Phillip Stephens
0120a43e0e
Merge pull request #68 from lioncash/insensitive
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CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
2019-09-14 19:23:59 -07:00
Lioncash
991d048694
CStringExtras: Prevent undefined behavior within IndexOfSubstring
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Unlikely to occur, but does completely prevent the case of undefined
behavior if a non-ascii character ends up within the given string.
2019-09-14 16:43:06 -04:00
Lioncash
0d2b2f45a8
CStringExtras: Prevent potential out of bounds reads with CompareCaseInsensitive
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The strcasecmp and _stricmp functions expect the passed in strings to
be null-terminated, however we we're also exposing a std::string_view
overload for that function. std::string_view instances aren't required
to be null-terminated, so this makes the interface a little unsafe.
We can use std::lexicographical_compare() to provide the same behavior
and also properly handle the case of non-null-terminated strings.
2019-09-14 16:43:04 -04:00
Phillip Stephens
9b816d471b
Compile fixes
2019-09-14 10:08:09 -07:00
Phillip Stephens
613f690c42
Merge pull request #66 from lioncash/lockfire
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CCompoundTargetReticle: Fix typo in lock fire string
2019-09-13 00:11:37 -07:00
Lioncash
0aa749ce0c
CCompoundTargetReticle: Fix typo in lock fire string
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In the actual game executable, the string is stored with a lower-case 'i', not an upper-case one.
2019-09-12 06:40:52 -04:00
Lioncash
20696fd500
CCompoundTargetReticle: Declare file-scope strings as arrays
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Reduces the overall size of the resulting binary, as only the string
data will be stored rather than the string and a pointer pointing to
said string data.
2019-09-12 06:38:05 -04:00
Lioncash
267fd2962a
CCompoundTargetReticle: Move private strings into the cpp file
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This is an internal detail, so we don't need to expose this in the
header,
2019-09-12 05:45:53 -04:00
Lioncash
f9079f0215
Runtime: Make use of std::make_unique where applicable
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Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.
This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
9983366a53
RumbleFxTable: Use std::array for the lookup table
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Strongly enforces the type of the array and also allows size querying,
etc, directly from the type.
2019-09-10 19:13:34 -04:00
Lioncash
d7493d5920
CRumbleVoice: Make SAdsrDelta interface constexpr
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Makes the API consistent between SAdsrData and SAdsrDelta.
2019-09-10 19:13:34 -04:00
Lioncash
6ca5143b15
CRumbleVoice: Make SAdsrData constructors constexpr
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Technically all file-scope instances have runtime-static constructors
otherwise. This allows the compiler to completely elide them from a
language point of view.
2019-09-10 19:02:22 -04:00
Phillip Stephens
60409d2f6a
Merge pull request #63 from lioncash/char
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CActorModelParticles: Make DGRP array constexpr
2019-09-10 04:03:06 -07:00
Lioncash
5baf3206f4
CActorModelParticles: Make DGRP array constexpr
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Technically this array wasn't readonly and contained a sequence of
modifiable elements. We can make this constexpr so that the compiler can
definitively place it into the read-only segment.
2019-09-09 20:44:23 -04:00
Phillip Stephens
e2ab93dfac
Update submodules
2019-09-09 04:21:01 -07:00
Phillip Stephens
f07fc458d2
Merge pull request #62 from lioncash/crc
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CCRC32: Move table declaration into the cpp file
2019-09-08 17:49:44 -07:00
Lioncash
f430a00314
CCRC32: Move table declaration into the cpp file
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This can be moved entirely into the cpp file, making it an
implementation detail.
2019-09-08 18:18:29 -04:00
Lioncash
c9271809a7
CAiFuncMap: Remove unused static std::vector
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This isn't used, so we can remove it and get rid of a static
constructor.
2019-09-08 18:08:10 -04:00
Lioncash
20a0585cc5
CAiFuncMap: Convert typedefs into type aliases
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Same thing, but reads a little nicer.
2019-09-08 18:08:10 -04:00
Lioncash
2f06fcba0a
CAiFuncMap: Avoid redundant map lookups in getters
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We can just use the result of the find operation instead of rehashing
into the map to retrieve the entry.
This also allows us to make the getter const qualified.
2019-09-08 18:08:10 -04:00
Lioncash
1cfe83d8d1
CAiFuncMap: Replace map indexing with emplace in the constructor
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Provides the same behavior, but without default initializing a map entry
that immediately gets overridden in the assignment.
2019-09-08 18:08:10 -04:00
Phillip Stephens
12c3942e65
Merge pull request #57 from lioncash/ref
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World/CScript*: Pass by reference over by value
2019-09-06 23:21:23 -07:00
Phillip Stephens
eae1f1ab82
Merge pull request #56 from lioncash/tentacle
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MP1/CFlaahgraTentacle: Amend sphere collision list appending
2019-09-06 23:21:01 -07:00
Lioncash
5b1e783a90
ControlMapper: Prevent array overrun cases
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These should be comparing with >=, not >.
The command table descriptions also weren't kept in sync with the
enumeration.
