Change-Id: I4706e517608d436fa646537fec9e930ae47d1c40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118029
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Fixes T2T depth copies on Mac Intel where the destination
subresource is a non-zero mip/layer.
Fixed: dawn:1083
Change-Id: If344b46c3fd436d857906850fc0ac5ccb4b93e1d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117592
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This workaround is needed unless the system is MacOS 13.1+
with architecture at least AMD gcn-4.
Bug: dawn:1389
Change-Id: I3a85be150a0c5ca8b0b74e4b097906f278dd3049
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118023
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Previously we were checking against a list of skipped messages using
both the pMessageIdName and pMessage from a Vulkan debug info callback.
The spec, however, indicates that the pMessageIdName may be NULL.
This change checks to see if that value is NULL before doing any further
checks, and if so always indicates that the message should not be
skipped. (No other code in Dawn references the pMessageIdName.)
See the appropriate page of the Vulkan spec for details:
https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkDebugUtilsMessengerCallbackDataEXT.html
Change-Id: Idd8bf312db31d6cea8e6ce42a47254f182b1070e
Bug: chromium:1411047
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117594
Kokoro: Kai Ninomiya <kainino@chromium.org>
Kokoro: Brandon Jones <bajones@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
When rotation metadata is added to videos by ffmpeg, it is specified as counter-clockwise. Dawn should follow this format to avoid confusion during integration.
Bug: chromium:1316671
Change-Id: I99ff30bffb1664aafd060d9a5bb1b15845388386
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117912
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Works around issues on Metal Intel where CopyB2T and WriteTexture
with depth/stencil textures do not work correctly.
Fixes test failures with depth16unorm in the CTS.
Deletes UseTempTextureInStencilTextureToBufferCopy in favor of
the stencil blit. The former supposedly fixes a problem where
the stencil data is not flushed into the real stencil texture
by performing another T2T copy. This only works because the Metal
Intel backend also happens to allocate s8 as d32s8. Copying
the depth aspect as well seems to make the driver remember to
flush the data.
The stencil blit is a better fix for the problem since entirely
avoids getting the driver into a bad state where the stencil data
is not in sync.
Fixed: dawn:1389
Change-Id: If34b1d58996157036c164a5bc329e38b5e53f67a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117910
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
- It doens't know which operator == to use when there is using
EnumClassBitmask that looks like (a & b) == 0. Instead use just
the form (a & b).
- It doesn't do automatic capture of constexpr variables in lambdas so
turn a couple constexpr into regular const.
- It (correctly) warns that if constexpr (std::is_constant_evaluated())
is always true, so remove the constexpr keyword.
Bug: None
Change-Id: If7857abd1c30acb0736557844ff13f32a19d54cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117888
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Corentin Wallez <cwallez@chromium.org>
This CL deprecates DawnTogglesDeviceDescriptor and replace it with
DawnTogglesDescriptor, which will be also used to provide instance
and adapter toggles with future CLs.
Bug: dawn:1495
Change-Id: I5f5cfdf38dcbcd237727a7f921462597b9301f1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117174
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
CopyToDepthStencilTextureAfterDestroyingBigBufferTests and
DepthTextureClearTwiceTest fail on Windows Intel Raptor Lake due to the
GPU device id is not in Intel Gen12 GPU list, so the toggle
D3D12ForceClearCopyableDepthStencilTextureOnCreation is not enabled.
Change-Id: I28ec0ad2e2fa4e351077e7c74fcbdbd43d255ed3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117173
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: yang gu <yang.gu@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Add a Dawn E2E test to make sure that diagnostic controls work through
the whole shader compilation flow.
Bug: tint:1809
Fixed: chromium:1410930
Change-Id: Icea31cfadbbc182008a8a07efcddb402954dd1c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117980
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Default to no-validation.
Change-Id: I4b3506e2addf580256175b13efbeb47f8ef96aaf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117881
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Common:
* The turbocov build target (somehow) never got hooked up to the root CMakeLists.txt file. This is now fixed.
macOS:
* Emit coverage for 'AppleClang' compiler.
* Have run-cts find the tucked-away `llvm-profdata` executable.
Windows:
* Various fixes for building with clang
* Fix turbocov stdout CRLF corruption
* Fix bad JSON with backslashes
Change-Id: I481cceafe2e72b544e13168172fc1456e5df2005
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117880
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
A bad assert was causing devices that only supported Vulkan 1.0, such as
the Nexus 5X, to crash when querying information about adapter
properties and features. This change removes the need for the ASSERT.
(Note that this does not guarantee WebGPU support on Vulkan 1.0 devices.
For example, the Nexus 5X does not have the fragmentStoresAndAtomics
feature, which is required for WebGPU.)
Bug: dawn:286
Change-Id: I7f884290f29ae7e9607933f6186feac2ce8af540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117840
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
So the next MapAsync() call, doesn't need to record pipeline barrier
command into the pending command buffer, submit it, and wait for it
completion.
Bug: b/265152896
Change-Id: Ied7cbca24a7b1bc81c0a6402179452599aabfe9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
The fuzzer produced a shader with this format and hit an UNREACHABLE
in Dawn.
