Aruki
|
7de85a5a2d
|
Quickplay support
|
2019-04-06 15:53:05 -07:00 |
Aruki
|
3507be8e42
|
Polished collision editor UI a bit
|
2019-02-18 03:59:19 -07:00 |
Aruki
|
0827c05802
|
Various crash fixes
|
2019-02-18 03:54:58 -07:00 |
Aruki
|
4e1560a99c
|
Reorganized collision data classes & added basic collision editor window with an OBB tree visualization
|
2019-02-12 02:50:07 -07:00 |
Aruki
|
ff021dcdda
|
Fixed log spam during project creation
|
2019-02-11 01:57:29 -07:00 |
Aruki
|
b49f19c386
|
Fixed crash when creating new projects
|
2019-02-04 23:15:20 -07:00 |
Aruki
|
1baa48de34
|
Merge branch 'StringEditing'
|
2019-02-03 03:32:34 -07:00 |
Aruki
|
96c1aae27f
|
Added support for deleting resources + minor fixes
|
2019-02-03 02:22:36 -07:00 |
Aruki
|
56843e214d
|
Added ability to create brand new SCAN/STRG assets. Added ability to update old projects.
|
2019-02-02 17:32:19 -07:00 |
Aruki
|
1e997dac46
|
Implemented SCAN cooker
|
2019-01-30 13:48:05 -07:00 |
Aruki
|
1360202ee5
|
Added commandline-operated test for verifying cooker output
|
2019-01-30 01:05:52 -07:00 |
Aruki
|
9d23d9550a
|
MP2/MP3/DKCR tweak saving support
|
2019-01-28 03:55:15 -07:00 |
Aruki
|
246784926f
|
Added scan editor
|
2019-01-27 16:49:51 -07:00 |
Aruki
|
e2d554ae8b
|
Tweak templates for MP2, MP3, and DKCR
|
2019-01-27 16:47:56 -07:00 |
Aruki
|
992c76720d
|
Support for loading MP2/MP3/DKCR tweaks
|
2019-01-25 14:06:13 -07:00 |
Aruki
|
e9e1ccb8d6
|
String cooking support
|
2019-01-12 23:43:41 -08:00 |
Aruki
|
a1d94cc58f
|
Rewrote SCAN asset handling + loading
|
2019-01-12 21:28:04 -08:00 |
Aruki
|
32b12ff650
|
Fixed a couple things related to attempting to create projects for demo builds
|
2019-01-12 09:28:06 -08:00 |
Aruki
|
4714c6ccf5
|
Support for reordering strings with drag & drop
|
2019-01-02 19:03:41 -07:00 |
Aruki
|
cb262504af
|
Support for adding/removing strings
|
2019-01-02 12:26:06 -07:00 |
Aruki
|
eb9236bbea
|
Tweak cooking for MP1
|
2018-12-30 16:41:43 -07:00 |
Aruki
|
e67471c480
|
MP1 tweaks default values
|
2018-12-30 14:45:00 -07:00 |
Aruki
|
7b005d7ebd
|
Changes made in the tweak editor are now correctly applied to the tweak data & are undo/redo supported
|
2018-12-30 03:55:50 -07:00 |
Aruki
|
e8d3224088
|
Added tweak editor
|
2018-12-27 23:56:43 -07:00 |
Aruki
|
7588200c26
|
Tweak loader for MP1
|
2018-12-27 20:16:39 -07:00 |
Aruki
|
d6340dced9
|
More string editor UI
|
2018-12-27 00:00:43 -07:00 |
Aruki
|
76bc2b50f8
|
WIP string editor UI
|
2018-12-26 23:59:59 -07:00 |
Aruki
|
12ff0d1f73
|
Integrated lzokay
|
2018-12-23 22:41:21 -07:00 |
Aruki
|
0ae7b8686e
|
More changes to how we handle text encoding, fixing up the code so it compiles now
|
2018-12-23 21:44:31 -07:00 |
Aruki
|
e92a9fc6b0
|
Rewrote CStringTable (currently doesn't compile)
|
2018-12-20 02:46:46 -07:00 |
Aruki
|
9dbe24adbb
|
Fixed lzo and nod submodules
|
2018-12-18 17:11:32 -07:00 |
Aruki
|
a35b673e8a
|
Remove PUBLIC_RELEASE configuration on master
|
2018-12-16 14:58:36 -07:00 |
Aruki
|
c4829f5fda
|
Cleanup & refactoring
|
2018-12-16 14:00:40 -07:00 |
Aruki
|
2287b05bc3
|
Refactor so PWE compiles with the newly externalized LibCommon
|
2018-12-11 22:50:46 -07:00 |
Aruki
|
dacd21d7fc
|
Added LibCommon as a submodule (PWE code still needs to be updated to compile correctly with LibCommon changes)
|
2018-12-09 18:48:02 -07:00 |
Aruki
|
f92b36a8ab
|
Merge branch 'master' into release
|
2018-10-21 19:58:19 -06:00 |
Aruki
|
64e0aa8a44
|
Updated outdated IArchive documentation and got rid of old template reader/writer classes
|
2018-10-21 19:23:41 -06:00 |
Aruki
|
1bc95a30a5
|
Added ability to test Int properties as Choices. Added functionality to fix the property name map keeping track of unused type/ID pairs. Fixed various UI bugs.
|
2018-10-21 19:01:57 -06:00 |
Aruki
|
8d1aec35ad
|
DKCR property updates
|
2018-10-16 00:36:54 -06:00 |
Aruki
|
f18ae798bd
|
Fixed disabled widgets not changing color
|
2018-10-15 03:27:19 -06:00 |
Aruki
|
bac4f9db82
|
Fixed script object properties never getting their dirty flag cleared after saving
|
2018-10-15 03:11:10 -06:00 |
Aruki
|
7dcfda78ba
|
Added support for converting some property types to other types
|
2018-10-15 02:58:11 -06:00 |
Aruki
|
95d270cde7
|
Added support for excluding properties from generation results that already have valid names. Plus some more property names
|
2018-10-14 20:29:50 -06:00 |
Aruki
|
bd8579167d
|
Fixing some stuff I screwed up in the last commit, oops.
|
2018-10-13 22:44:39 -06:00 |
Aruki
|
5a56764815
|
Merged in new property names; fixed games being able to rename UnknownStruct* templates in other games
|
2018-10-13 21:40:09 -06:00 |
Aruki
|
cf219cf17a
|
Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints.
|
2018-10-13 16:33:31 -06:00 |
Aruki
|
1ef86f0896
|
Changed Echoes enum properties to choices
|
2018-10-12 21:19:12 -06:00 |
Aruki
|
1d724b69d9
|
Added support for enum combo boxes, and added casing combo box and property ID pools to the property name generator
|
2018-10-12 19:38:08 -06:00 |
Aruki
|
ef6759df4a
|
Removed an unnecessary parameter from game templates
|
2018-10-09 23:27:31 -06:00 |
Aruki
|
22ab73883c
|
Fixed property name generator/template edit dialog to work with new property system
|
2018-10-09 23:15:15 -06:00 |