Jack Andersen
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a81f35f3e4
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ANIM fixes
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2016-09-09 19:39:47 -10:00 |
Jack Andersen
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d8b141bcfa
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Fix linked-list derp
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2016-09-08 18:23:36 -10:00 |
Jack Andersen
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b6587d88fc
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Rigging fixes
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2016-09-08 18:19:19 -10:00 |
Jack Andersen
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9b436b4b23
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Tons of animation bug fixes
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2016-09-05 19:52:51 -10:00 |
Jack Andersen
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668c4f7eee
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Fixes in preparation for rigged model rendering
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2016-09-04 12:47:48 -10:00 |
Jack Andersen
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3ea58fb692
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Update Mode7 enum
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2016-09-03 16:29:50 -10:00 |
Jack Andersen
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a349076740
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Several CAnimData integrations
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2016-09-03 16:27:35 -10:00 |
Jack Andersen
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2dbb06f8b1
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CTexture bounds validation
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2016-09-02 19:19:22 -10:00 |
Jack Andersen
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ce3014b313
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Refactored widescreen filter to set renderer viewport as well
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2016-09-02 13:37:02 -10:00 |
Jack Andersen
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4fdf84d6b8
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CWorldTransManager lights and background
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2016-09-02 12:16:34 -10:00 |
Jack Andersen
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0d08d4a40e
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CToken usage fixes in CWorldTransManager; better model instances
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2016-09-02 11:39:46 -10:00 |
Jack Andersen
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f4ea728a61
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
Jack Andersen
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302d897e10
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Various CWorldTransManager bug fixes
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2016-09-02 07:50:03 -10:00 |
Jack Andersen
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dc0bb55390
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Additional processing condition checks
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2016-08-31 13:32:24 -10:00 |
Jack Andersen
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129767134e
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Various bug fixes
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2016-08-31 13:08:09 -10:00 |
Phillip Stephens
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c35106c907
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Fix MP3 SAVW support, code cleanup, and more stubs
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2016-08-30 17:33:59 -07:00 |
Jack Andersen
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0aaeed2aeb
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const_cast refactor
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2016-08-28 18:22:54 -10:00 |
Jack Andersen
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f95d6c8ada
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OpenGL enum change; Metal <10.11 fixes
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2016-08-23 18:35:35 -10:00 |
Jack Andersen
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27b2f2aedb
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Windows build fixes
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2016-08-22 17:12:50 -10:00 |
Jack Andersen
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670eb998d4
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Work on character animation
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2016-08-21 10:39:18 -10:00 |
Jack Andersen
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d125b4769e
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-08-20 14:05:42 -10:00 |
Jack Andersen
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3765aa7aa2
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CActorLights imps; work on CAnimData
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2016-08-20 14:04:50 -10:00 |
Jack Andersen
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283c0481c1
|
CameraBlurFilter HLSL shader
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2016-08-20 08:47:14 -10:00 |
Jack Andersen
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6cb956cced
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CameraBlurFilter Metal shader
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2016-08-20 08:34:01 -10:00 |
Jack Andersen
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21fc28bc9b
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CCameraBlurFilter implementation
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2016-08-20 08:18:44 -10:00 |
Jack Andersen
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6d26386780
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HLSL XRayBlurFilter
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2016-08-19 19:33:06 -10:00 |
Jack Andersen
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a9451e1441
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Metal XRayBlurFilter
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2016-08-19 19:00:54 -10:00 |
Jack Andersen
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25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
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9ca7f9c9e4
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HLSL shader sync, Windows build fixes
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2016-08-17 10:05:23 -10:00 |
Jack Andersen
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3acc93f1c0
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Better boo init within CMain; shader fixes
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2016-08-16 20:18:18 -10:00 |
Jack Andersen
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edaa022517
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Metal quad shader imps
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2016-08-16 18:59:05 -10:00 |
Jack Andersen
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d234bffe2a
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TMultiBlendShader and quad filters
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2016-08-16 15:58:53 -10:00 |
Jack Andersen
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2d73c8226c
|
Fog rendering for Metal
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2016-08-08 09:07:30 -10:00 |
Jack Andersen
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1d32843970
|
Fog rendering for HLSL
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2016-08-08 08:54:05 -10:00 |
Jack Andersen
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e7a339344d
|
Properly-scaled fog rendering
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2016-08-08 08:23:12 -10:00 |
Jack Andersen
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a910ddd912
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Initial fog rendering
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2016-08-07 18:48:18 -10:00 |
Jack Andersen
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73573c84ea
|
Several CGameArea PostConstruct imps
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2016-08-06 14:20:02 -10:00 |
Jack Andersen
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2eb77b9a7a
|
CAreaOctTree fields and reader
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2016-08-05 10:26:23 -10:00 |
Phillip Stephens
|
02a79b4c80
|
Add graphics platform name to window title
|
2016-08-04 20:21:19 -07:00 |
Jack Andersen
|
0f4ef04efa
|
Thermal Hot filter Metal
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2016-08-03 13:47:01 -10:00 |
Jack Andersen
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dc1ad1c773
|
Thermal Hot filter HLSL
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2016-08-03 13:16:31 -10:00 |
Jack Andersen
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9222a928ef
|
Thermal Hot GLSL filter
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2016-08-03 11:53:03 -10:00 |
Jack Andersen
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40e0b70d0e
|
ColorRegs for CModelFlags
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2016-07-31 20:36:51 -10:00 |
Jack Andersen
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1c64605261
|
HLSL extension shaders
|
2016-07-31 18:35:42 -10:00 |
Jack Andersen
|
89d4cc78d0
|
Merge branch 'master' into extendeds
|
2016-07-31 10:53:17 -10:00 |
Jack Andersen
|
c4c3e1883f
|
Metal extended shader support
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2016-07-31 10:52:04 -10:00 |
Jack Andersen
|
13f0726c40
|
Invert sphere texture values
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2016-07-30 19:06:05 -10:00 |
Jack Andersen
|
05a52c00be
|
Fixes for extended shaders
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2016-07-30 18:46:03 -10:00 |
Jack Andersen
|
95033d3988
|
Initial extended shader refactor
|
2016-07-30 16:06:47 -10:00 |
Phillip Stephens
|
4541234706
|
More AutoMapper imps (CMapArea and CMappableObject)
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2016-07-30 18:43:34 -07:00 |