Jack Andersen
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a1c5677413
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Changes to support hecl-gui
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2018-01-01 15:04:23 -10:00 |
Jack Andersen
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053ebd41c4
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HUD bug fixes
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2017-12-20 17:19:54 -10:00 |
Jack Andersen
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ce6a3aa50c
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Bug fixes and ASan build submodule
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2017-12-11 16:06:19 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
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8346f56595
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Phillip Stephens
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b28769977f
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Remove remaining unused vars from TestGameView
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2017-09-14 05:42:20 -07:00 |
Phillip Stephens
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9b5ec8f86d
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
Jack Andersen
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a71e48cf43
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More work on CPlayer
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2017-07-16 17:04:14 -10:00 |
Phillip Stephens
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9c32213790
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Finish CActorContraption
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2017-05-20 00:41:49 -07:00 |
Phillip Stephens
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40a0d8395a
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Initial CActorContraption and weapon imps
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2017-05-18 03:58:15 -07:00 |
Jack Andersen
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6c9462e099
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Camera shakers and controller action scripting
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2017-03-17 19:12:27 -10:00 |
Jack Andersen
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6c81cea420
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Windows fixes and updated rendering interface
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2017-03-17 13:33:02 -10:00 |
Jack Andersen
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1629882113
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
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4e01787e09
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More efficient cooked resource loading, AQS audio fixes
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2017-02-14 20:02:30 -10:00 |
Jack Andersen
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3f03ba7950
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Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Jack Andersen
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62dc61bfb2
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Keyboard/Mouse CFinalInput integration
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2017-01-22 11:26:58 -10:00 |
Phillip Stephens
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b3fd6d9eea
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Enable loading projects from command line
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2017-01-21 22:28:55 -08:00 |
Jack Andersen
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0744a2307a
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
Jack Andersen
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3cc93ffd75
|
DSP streaming bug fixes
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2017-01-18 10:57:48 -10:00 |
Jack Andersen
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56b24c39f0
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Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Phillip Stephens
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777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Phillip Stephens
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0fa395f9e1
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More script object imps
|
2016-12-21 18:48:22 -08:00 |
Jack Andersen
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c3bf6ec5cc
|
Implement CStaticAudioPlayer
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2016-12-13 15:10:17 -10:00 |
Jack Andersen
|
43c8cdf4ae
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-12 19:22:57 -10:00 |
Jack Andersen
|
2d961af921
|
CFrontEndUI work
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2016-12-12 19:22:30 -10:00 |
Phillip Stephens
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86041281b2
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-12-12 18:57:08 -08:00 |
Phillip Stephens
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97ab6961a2
|
Add GameMode viewerspace stub
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2016-12-12 18:56:43 -08:00 |
Jack Andersen
|
67e55749e0
|
Update submodules
|
2016-12-12 10:10:55 -10:00 |
Jack Andersen
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b3debc0dbe
|
Update submodules
|
2016-12-09 16:35:09 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
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1d8dfa3205
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
Jack Andersen
|
7d2370efe0
|
CWorldTransManager 2-camera instances
|
2016-09-11 18:53:28 -10:00 |
Jack Andersen
|
b6587d88fc
|
Rigging fixes
|
2016-09-08 18:19:19 -10:00 |
Phillip Stephens
|
8422ffb436
|
Implement GetLocatorTransform
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2016-09-02 20:47:57 -07:00 |
Jack Andersen
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0d08d4a40e
|
CToken usage fixes in CWorldTransManager; better model instances
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2016-09-02 11:39:46 -10:00 |
Jack Andersen
|
302d897e10
|
Various CWorldTransManager bug fixes
|
2016-09-02 07:50:03 -10:00 |
Jack Andersen
|
f8fb72250a
|
Athena YAML refactor
|
2016-08-21 17:47:48 -10:00 |
Jack Andersen
|
bf049843e1
|
Character cooking fixes
|
2016-08-21 14:11:18 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
21fc28bc9b
|
CCameraBlurFilter implementation
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2016-08-20 08:18:44 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
|
2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
3acc93f1c0
|
Better boo init within CMain; shader fixes
|
2016-08-16 20:18:18 -10:00 |
Jack Andersen
|
e9a5e4b7f6
|
Add handy TagFromPath shortcut method in ProjectManager
|
2016-08-16 19:09:34 -10:00 |
Jack Andersen
|
13cb48e3f9
|
Comment out experimental feature
|
2016-08-16 19:01:51 -10:00 |
Jack Andersen
|
edaa022517
|
Metal quad shader imps
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2016-08-16 18:59:05 -10:00 |