Bug: dawn:1641, chromium:1410048
Change-Id: Ia5ba66a18fc718f7e6dd803f4229ecb12b02753e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117531
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL moves the ast/access files into type/access to resolve the type
dependency on ast
Change-Id: Ic0973c5ad162166736abb07cf9bbed7efa91695b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117605
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Adds a toggle to workaround another issue where Metal fails to set
the depth/stencil attachment correctly for a combined depth stencil
format if just one of the attachments is used. The workaround forces
both attachments to be set, giving the unused one LoadOp::Load and
StoreOp::Store so its contents are preserved.
Bug: dawn:1389
Change-Id: Iacbefcc57b33bf11ca8fcacb03506301646fe59d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117175
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL fix FeatureState for some experimental features to prepare for
refactoring adapter creation with adapter toggles. This CL also fix the
related unittests.
Bug: dawn:1495
Change-Id: Ibf043ed74c0bfc79c64986f2f96135d92adf3930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116841
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Zhaoming Jiang <zhaoming.jiang@intel.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Browsers won't be exposing the ability to pass SPIR-V shaders, and the
ability to consume and validate them is adding a non-trivial amount to
the browser binary size on platforms like Android. To avoid that
overhead, this change puts those features behind a flag so that browser
usage can easily omit them.
Bug: dawn:286
Change-Id: Idf70683f2c4ccf479b723c00ba6914e27e4f765f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117241
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Add the last usage serial in Buffer, it is used for optimizing
MapAsync(), so the callback of MapAsync() is called when the last usage
serial is done instead of using the current pending serial when
the MapAsync() is called.
Bug: b/265151060
Change-Id: Ibc95d4e41d41896f0a49b0fd1068912b46ea14e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116693
Commit-Queue: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This reverts commit 1966ea9727.
Reason for revert: dawn:1619 has been fixed.
Original change's description:
> DISABLE WireBufferMappingReadTests.DestroyInsideMapReadCallback
>
> It is failing under ASAN but should be fixed after at the same time as
> issue dawn:1619 that makes mapping callbacks called only at the end of
> the BufferBase method.
>
> Bug: dawn:1619, dawn:1621
> Change-Id: Idfdb6e36432a47eaef63b46e041f1404a2562f40
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116284
> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Commit-Queue: Austin Eng <enga@chromium.org>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1619
Fixed: dawn:1621
Change-Id: Ib700147543c12b35005b718b50ed1b19245cf0ff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117440
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL removes StagingBuffer to start to unify implementation
code paths for WriteTexture/Buffer and CopyBufferToTexture/Buffer.
This will help implementing a buffer-to-stencil copy workaround.
Bug: dawn:1389
Change-Id: Ieb23b8d871f14544ef01445a495dc1077274c9f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117167
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
WebGPU clears [pending_map] before resolving or rejecting promises,
which means that the callback for .then or .catch is allowed to unmap,
remap, or do anything with the buffer assuming previous mapping
operations are entirely done the buffer.
Mimic this in Dawn by finishing all operations related to mapping
before calling callbacks they might trigger.
bug: dawn:1619
Change-Id: I9e5b82789a68f28a496a54c31bf9fe0ffde23ccf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Austin Eng <enga@chromium.org>
Stencil to buffer copies don't capture contents
written in a rendering stage. Copying through an
intermediate texture fixes this problem on Metal Intel.
Add test for the code path that found the issue:
Nonzero-mip stencil copy, discard, then read
Bug: dawn:1389
Change-Id: I63d982df6bace4b5053d3c643b8abda1682490d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116851
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Currently Queue::SubmitImpl() may cause two queue submissions, one is
because of Tick() call which will submit pending commands if there are.
The other one is after converting frontend commands to backend command
buffer. Queue::SubmitImpl() will submit converted commands. However
usually queue submissions are expensive, so merge those two queue
submissions into one by not calling Tick() before converting frontend
commands, so pending commands and recorded commands can be submitted
together. After that, we call Tick() to resolve callbacks and perform
bookkeeping operations (deallocating memory for passed operations,
etc).
Bug: b/265151060
Change-Id: Ia171771bcc1061dc599a58aa6d213a645696fb75
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116929
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
Do not transition if the buffer usage is already MapWrite
Change-Id: I16cf68501e19a5b60d6c6f28eaa539df691f14fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117240
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Peng Huang <penghuang@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
This reverts commit afc3f9d4c7.
Reason for revert: crbug.com/dawn/1615 should be fixed now that
vulkan-deps has rolled into Chromium.
Original change's description:
> Suppress vkUpdateDescriptorSets-None-03047
>
> Bug: dawn:1615
> Change-Id: I40f745fe7f7736c9c5ece34fc9fb114d478c9118
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116926
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Zhaoming Jiang <zhaoming.jiang@intel.com>
> Auto-Submit: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1615
Change-Id: I5dbd7ae82a0c4f3b3b88ea70a9faac35507a0418
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117320
Kokoro: Austin Eng <enga@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Austin Eng <enga@google.com>
Commit-Queue: Austin Eng <enga@google.com>
Stencil8 textures don't work correctly on some drivers. Workaround
by allocating a combined depth-stencil texture instead.
