Jack Andersen
|
4615641a12
|
Add buffer logging
|
2017-11-01 23:37:50 -10:00 |
Jack Andersen
|
10364557b9
|
Vulkan array-texture validation fix; better handling of unsupported audio HW on ALSA
|
2017-10-30 17:42:41 -10:00 |
Jack Andersen
|
3c207386e7
|
Metal autorelease pools at API boundaries
|
2017-10-27 00:09:22 -10:00 |
Jack Andersen
|
d1b980b529
|
Windows fixes; experimental UWP framework (not working)
|
2017-10-23 17:09:50 -10:00 |
Jack Andersen
|
41d225bd64
|
Use metal shading language 1.2
|
2017-10-21 20:09:58 -10:00 |
Jack Andersen
|
7eb2b19619
|
Fix compiler warning
|
2017-10-16 19:50:59 -10:00 |
Jack Andersen
|
ed9b7914ee
|
Sample blend timing fix for LtRt processing
|
2017-10-02 19:19:55 -10:00 |
Jack Andersen
|
db9a5953e6
|
12kHz LPF and bug fixes for LtRt matrixing
|
2017-10-01 14:59:18 -10:00 |
Jack Andersen
|
55d1a5bc93
|
Windows compile fixes
|
2017-09-30 19:31:29 -10:00 |
Jack Andersen
|
2a49a8d447
|
Add texture clamp mode
|
2017-09-30 18:23:28 -10:00 |
Jack Andersen
|
cbaa016b11
|
Add IPP-LICENSE and README note about PLII encoding
|
2017-09-27 17:40:16 -10:00 |
Jack Andersen
|
0b35c584f6
|
Experimental support for LtRt surround matrixing
|
2017-09-27 17:11:40 -10:00 |
Jack Andersen
|
71b8893dde
|
Changes to AudioQueueServices backend to capture 7.1 surround with SoundFlower
|
2017-09-19 23:25:02 -10:00 |
Jack Andersen
|
bf4b3f7382
|
Minor tweak to HIDDeviceUdev
|
2017-09-17 16:59:46 -10:00 |
Jack Andersen
|
175893f055
|
HID parser for udev; Vulkan fixes
|
2017-09-15 15:55:41 -10:00 |
Jack Andersen
|
1f14cc09a1
|
HID Parser for Win32
|
2017-09-15 12:26:39 -10:00 |
Jack Andersen
|
0f2a838bfb
|
Add Cross-platform HID parser
|
2017-09-15 07:20:52 -10:00 |
Jack Andersen
|
82fec41f40
|
Remove glslang's HLSL library from link
|
2017-09-10 16:17:30 -10:00 |
Phillip Stephens
|
ff3dca2b3a
|
Update glslang
|
2017-09-10 01:07:43 -07:00 |
Jack Andersen
|
5bc17c753c
|
Remove logic defeating blend assignment
|
2017-09-04 21:55:17 -10:00 |
Jack Andersen
|
dd6e53119a
|
Add subtractive blending mode to backends
|
2017-09-04 16:59:41 -10:00 |
Jack Andersen
|
18cbfd2865
|
Add GEqual Z-test option for pipeline backends
|
2017-09-02 19:52:53 -10:00 |
Jack Andersen
|
04ff1692d8
|
Merge branch 'master' of https://github.com/AxioDL/boo
|
2017-07-16 18:01:43 -10:00 |
Jack Andersen
|
1aa499ec34
|
Use smart pointers for Win32 windows
|
2017-07-16 18:01:13 -10:00 |
Jack Andersen
|
023d129a75
|
Use smart pointers for Xlib windows
|
2017-07-16 17:58:18 -10:00 |
Jack Andersen
|
b97c82469a
|
shared_ptr for IWindow; better Cocoa app lifecycle
|
2017-07-16 16:45:49 -10:00 |
Jack Andersen
|
49afde2fb9
|
Reinstate glFlush for buffer updates
|
2017-07-13 19:13:29 -10:00 |
Jack Andersen
|
4fbc8746b0
|
Remove pedantic flag from soxr; apply CMAKE_CXX_STANDARD
|
2017-06-17 16:49:21 -10:00 |
Jack Andersen
|
505f0fef73
|
Proper hidraw device enumeration
|
2017-05-11 16:52:45 -10:00 |
Jack Andersen
|
64b949aecd
|
Windows fixes
|
2017-05-11 09:41:40 -10:00 |
Jack Andersen
|
048d22be2a
|
Merge branch 'master' of https://github.com/AxioDL/boo
|
2017-05-11 09:13:47 -10:00 |
Jack Andersen
|
6e1c71aefd
|
Working Dualshock output reports on macOS; fix runaway loop
|
2017-05-11 09:12:44 -10:00 |
Phillip Stephens
|
a5b38596a5
|
Fix maxAnisotropy validation error
|
2017-05-09 17:00:30 -07:00 |
Jack Andersen
|
7823aecc57
|
hidraw support for udev; fix race condition
|
2017-05-08 17:37:12 -10:00 |
Jack Andersen
|
ff89a9cccf
|
Win32 input device refinements and XInput support
|
2017-05-08 09:09:10 -10:00 |
Jack Andersen
|
aa272fe7b9
|
Smart pointer cleanup
|
2017-05-07 11:31:56 -10:00 |
Jack Andersen
|
62443b59e7
|
IOKit input refactor
|
2017-05-07 11:24:00 -10:00 |
Jack Andersen
|
12bbf540fd
|
MIDI encoder fix
|
2017-03-23 19:28:30 -10:00 |
Jack Andersen
|
9a7cadce3a
|
Minor Metal backend change
|
2017-03-19 19:08:19 -10:00 |
Jack Andersen
|
5f903c09ee
|
Windows sync
|
2017-03-17 13:31:51 -10:00 |
Jack Andersen
|
05c26a535b
|
OpenGL and metal rendering interface upgrades
|
2017-03-13 21:02:53 -10:00 |
Jack Andersen
|
73891af56a
|
Add frontface culling support to Metal
|
2017-03-10 11:07:29 -10:00 |
Jack Andersen
|
ca20aea834
|
Add front-face culling support
|
2017-03-10 10:38:00 -10:00 |
Jack Andersen
|
5c52877549
|
typo fix
|
2017-03-05 20:33:18 -10:00 |
Jack Andersen
|
3b7a5781f5
|
OpenGL and Metal fixes
|
2017-03-05 13:34:24 -10:00 |
Jack Andersen
|
a547eb9dbb
|
Runtime shader cache fixes
|
2017-03-05 12:59:58 -10:00 |
Jack Andersen
|
03f155fcf5
|
Move xxhash to boo; cached shader components
|
2017-03-04 21:54:58 -10:00 |
Jack Andersen
|
8bcac27c10
|
Fix updated glew for Windows
|
2017-02-24 21:58:09 -10:00 |
Jack Andersen
|
0cc794f49d
|
Update glew
|
2017-02-23 22:26:27 -10:00 |
Jack Andersen
|
245a39fd92
|
Merge branch 'master' of https://github.com/AxioDL/boo
|
2017-02-15 19:46:18 -10:00 |