Jack Andersen
|
8d2c711265
|
Vulkan matrix experiment
|
2016-07-26 20:14:05 -10:00 |
Jack Andersen
|
bf7b8fcec9
|
Graphics bug fixes
|
2016-07-26 20:11:02 -10:00 |
Jack Andersen
|
dcd41271c3
|
Update submodule
|
2016-07-26 18:14:46 -10:00 |
Jack Andersen
|
4fd2c0e377
|
Additional CWorld discoveries; CAudioGroupSet imp
|
2016-07-24 12:51:15 -10:00 |
Jack Andersen
|
9298ca7b99
|
Non-factory resource loading; some CDummyWorld imps
|
2016-07-23 11:41:18 -10:00 |
Jack Andersen
|
6bbed11859
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
Jack Andersen
|
914c1ec51a
|
ViewManager destruction order fix
|
2016-07-19 10:33:27 -10:00 |
Jack Andersen
|
6f572d3a00
|
Normalize TCG fixes
|
2016-07-19 10:12:38 -10:00 |
Phillip Stephens
|
f6514b2575
|
Prelim release badging
|
2016-07-16 12:21:12 -07:00 |
Phillip Stephens
|
de43ef8100
|
Matrix fixes
|
2016-07-09 15:02:31 -07:00 |
Phillip Stephens
|
48bcecff9a
|
Block space switching when requested space type matches current
|
2016-07-08 23:54:12 -07:00 |
Phillip Stephens
|
4f401acdca
|
Add space switching
|
2016-07-08 18:23:34 -07:00 |
Phillip Stephens
|
8b1f70c5cd
|
Clean up matrix assignment
|
2016-07-08 13:25:38 -07:00 |
Phillip Stephens
|
eb1e7870e5
|
Add missing TickRenderTimings call, and fix bufOut advancement
|
2016-07-07 23:53:06 -07:00 |
Jack Andersen
|
952b96fa79
|
GLSL refactors to support Vulkan
|
2016-07-07 14:07:11 -10:00 |
Jack Andersen
|
442068306f
|
Update submodules
|
2016-07-07 09:19:54 -10:00 |
Jack Andersen
|
6ac518d99e
|
setGlobalProject now called in cook transactions
|
2016-07-06 18:23:36 -10:00 |
Jack Andersen
|
4f49ba20a0
|
Update submodules
|
2016-07-04 15:08:27 -10:00 |
Phillip Stephens
|
8c2d5eb3a3
|
Update kaubfuda
|
2016-06-30 12:35:11 -07:00 |
Jack Andersen
|
7085549a42
|
Add amuse library
|
2016-05-02 15:23:09 -10:00 |
Jack Andersen
|
b60d55d784
|
Bad level link fixes
|
2016-04-23 18:03:30 -10:00 |
Jack Andersen
|
0f6d1645ba
|
More script loaders
|
2016-04-20 11:44:18 -10:00 |
Jack Andersen
|
8537ea5d8d
|
Add some script loaders
|
2016-04-19 11:25:26 -10:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |
Jack Andersen
|
3ae77d3390
|
Remaining CStateManager fields, loaders, collision stubs
|
2016-04-17 12:38:05 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
|
2016-04-16 13:48:29 -10:00 |
Jack Andersen
|
e51a657ec1
|
CAnimSourceReader imps
|
2016-04-15 17:24:25 -10:00 |
Jack Andersen
|
3bab36faba
|
Update hecl
|
2016-04-15 10:58:49 -10:00 |
Jack Andersen
|
abff623cf6
|
Prep MP1::CMain for testing
|
2016-04-15 10:42:40 -10:00 |
Jack Andersen
|
86c21a77ac
|
Function-scope statics aren't as efficient as file-scope ones
|
2016-04-14 17:26:01 -10:00 |
Jack Andersen
|
c91bfade75
|
CCharacterFactory imps
|
2016-04-14 17:02:21 -10:00 |
Jack Andersen
|
8608b52774
|
CModelData imps
|