Suppress newly added test on Windows ANGLE
Bug: dawn:1389, dawn:1637
Change-Id: Iea03e8f3e5e7f663ffc7b344ab007a73836557cc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116846
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
CopyTextureForBrowser() handles flipY by flipping source texture then
applying copy op. But this is not correct. Instead
it should find the copy rect and apply flipY op in copy rect only,
which is the same as WebGPU GPUImageCopyExternalImage.flipY definition
(https://www.w3.org/TR/webgpu/#dom-gpuimagecopyexternalimage-flipy).
This CL fixed the issue and updated related end2end tests.
Bug: dawn:1635
Change-Id: I3ea7c9de44fb45224bc438486e0e92385446bfb1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116924
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
This isn't just failing on Windows Intel but also Windows Nvidia.
Bug: dawn:1617
Change-Id: I9cd492512df4118161deabb9cf3f97eee29c60d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116879
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Deferred exepectations didn't handle device loss gracefully and would
crash, which meant all future tests were skipped. Instead of crashing,
skip the expectation, the test will fail anyway because the device was
lost.
Bug: None
Change-Id: If143f00a5ed9d2ddd5a923da7c771b1f40d80962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
WebGPU specification described that Buffer mapState must be
"unmapped" after destroyed because Destroy() must internally
call Unmap().
But in the current Wire implementation the mapState won't be
"unmapped". The root issue is that Destroy() doesn't update
mMapState in Wire.
This commit fixes the problem by updating mMapState in
Destroy() in Wire.
bug: dawn:1634
Change-Id: I7398510f83ebacfbc6bb33fcc070c2eab10b9c24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
If node is shutdown without first explicitly destroying the GPUDevice, the device's destructor will be called, which would automatically destroy the dawn device.
Before doing this, it would first reject the lost-device promise. With newer versions of node, attempting to construct new GC'd objects on NodeJS tear-down triggers a fatal error.
Work around this by adding a new state to promises, that allows promises to be destroyed without first being rejected or resolved, and without raising a 'Promise not resolved or rejected' fatal message.
Change-Id: I810d6894d384511cdb7989b9c6c5b707dd68d8c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116864
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If a device lists no features, don't zero-index an empty std::vector.
Change-Id: I10d632f0c5d5a162abec180797ad11adee67fc6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116863
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The [selected] was on the second line of an adpater description in the
output of DawnTest which made it a bit difficult to find. Move it at the
end of the first line which is the adapter name.
Bug: None
Change-Id: I686b40588b03aac827c347510525f6c969b7180b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Enable coverage collection when using the test server, which is substantially faster than running in separate, isolated processes.
Use clang's `__llvm_profile_*` APIs to reset the counters between each test case run.
Change-Id: I01f8d0c1b3f215f66cfa50ef0fd51f2522c2ea57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113880
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Add the "--adapter" flag to run-cts as a helper for setting this.
Make "--verbose" print the picked adapter.
Rename "dawn-backend" flag to just "backend" - this is already specific to the "gpu provider" (dawn).
Change-Id: Idc8d0eb3ccf5fa23325c06f0f9520aa9b528d9dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116295
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
printf() can return -1 on error. In this situation, don't adjust msg with a negative offset.
Fixes a spurious crash when emitting lots of text.
Change-Id: Id1e9402bbbe3dd49cf08e660dea0cf67c5369516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116289
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch removes the test
ShaderModuleValidationTest.FragmentOutputLocationExceedsMaxColorAttachments
from dawn_unittests because now the emission of the validation errors about
the maximum value of fragment output location is delayed from
CreateShaderModule() to CreateRenderPipeline(), however this test expects the
error will still be reported in CreateShaderModule().
Previously this test can still pass because kMaxColorAttachments is declared as
an uint8_t, so it will be added as "\b" (ascii code is 8) in string stream when
constructing the shader, then we can still get a shader-creation error because
it is not an integer that is inside the bracket of the location() expression.
Bug: dawn:986
Change-Id: Iaf03f83b2c27e3d9e986f813b2086726b51a0aeb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116554
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch counts the line position, offset and size of the compilation
message in UTF-16 and saves them to WGPUCompilationMessage to align the
latest WebGPU SPEC.
Bug: dawn:1357
Change-Id: If8f4026bd5b4a64a078e100762b6d1f61da50053
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/115640
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
OpenGLES doesn't support 1D textures, so use 2D textures of width x 1
as a workaround (requires dependent Tint change).
Bug: dawn:1301
Change-Id: I99dbccfae497ee86d6f9b9e1ca1608049971016d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114820
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Unsure whether this error is correct, there's an issue open on VVL to
figure that out. Suppress until that's resolved.
Bug: dawn:1627
Change-Id: I9663c1434f6eda48385ff66751432d22b2d8a3d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116544
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
The call to Queue::WriteTexture was passing a size that was bigger than
the array of data being used. This caused an ASAN failure when running
with the wire, because the serialization of the command would memcpy
past the end of the data.
Bug: dawn:1625
Change-Id: I2a00f2e32e3d8f8ff66d85575d1908480861f153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116288
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This patch enables all the dawn_end2end_tests that fail with old
Windows Intel driver but pass on the newer ones after the driver
of the bots being upgraded to 31.0.101.2111.
