawn:1696
Change-Id: Ie14e3d124342228edef17a122f380e2bdfaf1e57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123502
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Stephen White <senorblanco@chromium.org>
Reviewed-by: dan sinclair <dsinclair@google.com>
2023-03-09 22:59:38 +00:00
Loko Kung af4ca3891f Update maxFragmentCombinedOutputResources on the different backends.
- Adds an e2e test to test writing to outputs when at the limit.

Bug: dawn:1665
Change-Id: I2b2b9c2d700be0e454dc945ed8e3e1fe6b191974
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122801
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-08 22:38:40 +00:00
Antonio Maiorano 22895dbe40 Add end2end tests for compute flow control
This replicates a subset of the flow control CTS tests. The purpose of
this is to provide relatively easy-to-repro cases to demonstrate flow
control bugs on Intel Graphics UHD 630 GPUs.

Bug: tint:1868
Change-Id: I34d692230b44d8a0a917dc773cc748bbf288d55a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2023-03-08 18:23:51 +00:00
dan sinclair eebbdef81a Split `BindingPoint` out of MultiplanarExternalTexture.
This CL moves the `using` statement for `BindingPoint` out to its own
file in `src/tint/writer/binding_point.h`. Usages of
`tint::transform::BindingPoint` have been updated to
`tint::writer::BindingPoint`.

Bug: tint:1855
Change-Id: Ife7d92807e0a65b93f21158d73a60d5068fc5da9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123000
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2023-03-08 02:48:42 +00:00
Loko Kung 4f98dd4706 Add maxFragmentCombinedOutputResources and validation for it.
- Suppresses maxStorageTexturesPerShaderStage CTS test because it needs
  to be modified to adhere to the new limit as well.

Bug: dawn:1665
Change-Id: I66c62bd94b613059633888210ec7e7b42dc3a1dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122461
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-08 02:45:50 +00:00
Zhaoming Jiang c2657b21d5 Dawn: Promote DisallowUnsafeAPIs as instance toggle
This CL add Instance and Adapter toggle stage, and promote
DisallowUnsafeAPIs as an instance toggle, and can be required using
DawnTogglesDescriptor chained in instance descriptor when creating
instance. The instance's toggles state will get inherited to adapters
and devices it create. Related tests are implemented and updated.

Toggles inheritance can be overriden if not forced, so requiring
DisallowUnsafeAPIs when creating device is still available and working
like before.

Note that currently we don't have toggle of adapter stage, and can not
require toggles when creating adapter, until follow up CLs implement it.
Currently the toggles state of a adapter is simply inherited from
instance.

Bug: dawn:1495
Change-Id: I6bf7aa0f950a99451afcc2cab5322c924b7d9520
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122021
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2023-03-07 02:03:54 +00:00
Austin Eng aaae3ffada Vulkan: make mappableBuffersForEagerTransition ref buffers
There are some scenarios where buffers can be used in pending
commands that are not retained by a command buffer.

They must be retained in the set of mappable buffers for eager
transition to prevent a use-after-free violation.

Fixed: chromium:1421170
Change-Id: I452d80b2513a7726a003d44e2a7850292d798bb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122580
Auto-Submit: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Peng Huang <penghuang@chromium.org>
2023-03-06 22:09:26 +00:00
Le Hoang Quyen 8ab7dbe424 DawnNative: Defer callbacks' triggerings to APITick().
Currently in the middle of some functions, we execute callbacks
immediately such as inside Buffer::APIMapAsync(), Device::HandleError()
or Queue::Submit().

Firstly, this has risks. The functions might be in a middle of modifying
internal states. By triggering callbacks, users might call API
functions again which could further modify the internal states
unexpectedly or access the states in an inconsistent way.

Secondly, upcoming thread safe API which locks the public functions with
a mutex might encounter deadlock. Because callbacks might cause
re-entrances which would unexpectedly lock the public function again.

This CL attempts to limit number of functions that are allowed to
trigger callbacks. Other functions that want to trigger callbacks will
instead enqueue a request to execute callbacks in the next
Device::APITick() call.

Currently the functions that will be allowed to trigger callbacks are:
- Device::WillDropLastExternalRef()
- Device::APITick()
- Device::APISetLoggingCallback()
- Device::APISetUncapturedErrorCallback()
- Device::APISetDeviceLostCallback()

Bug: dawn:1672
Change-Id: Iabca00f1b6f8f69eb5e966ffaa43dda5ae20fa8b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120940
Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-06 19:03:26 +00:00
Marshall Greenblatt 1fb13a7fd4 win: assert non-empty $windows_sdk_version
BUG=chromium:1420723
Change-Id: I90c248bb7ad89b6def9782af41e5ec04a99adea7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122440
Commit-Queue: Marshall Greenblatt <marshall@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-03-03 15:21:47 +00:00