Commit Graph

51 Commits

Author SHA1 Message Date
Luke Street 740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
Phillip Stephens 6c92f03664
Move CVar* into Metaforce to begin removal of hecl's Dataspec 2022-02-21 08:01:06 -08:00
Phillip Stephens ad272f7468
More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
Phillip Stephens dad7249927
RE COutput/InputStream and friends and migrate over
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
2022-02-21 08:01:05 -08:00
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 95f44be694
Rename CSavwWorld to CWorldSaveGameInfo 2021-06-04 22:30:23 -07:00
Phillip Stephens c6db983c41
Fix memcard path CVars and add menu notifying player when they've been reset 2021-06-02 08:06:22 -07:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Phillip Stephens e39fee8154
Allow specifying memory card image path for slot A and B 2021-02-25 21:07:41 -08:00
Phillip Stephens b963ce1e85
Attempt 4 to fix ScriptLayerController for Tom 2020-10-21 15:55:45 -07:00
Phillip Stephens 3ffa15cfa3
Implement CMemoryCardSys::GetAreaAndWorldIdForSave 2020-10-20 02:40:02 -07:00
Lioncash ff92b72f91 CMemoryCardSys: Make CardResult's conversion operator explicit
Prevents implicit error-prone conversions to bool
2020-03-14 22:18:42 -04:00
Lioncash 06789d1860 General: Normalize several headers' include paths
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
2019-09-22 20:36:33 -04:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Phillip Stephens c0b8b89a9b Various CScriptSpecialFunction implementation, more debugOverlay CVars 2018-06-08 14:00:18 -07:00
Jack Andersen 2df95c01cf General resource handling bug fixes 2017-11-14 18:12:13 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen 925aa3fe1a More CPlayer imps 2017-07-30 19:19:05 -10:00
Jack Andersen 5835e5173e Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Jack Andersen 6a7fc0145f Bitstream fixes 2017-02-05 17:21:58 -10:00
Jack Andersen 9ea7cee23c Memory card bug fixes 2017-02-03 17:46:12 -10:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Phillip Stephens 12c6163e32 Fix CMemoryCardSys shutdown crash 2017-01-22 09:36:25 -08:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Jack Andersen 4c09493a3f CFrontEndUI work 2017-01-08 17:44:00 -10:00
Jack Andersen 29e2b95bdf Windows stat fix 2016-12-28 11:51:33 -10:00
Jack Andersen fe3d375120 Kabufuda updates and dolphin memory card path resolution 2016-12-28 11:39:38 -10:00
Jack Andersen 6a99508ee5 kabufuda integration 2016-12-27 22:51:28 -10:00
Jack Andersen 5e2f2e3af8 Finishing touches to CMemoryCardDriver 2016-12-23 19:23:50 -10:00
Jack Andersen a7322e8916 Additional memory card imps 2016-12-23 14:45:51 -10:00
Jack Andersen 513d283bee Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-22 20:43:26 -10:00
Jack Andersen d7f79d6ec3 Work on CMemoryCardDriver 2016-12-22 20:41:39 -10:00
Phillip Stephens 598f64002c Silence warnings, and fix Windows build 2016-12-21 11:27:15 -08:00
Jack Andersen 9639ac75cc Work on CMemoryCardDriver 2016-12-20 11:51:50 -10:00
Jack Andersen 03a93c52b9 CSaveUI work 2016-12-17 18:16:04 -10:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen f7f5066038 Better null-tag handling; integrate CSaveWorld and CMapWorld loading 2016-10-08 10:32:36 -10:00
Jack Andersen 9a15f72fc7 use `-flto=thin` as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
Jack Andersen 7f987ab10e Further CGameState imps 2016-09-24 15:58:54 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen 520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00