Bug: dawn:416, dawn:815, dawn:1070
Test: dawn_end2end_tests
Change-Id: I3022ff09a6c2be21f1c99fab0077743f84f83b34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116133
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This should help unblock the roll of vulkan-deps into chromium, which is
currently failing dawn_end2end_tests and angle_end2end_tests.
Fixed: dawn:1626
Change-Id: I5c0313e93d0be01c794ce9c1ffe73f16c0dfc8df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116138
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Start using Tint's ClampFragDepth transform in the Vulkan backend when
needed in order to correctly clamp @builtin(frag_depth) on Vulkan. Do
this by always reserving 8 bytes of push constant space to contain the
f32 min and max values from the last viewport command.
Reenables relevant CTS tests that were suppressed on Vulkan.
Bug: dawn:1125, dawn:1576, dawn:1616
Change-Id: I38f4f6c3c51c99b5e591a780fea9859537529534
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105642
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The toggle D3D12ForceClearCopyableDepthStencilTextureOnCreation can be
disabled when the toggle D3D12Allocate2DTexturewithCopyDstAsCommittedResource
is enabled because with D3D12Allocate2DTexturewithCopyDstAsCommittedResource
all the depth stencil textures (can only be 2D textures) with CopyDst usage
have already been created with CreateCommittedResource() instead of
CreatePlacedResource(), thus the driver issue about creating depth stencil
texture on a dirty heap with CreatePlacedResource() won't be triggered.
Bug: dawn:1487, chromium:1237175
Change-Id: I872d4d95e6e05e1bcf9489b31a72e61f957de3e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116129
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Device lost on ASAN Intel and NVIDIA.
Bug: dawn:1625
Change-Id: I7435bf989fa36b4ece7a14e95de153e69a15b177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116286
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
This blocks the import into google3.
Change-Id: Ieb5db932553b5f9c8e44e1c334e497004c6bb778
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116361
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Removes the ExternalTextureVisibleRect type in favor of the existing
visibleOrigin/visibleRect parameters.
Bug: dawn:1622
Change-Id: Ifa661392b5541543c1445ce3e1e8e5e9db881be4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116124
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Fails with ASAN, should be fixed after at the same time as dawn:1619.
Bug: dawn:1619, dawn:1621
Change-Id: Ia1efbb5466b8e8fbb871c07dd6af53a530620935
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116360
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
It is failing under ASAN but should be fixed after at the same time as
issue dawn:1619 that makes mapping callbacks called only at the end of
the BufferBase method.
Bug: dawn:1619, dawn:1621
Change-Id: Idfdb6e36432a47eaef63b46e041f1404a2562f40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116284
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Do more math on the CPU to avoid per-fragment ALU operations.
Use a mat3x2 instead of mat2x3 to avoid padding.
Fixed: dawn:1614
Change-Id: Ib0e0f7d44ed9aa16eaca712f6553214fad141feb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116060
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Scream and shout if we ICE in a debug build.
Fixed: tint:597
Change-Id: Ie349d314a2ddf518f54df81469e4e14aa16cacda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
The metal validation layer complains when copying from a 3D texture to
a buffer if the stride for the destination buffer is larger then 2048
bytes.
Bug: dawn:1430
Change-Id: I6ba4508d71610c35dfb0fab7d2bebc91d37504e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113426
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Previously this toggle was implemented only for the Metal backend, but
a need for it was identified on Android as well. This change moves the
implementation to the backend-agnostic command encoder recording so that
it works for all backends. Fundamentally it's still doing the same
thing, however: Swapping resolve targets that point at a non-zero mip
level or layer with a temporary texture and then performing a copy once
the render pass has ended.
Bug: dawn:1569
Change-Id: I292860cc74f653b2880e727d2ef3a7dfa3f10b91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This immediate rejection has been implemented in Native but
hasn't been yet in Wire. This commit adds the implementation
to Wire.
Also the commit changes the MapAsync callback firing timing
if pending map buffer is unmapped or destroyed. With this
commit the callback will be fired immediately Unmap or
Destroy is called to match the WebGPU spec. Currently the
callback is fired when the client receives a response from
server but it mismatches the spec.
Change-Id: Ia48d62be31912fd0384e23271e9de516f9d71d6c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113607
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Takahiro <hogehoge@gachapin.jp>
Reviewed-by: Austin Eng <enga@chromium.org>
The resolver now wraps sem::Expression objects with a sem::Load object
anywhere that the load rule is invoked. sem::Expression provides an
`UnwrapLoad()` method that returns the inner expression (or
passthrough, if no load is present), which is analaguous to
Type::UnwrapRef().
The logic for alias analysis in `RegisterLoadIfNeeded` has been folded
into the new `Resolver::Load` method.
Fixed up many transforms and tests. The only difference in output is
for a single SPIR-V backend test, where some IDs have changed due to
slight re-ordering of when expressions are generated.
There may be further clean-ups possible (e.g. removing unnecessary
calls to `UnwrapRef`, and simplifying places in the SPIR-V writer or
transforms that deal with memory accesses), but these can be addressed
in future patches.
