boo/lib/win/ApplicationWin32.cpp

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#include "Win32Common.hpp"
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#include <shellapi.h>
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#include <initguid.h>
#include <Usbiodef.h>
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#include <winver.h>
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#include <Dbt.h>
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#if _WIN32_WINNT_WINBLUE
PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor = nullptr;
#endif
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#if _DEBUG
#define D3D11_CREATE_DEVICE_FLAGS D3D11_CREATE_DEVICE_DEBUG
#else
#define D3D11_CREATE_DEVICE_FLAGS 0
#endif
#include "boo/System.hpp"
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#include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
#include "boo/graphicsdev/D3D.hpp"
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#include "logvisor/logvisor.hpp"
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#if BOO_HAS_VULKAN
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#include "boo/graphicsdev/Vulkan.hpp"
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#endif
DWORD g_mainThreadId = 0;
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std::mutex g_nwmt;
std::condition_variable g_nwcv;
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static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
pD3DCompile D3DCompilePROC = nullptr;
pD3DCreateBlob D3DCreateBlobPROC = nullptr;
static bool FindBestD3DCompile()
{
HMODULE d3dCompilelib = LoadLibraryW(L"D3DCompiler_47.dll");
if (!d3dCompilelib)
{
d3dCompilelib = LoadLibraryW(L"D3DCompiler_46.dll");
if (!d3dCompilelib)
{
d3dCompilelib = LoadLibraryW(L"D3DCompiler_45.dll");
if (!d3dCompilelib)
{
d3dCompilelib = LoadLibraryW(L"D3DCompiler_44.dll");
if (!d3dCompilelib)
{
d3dCompilelib = LoadLibraryW(L"D3DCompiler_43.dll");
}
}
}
}
if (d3dCompilelib)
{
D3DCompilePROC = (pD3DCompile)GetProcAddress(d3dCompilelib, "D3DCompile");
D3DCreateBlobPROC = (pD3DCreateBlob)GetProcAddress(d3dCompilelib, "D3DCreateBlob");
return D3DCompilePROC != nullptr && D3DCreateBlobPROC != nullptr;
}
return false;
}
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namespace boo
{
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static logvisor::Module Log("boo::ApplicationWin32");
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Win32Cursors WIN32_CURSORS;
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std::shared_ptr<IWindow> _WindowWin32New(SystemStringView title, Boo3DAppContextWin32& d3dCtx);
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class ApplicationWin32 final : public IApplication
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{
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IApplicationCallback& m_callback;
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const SystemString m_uniqueName;
const SystemString m_friendlyName;
const SystemString m_pname;
const std::vector<SystemString> m_args;
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std::unordered_map<HWND, std::weak_ptr<IWindow>> m_allWindows;
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Boo3DAppContextWin32 m_3dCtx;
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#if BOO_HAS_VULKAN
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PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
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#endif
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void _deletedWindow(IWindow* window)
{
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m_allWindows.erase(HWND(window->getPlatformHandle()));
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}
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public:
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ApplicationWin32(IApplicationCallback& callback,
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SystemStringView uniqueName,
SystemStringView friendlyName,
SystemStringView pname,
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const std::vector<SystemString>& args,
std::string_view gfxApi,
uint32_t samples,
uint32_t anisotropy,
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bool deepColor,
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bool singleInstance)
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: m_callback(callback),
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m_uniqueName(uniqueName),
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m_friendlyName(friendlyName),
m_pname(pname),
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m_args(args)
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{
m_3dCtx.m_ctx11.m_sampleCount = samples;
m_3dCtx.m_ctx11.m_anisotropy = anisotropy;
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m_3dCtx.m_ctx11.m_fbFormat = deepColor ? DXGI_FORMAT_R16G16B16A16_FLOAT : DXGI_FORMAT_R8G8B8A8_UNORM;
m_3dCtx.m_ctxOgl.m_glCtx.m_sampleCount = samples;
m_3dCtx.m_ctxOgl.m_glCtx.m_anisotropy = anisotropy;
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m_3dCtx.m_ctxOgl.m_glCtx.m_deepColor = deepColor;
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#if BOO_HAS_VULKAN
g_VulkanContext.m_sampleCountColor = samples;
g_VulkanContext.m_sampleCountDepth = samples;
g_VulkanContext.m_anisotropy = anisotropy;
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g_VulkanContext.m_deepColor = deepColor;
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#endif
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HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
if (!dxgilib)
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Log.report(logvisor::Fatal, "unable to load dxgi.dll");
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typedef HRESULT(WINAPI*CreateDXGIFactory1PROC)(REFIID riid, _COM_Outptr_ void **ppFactory);
CreateDXGIFactory1PROC MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
if (!MyCreateDXGIFactory1)
