Luke Street
36ac0a8d78
CStateManager: Fix CMapWorld const reference
2020-03-18 01:18:00 -04:00
Luke Street
9e05819f05
Merge pull request #253 from lioncash/const4
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CRelayTracker: Make HasRelay() a const member function
2020-03-18 01:09:31 -04:00
Luke Street
f6e2f196ce
Merge pull request #252 from lioncash/resize2
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CRumbleVoice: Resize vectors within constructor initializer list
2020-03-18 01:09:09 -04:00
Luke Street
92c9ec02e5
Merge pull request #251 from lioncash/rumble
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CInputGenerator: Make use of std::array where applicable
2020-03-18 01:08:12 -04:00
Luke Street
dcf96e9826
Merge pull request #250 from lioncash/statemgr
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CStateManager: Make use of std::array where applicable
2020-03-18 01:07:21 -04:00
Luke Street
93be0fbc72
Merge pull request #249 from lioncash/list
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CObjectList: Make use of std::array where applicable
2020-03-18 01:05:42 -04:00
Luke Street
44325a5ad4
Merge pull request #248 from lioncash/slider
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CGuiSliderGroup: Make use of std::array where applicable
2020-03-18 01:05:30 -04:00
Luke Street
a7b2ad15dc
Merge pull request #247 from lioncash/sign-mismatch
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CFlameThrower: Resolve sign-conversion warnings in DoCollisionCheck()
2020-03-18 01:05:16 -04:00
Luke Street
66c321d4a8
Merge pull request #246 from lioncash/def
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CCollisionInfoList: Simplify definition of begin() and end()
2020-03-18 01:04:19 -04:00
Luke Street
b13a6b491b
Merge pull request #245 from lioncash/drawstring
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CDrawStringOptions: Resize vector within constructor
2020-03-18 01:04:08 -04:00
Luke Street
7c8de88fd7
Merge pull request #244 from lioncash/pane
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CAui*: Make use of std::array where applicable
2020-03-18 01:03:50 -04:00
Lioncash
cb4884fcef
CRelayTracker: Make HasRelay() a const member function
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While we're at it, we can make use of HasRelay() internally where
applicable to simplify code a little bit.
2020-03-18 01:03:35 -04:00
Luke Street
dcc7affb8f
Merge pull request #243 from lioncash/light
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CLight: Minor cleanup
2020-03-18 01:03:04 -04:00
Luke Street
b3b8c33006
Merge pull request #242 from lioncash/const2
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CMapWorld: Minor changes
2020-03-18 01:01:45 -04:00
Luke Street
cecac3472a
Merge pull request #241 from lioncash/float
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CMapArea: Minor changes
2020-03-18 01:00:20 -04:00
Luke Street
a1c8867e83
Merge pull request #240 from lioncash/move
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CMainFlow: std::move shared_ptr in SetGameState
2020-03-18 00:59:24 -04:00
Luke Street
18ef68df2a
Merge pull request #239 from lioncash/line
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CLineRenderer: Minor changes
2020-03-18 00:58:46 -04:00
Luke Street
dc0c721af7
Merge pull request #238 from lioncash/array2
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CFogVolumeFilter: Make use of std::array where applicable
2020-03-18 00:58:28 -04:00
Luke Street
fcf7044bf2
Merge remote-tracking branch 'github/recovery'
2020-03-18 00:45:49 -04:00
Lioncash
488e377374
CRumbleVoice: Collapse repeated std::max calls in GetIntensity()
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We can make use of the std::max overload that takes an initializer list.
2020-03-18 00:34:29 -04:00
Lioncash
71399d0944
CRumbleVoice: Correct bool->s16 conversion
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Given the return type of the function is an s16, we can just use 0
directly here.
2020-03-18 00:32:51 -04:00
Lioncash
2701f060ee
CRumbleVoice: Resize vectors within constructor initializer list
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Same behavior, but constructs in place with the size, rather than
constructing and then resizing.
x20_handleIds cannot be done the same way unfortunately, as
reserved_vector doesn't have a constructor accepting a size argument
like std::vector does.
2020-03-18 00:28:44 -04:00
Lioncash
e83d5caea6
CInputGenerator: Make use of std::array where applicable
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Allows removing hardcoded array sizes.
2020-03-17 23:29:11 -04:00
Lioncash
bf11be46ad
CStateManager: Make use of std::array where applicable
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Same behavior, but allows dehardcoding array sizes and makes the array
types more strongly typed.
2020-03-17 23:10:41 -04:00
Lioncash
9e6f86cb16
CObjectList: Make use of std::array where applicable
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Same behavior, but with stronger typing.