Fixed: tint:1654
Change-Id: I69adecfe9251faae46546b64d0cdc29eea26cd4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99706
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2D array texture may corrupt on some Intel devices, making out-of-bound
texture access and memory information leak. It's a critical security
issue. Intel driver team suggested the 24K extra memory approach in
order to mitigate the security issue before.
However, the texture corruption issue (and even the correctness issue)
can be worked around via allocating a few extra layers. And patches
have already been merged in Dawn, with a lot tests for verification. The
24K extra memory for each texture is actually incorrect and unnecessary.
So this patch removes relevant code in Dawn.
This patch mainly reverts some code of this patch below:
https://dawn-review.googlesource.com/c/dawn/+/96220
Bug: dawn:1507
Change-Id: Ic3239115ad4c74bdee928577ccbb20f1e35d13c3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2D array textures with non-color formats like depth/stencil formats
are always fine. Workaround is not needed.
Multisample textures are treated as array textures from the
perspective of texture memory layout on Intel Gen12 and each sample
acts like a layer. However, multisample textures are fine.
Workaround is not needed.
Bug: dawn:1507
Change-Id: I1e5cd6a4e46503f67e4c1ffe2133e2e8fb121016
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113740
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Makes it clear that the index being reported by these messages is the
group index and not the binding number. This was a point of confusion
in on the bug.
Additionally, adds more information to the error message regarding
buffer sizes being too small for the current pipeline. Now includes the
pipeline name and buffer size as well as the minimum required size. Also
includes a note explaining that uniform buffer bindings must be a
multiple of 16. (This recently changed and cause several existing
samples to break for non-obvious reasons.)
The error message still does not contain the buffer or binding number,
which would be helpful. This is because we currently lack a way to look
up the binding index from the packed index that this error is generated
with.
Bug: dawn:1604
Change-Id: Ibb2b44bc9e1583ddef34d703e83bcf64ed7a3aa2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113602
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This is the standard place for tooling.
Update src/dawn/node/README.md with the new paths, and drop inferred
arguments from the examples.
Change-Id: Ib944ca045366b81b8897d9548112a8889e097769
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
- Adds the limit
- Adds relevant format-specific data into format table
- Adds deprecation validations regarding the limit
- Adds deprecation validation unit tests and helpful utils
- Moves deprecated api tests from end2end to unittests, allowing tests
to be cross-files for ease after deprecation.
- Updates some validation messages to include helpful contexts.
Bug: dawn:1522
Change-Id: Ib05f9adb60808ff4d68061d9646e76c729a23643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Vulkan backend had been disabled on Intel Windows Vulkan driver <
30.0.101.2111, these suppressed end2end tests are fixed on that version
and later, we can remove the suppression.
Bug: dawn:1392, dawn:819, dawn:1172, dawn:1489
Change-Id: I91a8dfac833b068e8e3bb70d9f9af977f7b6026c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113610
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Currently Buffer doesn't distinguish Map request callback fired
by device. For example if buffer.MapAsync(), buffer.Unmap(),
and buffer.MapAsync() are called in this order before the first
MapAsync() finishes the MapAsync callback provided by application
for the first MapAsync() is fired when Map request callback
for the first MapAsync() is fired by device although the first
MapAsync callback provided by application shouldn't be fired
because it is already unmapped.
This commit resolves this problem by assigning MapRequestId to
Map request and distinguishing the callback fired by device.
Change-Id: Ic29b02d27cffb254616dc7b48a60151c39f667e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Kokoro: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Follow WebIDL TypeError for float and EnforceRange. Generate
a validation error is the number is not representable.
Bug: dawn:1597
Change-Id: I9a683f65ed0bfadb936d5de358670b01a2036848
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112920
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
This CL implement f16 for pipeline IO, i.e. vertex shader input,
interstage variables between vertex and fragment shader, and fragment
shader output (render target). Unit tests and E2E tests for Tint and
Dawn are also implemented.
Bugs: tint:1473, tint:1502
Change-Id: If0d6b2b3171ec8b7e4efc0efd58cc803c6a3d3a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111160
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is used to ensure that assignments to host-visible memory do not
modify padding bytes in structures and arrays. We decompose
assignments of whole structure and array types into member-wise or
element-wise copies, using helper functions.
This is used in all backends except HLSL, which already decomposes
memory accesses.
Bug: tint:1571
Change-Id: Id6de2f917fb80151cc654a7e1c8413ae956f0d61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
The blit descriptor allocation was leaking, which references the
counter sample buffer. Fix it by storing the descriptor in a
scoped NSRef
Fixed: dawn:1603
Change-Id: If40e8608db167717a4e07f3cb64a5e98402e3f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112861
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The WebGPU spec requires this so that an extension not being enabled or
not implemented by the browser both behave the same.
Bug: None
Change-Id: I52d991ba63438068d4adaf1391771336186a402a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112422
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The WebGPU spec requires this so that an extension not being enabled or
not implemented by the browser both behave the same.
Bug: None
Change-Id: Iba449c1f67d266aa53b924501577d646cd944f55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112421
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Make validation for pass encoding aligned to spec, where
descriptor validation failure will make pass invalid and stop
immediately instead of defer to CommandEncoder::Finish()
Bug: dawn:1602
Change-Id: I7892009e31f7565e4da43c38d365b056c9ecc22f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112448
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
And update dawn/node accordingly.
