Commit Graph

752 Commits

Author SHA1 Message Date
dan sinclair b3483b68f7 Fix test expectation missing blank line.
This broke when the inclusive language change was committed and the
newline was accidentally removed.

Change-Id: I447f34e07fd5f264b56e8ca205df558bd70946b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87308
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-20 12:28:46 +00:00
dan sinclair fb5a492787 Fix inclusive language presubmit
The current presubmit has the filter inverted so it would only attempt
to match the filtered files. The file name also has to be converted to
`LocalPath` otherwise it's attempting to compare a python object to a
string and always fails to match.

Bug: dawn:1339
Change-Id: Ie7712dee60f6b9df2cb78c9feab11769f7ea1f02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-19 22:25:45 +00:00
James Price 0384932f1a tint: Replace smoothStep with smoothstep in tests
There were some tests that were still using the deprecated name, as
was the SPIR-V reader.

Bug: tint:1483
Change-Id: Ie919596712e05340110fbd872470a1b4c9a625c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86745
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-04-14 19:49:10 +00:00
Antonio Maiorano f625a6d57e tint: Make GLSL backend consistent with the others
Remove transform::Glsl and replace with a Sanitize function. Cleans up
the code, reduces allocations and copies, and makes it consistent with
the other backends.

Also add a copy of src/tint/.clang-format to include/tint/ to keep files
in there formatted as per the tint standard.

Bug: tint:1495
Change-Id: I8a44ffecc6b3d244517bceb374ed93063e96f218
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86205
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro-Run: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-04-11 21:13:10 +00:00
Ben Clayton 4d36557bce Normalize all line endings to LF
And force shader code to always use LF endings.

Post merge, there were a number of files that crept in with CRLF endings.

Some Tint end-to-end tests take objection to CRLF endings.

CRLF endings can be detected with:

```
git grep -I --files-with-matches --perl-regexp '\r' HEAD
```

And fixed with:

```
find . -type f -exec dos2unix {} \;
```

Bug: dawn:1339
Change-Id: Iee054bafd15875de744b86e28393cd8229bd3cfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86140
Kokoro-Run: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 14:18:28 +00:00
Jiawei Shao 9d27aaaaa1 Always use 0 for the Depth operand of OpTypeImage
This CL is based on the below one with changes on the unittests:
https://dawn-review.googlesource.com/c/tint/+/60860

Bug: dawn:1030
Test: tint_unittests

Change-Id: I4624a0abd3c4905137b6ce1b3f57e4d9a4510eb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85324
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86065
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-08 08:33:28 +00:00
Ben Clayton 9f49ac5493 tools: Replace copy-pasta scripts
There were a bunch of helper scripts to build a go tool and run it.
Replace these with a single 'run' command that takes the tool name and arguments.

Helps reduce maintainance, file spew.

Also add the 'tools/bin' directory to .gitignore. These are the cached tool binaries.

Bug: dawn:1339
Change-Id: I012c966736b4d93949f6142c342cdcfefa9f0083
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86063
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-04-07 18:26:45 +00:00
Corentin Wallez ebfbaf8f22 Add top-level OWNERS and scope Tint owners more tightly.
This is both a security/ACL best practice, but also to make the Gerrit UI
better suggest owners for CLs.

Bug: dawn:1339

Change-Id: Ia79b88d919707147d2726a7e4f3ff9080cd275b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86067
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-04-07 17:59:14 +00:00
James Price d68d3a9809 Add support for increment/decrement statements
Refactor the ExpandCompoundAssignment transform to handle these
statements, which delivers support for all of the non-WGSL backends.

Fixed: tint:1488
Change-Id: I96cdc31851c61f6d92d296447d0b0637907d5fe5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86004
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-04-07 13:42:45 +00:00
James Price b02fe31e46 wgsl: Add support for increment/decrement statements
Implemented in both the reader and writer with E2E tests. Other
backends will ICE for now.

Bug: tint:1488
Change-Id: Ied2afa55a338347f427dee98a4076643ac432d9c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86003
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-04-07 13:42:45 +00:00
James Price 2f9e31cefb resolver: Validate increment/decrement statements
These can only be applied to scalar integer references.

These currently cannot be used in a for-loop initializer.

Bug: tint:1488
Change-Id: I218c438c573ff3f5917d058718d12603f9b4057f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86002
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-04-07 13:42:45 +00:00
James Price ebe9741d0c ast: Add an IncrementDecrementStatement node
Bug: tint:1488
Change-Id: I9b307a7b53348055af873c137ad6eebbe1dbe5b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86001
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-04-07 13:42:45 +00:00
Corentin Wallez b28d6c8e1c Remove lintcpp from presubmits since it fails on all Dawn files
Also fixes some other lint issues.

Bug: dawn:1339
Change-Id: I19a212218db3249191deedc671fc6e36991ecad8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86061
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-04-07 11:36:06 +00:00
Ryan Harrison e87ac76f7d Merge remote-tracking branch 'tint/main' into HEAD
Integrates Tint repo into Dawn

KIs:
- Building docs for Tint is turned off, because it fails due to lack
  of annotations in Dawn source files.
- Dawn CQ needs to be updated to run Tint specific tests
- Significant post-merge cleanup needed

R=bclayton,cwallez
BUG=dawn:1339

Change-Id: I6c9714a0030934edd6c51f3cac4684dcd59d1ea3
2022-04-06 15:37:27 -04:00
Antonio Maiorano a730eb738e Add option to auto generate bindings for external textures
With this change, the backend sanitizers always run the
MultiplanarExternalTexture transform. If the new option is enabled, it
auto-generates bindings for this transform.

This change also enables this auto-generation for the Tint commandline
application, as well as for the fuzzers.

Bug: chromium:1310623
Change-Id: I3c661c4753dc67c0212051d09024cbeda3939f8c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-04-06 13:57:54 +00:00
Stephen White b7e560dea0 GLSL: fix "uniform" qualifier on texture parameters.
Textures as function parameters should not have the "uniform"
qualifier. Fixed by handling StorageClass::kUniformConstant the
same as StorageClass::kUniform, and removing the unconditional
"uniform" qualifier output. (Global texture variables have
StorageClass::kUniformConstant set, while function parameters don't.)

Change-Id: I9d380550ac4554917527ff330171a76a90a290e8
Bug: tint:1492
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85820
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-04-05 18:51:15 +00:00
James Price 0e1f57cbc2 glsl: Implement compound assignment
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.

Bug: tint:1325
Change-Id: I0567131aa7c6b4beb6e25c0c6c559795e9c58c19
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85286
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price 16eeff387c spirv: Implement compound assignment
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.

Bug: tint:1325
Change-Id: I193a09815836755bc1f7138fe1947be39f7b7206
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85285
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: James Price <jrprice@google.com>
2022-03-31 22:30:10 +00:00
James Price 508a9660a5 hlsl: Implement compound assignment
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.

Bug: tint:1325
Change-Id: Ic843964ec24d8a2f00f801823f8f8bbf1c6fab5c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85284
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price 60107e7435 msl: Implement compound assignment
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.

Bug: tint:1325
Change-Id: I960bf6cd0ec3490cd58685a7c13b6a7c86395080
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85283
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price b9b6e69631 Add ExpandCompoundAssignment transform
This transform converts compound assignment statements into regular
assignments, hoisting LHS expressions and converting for-loops and
else-if statements if necessary.

The vector-component case needs particular care, as we cannot take the
address of a vector component. We need to capture a pointer to the
whole vector and also the component index expression:

// Before
vector_array[foo()][bar()] *= 2.0;

// After:
let _vec = &vector_array[foo()];
let _idx = bar();
(*_vec)[_idx] = (*_vec)[_idx] * 2.0;

Bug: tint:1325
Change-Id: I8b9b31fc9ac4b3697f954100ceb4be24d063bca6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85282
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price 555c256344 wgsl: Add support for compound assignment
Implemented in both the reader and writer with E2E tests. Other
backends detect compound assignment and ICE for now.

Bug: tint:1325
Change-Id: Ie3f51e03627a38b12bd1513c4bcf1bebb3282863
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74363
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price c022ff5b49 resolver: Validate compound assignment statements
Reuse the logic for resolving binary operator result types that was
implemented for binary expressions. This validates that the LHS and
RHS are compatible for the target operator. We then try to match the
resolved result type against the LHS store type.

Bug: tint:1325

Change-Id: If80a883079bb71fa6c4eb5545654279fefffacb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74362
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
James Price 4924186bbd ast: Add a CompoundAssignmentStatement node
Bug: tint:1325
Change-Id: I6b5024fd81cd02119d9520e72ab4bdf14eafc3c2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85280
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-31 22:30:10 +00:00
Ryan Harrison 9d76aa7424 Add proxies for Tint targets used by Chromium
This will ease rolling Dawn into Chromium, once Tint is merged in

BUG=dawn:1343

Change-Id: I53fa7b82a001ab3351f5366e8e045090c0fdb49b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85380
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-03-31 19:54:15 +00:00
Antonio Maiorano b349710476 HLSL: workaround FXC error "continue cannot be used in a switch"
Added a new transform::RemoveContinueInSwitch that replaces continue
statements in switch cases with setting a bool variable, and checking if
the variable is set after the switch to continue.

Bug: tint:1080
Change-Id: I3c0a6c790e1bb612fac3f927a4bd5beb2d0d4ed1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84960
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-31 15:02:25 +00:00
Antonio Maiorano c2e9bb785a Factor out GetInsertionPoint to transform/utils
This function was copy-pasted in two transforms, and will be used in the
next one I'm writing.

