Phillip Stephens
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6c1f682e0f
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Initial CRidley implementation
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2019-11-09 15:48:46 -08:00 |
Phillip Stephens
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f2c207b85e
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Fix regression
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2019-11-06 10:12:20 -08:00 |
Phillip Stephens
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297513c8d4
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Fix Impact Crater causing an infinite loop for simply not having a skybox
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2019-11-06 09:33:45 -08:00 |
Jack Andersen
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5acf9ecbcf
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Graphics debug groups and bug fixes
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2019-07-20 22:42:52 -10:00 |
Jack Andersen
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7a3da1f7a6
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Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
Jack Andersen
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2f963b9ce3
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Various bug fixes
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2019-03-08 22:58:27 -10:00 |
Jack Andersen
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8df0a4913c
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zeus constexpr refactor and thermal visor fixes
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2019-02-23 21:15:54 -10:00 |
Jack Andersen
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48eaa2545b
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Working CScriptGunTurret
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2019-02-17 19:47:46 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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4c306e7e40
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Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Phillip Stephens
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c0b8b89a9b
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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
Jack Andersen
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cc6d79e280
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Various bug fixes
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2018-05-26 18:22:38 -10:00 |
Phillip Stephens
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259a2d431c
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Initial CScriptSpecialFunction implementations
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2018-05-19 22:01:17 -07:00 |
Jack Andersen
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317aa9af25
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Finish CScriptPlayerActor
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2018-05-13 18:38:58 -10:00 |
Jack Andersen
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12430610f1
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Lots of bug fixes
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2018-05-09 21:25:26 -10:00 |
Jack Andersen
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b58ebc1af5
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-05-07 19:10:39 -10:00 |
Jack Andersen
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1c977e8021
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
Phillip Stephens
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3bc1fc1160
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Various area streaming fixes, implement missing object loaders
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2018-05-07 19:19:09 -07:00 |
Phillip Stephens
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f5ea144b47
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Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Phillip Stephens
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734b25cad3
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
Phillip Stephens
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711c3e0d2c
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
Jack Andersen
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168fab6b14
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
Jack Andersen
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a78c4c6b36
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
Jack Andersen
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f60097b7e3
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Implement CScriptSound and bug fixes
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2017-11-26 19:06:53 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
|
742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Phillip Stephens
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44df36d64a
|
CGameArea imps
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2017-11-04 19:08:05 -07:00 |
Phillip Stephens
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e98fc22a2c
|
Actually commit CWorld, fix CGameArea::Invalidate
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2017-11-02 16:36:37 -07:00 |
Jack Andersen
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bb10aa9844
|
CResFactory bug fixes
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2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
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870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
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8409cf7868
|
Proper TUniqueId implementation, minor bug fixes in CSortedListManager
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2017-08-10 06:40:07 -07:00 |
Phillip Stephens
|
e68471fb81
|
Rename RemoveEmitter to StopSfx
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2017-07-07 05:26:53 -07:00 |
Phillip Stephens
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b22c0bc75f
|
Fix CGuiTextSupport crash
|
2017-07-07 05:23:20 -07:00 |
Jack Andersen
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28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
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0fe125d913
|
Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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1731cae418
|
Implement remaining CStateManager stubs
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2017-03-31 09:51:40 -10:00 |
Jack Andersen
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2530163a8c
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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52fe795407
|
Fix Windows compile fail
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2017-03-03 18:58:33 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5c884fec0c
|
Work on CStateManager rendering functions
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2017-03-02 21:18:12 -10:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
59406a069b
|
Bug fixes and more CStateManager imps
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2017-02-13 18:27:20 -10:00 |
Jack Andersen
|
b8613d61f8
|
Tons of save-related fixes
|
2017-02-07 20:48:43 -10:00 |
Jack Andersen
|
01c31b4fc5
|
Initial CStreamAudioManager implementation
|
2017-01-15 22:40:33 -10:00 |
Phillip Stephens
|
353dbadfe9
|
Code cleanup and corrections
|
2017-01-06 17:58:05 -08:00 |
Jack Andersen
|
f7f5066038
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
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2016-10-08 10:32:36 -10:00 |