3c4734b09c...0f5fc665a0
$ git log 3c4734b09..0f5fc665a --date=short --no-merges --format='%ad %ae %s'
2022-11-25 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@6b7d8f4947🚀
2022-11-24 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7eea224a85🚀
2022-11-23 dneto Deploying to gh-pages from @ gpuweb/gpuweb@c11820e695🚀
2022-11-23 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@162e04d0c0🚀
2022-11-22 dneto Deploying to gh-pages from @ gpuweb/gpuweb@58a9410e38🚀
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2022-11-21 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@cc0fc37636🚀
2022-11-18 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@684c5104ce🚀
2022-11-18 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@6049e8fc99🚀
2022-11-17 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0812694055🚀
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2022-11-16 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@8b9da345bd🚀
2022-11-16 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@113555271f🚀
2022-11-13 dneto Deploying to gh-pages from @ gpuweb/gpuweb@9c39cc1f0e🚀
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2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@576b7c97c7🚀
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2022-11-09 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0f69fcba15🚀
2022-11-09 jdashg Deploying to gh-pages from @ gpuweb/gpuweb@f02d667d59🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@0fdebc2886🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@44164a2c63🚀
2022-11-07 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@a5cebd5772🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@c322a6fed4🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7ef39cfc0e🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@572fc32a83🚀
2022-11-07 dneto Deploying to gh-pages from @ gpuweb/gpuweb@4bb872ac55🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@98f851baa4🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@5c6f648919🚀
2022-11-02 dneto Deploying to gh-pages from @ gpuweb/gpuweb@bf1d73a036🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@2371712042🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@acdc5b3e83🚀
2022-11-01 dneto Deploying to gh-pages from @ gpuweb/gpuweb@8304c57556🚀
2022-10-27 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@27c5c15c84🚀
2022-10-26 corentin Deploying to gh-pages from @ gpuweb/gpuweb@4048adbfb3🚀
2022-10-26 shaobo.yan Deploying to gh-pages from @ gpuweb/gpuweb@b85a821e2f🚀
2022-10-18 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@63a7a24e4d🚀
2022-10-18 dneto Deploying to gh-pages from @ gpuweb/gpuweb@6678c9478d🚀
2022-10-18 dneto Deploying to gh-pages from @ gpuweb/gpuweb@b56d95976d🚀
2022-10-18 alanbaker Deploying to gh-pages from @ gpuweb/gpuweb@44cf3bf01c🚀
2022-10-17 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@1e332763cd🚀
2022-10-14 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@49eae687bf🚀
2022-10-14 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@d7402a1367🚀
2022-10-13 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@d2ef870027🚀
2022-10-12 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@db76cc3158🚀
2022-10-11 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@823a357986🚀
2022-10-11 dneto Deploying to gh-pages from @ gpuweb/gpuweb@7857eee214🚀
2022-10-11 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@6f93d67391🚀
(...)
2022-06-14 jimb Correct '/' to '.' in 'derive render targets layout from pipeline'. (#3041)
2022-06-14 corentin Deploying to gh-pages from @ gpuweb/gpuweb@d47a377c38🚀
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dsinclair Combine section headers which define the same function (#3020)
2022-06-14 dneto Deploying to gh-pages from @ gpuweb/gpuweb@e37fc8f57a🚀
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Shorthand
2022-06-13 mehmetoguzderin Deploying to gh-pages from @ gpuweb/gpuweb@170f891c4b🚀
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Add WGSL strict LALR(1) check to CI (#3037)
2022-06-13 dneto Deploying to gh-pages from @ gpuweb/gpuweb@edca8002ab🚀
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 kainino editorial nit: specify units for limits where relevant
2022-06-11 tojiro Deploying to gh-pages from @ gpuweb/gpuweb@02dac6eb8a🚀
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Add WGSL grammar analyzer (#2754)
2022-06-10 dneto Deploying to gh-pages from @ gpuweb/gpuweb@5fec9c7776🚀
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino fix typo comparison_sampler -> sampler_comparison
2022-06-10 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@d3faddafb9🚀
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 jiawei.shao Ensure the formats supporting multisampling must support rendering (#3018)
2022-06-09 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@6ab558611a🚀
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 dom Align phrasing of Firing an event with DOM (#3019)
2022-06-08 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@72ce3910cf🚀
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 dsinclair Move builtin names to section headers. (#3016)
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton wgsl: Allow phony assignment of abstract numeric type
2022-06-08 bclayton Deploying to gh-pages from @ gpuweb/gpuweb@1cfd17eed1🚀
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino Add maxColorAttachments missing from GPUSupportedLimits (#2985)
2022-06-07 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@356791fbc0🚀
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino Support building multi-file specs with the Bikeshed API (#2856)
2022-06-07 kainino1 Deploying to gh-pages from @ gpuweb/gpuweb@22eae85031🚀
2022-06-07 kainino Format internal slots consistently with IDL attributes (#3011)
Created with:
roll-dep third_party/gpuweb
Change-Id: Iebc959cfe54e64c17e7d6175379dbd2cfe840986
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
It now shows at least one vertex buffer that wasn't set, which helped
debug another issue.