2019-09-06 11:18:13 -04:00
Lioncash
2c6aed7033
World/CScript*: Pass by reference over by value
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Based off the use of the const, it's likely that these were intended to
be references, rather than be copied by value
2019-09-06 10:49:54 -04:00
Lioncash
d25f4fa9a3
MP1/CFlaahgraTentacle: Amend sphere collision list appending
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This was always using the first element in the array to append t the
output joint list, resulting in incorrect names and radius values.
2019-09-06 09:43:32 -04:00
Phillip Stephens
a1819ca079
Merge pull request #50 from lioncash/jbus
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General: Amend relevant code to compile with jbus changes
2019-09-03 23:12:06 -07:00
Phillip Stephens
2d1d11fb56
Update submodules, fix compiling against kabufuda
2019-09-03 23:11:04 -07:00
Lioncash
5aafd3935b
CGBASupport: Amend code to compile with jbus changes
2019-09-04 01:56:08 -04:00
Lioncash
d5fa8b72b0
CStringTable: Remove unnecessary initializer
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std::unique_ptr always initializes to nullptr. We can remove this
implicit convertion from 0 to nullptr.
2019-09-01 03:16:54 -04:00
Lioncash
e23dfbd8db
CStringTable: Use std::array instead of std::vector
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Gets rid of a static constructor, as well as a few heap allocations
2019-09-01 03:13:45 -04:00
Phillip Stephens
256994c199
Initial CEnergyBall, update submodules, various fixes
2019-08-31 02:02:21 -07:00
Lioncash
1d3062b33f
General: Make use of FopenUnique where applicable
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Migrates to the hecl Fopen variant that automatically closes its
contained file handle if it goes out of scope.
2019-08-26 15:03:58 -04:00
Phillip Stephens
2a60b9fbf4
Update submodules, minor fixes
2019-08-25 18:29:25 -07:00
Lioncash
fa608acb06
CPatterned: Correct use of bool in bitfield
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This is incremented within PathFind(), however, because the type within
this bitfield is a bool, this can trigger compilation warnings (rightly
so). So we can make it a uint32_t to make it obvious that the
incrementing behavior is intended.
2019-08-23 22:26:07 -04:00
Phillip Stephens
9866bac443
Update jbus, initial CEnergyBall stub
2019-08-23 01:32:48 -07:00
Phillip Stephens
e855cbd902
Update hecl, fix CFlickerBat's targetable state being inverted
2019-08-20 06:58:13 -07:00
Phillip Stephens
a41bd828e7
Update submodules
2019-08-18 18:49:54 -07:00
Phillip Stephens
fa7785d024
Fix GetAreaFog
2019-08-14 12:56:46 -07:00
Lioncash
afab3e0327
Runtime: Make const/non-const getters have the same name
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Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Phillip Stephens
2ace76e3d2
Merge pull request #41 from lioncash/const
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RuntimeCommon: Use const on member functions where applicable
2019-08-14 06:36:27 -07:00
Phillip Stephens
bab78f96a5
Merge pull request #40 from lioncash/constexpr
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RetroTypes: Make types constexpr where applicable
2019-08-14 06:36:16 -07:00
Phillip Stephens
64489c7461
Merge pull request #39 from lioncash/bind
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MP1: Migrate from std::bind to lambdas
2019-08-14 06:36:06 -07:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
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Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash
1f8ed5af25
RetroTypes: Make types constexpr where applicable
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These are generally used as basic tags and ID types, so these can have a
constexpr interface. This is particularly beneficial, given some of
these types are used in file-static lookup tables.
Without being constexpr, these type's constructors in that case are
technically runtime static constructors. While most compilers will
initialize the type at compile-time, this would be dependent on the
optimizer. By marking them constexpr, we allow it outright. It also
allows those arrays to be made constexpr as well.
2019-08-14 05:20:43 -04:00
Lioncash
8b7945e76f
MP1: Migrate from std::bind to lambdas
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Provides a more straightforward means of supplying custom behavior in
place. Lambdas also typically optimize better compared to std::bind
objects.
2019-08-14 04:55:21 -04:00
Phillip Stephens
bade450431
Merge pull request #37 from lioncash/conversion
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Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
2019-08-14 01:05:05 -07:00
Lioncash
acb9ac92e7
Runtime/CGameOptions: Use std::array where applicable
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Makes the data a little more strongly typed; preventing implicit
array->pointer decay. It also allows simplifying assignments within the
CGameState code.
While we're at it, we can also eliminate several instances of magic
numbers related to the array sizes throughout the code.
2019-08-14 03:24:00 -04:00
Lioncash
27a8274e3b
Runtime/Input/CFinalInput: Make comparison operators const
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While we're at it, we can also provide an inequality operator for
logical symmetry.
2019-08-14 02:11:50 -04:00
Lioncash
e9e9de26b2
Runtime/Input/CFinalInput: Correct return value of AKey, ASpecialKey and AMouseButton
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The other A-prefixed functions all return a float value, however these
are truncating float values to bool. We can amend this to prevent
potential compilation warnings.
2019-08-14 02:07:02 -04:00