Bug: tint:1080
Change-Id: Ic5ffe68a7e9d00b37722e8f5faff01e9e15fa6b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85262
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-30 20:11:35 +00:00
James Price e6c76095fc builtins: Add smoothstep, deprecate smoothStep
Bug: tint:1483
Change-Id: I8702933312a7e46f82745f232214910433485fe5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85261
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-03-30 17:57:39 +00:00
James Price 2ec98d961c builtins: Use commas for struct members in tests
The test files were already updated manually in a previous change, so
we just need to update the template file to match.

Bug: tint:1475
Change-Id: I6f1b3d3a7a3df014b58e67ec2645b1dfcc275de1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-03-30 17:57:39 +00:00
Antonio Maiorano 66d6668372 Implement discard semantics
Implement new transform UnwindDiscardFunctions that replaces discard
statements with setting a module-level bool, adds a check and return for
this bool after every function call that may discard, and finally
invokes a single function that executes a discard from top-level
functions.

Regenerated tests and remove HLSL ones that used to fail FXC because it
had difficulty with discard.

Bug: tint:1478
Bug: chromium:1118
Change-Id: I09d680f59e2d5d0cad907bfbbdd426aae76d4bf3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84221
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-28 20:51:32 +00:00
Ryan Harrison 3374f43c31 Normalize DEPS to ease merging with Dawn
- Format specific targets to have the hash in the target rule instead
  of a variable.
- Only have the base part of the URL in a variable
- Use vulkan-deps instead of individual DEPS (spirv-tools,
  spirv-headers & glslang)

BUG=tint:1481

Change-Id: I871a656e26050698da2c77f4f39fec94a9c4f8a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84723
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-03-28 18:01:02 +00:00
Antonio Maiorano 9e5484264a Implement mixed vector-scalar float % operator
W3C consensus on https://github.com/gpuweb/gpuweb/issues/2450
Spec change: https://github.com/gpuweb/gpuweb/pull/2495

Bug: tint:1370
Change-Id: I85bb9c802b0355bc53aa8dbacca8427fb7be1ff6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84880
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-28 14:36:31 +00:00
James Price 3b671cb377 wgsl: Separate struct members with commas
Use of semicolons is still supported, but deprecated.

Also updates the parsing methods for structures to better match the
WGSL grammar.

Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-28 14:31:22 +00:00
Antonio Maiorano 1006b06c7d Add e2e test for crbug.com/tint/1118
Bug: tint:1118
Change-Id: I1a833ea377fe2f11f58186cdb2e160907c1f05e6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84400
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-23 15:17:03 +00:00
Antonio Maiorano 7419f0e26a Fix test-runner not skipping dirsWithNoPassExpectations
Tests were moved to a new 'tint' subdirectory for the tint -> Dawn
merge, but these paths were not updated.

Also regen'd files for HLSL and a couple are no longer failing.

Change-Id: I11c315d948013ed30635d20e6da565450859cb03
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84341
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-23 15:10:22 +00:00
James Price dfc1a2c081 Remove support for the @stride attribute
We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.

The WGSL parser no longer has to handle attributes on types.

Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-21 16:09:17 +00:00
James Price 1a72a76e4f test: Regenerate vk-gl-cts WGSL sources
This removes @stride, which will soon be invalid.

Bug: tint:1381
Change-Id: I3cbe987edb9b918b2f344b92a4f0fe4838df4a80
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83962
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-21 16:09:17 +00:00
James Price 6bd90d666e Remove support for [[attribute]] syntax
Fixed: tint:1382
Change-Id: I7bebeb59fd0a57a69929e9bf5aa768ae1ff8a33d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83961
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-21 16:09:17 +00:00
James Price 8bcecf365d Remove @block attribute
Since this was the only attribute allowed on structures, we can also
remove the parsing code for them. However, we still need to have
attributes on the struct AST node, since the AddSpirvBlockAttribute
transform adds one.

Fixed: tint:1324
Change-Id: I7966237765b1d8a58c59908b59e1f1152a8a0439
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-03-21 16:09:17 +00:00
Antonio Maiorano 93baaae60b PromoteSideEffectsToDecl: add to 4 backends and regen tests
Added to hlsl, msl, glsl, and spirv backends.

Bug: tint:1300
Change-Id: I06062bd8e4b32acbc4a8670b060a7a22bc1ae034
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80600
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-15 15:35:13 +00:00
Antonio Maiorano c25ddf4b1c PromoteSideEffectsToDecl: ensure order of evaluation
This transform ensures that expressions are evaluated in the order
defined in the WGSL spec. It does this by making sure to hoist
expressions that have side-effects (calls) along with variables that may
receive these side-effects to lets in the correct order.

Bug: tint:1300
Change-Id: Ic027dc4e0d894beff626a68b5837bd2eed26d8a5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78620
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-03-15 15:03:03 +00:00
James Price bcd9ad2ebb Remove isNan, isInf, isFinite, and isNormal
These were deprecated in M98.

Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-03-05 00:39:14 +00:00
Ben Clayton e228319549 utils: Add UniqueAllocator
UniqueAllocator is used to allocate unique instances of the template type.

This will be used to clean up duplicated code we have throughout Tint.

Change-Id: I79d5834bf7c7c31cdefd38d4fa3b9240f7ebbf5f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82741
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-03-05 00:29:15 +00:00
Ben Clayton 4cb1329181 Move BlockAllocator from src/tint to src/tint/utils
Change-Id: I4bca9413d73d0095a3e0de23bcc4de956bf3b98e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82740
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-03-04 21:09:24 +00:00
Stephen White 80fa1bbd56 GLSL: clean up appending of depth reference.
Just a minor cleanup; no functional change.

Change-Id: Iac4f97c2b5507f7665024885a81f6ccf8e5ab269
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82440
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 19:15:03 +00:00
Stephen White ecb570ff64 GLSL: support any() and all() on scalars.
It's a no-op.

Bug: tint:1462
Change-Id: Ic79f33682097be075eb2e99b714d1e65bed10d4d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82365
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:39:52 +00:00
Stephen White 628289e17d GLSL: implement abs() on unsigned arguments.
It's a no-op.

Bug: tint:1458
Change-Id: Ib97c409fd806da1c97ac867f21ef42b8a18c178c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82364
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:36:52 +00:00
Stephen White b4c338ff37 GLSL: swizzle out the dimension on cube arrays.
Note: ES doesn't support cube arrays, so this fixes the tests but does
not cause them to pass.

Bug: tint:1461
Change-Id: Ia2b1ffacab83dae58ac1b50eb04457da270d73e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82363
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-02 14:33:13 +00:00
Stephen White 6c2115ee91 GLSL: fix boolean "not" operator on vectors.
GLSL uses not() for vectors, and ! for scalars.

Bug: tint:1444
Change-Id: I7fa9bdf0b546224737f9cda18428dea7051fe9e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82362
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:15:52 +00:00
Stephen White e4e409f2ae GLSL: remove spurious semicolons.
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.

Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:14:02 +00:00
Stephen White 66abf3ed14 GLSL: don't emit structs w/runtime-sized arrays.
In GLSL, runtime-sized arrays are only valid in interface blocks, not
in structs. The existing code was attempting to avoid emitting structs
containing runtime-sized arrays but was confused by type aliases in
the AST resulting in arrays being missed.

The fix is to do the work on the semantic types instead, where type
aliases have been resolved.

Bug: tint:1339
Change-Id: I8c305ee9bddd75f975dd13f1d19d623d71410693
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82360
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:09:22 +00:00
Stephen White 93f686617e GLSL: fix textureGather() and textureGatherOffset() with depth textures.
Unlike other texture functions in GLSL, textureGather() and
textureGatherOffset() do not expect the refZ value to be appended to
the texture coordinates. It is passed as a regular argument. So append
refZ to coordinates by default, and pass as a regular parameter only
for the gather functions.

Bug: tint:1459
Change-Id: Iad1255be3de5915aeff4adb9054479b9e92c45cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82340
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-03-02 14:07:02 +00:00
Stephen White 17601930e4 GLSL: fix textureSampleLevel() on depth textures.
Multiple bugs here:

1) Like texture(), GLSL's textureLod() on depth textures returns a
   scalar, and does not need to be swizzled. So set glsl_ret_width to
   1 in that case.
2) Like texture(), GLSL's textureLod() always requires a Dref
   parameter, so append a zero if not present.
3) GLSL's "lod" parameter to textureLod() is always a float, unlike
   WGSL's textureSampleLevel() which is an i32 for depth textures,
   so cast it.

Along the way, I discovered that textureLod() is not supported on
samplerCubeShadow or sampler2DArrayShadow (even on Desktop GL). So some
tests will never pass. Logged as https://crbug.com/dawn/1313

Bug: tint:1456
Change-Id: If67d8d288704142278d7a4e52b46e8010776f381
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-02 14:01:00 +00:00
Stephen White 4acf466ff9 GLSL: fix countOneBits().
This change essentially relands 10c554ecf4,
aka https://dawn-review.googlesource.com/c/tint/+/82140.

(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)

Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-01 14:25:42 +00:00
Stephen White bee5fa6881 GLSL: implement pack/unpack builtins.
Bug: tint:1428
Change-Id: Ic1db31feb6c6da4a98f6a37b40c77be887662825
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82200
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 21:19:02 +00:00
Stephen White 59f1e8d06c GLSL: special-case BinaryOp::kModulo for floating point.
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).

Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 21:15:02 +00:00
Stephen White 9b152e655f GLSL: implement fma().
Bug: tint:1448
Change-Id: I7e331a2eabd507a4babce756fc79d68b0bf7d7be
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82145
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 20:03:11 +00:00
Stephen White 7028077a6a GLSL: implement inverseSqrt() and update test expectations.
Bug: tint:1447
Change-Id: I521d021a9177c75badd52ad39ce4db6def48b6ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82144
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:23:17 +00:00
Stephen White 2a02b68453 GLSL: implement fract() builtin function.
Bug: tint:1446
Change-Id: Icb06bb560956372a689db33c758b3d5ad8c27225
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82143
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:19:47 +00:00
Stephen White ba4d6ab01d GLSL: implement derivative instructions.
While Desktop GLSL supports the Coarse and Fine flavours, GLSL ES does
not. For now, emit dFdx/dFdy in all cases for ES, but excluding the
Coarse and Fine flavours via validation is also an option.