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Log.report(logvisor::Fatal, "unable to find CreateDXGIFactory1 in DXGI.dll\n");
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bool noD3d = false;
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#if BOO_HAS_VULKAN
bool useVulkan = false;
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#endif
if (!gfxApi.empty())
{
#if BOO_HAS_VULKAN
if (!gfxApi.compare("Vulkan"))
{
noD3d = true;
useVulkan = true;
}
if (!gfxApi.compare("OpenGL"))
{
noD3d = true;
useVulkan = false;
}
#else
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if (!gfxApi.compare("OpenGL"))
noD3d = true;
#endif
}
for (const SystemString& arg : args)
{
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#if BOO_HAS_VULKAN
if (!arg.compare(L"--d3d11"))
{
useVulkan = false;
noD3d = false;
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}
if (!arg.compare(L"--vulkan"))
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{
noD3d = true;
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useVulkan = true;
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}
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if (!arg.compare(L"--gl"))
{
noD3d = true;
useVulkan = false;
}
#else
if (!arg.compare(L"--d3d11"))
noD3d = false;
if (!arg.compare(L"--gl"))
noD3d = true;
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#endif
}
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HMODULE d3d11lib = nullptr;
if (!noD3d)
d3d11lib = LoadLibraryW(L"D3D11.dll");
if (d3d11lib)
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{
if (!FindBestD3DCompile())
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Log.report(logvisor::Fatal, "unable to find D3DCompile_[43-47].dll");
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/* Create device proc */
PFN_D3D11_CREATE_DEVICE MyD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11lib, "D3D11CreateDevice");
if (!MyD3D11CreateDevice)
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Log.report(logvisor::Fatal, "unable to find D3D11CreateDevice in D3D11.dll");
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/* Create device */
D3D_FEATURE_LEVEL level = D3D_FEATURE_LEVEL_11_0;
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ComPtr<ID3D11Device> tempDev;
ComPtr<ID3D11DeviceContext> tempCtx;
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if (FAILED(MyD3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, D3D11_CREATE_DEVICE_FLAGS, &level,
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1, D3D11_SDK_VERSION, &tempDev, nullptr, &tempCtx)))
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Log.report(logvisor::Fatal, "unable to create D3D11 device");
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ComPtr<IDXGIDevice2> device;
if (FAILED(tempDev.As<ID3D11Device1>(&m_3dCtx.m_ctx11.m_dev)) || !m_3dCtx.m_ctx11.m_dev ||
FAILED(tempCtx.As<ID3D11DeviceContext1>(&m_3dCtx.m_ctx11.m_devCtx)) || !m_3dCtx.m_ctx11.m_devCtx ||
FAILED(m_3dCtx.m_ctx11.m_dev.As<IDXGIDevice2>(&device)) || !device)
{
MessageBoxW(nullptr, L"Windows 7 users should install 'Platform Update for Windows 7':\n"
L"https://www.microsoft.com/en-us/download/details.aspx?id=36805",
L"IDXGIDevice2 interface error", MB_OK | MB_ICONERROR);
exit(1);
}
/* Obtain DXGI Factory */
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ComPtr<IDXGIAdapter> adapter;
device->GetParent(__uuidof(IDXGIAdapter), &adapter);
adapter->GetParent(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx11.m_dxFactory);
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m_3dCtx.m_ctx11.m_anisotropy = std::min(m_3dCtx.m_ctx11.m_anisotropy, uint32_t(16));
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/* Build default sampler here */
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CD3D11_SAMPLER_DESC sampDesc(D3D11_DEFAULT);
sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP;
sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
sampDesc.Filter = D3D11_FILTER_ANISOTROPIC;
sampDesc.MaxAnisotropy = m_3dCtx.m_ctx11.m_anisotropy;
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[0]);
sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_BORDER;
sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_BORDER;
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_BORDER;
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[1]);
sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[2]);
sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
sampDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[3]);
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Log.report(logvisor::Info, "initialized D3D11 renderer");
return;
}
#if BOO_HAS_VULKAN
if (useVulkan)
{
HMODULE vulkanLib = LoadLibraryW(L"vulkan-1.dll");
if (vulkanLib)
{
m_getVkProc = (PFN_vkGetInstanceProcAddr)GetProcAddress(vulkanLib, "vkGetInstanceProcAddr");
if (m_getVkProc)
{
/* Check device support for vulkan */
if (g_VulkanContext.m_instance == VK_NULL_HANDLE)
{
auto appName = getUniqueName();
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if (g_VulkanContext.initVulkan(WCSTMBS(appName.data()).c_str(), m_getVkProc))
{
if (g_VulkanContext.enumerateDevices())
{
/* Obtain DXGI Factory */
HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_vulkanDxFactory);
if (FAILED(hr))
Log.report(logvisor::Fatal, "unable to create DXGI factory");
Log.report(logvisor::Info, "initialized Vulkan renderer");
return;
}
}
}
}
}
}
#endif
/* Finally try OpenGL */
{
/* Obtain DXGI Factory */
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HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_ctxOgl.m_dxFactory);
if (FAILED(hr))
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Log.report(logvisor::Fatal, "unable to create DXGI factory");
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Log.report(logvisor::Info, "initialized OpenGL renderer");
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return;
}
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Log.report(logvisor::Fatal, "system doesn't support Vulkan, D3D11, or OpenGL");
