Luke Street
c675607d06
Merge remote-tracking branch 'origin/master' into hsh
2021-04-19 01:24:59 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Luke Street
f4f840cb17
Merge remote-tracking branch 'origin/master' into hsh
2020-09-28 20:14:09 -04:00
Jack Andersen
3827f35227
Very, very incomplete integration of hsh/boo2
2020-09-28 10:54:40 -10:00
Luke Street
feb163e107
Merge remote-tracking branch 'origin/drone'
2020-06-06 16:25:48 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Phillip Stephens
ff0cf969c2
Initial CDrone imps
2020-04-06 13:58:36 -07:00
Phillip Stephens
d033ddeb1d
Initial CDrone imp
2020-04-06 13:57:36 -07:00
Lioncash
5ff100fdd1
DNAMP1/ScriptObjects: Convert SCRIPT_OBJECT_DB into a std::array
...
Now that all elements of the std::vector would otherwise be constexpr,
we can use a std::array here instead, given they're all able to
deterministically be available at compile-time.
This gets rid of a runtime static heap allocation at program start.
2020-02-24 03:42:24 -05:00
Lioncash
2ec236fc45
DNAMP1/ScriptObjects: Trim headers in ScriptObjects.hpp
...
All of these can be migrated into the cpp file, since they're only used
there.
Greatly reduces the amount of work the preprocessor has to do in files
that include this one.
2020-02-24 03:42:05 -05:00
Lioncash
e27ac1e2a1
DNAMP1/ScriptObjects: Eliminate several runtime static constructors
...
All of these entries make use of captureless lambdas, so there's no need
to make use of std::function. We can just use a regular function
pointer, which allows making all of the file-static entries within
IScriptObject constexpr. Eliminating all of their runtime static
constructors.
2020-02-24 03:20:39 -05:00
Phillip Stephens
8d90edd55f
Initial CChozoGhost imp
2020-01-20 20:00:40 -08:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Phillip Stephens
3ca09f60db
atdna fixes
2019-08-26 20:02:31 -07:00
Phillip Stephens
ad5e395a51
Fixes for `override` modernization
2019-08-10 17:49:41 -07:00
Lioncash
a5a2516138
RetroDataSpec: Use override where applicable
...
Continues the override modernizations, applying the keyword where
applicable to the RetroDataSpec target.
2019-08-10 00:24:30 -04:00
Jack Andersen
b4fe474de3
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
2019-07-19 18:29:06 -10:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Phillip Stephens
9579900706
Fix WorldTeleporter derp
2019-07-19 09:50:01 -07:00
Phillip Stephens
1a9ca77603
Update ScriptObject DNAs to match known values
2019-07-19 01:30:11 -07:00
Phillip Stephens
cdf9545de4
Fix MemoryRelay handling in DataSpec
2019-07-16 19:10:57 -07:00
Jack Andersen
003146f614
Work on CBabygoth
2019-06-29 21:29:49 -10:00
Jack Andersen
77af3f0ebd
CPuddleToadGamma and animation system fixes
2019-06-20 20:02:56 -10:00
Jack Andersen
37307e1cf6
Various CActorContraption fixes
2019-06-14 14:39:20 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
b72cc490e8
Implement CFishCloud
2019-04-02 18:32:31 -10:00
Jack Andersen
a63a61fef8
Implement CWallCrawlerSwarm
2019-03-23 22:06:59 -10:00
Jack Andersen
99b1a8ef49
Lots of bug fixes
2019-03-12 17:46:20 -10:00
Jack Andersen
f40bf707f6
DCLN OBB transform fix
2019-03-07 18:16:42 -10:00
Jack Andersen
48eaa2545b
Working CScriptGunTurret
2019-02-17 19:47:46 -10:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
851e113dc0
Implement CWarWasp
2019-01-15 18:22:44 -10:00
Jack Andersen
f9b0614327
Various bug fixes
2019-01-04 22:34:09 -10:00
Jack Andersen
d60fcc99c9
Fix CNewIntroBoss and particle bugs
2019-01-04 17:28:02 -10:00
Jack Andersen
5b55320e9b
Implement CPlasmaProjectile
2019-01-02 17:47:28 -10:00
Jack Andersen
147a9396c4
CBeetle implementation
2018-12-30 19:01:42 -10:00
Jack Andersen
dac8fc3eb5
Space pirate bug fixes
2018-12-14 20:29:41 -10:00
Jack Andersen
ec1cb75b25
Finish CSpacePirate implementation
2018-12-12 21:39:16 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
e1fa938127
Work on CSpacePirate
2018-11-25 16:15:44 -10:00
Phillip Stephens
ea4848196a
Implement CNewIntroBoss
2018-11-16 21:05:57 -08:00
Jack Andersen
cc4a895818
Finish CSteeringBehaviors
2018-11-15 20:06:20 -10:00
Jack Andersen
660e7cd239
Work on CParasite
2018-11-12 23:20:11 -10:00
Jack Andersen
d4bb7d64eb
All CPatterned functions implemented
2018-11-10 17:27:54 -10:00
Jack Andersen
3f4aeffb17
Merge branch 'shader-refactor'
2018-10-15 17:17:37 -10:00
Jack Andersen
1851308021
Windows fixes
2018-10-14 10:16:21 -10:00
Phillip Stephens
bbfe61efbf
Various loader implementations
2018-10-11 15:57:05 -07:00
Jack Andersen
1559163f98
Shader refactor bug fixes and attachment model extract/cook
2018-10-11 10:50:05 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00