Bug: tint:1445
Change-Id: Iaac589f72043b5547e9141a6e870c1fd49631f6f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82142
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 18:08:13 +00:00
Stephen White 3b68fcb544 GLSL: implement reverseBits().
Bug: tint:1431
Change-Id: I816ce26e98705f459e2fbc652d06d6fc97bab7fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82141
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 17:43:37 +00:00
Stephen White 10c554ecf4 GLSL: implement countOneBits().
Bug: tint:1430
Change-Id: I1aa886d1f68e50f0ce6fd5b55d87722742ca5f69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82140
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-28 17:41:47 +00:00
Brandon Jones 6661b28d1e Delete Single-Plane External Texture Transform
The multiplanar external texture transform has been integrated into
Dawn, which means we have no use for the single plane transform - so it
should be deleted.

Bug: dawn:1082
Change-Id: Id8977d03839b76c90ae6e70400d048c13fbe85f4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80120
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-02-25 20:14:52 +00:00
Ben Clayton fe08ba4677 builtins: Add insertBits
CTS tests: https://github.com/gpuweb/cts/pull/1012

Bug: tint:1371
Change-Id: Idd55c0bc9dad1dffb558d0bc57d744f65e9041b5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81701
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2022-02-23 21:18:09 +00:00
Ben Clayton d868e860e0 builtins: Add extractBits
CTS tests: https://github.com/gpuweb/cts/pull/1005

Bug: tint:1371
Change-Id: I228c7b2a27c6fbac0653c416fac603a6fb4bff85
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81640
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-23 21:18:09 +00:00
Ben Clayton 8169693136 builtins: Add firstLeadingBit
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbithigh', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.

CTS tests: https://github.com/gpuweb/cts/pull/1004

Bug: tint:1367
Bug: tint:1449
Change-Id: I9c9a08ea93d1c4a602e0ab763e95e2eea336fb0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81503
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-23 18:20:30 +00:00
Ben Clayton d14b30471b Remove test/builtins/gen/countLeadingZeros
Files left over from the Grand File Shuffle.

These already exist at test/tint/builtins/gen/countLeadingZeros

Change-Id: I3651e34b2390771947894a5ae29f95dad4c2adf4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81700
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-02-23 14:59:20 +00:00
Ben Clayton df3630c194 builtins: Add firstTrailingBit
Currently polyfilled for all backends.
HLSL should be able to map this to 'firstbitlow', but there might need
to be some special case handling for 0 (undocumented behavior). For now
just polyfill.

CTS tests: https://github.com/gpuweb/cts/pull/1003

Bug: tint:1367
Bug: tint:1449
Change-Id: I8125b32687196678906e5a9d056b4f2efd885073
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81502
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-23 14:32:14 +00:00
Ben Clayton f8672d8c35 builtins: Add countTrailingZeros
Requires polyfilling for all but the MSL backend.

CTS tests: https://github.com/gpuweb/cts/pull/1002

Bug: tint:1367
Change-Id: I0cf56b74c01f30436f9ad00595a554a4042587e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81501
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-02-22 23:16:39 +00:00
Ben Clayton 27aa57ccac builtins: Add countLeadingZeros
Requires polyfilling for all but the MSL backend.

CTS tests: https://github.com/gpuweb/cts/pull/1001

Bug: tint:1367
Change-Id: I75097de945909e3242ede9001124d8821bc832bc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-22 23:13:39 +00:00
Ben Clayton 1fcb2a7a24 tools: Update post-shuffle paths for builtin-gen
Bug: tint:1418
Change-Id: Ic1560bf7a0aa99ecbe554b985dc07f1b055fab64
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81500
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-22 20:24:59 +00:00
Ben Clayton aa58a6934c test: Move unicode e2e test to tint dir
This got left out of the large reshuffle of dbc13af2

Bug: tint:1418
Change-Id: I0e55e19cdb8e3931ab87a99bce0e16b0cf5d5bff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81320
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-21 16:51:06 +00:00
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00
James Price 3fac602d6c Minor fixups for unicode CL
This didn't make the M100 release branch, so update the release notes.

Fix a type in one of the E2E test names.

Bug: tint:1437
Change-Id: I36c018a126f412607a55ff254add60dae4fa9ae5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/81200
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-18 21:47:24 +00:00
Ben Clayton d29d3d5740 reader/wgsl: Support unicode identifiers
Bug: tint:1437
Change-Id: Ie00ccb3e93d207111e55117dfc989f79b76164bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80844
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-18 20:39:43 +00:00
James Price 7161ae55c2 DecomposeStridedMatrix: Avoid reserved keyword
The `mat` token is a reserved keyword in WGSL, so don't try to create
identifiers that using it.

Bug: tint:1438
Change-Id: If3840aff35ab0ea937df776cd95920dd55157d9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80960
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-02-17 20:43:19 +00:00
Ben Clayton 67f5c715a9 Add src/text
Implements a basic decoder for utf8 and codepoint tables for XID_Start and XID_Continue.

The first steps to supporting unicode identifiers.

Bug: tint:1437
Change-Id: I7371d1e63d664f3a3c34929221c7c6d043beb45d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80842
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-17 20:21:19 +00:00
Stephen White 4a15605be7 GLSL: fix Select op with a bool vector condition.
The fix is in the mix().

Bug: tint:1429
Change-Id: Id128ead6b124cd364f45a860ad991977be94be5b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-15 20:00:27 +00:00
Stephen White 5f6a185d02 GLSL: implement textureNumLayers(), and update expectations.
Bug: tint:1426
Change-Id: I609a34be458c14deef866ab66d7b57b8ee6316f2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80580
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-15 17:58:07 +00:00
Stephen White ee38740991 GLSL: implement bitwise & and | on boolean types.
Bug: tint:1427
Change-Id: Ide2b89ac5f61237d0d39c1210dadaf9587c5db97
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80360
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-15 17:52:37 +00:00
James Price d0ec88ce61 Add support for override keyword and @id attribute
This replaces the @override keyword that was previously used for
pipeline-overridable constants.

Support for pipeline-overridable constants in Dawn is hidden behind
the "disallow-unsafe-APIs" toggle, so we can make this change directly
instead of deprecating and continuing to support the old syntax.

Fixed: tint:1403
Change-Id: I9b2957a1e33b12772bfe449c0f3a31d929f8aa8b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-02-15 16:36:57 +00:00
Stephen White 6f9ac3524a GLSL: fix isNormal.
(I know it's deprecated, I'm just being a completist.)

Bug: tint:1222
Change-Id: Ie7716d2f5dd2d2bd2245ba2b0fe7ed8705574de0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80141
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-11 14:35:14 +00:00
Stephen White 723f999ac2 GLSL: fix frexp and modf builtins.
These still had vestiges of HLSL.

Bug: tint:1222
Change-Id: I5f93f75e7384db641f0c5421dca24a3e8f2b716e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-11 13:41:23 +00:00
Ben Clayton 6688b0a3c7 resolver: Enable support of out of order declarations
Allow module-scope declarations to be made in any order.

Bug: tint:1266
Change-Id: Ib2607b6c33fad7c83e2c36f85b0a965eac922ec5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79769
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-11 12:59:08 +00:00
Antonio Maiorano 0bb04c2057 Split back out two transforms previously combined into PromoteSideEffectsToDeclTest
That is, bring back both VarForDynamicIndex and
PromoteInitializersToConstVar. This is not a complete revert, though:
*  VarForDynamicIndex no longer depends on ForLoopToLoop
* Both can cope with hoisting from "else if"
* More unit tests were added in the interim

Delete PromoteSideEffectsToDecl for now. This may be brought back to
handle ensuring order of evaluation.

Bug: tint:1300
Change-Id: I8bbae46377ec4603cc02c1eb3f0661a8461a19fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-02-10 18:50:38 +00:00
Stephen White 0b3dfef469 GLSL: call renamer transform from GLSL transform.
This significantly simplifies the calling code from Dawn.
It does require moving the SingleEntryPoint transform above the
renamer, since we need to call SEP with the original name. That is
probably also an optimization, since we do the subsequent transforms
with a culled AST.

Bug: tint:1268
Change-Id: I1f48ec0238ea76310742c60b119311747dd3dbac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80020
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-10 16:22:28 +00:00
Ben Clayton 8ec32a6ec9 writers: Use the new sem::Module::DependencyOrderedDeclarations
As the resolver currently enforces in-order declarations, this does not
change the declaration order from iterating over the
ast::Module::GlobalDeclarations.

The MSL backend has been changed to use the
sem::Module::DependencyOrderedDeclarations list instead of looping over
different declaration types separately.

Bug: tint:1266
Change-Id: I698d612032285311017bfceab3c42adae1928a0e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79767
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-09 23:55:51 +00:00
Antonio Maiorano dba215cd16 Add sem::Expression::HasSideEffects()
Will be used to implement order of execution.

Bug: tint:1300
Change-Id: I027295e482da7a3f9d7ca930b5303e8f89d7fe09
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79824
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-02-09 18:30:27 +00:00
Stephen White 35cc663130 GLSL: implement desktop GLSL support.
Introduce a glsl::Version, to allow the client to specify ES or
Desktop, as well as the desired GLSL major and minor version.