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}
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EPlatformType getPlatformType() const
{
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return EPlatformType::Win32;
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}
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LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
/* Lookup boo window instance */
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auto search = m_allWindows.find(hwnd);
if (search == m_allWindows.end())
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return DefWindowProc(hwnd, uMsg, wParam, lParam);;
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std::shared_ptr<IWindow> window = search->second.lock();
if (!window)
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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switch (uMsg)
{
case WM_CREATE:
return 0;
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case WM_DEVICECHANGE:
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return DeviceFinder::winDevChangedHandler(wParam, lParam);
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case WM_CLOSE:
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case WM_SIZE:
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case WM_MOVING:
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case WM_SYSKEYDOWN:
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case WM_KEYDOWN:
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case WM_SYSKEYUP:
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case WM_KEYUP:
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
case WM_MOUSEMOVE:
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case WM_MOUSELEAVE:
case WM_NCMOUSELEAVE:
case WM_MOUSEHOVER:
case WM_NCMOUSEHOVER:
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case WM_MOUSEWHEEL:
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case WM_MOUSEHWHEEL:
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case WM_CHAR:
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case WM_UNICHAR:
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{
HWNDEvent eventData(uMsg, wParam, lParam);
window->_incomingEvent(&eventData);
}
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default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
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template <class W>
static void DoSetFullscreen(W& win, bool fs)
{
std::lock_guard<std::mutex> lk(g_nwmt);
if (fs)
{
win.m_fsStyle = GetWindowLong(win.m_hwnd, GWL_STYLE);
win.m_fsExStyle = GetWindowLong(win.m_hwnd, GWL_EXSTYLE);
GetWindowRect(win.m_hwnd, &win.m_fsRect);
SetWindowLong(win.m_hwnd, GWL_STYLE,
win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
SetWindowLong(win.m_hwnd, GWL_EXSTYLE,
win.m_fsExStyle & ~(WS_EX_DLGMODALFRAME |
WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info);
GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST),
&monitor_info);
SetWindowPos(win.m_hwnd, NULL, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
win.m_fs = true;
}
else
{
SetWindowLong(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
SetWindowLong(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
SetWindowPos(win.m_hwnd, NULL, win.m_fsRect.left, win.m_fsRect.top,
win.m_fsRect.right - win.m_fsRect.left, win.m_fsRect.bottom - win.m_fsRect.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
win.m_fs = false;
}
g_nwcv.notify_one();
}
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int run()
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{
g_mainThreadId = GetCurrentThreadId();
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/* Spawn client thread */
int clientReturn = 0;
std::thread clientThread([&]()
{
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std::string thrName = WCSTMBS(getFriendlyName().data()) + " Client Thread";
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logvisor::RegisterThreadName(thrName.c_str());
CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
clientReturn = m_callback.appMain(this);
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PostThreadMessageW(g_mainThreadId, WM_USER+1, 0, 0);
});
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/* Pump messages */
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0))
{
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if (!msg.hwnd)
{
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/* PostThreadMessage events */
switch (msg.message)
{
case WM_USER:
{
/* New-window message (coalesced onto main thread) */
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std::lock_guard<std::mutex> lk(g_nwmt);
SystemStringView* title = reinterpret_cast<SystemStringView*>(msg.wParam);
m_mwret = newWindow(*title);
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g_nwcv.notify_one();
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continue;
}
case WM_USER+1:
/* Quit message from client thread */
PostQuitMessage(0);
continue;
case WM_USER+2:
/* SetCursor call from client thread */
SetCursor(HCURSOR(msg.wParam));
continue;
case WM_USER+3:
/* ImmSetOpenStatus call from client thread */
ImmSetOpenStatus(HIMC(msg.wParam), BOOL(msg.lParam));
continue;
case WM_USER+4:
/* ImmSetCompositionWindow call from client thread */
ImmSetCompositionWindow(HIMC(msg.wParam), LPCOMPOSITIONFORM(msg.lParam));
continue;
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case WM_USER+5:
/* SetFullscreen call for OpenGL window */
DoSetFullscreen(*reinterpret_cast<OGLContext::Window*>(msg.wParam), msg.lParam);
continue;
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#if BOO_HAS_VULKAN
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case WM_USER+6:
/* SetFullscreen call for Vulkan window */
DoSetFullscreen(*reinterpret_cast<boo::VulkanContext::Window*>(msg.wParam), msg.lParam);
continue;
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#endif
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default: break;
}
}
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TranslateMessage(&msg);
