With this change, the backend sanitizers always run the
MultiplanarExternalTexture transform. If the new option is enabled, it
auto-generates bindings for this transform.
This change also enables this auto-generation for the Tint commandline
application, as well as for the fuzzers.
Bug: chromium:1310623
Change-Id: I3c661c4753dc67c0212051d09024cbeda3939f8c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Textures as function parameters should not have the "uniform"
qualifier. Fixed by handling StorageClass::kUniformConstant the
same as StorageClass::kUniform, and removing the unconditional
"uniform" qualifier output. (Global texture variables have
StorageClass::kUniformConstant set, while function parameters don't.)
Change-Id: I9d380550ac4554917527ff330171a76a90a290e8
Bug: tint:1492
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85820
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I0567131aa7c6b4beb6e25c0c6c559795e9c58c19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85286
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I193a09815836755bc1f7138fe1947be39f7b7206
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85285
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: James Price <jrprice@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: Ic843964ec24d8a2f00f801823f8f8bbf1c6fab5c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85284
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I960bf6cd0ec3490cd58685a7c13b6a7c86395080
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85283
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This transform converts compound assignment statements into regular
assignments, hoisting LHS expressions and converting for-loops and
else-if statements if necessary.
The vector-component case needs particular care, as we cannot take the
address of a vector component. We need to capture a pointer to the
whole vector and also the component index expression:
// Before
vector_array[foo()][bar()] *= 2.0;
// After:
let _vec = &vector_array[foo()];
let _idx = bar();
(*_vec)[_idx] = (*_vec)[_idx] * 2.0;
Bug: tint:1325
Change-Id: I8b9b31fc9ac4b3697f954100ceb4be24d063bca6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85282
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implemented in both the reader and writer with E2E tests. Other
backends detect compound assignment and ICE for now.
Bug: tint:1325
Change-Id: Ie3f51e03627a38b12bd1513c4bcf1bebb3282863
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74363
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reuse the logic for resolving binary operator result types that was
implemented for binary expressions. This validates that the LHS and
RHS are compatible for the target operator. We then try to match the
resolved result type against the LHS store type.
Bug: tint:1325
Change-Id: If80a883079bb71fa6c4eb5545654279fefffacb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74362
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Added a new transform::RemoveContinueInSwitch that replaces continue
statements in switch cases with setting a bool variable, and checking if
the variable is set after the switch to continue.
Bug: tint:1080
Change-Id: I3c0a6c790e1bb612fac3f927a4bd5beb2d0d4ed1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84960
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This function was copy-pasted in two transforms, and will be used in the
next one I'm writing.
Bug: tint:1080
Change-Id: Ic5ffe68a7e9d00b37722e8f5faff01e9e15fa6b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85262
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
The test files were already updated manually in a previous change, so
we just need to update the template file to match.
Bug: tint:1475
Change-Id: I6f1b3d3a7a3df014b58e67ec2645b1dfcc275de1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Implement new transform UnwindDiscardFunctions that replaces discard
statements with setting a module-level bool, adds a check and return for
this bool after every function call that may discard, and finally
invokes a single function that executes a discard from top-level
functions.
Regenerated tests and remove HLSL ones that used to fail FXC because it
had difficulty with discard.
Bug: tint:1478
Bug: chromium:1118
Change-Id: I09d680f59e2d5d0cad907bfbbdd426aae76d4bf3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84221
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
- Format specific targets to have the hash in the target rule instead
of a variable.
- Only have the base part of the URL in a variable
- Use vulkan-deps instead of individual DEPS (spirv-tools,
spirv-headers & glslang)
BUG=tint:1481
Change-Id: I871a656e26050698da2c77f4f39fec94a9c4f8a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84723
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Use of semicolons is still supported, but deprecated.
Also updates the parsing methods for structures to better match the
WGSL grammar.
Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Tests were moved to a new 'tint' subdirectory for the tint -> Dawn
merge, but these paths were not updated.
Also regen'd files for HLSL and a couple are no longer failing.