Bug: tint:1422

Change-Id: I4116bc2da40ae6a553dc2522d042dda1464a0c05
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79700
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-09 17:44:17 +00:00
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
Stephen White 6d770093bd GLSL: fix arrayLength().
Bug: tint:1222
Change-Id: I6f9576908a41f3b37036ef7afe10cb74a99cd63f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79440
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-05 00:20:54 +00:00
Stephen White deec53332f GLSL: fix barriers.
Bug: tint:1416
Change-Id: I138932cc0d702289684c4db80b4640df43b41833
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79420
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-05 00:15:34 +00:00
Stephen White 46647f1c13 GLSL: put std430 packing on all buffer variables.
This is not 100% correct (the exceptions for mat2 and friends are not
implemented yet), but gets more tests passing in Dawn.

Bug: tint:1415
Change-Id: Ia11c63a5236f35e724431a65ddb6ef3c598775d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-04 23:09:23 +00:00
Corentin Wallez b3c99ddfae writer/msl: Output constant 0 lod for 1d texture builtins
The MSL headers have annotations that requires that the lod for 1D
textures is a constexpr with value 0. This affects .get_width() and
.read().

Bug: dawn:814

Change-Id: Ic21d32067061afe67a16fbbeee222ab695b53066
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79301
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-02-04 17:55:43 +00:00
Stephen White a924ffe70c GLSL: fix sample_index, sample_mask and bitcasts
In GLSL, gl_SampleID and gl_SampleMask[In] require the
GL_OES_sample_variables extension, so output:

"#extension GL_OES_sample_variables : require"

in the header if those builtins is used.

Note that extensions must be inserted before the default precision
declaration, but helpers must be inserted after it, so we set a flag
and emit extensions, then the precision declaration, then helpers.

Further fixes:
- use gl_SampleMaskIn for input builtins, gl_SampleMask for output,
  necessitating the addition of a storage class to GLSLBuiltinToString()
- fix the handling of gl_SampleMaskIn: it's array<i32> in GLSL, not
  array<u32> as in SPIR-V
- centralize conversions for GLSL builtins used as input variables in
  FromGLSLBuiltin()
- implement bitcasts on assignment to GLSL builtin output variables,
  centralized in ToGLSLBuiltin()
- update the extension handling in the GLSL writer to check for both
  sample_index and sample_mask.
- call UnwrapRef() in GLSL's EmitBitcast(). In the test case, we were
  not recognizing the argument as a uint, yielding float() instead of
  uintBitsToFloat().

Bug: tint:1408, tint:1412, tint:1414

Change-Id: Ie01541eb6e7cdf4e21347341f988bff916346797
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78920
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-04 16:41:33 +00:00
Ben Clayton 009d129103 reader/spirv: Decompose arrays with strides
Transform any SPIR-V that has an array with a custom stride:

  @stride(S) array<T, N>

into:

  struct strided_arr {
    @size(S) er : T;
  };
  array<strided_arr, N>

Also remove any @stride decorations that match the default array stride.

Bug: tint:1394
Bug: tint:1381
Change-Id: I8be8f3a76c5335fdb2bc5183388366091dbc7642
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78781
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-04 15:39:34 +00:00
Stephen White d9b32c3178 GLSL: fix textureLoad() and textureStore(), depth textures, and more.
The CombineSamplers transform was incorrectly flagging StorageTexture
(which in GLSL ends up as image2D) as needing to be combined with a
sampler, or at least renamed. This is incorrect: StorageTexture never
has an associated sampler, so don't try to pair it up and just output
it as image* in GLSL.

In GLSL, textureLoad (aka texelFetch) of depth textures is not allowed.
The fix is to bind the depth texture as the corresponding f32 texture
instead (e.g., texture_depth_2d -> texture_2d<f32>,
texture_depth_cube -> texture_cube<f32>, etc). This requires changing
both the uniform globals and function parameter types. We're now going
to receive a vec4 instead of a float from texelFetch, so add a ".x"
member accessor to retrieve the first component. (Note that we don't
do this inside a CallStatement since this gives the CloneContext
indigestion, and CallStatement is going to ignore the result of the
call anyway.)

We were failing to find the dummy samplers that Dawn creates for the
calls that actually do require a dummy sampler, since the old Inspector
implementation of GetSamplerTextureUses() does not find them. The fix
is to implement a new Inspector call to return the texture/sampler
pairs the Resolver found during resolution. This will include the
dummy sampler as a null variable pointer.

In order to identify the placeholder sampler, we pass in a BindingPair
to represent it. When we discover a null sampler in the variable pair,
we return the passed-in placeholder binding point to the caller (Dawn).
(Dawn will use a group of kMaxBindGroups, to ensure that it never
collides with an existing sampler.)

Bug: tint:1298
Change-Id: I82e142c2b4318608c27a9fa9521c27f15a6214cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78820
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-03 22:39:13 +00:00
Ben Clayton b85e692aa7 Rename 'intrinsic' to 'builtin'
This matches the term used in the WGSL spec.

Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-02 23:07:11 +00:00
Ben Clayton a996ffbd1f Rename 'decoration' to 'attribute'
This matches (mostly) the term used in the WGSL spec.

Change-Id: Ie148a1ca8498698e91fdbb60e1aeb0d509b80630
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78786
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-02 23:07:11 +00:00
Stephen White d4d7153bad GLSL: fix shadow samplers, and textures generally.
1) Append "Shadow" to samplers representing depth textures.
2) Sampling a depth texture returns f32, not vec4<f32>
3) Sampling a depth texture requires a Dref parameter, so we must
   generate one if none is provided.
4) GLSL requires Dref to be appended to the texture coordinates vector,
   *unless* it's a samplerCubeArrayShadow, since this would require vec5.
   In that case, it's passed as a separate parameter.
5) GLSL's textureGather() with a depth sampler always requires a refZ
   parameter, so provide zero to emulate WGSL's compare-less textureGather().
6) texelFetch() does not support depth textures, so this will have to be
   validated out.
7) textureOffset() does not support sampler2DArrayShadow in GLES, so this will
   have to be validated out.

Bug: tint:1298
Change-Id: Idaebe89cac6c1ec97c50a361b1d3aa3b84fb6c12
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78760
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-02 15:25:42 +00:00
Antonio Maiorano e1699caf81 Fix PromoteSideEffectsToDeclTest converting for loop to loop with nested hoisted lets
When converting a for-loop to a loop, we were not cloning the for-loop's
body, but rather the statements within it. This worked fine, except if
we also hoisted a variable to a let within that body, which requires the
body to be cloned for the 'insert before' to work. This change clones
the for-loop body, which fixes the problem, but introduces a block in
the destination AST, which is ugly, but not incorrect.

Bug: tint:1300
Change-Id: I478244d87f8cf58837102004242ba1c835e21710
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78821
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-02-02 14:33:32 +00:00
Ben Clayton b80e2f3b6e intrinsics: Remove ignore()
This has been deprecated since M97.

Fixed: tint:1214
Change-Id: I970898f2ae8baf1916e2f8d43230d8b724641730
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78785
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-01 17:21:52 +00:00
Ben Clayton 5416d9ba2a reader/spirv: Always run the cleanup transforms
The SPIR-V cleanup transforms were only being run if the
DecomposeStridedMatrix transform needed to be run - despite
the RemoveUnreachableStatements transform needing to be run, always.

Change-Id: I5dc28a79200ab67c96fb793980412a5632e26026
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78780
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-02-01 09:09:12 +00:00
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00
Ben Clayton 3fe1bd3715 transform: Fix CalculateArrayLength for arrays
The transform was not correctly inserting the intrinsic call after array element types.

Fixed: chromium:1290107
Change-Id: I7199d1846cb98305d789cf0bc362eb5872d9b917
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78542
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2022-01-28 16:49:46 +00:00
Ben Clayton df9900c43e Optimize Source by removing a std::string
The `std::string file_path` carried around by every Source was very expensive for heap allocations.
Push this into the Source::File.

Bug: tint:1383
Change-Id: Id9e3bdef1cf24aea5f3c83f348c05f5cf8ef4bbb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78321
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-01-27 17:36:27 +00:00
James Price 792897422d Remove the "image" storage class
This doesn't exist in WGSL, and we don't have a supported path to
implement this in MSL.

This was preventing "image" from being used as an identifier.

Change-Id: I724e46c866a4dd488f45fbc1215ef23a67355a78
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78280
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-27 15:55:16 +00:00
Stephen White e2f35ba8e0 GLSL: clean up GLSL output whitespace generation.
More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.

Note that this does touch every test result, but only affects whitespace.

Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-26 16:48:55 +00:00
Stephen White b1d2b84f7d GLSL: fix clip space mismatch in gl_Position.
OpenGL clips against [-w, w], while WebGPU uses [0, w]. The fix is to
modify gl_Position.z on output to match GLSL semantics. (This is the
same code used by SPIRV-Cross under the fixup_clipspace option.)

Bug: tint:1401
Change-Id: I1b1511352eee11cd9b095cd809aa8e1263c6cf4c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78261
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-26 14:45:55 +00:00
Stephen White 520bccf8d8 GLSL: implement builtin kNumWorkgroups.
Bug: tint:1400
Change-Id: I5f2523d41f73abe55e57b8931833124c2ebaf00d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78260
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 22:47:05 +00:00
Stephen White ca4cfb9d6f GLSL: implement interpolation qualifiers.
Bug: tint:1399 tint:451
Change-Id: Idf02a98d2c51ab4d93847fc24a9d5a447ce3aaa3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78222
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 21:39:05 +00:00
Stephen White c8c0e2ea38 GLSL: standardize layout() formatting (whitespace change).
Change-Id: Id0c879c597e02da32350b2ee4878991fe78c470f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78221
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 20:06:05 +00:00
Stephen White 8e01c45e54 GLSL: add location layout qualifier before in/out variables.
Bug: tint:1398
Change-Id: I89c985d01d539ed166661ee5e858247cde4702b3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78080
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 19:44:14 +00:00
Stephen White fc792989e1 GLSL: implement image format qualifiers for storage textures.
Bug: tint:1397
Change-Id: Ifd6870b3e7cba151c361bd21f9d3d42642ff6c26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78060
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Stephen White <senorblanco@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 19:20:04 +00:00
Brandon Jones b9d1540b31 Make use of std::string_view when parsing
There may very well be more places it can be used, but this updates
the easiest to identify cases that could be switched over with minimal
restructuring.