2016-04-14 11:42:47 -10:00 |
Jack Andersen
|
795b77fe48
|
Initial CAnimData implementation and other support classes
|
2016-04-12 12:28:08 -10:00 |
Phillip Stephens
|
14e0468adf
|
DGRP Fixes
|
2016-04-12 04:37:07 -07:00 |
Jack Andersen
|
41f482daeb
|
More AnimSourceReader imps
|
2016-04-11 20:15:32 -10:00 |
Jack Andersen
|
8242c3edda
|
Various character imps
|
2016-04-10 17:59:54 -10:00 |
Jack Andersen
|
fc6cb2ec33
|
ANCS stubs and initial readers
|
2016-04-10 11:22:59 -10:00 |
Jack Andersen
|
e661fa6f2b
|
Initial CCharLayoutInfo implementation
|
2016-04-09 13:19:17 -10:00 |
Jack Andersen
|
9ee8840b54
|
Migration to new ANIM extract
|
2016-04-06 17:40:25 -10:00 |
Jack Andersen
|
28b9cd9e3f
|
AuxiliaryID32 implemented for sub-resources
|
2016-04-05 15:44:07 -10:00 |
Jack Andersen
|
5cd372592c
|
Aux-info resource sharing; some rigging stubs
|
2016-04-04 15:51:25 -10:00 |
Jack Andersen
|
909baea2cd
|
Implement GX-style faked directional
|
2016-04-04 11:20:26 -10:00 |
Jack Andersen
|
408ce2ca8b
|
Working CLight
|
2016-04-03 19:02:09 -10:00 |
Jack Andersen
|
dae2621d93
|
Initial CLight integration
|
2016-04-03 16:32:57 -10:00 |
Jack Andersen
|
929f8263fc
|
Windows Fixes; D3D depth support
|
2016-04-02 19:25:34 -10:00 |
Phillip Stephens
|
dc978a4c79
|
Add Global Project
Fix Particle Crashes
|
2016-04-02 01:44:23 -07:00 |
Jack Andersen
|
c1dd893c72
|
Add cube rotate test
|
2016-04-01 17:56:19 -10:00 |
Jack Andersen
|
58c85d8c30
|
Depth buffer fix
|
2016-04-01 14:07:07 -10:00 |
Jack Andersen
|
9fcce94a7a
|
Async resource build fixes
|
2016-03-31 15:00:37 -10:00 |
Jack Andersen
|
bc6ba1141d
|
Deadlock fixes and PC TXTR loading
|
2016-03-31 11:06:41 -10:00 |
Jack Andersen
|
372e11e190
|
Cook path directories properly created
|
2016-03-31 08:56:43 -10:00 |
Jack Andersen
|
7b865683e7
|
More CModel imps
|
2016-03-30 20:18:56 -10:00 |
Jack Andersen
|
b373493cf3
|
Much CModel work
|
2016-03-30 16:44:43 -10:00 |
Jack Andersen
|
99cf1153b6
|
Boo D3D lambda sync
|
2016-03-30 10:44:19 -10:00 |
Jack Andersen
|
77a8ce5f17
|
boo lambda-API refactor
|
2016-03-30 09:16:01 -10:00 |
Jack Andersen
|
6b1c435d0c
|
Initial CModel implementation
|
2016-03-29 13:14:14 -10:00 |
Jack Andersen
|
cd020790e5
|
Reinstate particle viewer with self-cooking capability
|
2016-03-28 12:39:56 -10:00 |
Jack Andersen
|
8e412da96e
|
Initial cook integration
|
2016-03-28 11:38:48 -10:00 |
Jack Andersen
|
6573d7447c
|
Integrate hecl ClientProcess into resource factory
|
2016-03-27 18:36:55 -10:00 |
Jack Andersen
|
182f519158
|
BabeDead update for Blender 2.77 light falloff
|
2016-03-27 10:43:04 -10:00 |
Phillip Stephens
|
39a30f9bb7
|
Remove Optional
Update hecl
|
2016-03-25 19:25:04 -07:00 |
Jack Andersen
|
fedc93912d
|
Refactor for original/pc dataspec handling
|
2016-03-25 14:51:59 -10:00 |
Jack Andersen
|
42f7cbe4b5