Bug: dawn:563
Change-Id: Ifd40611bc10b049780cb1239aeee3186a26bc0c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112020
Reviewed-by: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Skip enabling Vulkan backend on Intel Windows driver version < 30.0.101.2111 due to many flaky issue.
Bug: chromium:1338622, dawn:1392
Change-Id: I6975783bdc18d8a94d6c35e134756e3713833a29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105741
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
The "minimum buffer binding size" for a buffer binding variable with
type `T` is `SizeOf(T)`, which includes trailing padding bytes for
structures.
Update several tests that were not creating large enough buffers. Add
a new test for validating the size of a buffer with a non-struct vec3
type, which should still be 12 bytes.
Fixed: tint:1377
Change-Id: Iddbc22c561a67b6aa6659d7ddf78b1b12b230930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111582
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Since the ZeroBuffer (4MB) is released in DestroyImpl, it sticks
around in the resource allocation manager, along with a large amount
of unneeded tracking data structures.
To further reduce memory consumption after developers Destroy, we now
delete the ResourceAllocationManager in DestroyImpl and ensure any
remaining objects go through the same shutdown path as normal usage.
Placed resources must be released before any heaps they reside in.
Bug: chromium:1377789
Change-Id: I7a0f6ad2fdcc60bfe5a51586c8a620f4862c38a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111601
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adds functionality to Dawn and Tint to rotate and flip-Y external
textures through the shader transform. Tests are included.
Bug: chromium:1316671
Change-Id: I40a6b67eaeb2a348f469e4879eeb585bc40537b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110181
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The runtime toggle is off by default. When turned on,
the deprecation warning will be turned into validation error.
Replace device->EmitDeprecationWarning with
DAWN_MAKE_DEPRECATION_ERROR macro which make an internal
validation error or make a MaybeError{} based on the toggle.
The callsite can wrap it with a DAWN_TRY.
Bug: dawn:1563, dawn:1525, dawn:1269, dawn:1602
Change-Id: I7fd6f4f8ffc2e054e5fc5fc4aaf23c47f5733847
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111321
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This reverts commit f42c4c7e5b.
Reason for revert: Tests are still failing. Win x86 bot doesn't run by
default on Dawn CQ.
Original change's description:
> CTS: Lift expectations for passing tests ComputeDispatchTests.
>
> Bug: dawn:1196
>
> Change-Id: I566f6171b6783fb51c3727aab64bd1488afa933f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111800
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:1196
Change-Id: I27799d6bcbc9e32079a3a39b94c1d42ec517e233
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112240
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
- Uses an anonymous function to delete command pool/buffers.
- Shuffles the code around a bit so that the CommandPoolAndBuffer are
clearly next to the EncodingContext stuff to make it clear that we
may be able to consolidate them in the future.
Bug: chromium:1372772
Change-Id: I92a1d0333b7a85d439b5963a58db69ac685c03a4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112181
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
This CL implements f16 in uniform and storage address space, allowing
using f16 types in uniform and storage buffers on all backends. Tint
uint tests and Dawn E2E tests are added to validate the f16 types work
as expected.
Bug: tint:1473, tint:1502
Change-Id: I15e3de1033d3727f2ea33f4657f682c5f13c2153
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This CL change the DXC version checking logic to get both DXC compiler
and validator version, which are not necessarily identical, and require
both version being 1.6 or higher to enable the use_dxc toggle.
This CL also modify the src/dawn/tests/BUILD.gn and add a copy target as
data_deps for "dawn_test" template, which copy DXC binaries from Windows
10 SDK 20348 to out directory, to ensure that windows trybots running
dawn_end2end_tests.exe (e.g. win-dawn-rel) can access a DXC of version
1.6 and can run end-to-end tests with DXC.
Bug: tint:1719
Change-Id: I39b48f3dffdf121d3749af7aa4b3d0bed1c22ea8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110340
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Repeatedly creating and destroying WebGPU devices in a loop causes
large amounts of memory to pile up in the GPU process. Much of this
memory comes from the D3D12 command queue.
Releasing the command queue early in DestroyImpl before the destructor
runs goes a long way towards relieving the memory pressure.
Bug: chromium:1377789
Change-Id: I3ff9a5f6cb3ea3136e41079343532cbe732b6cc4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
This patch updates the validations about CreateBuffer() with dawn_wire
to match the latest WebGPU SPEC.
According to the SPEC, the validations in CreateBuffer() should be
executed in the below order:
1. If mappedAtCreation == true, return nullptr and a RangeError will be
generated in Chromium.
2. Validate BufferDescriptor and check if there is OOM at device timeline
3. Check if there is OOM at content timeline
Bug: dawn:1586
Change-Id: I97ff5f82a42208442ddf6e46e66381c3b3680450
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
dawn.node now uses tint::Initialize() and tint::Shutdown(), and so
needs to link against libtint.
Fixed: tint:1765
Change-Id: I03e575b4709c43a6052ed3ca635376251c3323c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111080
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Pads serialized wire command buffers to 8 bytes so that we don't have
misaligned write/reads which can cause SIGILL depending on platform and
compilation mode, i.e. -c dbg in google3 builds.