Change-Id: I5100f398731cc4e031c82548ac826d713d0a4cda
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76640
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-25 17:15:37 +00:00
James Price 1c02eb8cb0 validation: Require interpolate(flat) for integers
This was made a warning in M97, and can now become a hard error.

Fixed: tint:1224
Change-Id: Ied72f6e28b3dc64a6ab832e0eac53f62ce045d40
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77700
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-01-25 01:01:39 +00:00
Stephen White d5560400a3 Run all of the backends in the test runner.
Essentially, this adds GLSL to the list of backends to run.

Bug: tint:1358
Change-Id: I5075df32d935a3e08733daadbe5ac9dc1e13f03c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 00:35:20 +00:00
Ben Clayton 6c0df44211 Castable: Optimizations using bloomfilters
Calculate a hashcode for each TypeInfo, use these hashcodes to quickly
eliminate full base class walks for As() and Is(). Use the hashcodes to
optimize IsAnyOf() calls where the result is false.

Benchmarks:

A: base.bench
B: new.bench

Test name                             | Δ (A → B)    | % (A → B)
--------------------------------------+--------------+-----------
ParseWGSL/"particles.wgsl"            | -78.84µs     | -3.2%
GenerateWGSL/"particles.wgsl"         | -11.264µs    | -5.8%
GenerateGLSL/"particles.wgsl"         | -2.610127ms  | -7.2%
GenerateMSL/"simple_compute.wgsl"     | -41.187µs    | -7.2%
GenerateMSL/"particles.wgsl"          | -818.689µs   | -7.2%
GenerateGLSL/"simple_compute.wgsl"    | -48.362µs    | -7.4%
GenerateGLSL/"simple_vertex.wgsl"     | -49.992µs    | -7.7%
GenerateSPIRV/"simple_compute.wgsl"   | -42.869µs    | -7.8%
GenerateSPIRV/"particles.wgsl"        | -835.423µs   | -7.9%
GenerateSPIRV/"simple_fragment.wgsl"  | -33.868µs    | -8.1%
GenerateGLSL/"simple_fragment.wgsl"   | -51.368µs    | -8.2%
GenerateSPIRV/"simple_vertex.wgsl"    | -39.096µs    | -8.3%
GenerateHLSL/"particles.wgsl"         | -1.437747ms  | -8.3%
GenerateMSL/"simple_vertex.wgsl"      | -57.232µs    | -8.5%
GenerateHLSL/"simple_compute.wgsl"    | -85.981µs    | -8.9%
GenerateHLSL/"simple_fragment.wgsl"   | -73.095µs    | -9.2%
GenerateMSL/"simple_fragment.wgsl"    | -61.257µs    | -9.3%
GenerateHLSL/"simple_vertex.wgsl"     | -76.661µs    | -9.4%

Change-Id: Idb03bf871b08274b5b52ef55e41450ed3448a60f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76960
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2022-01-24 21:07:20 +00:00
Stephen White f9b8b6104d GLSL: implement CombineSamplers transform (string version).
This transform converts all separate texture/sampler references
in a program into combined texture/samplers. This is required for GLSL,
which does not support separate texture/samplers.

As input, the transform requires a map from the unique sampler/texture
pairs previously gathered by the Resolver to strings, which will be
used as the names of the newly-generated combined samplers. Note that
binding points are unused by GLSL, and so are set to (0, 0) with
collision detection disabled.

All function signatures containing textures or samplers are rewritten,
as well as function calls and texture intrinsic calls. For texture
intrinsic calls, a placeholder sampler is used to satisfy the subsequent
Resolver pass (GLSL texture intrinsics do not require a separate sampler,
but WGSL intrinsics do). The placeholder is also used if the shader
contains only texture references (e.g., textureLoad).

Bug: tint:1366

Change-Id: Iff8407d28fdc2a8adac5cb655707a08c8553c389
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77080
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-24 17:17:22 +00:00
Ben Clayton 4b433dfe07 test-runner: Add test/benchmark to excluded dirs
Don't generate .expected.* files for these benchmarks. We don't want to inspect their generated output.

This was a great recommendation from jrprice here:
https://dawn-review.googlesource.com/c/tint/+/77443/4#message-a91825492f67033c51326022dd1b4a340aa75dd7

Change-Id: I2a8a5f0ac747531228b78675b96173875fb02851
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77446
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-24 15:49:40 +00:00
Antonio Maiorano 8db439d848 Add PromoteSideEffectsToDecl transform
Fold both PromoteInitializersToConstVar and VarForDynamicIndex into this
new transform, with a config to enable either type of transformation.
This is almost a no-op change, except that VarForDynamicIndex required
ForLoopToLoop, while this tranformation in PromoteInitializersToConstVar
converts for-loops only as needed, so it doesn't do so when the
expression is in the for-loop initializer.

This transform will be extended to handle ensuring order of execution of
expressions.

Bug: tint:1300
Change-Id: I4d00984346a2c92b2d8563b459898f8f737589fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77140
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-01-24 15:14:39 +00:00
Ben Clayton 73ced33dfb test/benchmark: Add more shaders to the corpus
Kindly donated by Brandon Jones and Austin Eng.
Tint has been used to convert all the deprecated attributes to the new style. In doing so, comments have been stripped. These are not massively important for the benchmarking.

Bindings have also been adjusted to be sequential and unique so that the MSL backend doesn't have to deal with binding remapping.

Existing benchmark files that used an underscore '_' have been renamed to use a dash '-' instead, to match the new files.

Change-Id: If5fb507b981f107ed570f6eedb55b232448f67aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77443
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-21 22:38:16 +00:00
Stephen White 671d9703f0 GLSL samples: add empty entry point if needed.
If a WGSL test contains no entry points, add an empty one.
In that case, do not pass its name to the generator, so we
generate code for all functions, so they aren't culled for
reachability.

Add new test results for formerly empty tests.

Bug: tint:1376
Change-Id: Ibf371b943fb273d44712dfcc9dc1b7bb4ab071db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-21 18:40:18 +00:00
James Price f6e5cc03bf Deprecate the @stride attribute
Update validation error for invalid uniform array element alignment.

Update tests to either remove the @stride attribute or use a different
element type.

Bug: tint:1381
Change-Id: I50b52cd78a34d9cd162fa5f2171a5fd35dcf3b79
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77560
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-20 22:11:07 +00:00
James Price e04d0f40de Remove passing HLSL expected files for vk-gl-cts
We don't keep expected files for tests that pass in this
directory. Changes that add deprecation warnings make them fail, and
changes to the generated code produces unnecessary churn.

Change-Id: Id41309b57b91ebce80ec953a5c984672f79d145f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77562
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-20 22:11:07 +00:00
Ben Clayton 01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00
James Price b28c5ad3c6 msl: Fix non-struct runtime-sized array codegen
When these are used inside a function, we were not unwrapping the
array from the struct that we wrapped it in.

Fixed: tint:1385
Change-Id: Ide7bbd802394bf09819265be48d978ec9346adfe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-01-19 19:36:17 +00:00
James Price 6b1e5f552b wgsl: Do not require a semicolon after a struct
Don't generate them either, which generated a lot of test churn.

Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 18:11:17 +00:00
James Price 5085438423 inspector: Add support for non-struct buffers
Use the sem::Type size instead of the sem::Struct size.

Some binding numbers in MSL expected outputs changed since these
buffers were previously not being reported in the resource list that
the Tint exe uses to automatically remap bindings.

Bug: tint:1372
Change-Id: I14479ddc5129d91b91449cc2d68ee37bd99d2f7e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price ae8c65620e glsl: Wrap non-struct buffer types in structs
Use the AddSpirvBlockDecoration transform to do this.

Add expected results for all of the new E2E tests. The arrayLength()
tests all fail as this is not yet implemented for the GLSL
backend. The other tests all pass except two that assign whole structs
to buffers, which is also a pre-existing issue.

Bug: tint:1372
Change-Id: I230197b43a5561e619866419d642ffc1ed085aac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76164
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price 51e55b244e transform: Handle arrayLength for non-struct buffers
These two transforms previously assumed that the argument to
arrayLength had the form `&struct_var.array_member`. We now also need
to handle the case where it is just `&array_var`.

Bug: tint:1372
Change-Id: I173a84bd32c324445573a295b281a51e291c2ae2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76163
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price 7395e29e70 Allow non-struct buffer store types
For SPIR-V, wrap non-struct types in structs in the
AddSpirvBlockDecoration transform.

For MSL, wrap runtime-sized arrays in structs in the
ModuleScopeVarToEntryPointParam transform.

Bug: tint:1372
Change-Id: Icced5d77b4538e816aa9fab57a634a9f4c52fdab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76162
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
Ben Clayton be2362b18c benchmarks: Add a basic set of benchmarks
Add google benchmark to the DEPs.

Implement a basic set of benchmarks for each of the writers and the WGSL parser.

Add build rules for CMake. GN build rules TODO.

Add a simple go tool (ported from Marl) to diff two benchmarks. Less
noisy than the one provided by google benchmark.

