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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 21:11:21 +00:00

31 Commits

Author SHA1 Message Date
137e4c19a3 Remove amuse, and compile fixes 2023-10-22 09:21:20 -07:00
9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
fdd41d87c4
Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse 2020-10-24 16:00:39 -07:00
34b2383dfd MP1/CMain: Add missing fields 2020-05-07 23:20:23 -04:00
Lioncash
7186e57a9d CScriptSound: Brace conditionals where applicable 2020-05-07 12:26:05 -04:00
Lioncash
554893ef85 RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Lioncash
beaccf4f9e CScriptSound: Mark kSolidFilter as constexpr
Same behavior minus runtime initializers.
2020-04-12 11:56:37 -04:00
bb7e94f304 Runtime/World: Replace bitfield unions with constructor initializers 2020-04-11 01:50:10 -04:00
Lioncash
a3ebe8727f CScriptSound: Remove active check within AcceptScriptMsg() deactivate path
Game code doesn't check for active status within this branch, and
there's no comment indicating whether or not this difference was intentional.
2020-01-31 17:37:46 -05:00
Lioncash
221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path 2019-09-21 06:07:13 -07:00
Lioncash
afab3e0327 Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Jack Andersen
8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen
cc6d79e280 Various bug fixes 2018-05-26 18:22:38 -10:00
Jack Andersen
f60af632b3 Big fixes and big memory leak refactor (linux only for now) 2018-05-19 20:14:57 -10:00
Jack Andersen
5f03362149 More bug fixes 2018-05-18 19:16:08 -10:00
Jack Andersen
1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen
f60097b7e3 Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
Jack Andersen
f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
9b5ec8f86d Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations 2017-08-29 06:17:52 -07:00
6dafc9b4f6 Fix build 2017-07-07 06:41:53 -07:00
b22c0bc75f Fix CGuiTextSupport crash 2017-07-07 05:23:20 -07:00
Jack Andersen
db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen
59406a069b Bug fixes and more CStateManager imps 2017-02-13 18:27:20 -10:00
Jack Andersen
da91c921cb Bitfield initializer bug fixes 2017-01-24 18:40:19 -10:00
696f7a9772 Implement CScriptGenerator 2017-01-24 09:23:10 -08:00
Jack Andersen
e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
4615f37f59 Various imps 2016-04-22 13:22:45 -07:00
Jack Andersen
0f6d1645ba More script loaders 2016-04-20 11:44:18 -10:00