- Adds helpers for aligning sizeof calls.
- Adds constant for wire padding (8u).
- Modifies BufferConsumer to allocate according to padding. This
guarantees that when we [de]serialize stuff, the padding should be
equal on both sides.
- Modifies extra byte serialization code (adding CommandExtension
struct). This makes it clearer that each extension needs to be
padded independently. Otherwise, before in wire/client/Buffer.cpp,
since the read/write handle sizes were being passed as a sum, but
read out separately from the BufferConsumer, we corrupt our pointers.
- Adds some simple unit tests.
Bug: dawn:1334
Change-Id: Id80e7c01a34b9f01c3f02b3e6c04c3bb3ad0eff9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adds tint_public_config to Dawn's internal config so Tint headers
can be included.
Fixed: dawn:1594
Change-Id: I4068fd95b6eae3138fbcc04f29f054c7cffdcf12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111260
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Austin Eng <enga@chromium.org>
Sync up with current WebGPU spec to allow FS input being a
subset of VS output instead of requiring a strict match.
This patch involves changing the validation and adding tests,
together with using the TruncateInterstageVariables for hlsl
generator to workaround the extra limit for D3D12 backend.
Bug: dawn:1493
Change-Id: I2d4ba7f43dbe57f17ecd5c5d659f4ca93bb682a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109460
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Shrek Shao <shrekshao@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Calling UnmapInternal would set the state to Unmapped, allowing the
buffer to be mapped again even though it is destroyed.
Bug: chromium:1388920
Change-Id: Ibb4da332bafd44a0d4900c8ea5bfbd674bbc35e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
- Messed up the conditon in previous change so it required both the
enable flag to be on and the disable to be off, but then we can't
deprecate the enable flag in Chromium.
Bug: dawn:549
Change-Id: I1c730939104aafaef48182238fa32ed7fa6a1e16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110983
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
- The disable toggle will supercede the enable one once Chromium side
deprecates usage of the enable one.
Bug: dawn:549
Change-Id: I5c5bd60161917fe2654cfce55a6f29e8a7e79962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110728
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This is a catch-all that handles all cases where an operation can result
in non-finite values, such as from calls to std::cosh and std::sinh.
Bug: tint:1581
Bug: tint:1747
Change-Id: Ibb55466fea01b263c98d598459c788fd22cf5bb7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110726
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This will be required to use the new data-caching functionality provided by:
https://github.com/gpuweb/cts/pull/1985
Also propagate `--verbose` down, if passed to the frontend.
Change-Id: Ic436e8ed754296cec859c45bd4db703634c31ab1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109764
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
- The test was failing on the google3 TAP bots.
- Also adjusts the size so that it is the aligned min given the limit,
not just the aligned limit since that can be larger than the limit.
Bug: dawn:1217
Change-Id: I02a68d14d61099dc5c1a2450cbaadc2320f5b8a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
This patch adds a workaround on Intel Gen9.5 and Gen11 GPUs to always
allocate 2D textures with CopyDst as committed resources instead of
placed resources to mitigate a driver bug about CreatePlacedResource().
Bug: chromium:1237175
Test: dawn_end2end_tests
Change-Id: I64ab9c083c8835fb2971660eed51252fecac416c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100641
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
- Issue found in LinkedListTests when running against ASAN since the
LinkedList was being destroyed after the Nodes, thereby triggering
a RemoveFromList on the root node, but the other nodes were never
removed from the list and are dangling pointers.
Change-Id: I136abbc5d73c35142990c9fe4669e5fc6d5ef644
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110500
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Loko Kung <lokokung@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Since overrides can be used to size workgroup arrays and also as
initializers to module-scope variables, we cannot just consider
overrides that are directly referenced in the shader functions.
This change makes the Resolver track references to overrides whilst
resolving array types and module-scope variable declarations, so that
they are included in the set of overrides reported by the Inspector in
these scenarios.
Fixed: tint:1762
Change-Id: If7501abf3ddcb87a87134ddd578aa4904d204de6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110460
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This reverts commit f3666c45f3.
Reason for revert: Did not realize these assertions could knowingly be reached after this fix for crbug.com/1340654
Original change's description:
> Add assertions to ServerInlineMemoryTransferService to catch corrupted states while fuzzing with DawnWireServerFuzzer and tests.
>
> Bug: chromium:1340654,chromium:1374495,chromium:1376477
> Change-Id: Icfb008a1cd6dbd8af32f3aedc90ef29e29a0465b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106041
> Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Kokoro: Kokoro <noreply+kokoro@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:1340654,chromium:1374495
Change-Id: I5bff56e32266721ec418a545ad72c1065c73d526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109461
Commit-Queue: Brendon Tiszka <tiszka@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
In cases that a debug message does happen, we shouldn't use
unreachable as it will make the compiler use a false assumption.
Instead, only ASSERT(false) which crashes in debug, and does
nothing in release builds.
Bug: chromium:1375131
Change-Id: I7733151c241ee875ac40969ce22f037351141e89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110600
Auto-Submit: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>