Bug: tint:1378
Change-Id: I73cf92c5d9fd2d3bfac8f264864fd774afbd5d01
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-01-18 18:58:16 +00:00
Ben Clayton e5919ac115 validation: Error on obviously infinite loops
Most of this change is fixing up the numerious tests that violated this rule.

Fixed: tint:1365
Issue: tint:1374
Change-Id: I38da27c7367277fe60857208170fec017e80bd25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-14 17:16:32 +00:00
Ben Clayton 51e37c6f91 Fixes for bugs around unreachable code
Remove the ICE check for expression behaviors always being either `{Next}` or `{Next, Discard}`. Unreachable code may be result in something else.

Add the RemoveUnreachableStatements transform to the SPIR-V writer sanitizer transform list. The writer cannot correctly handle unreachable statements.

Bug: tint:1369
Bug: chromium:1285622
Change-Id: I9fa54c6d2096b1ee633dd551b628c7dd3ba64fb5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-14 10:16:24 +00:00
Stephen White 16e8df4467 Update GLSL expectations.
Bug: tint:1358
Change-Id: I161bc350d7c16cbe690c39a2ccda344a2535670c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75660
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-07 09:38:45 +00:00
Ben Clayton e4e7485854 transform: Fix PromoteInitializersToConstVar handling of for-loops
PromoteInitializersToConstVar was erroring on for loops that contained array or structure constructor expressions.

Added lots more tests.

Fixed: tint:1364
Change-Id: I033eaad94756ea496fc8bc5f03f39c6dba4e3a88
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75580
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-06 21:32:41 +00:00
Ben Clayton 3cbb136b8a Re-allow dynamic indexing of 'let' arrays and matrices
Spec change: https://github.com/gpuweb/gpuweb/pull/2427
Reverses: tint:867

This reverts and fixes commits:
 b6fdcc54df
 10442eff7d

Added a bunch of end-to-end tests.

Fixed: tint:1352
Change-Id: I34968243bbec1cab838c8ba50a6f027146bbfd06
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75401
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-06 18:11:01 +00:00
Ben Clayton 294ce9394f ast: Rename ImageFormat to TexelFormat
This is what its called in the spec.

Issue: tint:1361
Change-Id: I512c4224191fd2bbf04522da2093872f79ee02a6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75581
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-06 17:20:22 +00:00
Stephen White c1faee9395 Add new GLSL test expectations.
All failures are now SKIP'ed.

Bug: tint:1358
Change-Id: If04d57b9e0b71dd877468b5dc277fbff82f36692
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-06 15:31:21 +00:00
Ben Clayton 1c4f8de30b reader/spirv: Optimize MakeNullValue()
Constructing a null vector, matrix or array does not need to provide an explicit list of null elements. `T()` is a more efficient and readable equivalent.

Fuzzers like to generate enormous pathological composite types, which has been triggering OOM failures.

Bug: oss-fuzz:38095
Bug: oss-fuzz:39235
Bug: oss-fuzz:39246
Bug: oss-fuzz:39874
Change-Id: I910bb04bdd0e80532c09fc038be895ec37d3d380
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75426
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-05 20:24:22 +00:00
Ben Clayton 5c99ed046a intrinsics: Add degrees() and radians()
Fixed: tint:1329
Change-Id: I5fb927268fc9cb8047a2b365d26e813a8546605a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75423
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-05 20:11:00 +00:00
Ben Clayton 1372222215 wgsl: Replace 'elseif' with 'else if'
Bug: tint:1289
Change-Id: I72432391e60cf5ff173aa51a6d4a2bc8ef58fbf2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75240
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-04 20:06:49 +00:00
Antonio Maiorano 9943de6813 Fix FXC compile errors on modulo by zero
Just like for divide, FXC fails with the exact same error when
performing a modulo on a value that FXC determines to be zero. We
address it in the same way as we do for divide.

This also fixes a couple of the vk-gl-cts tests for which I manually
generated expectation files for.

Bug: tint:1083
Change-Id: Ia388bf002112afded542adb791d37e88e35a77ff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74220
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-22 15:02:09 +00:00
Stephen White cc4d97b6e3 GLSL: use "Offset" forms of texture intrinsics when appropriate.
Also ensure correct paramter ordering: bias is always after offset.

Bug: tint:1351

Change-Id: I41ee66b86cd9d912f3857e5377b660c50d035c6e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73720
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-12-21 16:53:36 +00:00
Antonio Maiorano 821f9bb525 Fix FXC compile errors on divide by zero
FXC fails to compile when it determines that the rhs of an integral
division is zero with "error X4010: Unsigned integer divide by zero".

bclayton's fix (https://dawn-review.googlesource.com/c/tint/+/60500)
addressed cases for division by an integer constant 0. This CL adds the
missing support for division by integral vectors with 0 components.

FXC also fails on division by integral expressions that it can fold to
0. To handle these cases, we now emit a runtime check for 0 and replace
by 1. In the cases I've tested, FXC seems able to optimize these checks
away.

Bug: tint:1083
Change-Id: I02f08e9077882f03c1e42b62dacb742a48fa48ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-21 14:48:26 +00:00
Stephen White 5965c6ed1f Update GLSL expected results.
Change-Id: I32aaefe71ea728ae5118de08e5dd9073ddf2269e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-12-21 01:48:13 +00:00
Antonio Maiorano a9d6c34d86 e2e tests: generate missing expected files
Change-Id: I6b4aee4bb08b0f4c02c015f469edc24be1623fc3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73340
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-18 21:28:23 +00:00
David Neto 667bc2d929 Roll SPIRV-Tools and SPIRV-Headers, fix spvasm
This picks up validation to ensure a struct of builtins on
the input or output interface is also decorated with Block.
See https://github.com/KhronosGroup/SPIRV-Tools/pull/4665

Fix SPIR-V in end2end tests that was breaking the rule.

Change-Id: Ic0e9c8936eb6b3f086b084d86b649e9e237fc3b3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/73242
Reviewed-by: James Price <jrprice@google.com>
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
2021-12-17 20:45:22 +00:00
Antonio Maiorano 654149fd69 Kokoro: run e2e tests with FXC validation
* Fixed DXC installation so that we download the latest release, and
patch it with the latest artifact build. This ensures that the correct
dxil.dll is next to dxc.exe, rather than having dxc.exe pick up whatever
dxil.dll is in PATH.

* To run tests with FXC requires the correct d3dcompiler_47.dll. To do
this, I modified the script to download the Windows SDK, and install
only the feature that contains the DLL.

* To avoid issues with DXC and FXC finding exes/dlls in PATH, modified
the script to temporarily set PATH as needed.

Bug: tint:940
Change-Id: Ic83b0b97f72ccc1f37b4b495eae6a6ab3421a95a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72560
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-13 19:19:58 +00:00
Antonio Maiorano d733fdb85c HLSL: work around FXC failures when dynamically indexing arrays in structs
FXC fails to compile code that assigns to dynamically-indexed fixed-size
arrays in structs on internal shader variables with:

error X3500: array reference cannot be used as an l-value; not natively
addressable

This CL detects this case, and transforms such assignments into copying
out the array to a local variable, assigning to that local, and then
copying the array back.

Also manually regenerate SKIPs for HLSL/FXC after this change, which
fixes 30 tests. Also exposes some "compilation aborted unexpectedly" now
that  "array reference cannot be used as an l-value" has been fixed. For
tests that fail for both DXC and FXC, updating SKIPs to the DXC one to
help distinguish actual FXC bugs from valid errors.

Bug: tint:998
Bug: tint:1206
Change-Id: I09204d8d81ab27d1c257538ad702414ccc386543
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71620
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-13 15:55:11 +00:00
James Price 1461b032aa glsl: Don't emit structs with runtime-sized arrays
The GLSL emitted for these was invalid, and we don't need these
structs since they're only used as the store types of buffers, which
are handled elsewhere.

Change-Id: I17c15e408b5c36e9b895e5950528a6d02d1802a6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72381
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 18:54:35 +00:00
James Price 57489928c6 test: Remove [[block]] for recently added tests
This attribute is now deprecated, and the warning is causing these
tests to fail.

Bug: tint:1324
Change-Id: I0665c9f3b657c8cb56e2252a23eb6184ea876075
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72420
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 18:54:35 +00:00
James Price a5d3986a0a tests: Stop using the [[block]] attribute
This has been deprecated and will soon be removed.

Bug: tint:1324
Change-Id: If5dbbc3a40d7591591fb2802dbe9c8dd5f96d299
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72087
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 15:45:03 +00:00
James Price 3530c6bf06 reader/spirv: Do not generate block attributes
These are no longer necessary and will soon be deprecated and removed.

Bug: tint:1324
Change-Id: I3fa076e7ce5eb36466d24c80fd1c83658c28c5ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72086
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 15:45:03 +00:00
James Price c7c80c053d glsl: Always emit structures
Skipping those that are block-decorated is not correct, as
block-decorated structures can also have non-buffer usages. This is
even clearer now that WGSL has removed the block attribute.

Bug: tint:1324
Change-Id: I6484766a5c541d39e2dc08beb3ae7b889759a3fb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72083
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-12-09 15:45:03 +00:00
James Price 3a4443a681 spirv: Add block decorations with a transform
Any struct which is used as the store type of a buffer variable needs
to have a block decoration. If that struct is nested inside an array
or another struct, we wrap it inside another struct first.

This removes the SPIR-V backend's reliance on the [[block]] attribute,
which will soon be deprecated and removed.

Bug: tint:1324
Change-Id: Ib6ad54f24a3e4a090da9faeed699f266abcb66ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72082
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-12-09 15:45:03 +00:00
Ben Clayton 81b3948649 resolver: Implement element inference of vecN and matNxM
Fixed: tint:1334
Change-Id: Idc94d49ecd41e37354bb93138348e3af3e733932
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72143
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-09 14:37:37 +00:00
Ben Clayton f91b02bba1 test: Add vector constructor tests
These test vector constructors with an explicit element type.

