Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Phillip Stephens
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d93cf46bc3
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Add CInfiniteLoopDetector to detect infinite loops in release builds
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2022-03-04 01:46:33 -08:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Phillip Stephens
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00fd243f62
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CCubeRenderer: Don't fill up the buckets uncontrolled
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2022-03-03 00:33:24 -08:00 |
Phillip Stephens
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487dcc4bde
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CSkinRules: Fix ReadCount not incrementing offset properly
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2022-03-03 00:24:46 -08:00 |
Phillip Stephens
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7010c36056
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DolphinCTexture: Near complete RE, usable as-is!
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2022-03-02 23:51:11 -08:00 |
Luke Street
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0400388fa6
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CGameArea: PostConstructArea fixes
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2022-03-02 19:16:48 -05:00 |
Phillip Stephens
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b0a711d5e2
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
Luke Street
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5e7b8ebacf
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Merge branch 'dawn' into new-cmodel
# Conflicts:
# Runtime/Streams/ContainerReaders.hpp
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2022-03-01 01:37:08 -05:00 |
Phillip Stephens
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56ea04b976
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Update nod
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2022-02-28 22:05:54 -08:00 |
Phillip Stephens
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80362a9483
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Fix save loading, rewrite Loadout classes to use CInputStream
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2022-02-27 19:33:48 -08:00 |
Phillip Stephens
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aa1d6006ed
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FileStoreManager: Fix incorrect check
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2022-02-27 18:02:33 -08:00 |
Phillip Stephens
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3f34a2d3ea
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Add missing include
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2022-02-27 17:57:31 -08:00 |
Phillip Stephens
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fcda2eb261
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Add imgui settings back using FileStoreManager to get the path
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2022-02-27 17:55:47 -08:00 |
Phillip Stephens
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b305454199
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FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
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2022-02-27 17:35:13 -08:00 |
Phillip Stephens
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399b44baf0
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Minor cleanup
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2022-02-27 17:15:03 -08:00 |
Phillip Stephens
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c79ddb8c42
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CVarManager: Bring back de/serialization
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2022-02-27 17:11:10 -08:00 |
Phillip Stephens
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44f9d6648a
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CGraphics: Viewport fixes
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2022-02-27 14:46:15 -08:00 |
Luke Street
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fb69d3fdba
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aurora: Add more GX state functions & cleanup
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2022-02-27 16:58:27 -05:00 |
Phillip Stephens
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004d78100f
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More CCubeRenderer imps
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2022-02-27 13:17:44 -08:00 |
Phillip Stephens
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805065b6f2
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CCubeRenderer: Add Drawable logic implemented
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2022-02-27 12:12:02 -08:00 |
Luke Street
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594921789c
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aurora: imgui scale change fixes
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2022-02-27 12:24:16 -05:00 |
Luke Street
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1583248896
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Fix missing CMoviePlayer::Initialize call
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2022-02-27 12:08:24 -05:00 |
Luke Street
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ad1453ac08
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Create xxhash_impl.{c,h} for ease of use & universal builds
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2022-02-27 11:05:48 -05:00 |
Phillip Stephens
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b02ec12049
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Initial CFont implementation, proper CTexture/CGraphicsPalette structures
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2022-02-26 18:18:58 -08:00 |
Luke Street
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40a1f3c4a0
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Merge branch 'dawn' into new-cmodel
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2022-02-26 16:44:13 -05:00 |
Luke Street
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d6f8ca44de
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aurora: Small cleanup to scaling logic
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2022-02-26 16:31:12 -05:00 |
Phillip Stephens
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457f63d311
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Fix scaling on linux (I dread the windows version...)
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2022-02-26 13:28:21 -08:00 |
Luke Street
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4b69cb449d
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aurora: DPI scaling fixes (renderer, imgui)
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2022-02-26 15:59:55 -05:00 |
Phillip Stephens
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7a59585c70
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Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
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2022-02-26 08:42:42 -08:00 |
Phillip Stephens
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8e9199429d
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Add CCircularBuffer, CGuiTextSupport changes
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2022-02-26 08:17:09 -08:00 |
Luke Street
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586268c66f
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More CCubeModel/CCubeMaterial
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2022-02-26 02:05:59 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Phillip Stephens
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3ab7fdd723
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Merge branch 'dawn' of ssh+git://git.axiodl.com:6431/AxioDL/metaforce into dawn
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2022-02-24 21:44:15 -08:00 |
Phillip Stephens
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4ef501bddc
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Add normalize_submodules script and normalize all submodule names
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2022-02-24 21:43:39 -08:00 |
Phillip Stephens
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b5a4bc0c93
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Merge CMemoryCardSysOSX and CMemoryCardSysNix
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2022-02-24 16:16:49 -08:00 |
Phillip Stephens
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ad0affb11d
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Fix compiling SDL
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2022-02-23 21:20:41 -08:00 |
Phillip Stephens
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3ab34f67e0
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Update SDL
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2022-02-23 21:17:40 -08:00 |
Luke Street
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c3c9f9d601
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Remove shader warmup
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2022-02-23 03:20:29 -05:00 |
Luke Street
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79c4368f15
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aurora: Free result of SDL_GameControllerMapping
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2022-02-23 03:20:29 -05:00 |
Phillip Stephens
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1685489303
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Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files
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2022-02-23 00:18:50 -08:00 |
Luke Street
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0108ae12b5
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aurora: Cleanup remap_controller_layout
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2022-02-23 03:10:16 -05:00 |
Luke Street
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d466fab19d
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aurora: Add controller button remapping
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2022-02-23 02:59:52 -05:00 |
Luke Street
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049a7764b8
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Add CDvdFile::SetRootDirectory; load proper DOL for Wii versions
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2022-02-23 02:04:48 -05:00 |
Phillip Stephens
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acb137c790
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Add new hint SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to support proper GameCube rumble with GC controllers
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2022-02-22 22:39:48 -08:00 |
Luke Street
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848a8e4201
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Use game disc title in log message
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2022-02-23 01:38:01 -05:00 |
Luke Street
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9966ca13fb
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Add CDvdFile::DiscInfo and update version detection
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2022-02-23 01:28:35 -05:00 |
Luke Street
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107ca74702
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Extract extern CMakeLists.txt; add nativefiledialog
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2022-02-23 00:28:21 -05:00 |
Luke Street
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b2b03f1ace
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Merge remote-tracking branch 'origin/main' into dawn
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2022-02-22 21:09:14 -05:00 |
Luke Street
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648a8e1af5
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Merge branch 'new-streams' into dawn
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2022-02-22 21:08:53 -05:00 |