DispatchMessage(&msg);
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}
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m_callback.appQuitting(this);
clientThread.join();
return clientReturn;
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}
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~ApplicationWin32()
{
for (auto& p : m_allWindows)
if (auto w = p.second.lock())
w->_cleanup();
}
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SystemStringView getUniqueName() const
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{
return m_uniqueName;
}
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SystemStringView getFriendlyName() const
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{
return m_friendlyName;
}
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SystemStringView getProcessName() const
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{
return m_pname;
}
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const std::vector<SystemString>& getArgs() const
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{
return m_args;
}
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std::shared_ptr<IWindow> m_mwret;
std::shared_ptr<IWindow> newWindow(SystemStringView title)
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{
if (GetCurrentThreadId() != g_mainThreadId)
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{
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std::unique_lock<std::mutex> lk(g_nwmt);
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))
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Log.report(logvisor::Fatal, "PostThreadMessage error");
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g_nwcv.wait(lk);
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std::shared_ptr<IWindow> ret = std::move(m_mwret);
m_mwret.reset();
return ret;
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}
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std::shared_ptr<IWindow> window = _WindowWin32New(title, m_3dCtx);
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HWND hwnd = HWND(window->getPlatformHandle());
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m_allWindows[hwnd] = window;
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return window;
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}
};
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IApplication* APP = NULL;
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int ApplicationRun(IApplication::EPlatformType platform,
IApplicationCallback& cb,
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SystemStringView uniqueName,
SystemStringView friendlyName,
SystemStringView pname,
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const std::vector<SystemString>& args,
std::string_view gfxApi,
uint32_t samples,
uint32_t anisotropy,
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bool deepColor,
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bool singleInstance)
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{
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std::string thrName = WCSTMBS(friendlyName.data()) + " Main Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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if (APP)
return 1;
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if (platform != IApplication::EPlatformType::Win32 &&
platform != IApplication::EPlatformType::Auto)
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return 1;
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#if _WIN32_WINNT_WINBLUE
/* HI-DPI support */
HMODULE shcoreLib = LoadLibraryW(L"Shcore.dll");
if (shcoreLib)
MyGetScaleFactorForMonitor =
(PFN_GetScaleFactorForMonitor)GetProcAddress(shcoreLib, "GetScaleFactorForMonitor");
#endif
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WIN32_CURSORS.m_arrow = LoadCursor(nullptr, IDC_ARROW);
WIN32_CURSORS.m_hResize = LoadCursor(nullptr, IDC_SIZEWE);
WIN32_CURSORS.m_vResize = LoadCursor(nullptr, IDC_SIZENS);
WIN32_CURSORS.m_ibeam = LoadCursor(nullptr, IDC_IBEAM);
WIN32_CURSORS.m_crosshairs = LoadCursor(nullptr, IDC_CROSS);
WIN32_CURSORS.m_wait = LoadCursor(nullptr, IDC_WAIT);
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/* One class for *all* boo windows */
WNDCLASS wndClass =
{
0,
WindowProc,
0,
0,
GetModuleHandle(nullptr),
0,
0,
0,
0,
L"BooWindow"
};
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wndClass.hIcon = LoadIconW(wndClass.hInstance, MAKEINTRESOURCEW(101));
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wndClass.hCursor = WIN32_CURSORS.m_arrow;
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RegisterClassW(&wndClass);
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APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args,
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gfxApi, samples, anisotropy, deepColor, singleInstance);
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int ret = APP->run();
delete APP;
APP = nullptr;
return ret;
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}
}
static const DEV_BROADCAST_DEVICEINTERFACE HOTPLUG_CONF =
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{
sizeof(DEV_BROADCAST_DEVICEINTERFACE),
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DBT_DEVTYP_DEVICEINTERFACE
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};
static bool HOTPLUG_REGISTERED = false;
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
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if (!HOTPLUG_REGISTERED && uMsg == WM_CREATE)
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{
/* Register hotplug notification with windows */
RegisterDeviceNotification(hwnd, (LPVOID)&HOTPLUG_CONF,
DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
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HOTPLUG_REGISTERED = true;
}
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return static_cast<boo::ApplicationWin32*>(boo::APP)->winHwndHandler(hwnd, uMsg, wParam, lParam);
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}