Bug: tint:1334
Change-Id: I3d0f626e42850e841cffd70241274e32dcb75fbb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72142
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-12-09 14:37:37 +00:00
Ben Clayton e306927ff5 test: Add matrix constructor tests that take a vector
Bug: tint:1334
Change-Id: I7e625da4bd270b6d0bfdb43fbd8dbe41682180f9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72141
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-12-09 14:37:37 +00:00
Ben Clayton cf09c23a12 test: Shuffle matrix constructor tests
Move these under test/expressions, and rework the directory structure so we can test vector arguments and inferred element types.

Bug: tint:1334
Change-Id: I411fd7ce1ecdd50c6ef9b79be8407c09a6d38240
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-12-09 14:37:37 +00:00
Antonio Maiorano a8c202b8e7 HLSL: work around FXC failures when dynamically indexing matrices
This fixes errors like "error X3500: array reference cannot be used as
an l-value; not natively addressable". Note that FXC treats matrices
like arrays. We still get this error for dynamically indexed arrays in
structs.

Also improved HLSL assign tests, and add missing ones for vector
indexing.

Manually removed 20 e2e skip hlsl SKIP files that are now passing with
this change.

Bug: tint:1333
Change-Id: If23881a667857a4d4ec6881e72666af0a666ef10
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71982
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-08 23:03:33 +00:00
Ben Clayton 3703522d41 Implement textureGather, textureGatherCompare
All writers implemented, along with resolving and validation.

TODO: SPIR-V Reader.

Bug: tint:1330
Change-Id: I8ba2f6023749474f80efb8a5422ac187e6c73a69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71820
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2021-12-08 19:54:08 +00:00
Antonio Maiorano 2f7730a16e Manually generate HLSL skip files for vk-gl-cts e2e tests
It seems we haven't run our e2e tests with FXC validation in a long time
 - at least not since we've added the vk-gl-cts corpus.

Locally disabled exclusion of "/test/vk-gl-cts/" in test-runner/main.go,
and ran:
./test/test-all.sh out/build/x64-Debug/tint.exe --format hlsl --fxc --generate-skip

These will need to be manually removed once the skips aren't needed by
deleting them all, and re-running as above.

Bug: tint:940
Change-Id: I27e395e69f5e1bd7d234f3155f40396b751720d4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71981
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-12-08 04:26:58 +00:00
Ben Clayton 05eedd81b0 writer/msl: Only use [[invariant]] on MSL 2.1+
This is not supported on older versions.
This behavior was agreed by the WGSL core group:
https://github.com/gpuweb/gpuweb/issues/893#issuecomment-745537465

Bug: tint:1327
Change-Id: I1a0459068c438e625ae9d99fe4a044a96f2db57e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71684
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-03 21:58:53 +00:00
Ben Clayton cc05d89820 writer/msl: Replace use of 'auto' with actual return type
Fixes MSL 1.2 error:
'auto' return without trailing return type; deduced return types are a C++14 extension

Bug: tint:1327
Change-Id: I5956aadf6b28b605b07c9681716ac4b3e31d804a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71683
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-12-03 21:50:23 +00:00
Ben Clayton c830130bb8 resolver: Fixes for bitcasts
Fix dependency graph traversal for bitcasts. These were not being traversed, leading to an ICE if the bitcast type was an alias, as the symbol was not resolved for later use by the resolver.

Add missing validation for bitcasts. We were permitting any bitcast that wasn't a being cast to a pointer type, when the spec only allows:
 * numeric_scalar to numeric_scalar
 * vecN<numeric_scalar> to vecN<numeric_scalar>

Add lots of tests.

Fixed: chromium:1276320
Change-Id: I9e5487ec7649ac543f73fc878e7e282bf932d8cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71681
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-12-03 21:29:13 +00:00
Ben Clayton ea3eee9885 resolver: Migrate validation to behavior analysis
Migrate some of the validation logic over to use the results of behavior
analysis.

The most significant changes are:
* Unreachable-statements now consider merge-points of control flow. For
  example, if all branches of a if-statement or switch-statement either
  return or discard, the next statement will be considered unreachable.
* Unreachable statements are no longer an error, but a warning. See
  https://github.com/gpuweb/gpuweb/issues/2378.
* Statements that follow a loops that does not break, or have a
  conditional will now be considered unreachable.
* Unreachable statements produced by the SPIR-V reader are now removed
  using the new RemoveUnreachableStatements transform.

Some other new changes include additional validation for the continuing
block for for-loops, to match the rules of a loop continuing block.
The new cases this validation is testing for are not expressible in
WGSL, but some transforms may produce complex continuing statements that
might violate these rules. All the writers are able to decay these
complex for-loop continuing statements to regular loops.

Bug: tint:1302
Change-Id: I0d8a48c73d5d5c30a1cddf92cc3383a692a58e61
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71500
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-12-03 17:51:48 +00:00
Ben Clayton 3298625760 resolver: Implement Behavior Analysis
This change implements the behavior analysis for expressions and
statements as described in:
https://www.w3.org/TR/WGSL/#behaviors

This CL makes no changes to the validation rules. This will be done as a
followup change.

Bug: tint:1302
Change-Id: If0a251a7982ea15ff5d93b54a5cc5ed03ba60608
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68408
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-12-03 15:49:34 +00:00
Ben Clayton c5835eb4a0 test: Regenerated expected HLSL file
This new expectation file was added with a similar parent that changed the expected output.

Bug: tint:1112
Change-Id: Icb6175f68b6459385933d39e07460eb863ecb9ff
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71101
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-11-26 15:28:49 +00:00
Antonio Maiorano e2528e9297 Reland "HLSL: force FXC to never unroll loops"
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.

Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl

Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-25 18:44:50 +00:00
Ben Clayton 91785d277b resolver: Fix bug in dep graph SortGlobals()
If we encounter a global twice, the stack vector was not popped, which could trigger false cyclic-dependency errors. Because the cyclic dependency did not actually exist, later logic could break, expecting to find a global->global edge which did not exist.

Fixed: chromium:1273451
Change-Id: I9d99f1aeeaea042d9ed847a878c4717803122240
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70980
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-11-25 18:07:57 +00:00
Ben Clayton 0079a597e6 test: Add a test case for tint:1321
It's surprising that the fuzzers didn't find this, but I've confirmed that at least one of the fuzzers will fail with this case.
By adding a e2e test case, this will be used as a seed for the fuzzer corpus.

Bug: tint:1321
Change-Id: Ibf4bfa50bf376ae4cba401dfc31a2498fa3b9eec
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70982
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-11-25 18:02:36 +00:00
Ben Clayton e0a560c8da transform: Don't consider type-ctor/casts as having side-effects
RemovePhonies was transforming:

_ = f32(1)
_ = vec2<f32>(1.0, 2.0)

into:

f32(1)
vec2<f32>(1.0, 2.0)

Which the resolver gets grumpy about, as these are expressions, not statements.

Fixed: chromium:1273230
Change-Id: Ie85d3cee705fa3f792db686c021d76331e241f17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70960
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2021-11-25 16:10:28 +00:00
Ryan Harrison 1c1b9762ce Add tests for fuzzers::RandomGenerator
BUG=tint:1019

Change-Id: Ia462080877a97348c5589bfa71231a832a7ebfd3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70081
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-11-24 14:55:05 +00:00
Ben Clayton b05e185a36 resolver: Support shadowing
Add transform::Unshadow to renamed shadowed symbols. Required by a
number of other transforms.

Replace Resolver symbol resolution with dep-graph.

The dependency graph now performs full symbol resolution before the
regular resolver pass.
Make use of this instead of duplicating the effort.

Simplfies code, and actually performs variable shadowing consistently.

Fixed: tint:819
Bug: tint:1266
Change-Id: I595d1812aebe1d79d2d32e724ff90de36e74cf4b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70523
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-23 20:45:51 +00:00
Ben Clayton e524ee1813 transform: Combine InlinePointerLets and Simplify
They are always used together, and can actually be simplified when
combined.
This transform cannot currently deal with shadowing, and will need
need to depend on a new 'unshadow' transform.

Fixes a long-standing bug where we'd get an ICE if we attempt to inline
a pointer let declaration with side-effects in a for-loop initializer.

Fixed: tint:1321
Bug: tint:819
Change-Id: I236fed688e33a4996e47310b5ece44c991b5249f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-11-23 20:45:51 +00:00
Ben Clayton a40e45522b intrinsics: Deprecate isNan, isInf, isFinite, isNormal
These have all been removed from the spec as we cannot guarantee they will behave as expected on the various backends.

Bug: tint:1312
Change-Id: I9d7d81cfdc44489fffe08c5183ed8da84901a024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70665
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-23 18:57:57 +00:00
Ben Clayton 7cff4c8745 test: Update expected output of FXC bug
Looks like this should have been part of bc5d8f6b

Bug: tint:1112
Change-Id: I62e98bbb5f8ca29a171d5d5baa65af55b3a090d4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70664
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-23 18:57:57 +00:00
Ben Clayton 1185d61648 utils: Add Lookup()
A find or return-default utility.
Rename `find_or_replace.h` to `map.h` which contains both these utilties that operate on maps.

Change-Id: Iaa76ea3f5c5a1210e413c131dd0556c126ee5d0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-11-23 18:37:37 +00:00
David Neto e85efca13f storageBarrier() has workgroup memory scope
The storageBarrier() builtin causes flushes to be visible to
all invocations within a workgroup, not the whole device.
The limitation is inherited from Metal.