|
Update audio integration
|
2016-03-23 14:05:56 -10:00 |
Phillip Stephens
|
62e8066a63
|
Initial CPlayerState RE
|
2016-03-19 12:19:43 -07:00 |
Phillip Stephens
|
c0afcc2a22
|
CRasterFont fixes
|
2016-03-17 19:22:19 -07:00 |
Jack Andersen
|
a81bc3c7a2
|
CGuiLight imps
|
2016-03-16 10:49:35 -10:00 |
Jack Andersen
|
5054cd1d8a
|
More stubs for GuiSys
|
2016-03-09 17:47:37 -10:00 |
Jack Andersen
|
f53bdcc5bd
|
THP audio fix
|
2016-03-09 10:03:35 -10:00 |
Jack Andersen
|
5f7c6769e3
|
Full-window loop test; resource token fix
|
2016-03-08 13:38:00 -10:00 |
Jack Andersen
|
52faf42aaa
|
CMoviePlayer G.721 audio implemented
|
2016-03-08 12:51:13 -10:00 |
Jack Andersen
|
2f14331d5d
|
Windows fixes
|
2016-03-08 10:29:59 -10:00 |
Jack Andersen
|
9a43c518f9
|
Working THP audio and deinterlacing
|
2016-03-07 21:10:52 -10:00 |
Jack Andersen
|
bba30a25bf
|
Working CMoviePlayer (video only for now)
|
2016-03-07 12:48:54 -10:00 |
Jack Andersen
|
6e160560fa
|
CMoviePlayer initial implementation
|
2016-03-06 17:12:32 -10:00 |
Jack Andersen
|
aff7ec5b27
|
Remove URDE_BINARY_CONFIGS (all yaml now)
|
2016-03-04 19:51:18 -10:00 |
Jack Andersen
|
8e63aaceb6
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:05:42 -10:00 |
Jack Andersen
|
9ade279902
|
Merge branch 'master' into urde-tags
|
2016-03-04 14:03:41 -10:00 |
Phillip Stephens
|
d85c9ecfa8
|
Missed library reference
|
2016-03-04 15:30:22 -08:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Jack Andersen
|
8648dfbf10
|
Updates for new working directory layout
|
2016-03-01 10:29:18 -10:00 |
Jack Andersen
|
2a614215c8
|
Initial migration to URDE-hashed object tags
|
2016-02-29 17:08:25 -10:00 |
Phillip Stephens
|
97c8af9aa2
|
Fix maxVerts < 2 case
|
2016-02-27 17:35:45 -08:00 |
Phillip Stephens
|
37da86838d
|
Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
|
2016-02-27 17:03:46 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
c8e0f886c6
|
Fix crash on quit
|
2016-02-24 11:21:09 -10:00 |
Jack Andersen
|
eb3679dd88
|
Windows fixes
|
2016-02-24 10:53:26 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
bd0a72a4cb
|
CLineRenderer HLSL shaders
|
2016-02-18 10:53:17 -10:00 |
Phillip Stephens
|
b34b6a735f
|
Initial ModelViewer view
|
2016-02-18 00:56:11 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Jack Andersen
|
6cabf3d3e7
|
lots of includes to make MSVC happy
|
2016-02-16 19:20:34 -10:00 |
Jack Andersen
|
13e3afa72f
|
D3D CElementGen rendering
|
2016-02-16 17:42:27 -10:00 |
Jack Andersen
|
468db3b203
|
Metal CElementGen shaders implemented
|
2016-02-16 12:25:17 -10:00 |
Jack Andersen
|
c51b1face6
|
View transform fix
|
2016-02-16 11:05:51 -10:00 |
Jack Andersen
|
721929e4d0
|
mipmap sampling fix
|
2016-02-16 09:42:24 -10:00 |
Jack Andersen
|
3953f88dcf
|
Metal shader placeholder
|
2016-02-15 22:52:22 -10:00 |