Phillip Stephens
b0a711d5e2
Initial proper CTexture RE, fix configuration corruption
2022-03-02 00:26:24 -08:00
Phillip Stephens
805065b6f2
CCubeRenderer: Add Drawable logic implemented
2022-02-27 12:12:02 -08:00
Phillip Stephens
b02ec12049
Initial CFont implementation, proper CTexture/CGraphicsPalette structures
2022-02-26 18:18:58 -08:00
Luke Street
57d96dbb17
Fully decouple hecl from Metaforce
...
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
2022-02-21 08:01:06 -08:00
Phillip Stephens
ad272f7468
More refactoring, decouple tweaks from hecl
2022-02-21 08:01:05 -08:00
Phillip Stephens
dad7249927
RE COutput/InputStream and friends and migrate over
...
This branch is probably still horribly broken, but it's a good first step to migrating away from having hecl embedded in the runtime
2022-02-21 08:01:05 -08:00
Luke Street
c64f9eb2d1
aurora: Reimplement textures
2022-02-17 19:38:31 -05:00
Luke Street
7b9f893a49
aurora: the boring C++ version
2022-02-16 00:21:24 -05:00
Phillip Stephens
c53ee12578
Add ability to check if DXT1/BC1 is supported, create a fake texture for the time being for hardware that doesn't support it
2022-02-06 05:13:19 -08:00
Luke Street
e48435f11e
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
8e77d6175c
CTextureBoo: Make use of std::array where applicable
...
Allows dehardcoding some array sizes.
2020-05-12 20:23:27 -04:00
Lioncash
e0a44bdf45
CTextureBoo: Prevent signed conversion warnings from occurring in Convert* helper functions
2020-05-12 20:03:58 -04:00
Lioncash
fee8d91dca
CTextureBoo: Make use of anonymous namespace
...
Makes some helper functions have internal linkage, silencing some
-Wmissing-declarations warnings, and also allows preventing ODR
violations from ever occurring with the RGBA8 and DXT1Block structs.
2020-05-12 20:01:58 -04:00
Jack Andersen
5b4441ac36
Update fmtlib
2020-04-11 12:51:39 -10:00
Phillip Stephens
70747e23d5
Fix font rendering and world teleporter in MPT and PAL
2019-12-11 10:55:19 -08:00
Phillip Stephens
b507799478
Add texture info lookup
2019-12-11 00:37:30 -08:00
Phillip Stephens
1a13f7e4ee
Update submodules, initial CTextureCache
2019-12-10 20:51:33 -08:00
Lioncash
d3d629d405
RuntimeCommon: Use const on member functions where applicable
...
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Phillip Stephens
d648f156b8
Revert original dolphin hash idea completely
2019-08-03 17:05:40 -07:00
Phillip Stephens
ff83dbc676
Minor fixes and cleanup
2019-08-03 17:02:53 -07:00
Jack Andersen
7a3da1f7a6
Massive fmtlib refactor
2019-07-19 18:27:21 -10:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8b9f073635
Various rendering fixes
2019-03-02 20:19:42 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
357b001cac
Octree generation fixes
2017-12-01 19:50:05 -10:00
Jack Andersen
3894749675
Changes to support boo object tracker API
2017-11-04 20:17:12 -10:00
Jack Andersen
30ae347420
Implement CWorldShadow and texture clamp mode
2017-09-30 18:26:46 -10:00
Jack Andersen
9ea7cee23c
Memory card bug fixes
2017-02-03 17:46:12 -10:00
Jack Andersen
d5c7efce58
Tons of refactors and bug fixes
2017-01-28 17:58:16 -10:00
Phillip Stephens
b765ce3eb7
Lots of ScriptObject and Collision work
2017-01-03 20:30:05 -08:00
Jack Andersen
513d283bee
Merge branch 'master' of https://github.com/AxioDL/urde
2016-12-22 20:43:26 -10:00
Jack Andersen
d7f79d6ec3
Work on CMemoryCardDriver
2016-12-22 20:41:39 -10:00
Phillip Stephens
598f64002c
Silence warnings, and fix Windows build
2016-12-21 11:27:15 -08:00
Jack Andersen
2dbb06f8b1
CTexture bounds validation
2016-09-02 19:19:22 -10:00
Jack Andersen
f4ea728a61
Resource factories now provided with self-ref
2016-09-02 09:32:57 -10:00
Jack Andersen
8b234fafb8
Specialized C8PC format for indexed image data
2016-07-27 09:07:46 -10:00
Jack Andersen
a6477c635d
Lots of initial CThermalColdFilter implementation
2016-07-21 16:32:23 -10:00
Jack Andersen
9fcce94a7a
Async resource build fixes
2016-03-31 15:00:37 -10:00
Jack Andersen
bc6ba1141d
Deadlock fixes and PC TXTR loading
2016-03-31 11:06:41 -10:00
Jack Andersen
27bcf57447
Merge branch 'master' of https://github.com/AxioDL/urde
2016-03-30 16:45:08 -10:00
Jack Andersen
b373493cf3
Much CModel work
2016-03-30 16:44:43 -10:00
Phillip Stephens
d7672226a2
Unify factory return type
2016-03-30 17:38:03 -07:00
Jack Andersen
77a8ce5f17
boo lambda-API refactor
2016-03-30 09:16:01 -10:00
Jack Andersen
783fb4c4fe
Humungous refactor
2016-03-04 13:04:53 -10:00