Fixes: tint:1310
Change-Id: I6f94faa88bd3c7b6cec0601312c6c65a907c5973
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69800
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-11-22 20:47:37 +00:00
Antonio Maiorano bc5d8f6bcf Revert "HLSL: force FXC to never unroll loops"
This reverts commit 11d09f2fe7.

Reason for revert: Failing roll of Tint to Dawn: https://dawn-review.googlesource.com/c/dawn/+/70100

Original change's description:
> HLSL: force FXC to never unroll loops
>
> Emit the "[loop]" attribute on "for" and "while" so that FXC does not
> attempt to unroll them. This is to work around an FXC bug where it fails
> to unroll loops with gradient operations.
>
> FXC ostensibly unrolls such loops because gradient operations require
> uniform control flow, and loops that have varying iterations may
> possibly not be uniform. Tint will eventually validate that control flow
> is indeed uniform, so forcing FXC to avoid unrolling in these cases
> should be fine.
>
> Bug: tint:1112
> Change-Id: I10077f8b62fbbb230a0003f3864c75a8fe0e1d18
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69880
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Antonio Maiorano <amaiorano@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: tint:1112
Change-Id: I8e8f3c0abfa6e6bc5d0e67af9428a46ef867d5c1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70540
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-22 19:31:56 +00:00
Stephen White 7368e287dc GLSL: fix single-valued vector init.
No need for the HLSL-style repeated swizzle; GLSL allows construction
of a vector from a scalar value of the component type.

Bug: tint:1317

Change-Id: Ia0afe3012cbb56716a2d1c5c3849dd662a5ff89c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70342
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-22 16:14:16 +00:00
Ben Clayton 177e7bfa5d IntrinsicTable: remove double underscores
'__' is reserved in C++, and the 'match__' and 'build__' functions are causing OSS-fuzz builds to fail.

Add the change in tint behavior to the OT notes.

Add end to end tests for underscores. While the GLSL and MSL compilers seem to accept leading and double underscores in identifiers, the tint build failure has highlighted we have more work to do here (crbug.com/tint/1319)

Fixed: oss-fuzz:41214
Bug: tint:1292
Bug: tint:1319
Change-Id: I32b7bf4e0cff26e678b788457f90452c2503da50
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70480
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
2021-11-22 15:24:16 +00:00
Ben Clayton 4183051b54 resolver: Add dependency-graph analysis
Performs a module-scope (global) declaration dependency analysis, so
that out-of-order global declarations can be re-ordered into dependency
order for consumption by the resolver.

The WGSL working group are currently debating whether out-of-order
declarations should be included in WebGPU V1, so this implementation
currently errors if module-scope declarations are declared out-of-order,
and the resolver does not currently use this sorted global list.

The analysis does however provide significantly better error diagnostics
when cyclic dependencies are formed, and when globals are declared
out-of-order.

The DependencyGraph also correctly now detects symbol collisions between
functions and types (tint:1308).

With this change, validation is duplicated between the DependencyGraph
and the Resolver. The now-unreachable validation will be removed from
the Resolver with a followup change.

Fixed: tint:1308
Bug: tint:1266
Change-Id: I809c23a069a86cf429f5ec8ef3ad9a98246766ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69381
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
2021-11-22 11:44:57 +00:00
James Price 1bf5af25ad reader/wgsl: Allow identifiers to start with an underscore
Try to lex identifiers before punctuation, and backtrack if we only
see a single underscore or something that starts with two underscores.

Rename the modf and frexp return types to start with two underscores.

Spec PR:
https://github.com/gpuweb/gpuweb/pull/2326

Change-Id: Id283af100babfe84faa183345cb8a60848140caa
Fixed: tint:1292
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70160
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
2021-11-19 21:52:13 +00:00
Stephen White 0ff3050c6c GLSL: a grab bag of texture fixes.
Use imageSize() on images, not textureSize().
In GLSL, the LOD parameter to textureSize() is mandatory for
sampled textures, so emit a default 0 if not supplied. (Also, don't pack
the level into the coords argument; that's an HLSLism.)
GLSL returns the array size of array textures in the final component
of textureSize(); remove it for WGSL.
Write the subtype of storage images correctly (uimage*, iimage*, etc).
This required a bit of cleanup to move "writeonly" ahead of subtype
emission.

Bug: tint:1298
Change-Id: Ica1cec0f833a9b684143c8b0cf6d090fb511a7d2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70140
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-11-19 19:06:23 +00:00
Antonio Maiorano a52059e189 Add end-to-end test for tint:1112
I meant to add this to this CL:
https://dawn-review.googlesource.com/c/tint/+/69880

Bug: tint:1112
Change-Id: I7b5a3ab068ddbce1650a9e00609fed11e32db17d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70320
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-19 18:33:23 +00:00
Stephen White 943c410d51 GLSL: implement atomics.
Bug: tint:1314

Change-Id: Ic7a88761752d2db3374be043c94f02fd20684c03
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69560
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-19 17:46:13 +00:00
Austin Eng 38fa643702 Add HLSL/MSL generator options for ArrayLengthFromUniform
ArrayLengthFromUniform is needed for correct bounds checks on
dynamic storage buffers on D3D12. The intrinsic GetDimensions does
not return the actual size of the buffer binding.

ArrayLengthFromUniform is updated to output the indices of the
uniform buffer that are statically used. This allows Dawn to minimize
the amount of data needed to upload into the uniform buffer.
These output indices are returned on the HLSL/MSL generator result.

ArrayLengthFromUniform is also updated to allow only some of the
arrayLength calls to be replaced with uniform buffer loads. For HLSL
output, the remaining arrayLength computations will continue to use
GetDimensions(). For MSL, it is invalid to not specify an index into
the uniform buffer for all storage buffers.

After Dawn is updated to use the array_length_from_uniform option in the
Metal backend, the buffer_size_ubo_index member for MSL output may be
removed.

Bug: dawn:429
Change-Id: I9da4ec4a20882e9f1bfa5bb026725d72529eff26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69301
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-11-19 04:11:33 +00:00
Antonio Maiorano 11d09f2fe7 HLSL: force FXC to never unroll loops
Emit the "[loop]" attribute on "for" and "while" so that FXC does not
attempt to unroll them. This is to work around an FXC bug where it fails
to unroll loops with gradient operations.

FXC ostensibly unrolls such loops because gradient operations require
uniform control flow, and loops that have varying iterations may
possibly not be uniform. Tint will eventually validate that control flow
is indeed uniform, so forcing FXC to avoid unrolling in these cases
should be fine.

Bug: tint:1112
Change-Id: I10077f8b62fbbb230a0003f3864c75a8fe0e1d18
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69880
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-18 13:50:12 +00:00
Stephen White 1704fe53f5 GLSL: implement inf, nan.
Use uintBitsToFloat.

Bug: tint:1306
Change-Id: Ie9a5e14c13c0d63b57c126f16c4e2a5c7a77e3f7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69740
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-18 13:11:43 +00:00
Ben Clayton 8085671ed2 test: Add missing cases for UBO dynamic loads
Looks like a typo in the test cases I wrote.

Change-Id: Ieb4d8ce28827e47ab0baef7b1178395d97f90ace
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69841
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-11-17 14:54:07 +00:00
Brandon Jones bf7ec8f70b Add MultiplanarExternalTextureTransform and Tests
Implements MultiplanarExternalTextureTransform to allow transforming a
texture_external binding into two texture_2d<f32> bindings and a uniform
buffer binding. Transforms textureSampleLevel and textureLoad calls with
a texture_external parameter into custom functions that can handle both
single-plane RGBA or bi-planar YUV. Includes tests.

Bug: dawn:1082
Change-Id: Icb6d8b0f3773feca01c833171f07230c3531f3aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-11-17 12:10:16 +00:00
Stephen White ae4487f3f9 GLSL: rename all identifiers prefixed with gl_.
In GLSL, all identifiers beginning with gl_ are reserved (not just those
explicitly named in the spec), and so any found in WGSL must be renamed.

Bug: tint:1304
Change-Id: I92ed7ec674620f67775378ecb8debcfdb4b5bbb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69701
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-16 19:13:36 +00:00
Stephen White b9170c65fc GLSL: fix vector relational ops.
In GLSL, relational operators are only valid for scalar operands. For
vector operands, lessThan, greaterThan, etc must be used.

Bug: tint:1303

Change-Id: Ia800f89111630c756dc1b30ef0c6858fb520fb16
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69561
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-11-16 16:16:56 +00:00
Stephen White 2fe0f4b42b GLSL: add .expected.glsl files for all tests.
Bug: tint:1301
Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-16 15:15:36 +00:00
Ben Clayton 8492d727a7 test: Shuffle files around.
In an attempt to better follow the guidelines in docs/end-to-end-tests.md.

Change-Id: Id012004e8a376598bb69cf364ca7ca0735632a2e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69342
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-15 20:45:50 +00:00
Ben Clayton 735dca8393 ast: Remove TypeConstructorExpression
Add a new 'Target' to the ast::CallExpression, which can be either an
Identifier or Type. The Identifier may resolve to a Type, if the Type is
a structure or alias.

The Resolver now resolves the CallExpression target to one of the
following sem::CallTargets:
* sem::Function
* sem::Intrinsic
* sem::TypeConstructor
* sem::TypeCast

This change will allow us to remove the type tracking logic from the WGSL
parser, which is required for out-of-order module scope declarations.

Bug: tint:888
Bug: tint:1266
Change-Id: I696f117115a50981fd5c102a0d7764641bb755dd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68525
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-11-15 20:45:50 +00:00
Ben Clayton a539d8d33c utils: Add utils::Transform
An element-wise vector transformation utility function.
Similar to JS/TS's map() method on arrays.

Change-Id: I4baf52daa918f2e7bf5f9b4af13894fe66826f7c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69103
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-11-12 13:04:06 +00:00