Change-Id: I11c315d948013ed30635d20e6da565450859cb03
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84341
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.
The WGSL parser no longer has to handle attributes on types.
Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This removes @stride, which will soon be invalid.
Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Since this was the only attribute allowed on structures, we can also
remove the parsing code for them. However, we still need to have
attributes on the struct AST node, since the AddSpirvBlockAttribute
transform adds one.
Fixed: tint:1324
Change-Id: I7966237765b1d8a58c59908b59e1f1152a8a0439
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform ensures that expressions are evaluated in the order
defined in the WGSL spec. It does this by making sure to hoist
expressions that have side-effects (calls) along with variables that may
receive these side-effects to lets in the correct order.
Bug: tint:1300
Change-Id: Ic027dc4e0d894beff626a68b5837bd2eed26d8a5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78620
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
These were deprecated in M98.
Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
UniqueAllocator is used to allocate unique instances of the template type.
This will be used to clean up duplicated code we have throughout Tint.
Change-Id: I79d5834bf7c7c31cdefd38d4fa3b9240f7ebbf5f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82741
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Just a minor cleanup; no functional change.
Change-Id: Iac4f97c2b5507f7665024885a81f6ccf8e5ab269
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82440
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1462
Change-Id: Ic79f33682097be075eb2e99b714d1e65bed10d4d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82365
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
It's a no-op.
Bug: tint:1458
Change-Id: Ib97c409fd806da1c97ac867f21ef42b8a18c178c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82364
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Note: ES doesn't support cube arrays, so this fixes the tests but does
not cause them to pass.
Bug: tint:1461
Change-Id: Ia2b1ffacab83dae58ac1b50eb04457da270d73e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82363
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
GLSL uses not() for vectors, and ! for scalars.
Bug: tint:1444
Change-Id: I7fa9bdf0b546224737f9cda18428dea7051fe9e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.
Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
In GLSL, runtime-sized arrays are only valid in interface blocks, not
in structs. The existing code was attempting to avoid emitting structs
containing runtime-sized arrays but was confused by type aliases in
the AST resulting in arrays being missed.
The fix is to do the work on the semantic types instead, where type
aliases have been resolved.
Bug: tint:1339
Change-Id: I8c305ee9bddd75f975dd13f1d19d623d71410693
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Unlike other texture functions in GLSL, textureGather() and
textureGatherOffset() do not expect the refZ value to be appended to
the texture coordinates. It is passed as a regular argument. So append
refZ to coordinates by default, and pass as a regular parameter only
for the gather functions.
Bug: tint:1459
Change-Id: Iad1255be3de5915aeff4adb9054479b9e92c45cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82340
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Multiple bugs here:
1) Like texture(), GLSL's textureLod() on depth textures returns a
scalar, and does not need to be swizzled. So set glsl_ret_width to
1 in that case.
2) Like texture(), GLSL's textureLod() always requires a Dref
parameter, so append a zero if not present.
3) GLSL's "lod" parameter to textureLod() is always a float, unlike
WGSL's textureSampleLevel() which is an i32 for depth textures,
so cast it.
Along the way, I discovered that textureLod() is not supported on
samplerCubeShadow or sampler2DArrayShadow (even on Desktop GL). So some
tests will never pass. Logged as https://crbug.com/dawn/1313
Bug: tint:1456
Change-Id: If67d8d288704142278d7a4e52b46e8010776f381
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This change essentially relands 10c554ecf4,
aka https://dawn-review.googlesource.com/c/tint/+/82140.
(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)
Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).
Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
While Desktop GLSL supports the Coarse and Fine flavours, GLSL ES does
not. For now, emit dFdx/dFdy in all cases for ES, but excluding the
Coarse and Fine flavours via validation is also an option.
Bug: tint:1445
Change-Id: Iaac589f72043b5547e9141a6e870c1fd49631f6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82142
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The multiplanar external texture transform has been integrated into
Dawn, which means we have no use for the single plane transform - so it
should be deleted.
Bug: dawn:1082
Change-Id: Id8977d03839b76c90ae6e70400d048c13fbe85f4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80120
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>