Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
...
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
36d04456dd
General: Normalize RuntimeCommonB include paths
...
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
...
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
ad2681f857
Windows fixes
2019-01-28 22:28:35 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
317aa9af25
Finish CScriptPlayerActor
2018-05-13 18:38:58 -10:00
Phillip Stephens
f5ea144b47
Various level streaming fixes, remove support for uncooked rep
2018-05-06 17:47:40 -07:00
Phillip Stephens
711c3e0d2c
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
2018-04-29 20:12:41 -07:00
Jack Andersen
46a4a37cc6
Initial working projectiles
2018-02-11 19:30:21 -10:00
Jack Andersen
ae6797f24b
Fix player dynamic collision
2018-02-07 20:18:27 -10:00
Jack Andersen
c00cc6cea9
Lots of bug fixes; working CPhazonSuitFilter
2017-12-19 20:06:54 -10:00
Jack Andersen
6854cb9df7
Various bug fixes
2017-11-23 22:23:28 -10:00
Jack Andersen
41edf5a226
Initial CCinematicCamera implementations
2017-11-22 16:15:09 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
96b17ac73d
Implement MetroidPrimeStage1 loader
2017-08-19 19:23:22 -10:00
Phillip Stephens
870e8c80ee
Refactor ResId into CAssetId
2017-08-12 22:26:14 -07:00
Phillip Stephens
e062de1429
Finish CScriptActor
2017-02-12 16:00:07 -08:00
Phillip Stephens
331253cd1f
Initial CScriptActor imps
2017-02-10 16:52:52 -08:00
Phillip Stephens
d9f5805356
Re-organize MP1 specific world objects
2017-02-05 12:23:58 -08:00
Jack Andersen
e2c671e9b4
TCastTo implementation
2017-01-14 17:07:01 -10:00
Phillip Stephens
37aab51253
Formatting, and more script object implementations
2016-12-19 10:27:58 -08:00
Phillip Stephens
4615f37f59
Various imps
2016-04-22 13:22:45 -07:00
Jack Andersen
76afccbdbe
More ScriptLoader imps
2016-04-18 14:17:49 -10:00