2020-03-17 22:38:21 -04:00
Lioncash
9d5857e139
CGuiSliderGroup: Make use of std::array where applicable
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Same behavior, stronger typing.
2020-03-17 22:22:06 -04:00
Lioncash
fc466ff062
CFlameThrower: Resolve sign-conversion warnings in DoCollisionCheck()
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Resolves trivial sign conversion warnings and also makes some variables
const where applicable.
2020-03-17 21:55:24 -04:00
Lioncash
457c116275
CCollisionInfoList: Simplify definition of begin() and end()
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Same behavior, but without a verbose return type.
2020-03-17 21:41:54 -04:00
Lioncash
1d6354ba26
CDrawStringOptions: Resize vector within constructor
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Same behavior, but constructs the vector with the necessary size, rather
than constructing and resizing after the fact.
2020-03-17 21:35:08 -04:00
Lioncash
fa6006003d
CAuiEnergyBarT01: Make use of std::array where applicable
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Same behavior, but allows dehardcoding array sizes.
2020-03-17 21:26:57 -04:00
Lioncash
e534f00706
CAuiEnergyBarT01: Convert typedef into using alias
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Same behavior, but nicer to read.
2020-03-17 21:24:01 -04:00
Lioncash
15e4d4aa01
CAuiImagePane: Make use of std::array where applicable
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Same behavior, stronger typing.
2020-03-17 21:22:17 -04:00
Lioncash
ec7bca8c20
CLight: Collapse std::max calls into one
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We can use the overload that takes an initializer list to make it easier
to read.
2020-03-17 20:54:56 -04:00
Lioncash
e821f736de
CLight: Mark caching member variables as mutable
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Member variables acting as caches is one of the areas where marking
variables as mutable makes sense.
We can do this to allow for the elimination of const_cast in some member
functions.
2020-03-17 20:47:12 -04:00
Lioncash
9483b64c91
CLight: Mark kDefaultPosition and kDefaultDirection as constexpr
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Same behavior, but allows runtime constructors to be elided.
2020-03-17 20:44:22 -04:00
Lioncash
17a1f90a89
CLight: Prevent implicit double->float truncations
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We can just mark these literals as floats to keep the arithmetic
operating on floats instead of doubles.
2020-03-17 20:42:39 -04:00
Lioncash
1dd1542106
CLight: Remove unnecessary initializer list initializers
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These are already initialized within the class definition, so they don't
need to be respecified here.
2020-03-17 20:39:29 -04:00
Lioncash
6077814a0e
CMapWorld: Provide parameter names in header for functions
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Makes it more self-documenting from the interface alone and also allows
IDE inspections to be more convenient.
2020-03-17 20:12:32 -04:00
Lioncash
1fa74087fc
CMapWorld: Remove usages of const_cast
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Internals of this class are definitely being modified through some of
these calls, so they should be made non-const. This allows the
modifications to have their const_cast calls removed, making the code a
little nicer to read.
2020-03-17 20:00:14 -04:00
Lioncash
03f7047549
CMapArea: Make use of std::array where applicable
2020-03-17 19:36:19 -04:00
Lioncash
62682fe19f
CMapArea: Resolve variable name shadowing
2020-03-17 19:22:13 -04:00
Lioncash
b570168359
CMapArea: Remove type-punning undefined behavior within PostConstruct()
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Casting up from unsigned char or char to an unrelated type isn't
permitted by the C++ standard in the manner it's currently being done.
We can utilize std::memcpy to mitigate this.
2020-03-17 19:20:37 -04:00
Lioncash
b52e8dc6aa
CMainFlow: std::move shared_ptr in SetGameState
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Same behavior, but without a redundant atomic reference count
increment/decrement.
2020-03-17 19:15:09 -04:00
Lioncash
e5e4a6482c
CLineRenderer: Make use of std::array where applicable
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Same behavior, but without the potential for unintentional array to
pointer decay.
2020-03-17 19:07:27 -04:00
Lioncash
858162e0c1
CLineRenderer: Remove unnecessary casts to bool
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These constructs function identically without the need for casting.
2020-03-17 19:04:01 -04:00
Lioncash
b1e5bf72b6
CFogVolumeFilter: Make use of std::array where applicable
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Makes data strongly typed and also allows for the removal of some
hardcoded array sizes.
2020-03-17 18:52:47 -04:00
Luke Street
6ddbd15cfc
Merge pull request #237 from lioncash/state
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CStateManager: Casting-related cleanups
2020-03-16 20:19:31 -04:00
Luke Street
488614563e
Merge pull request #236 from lioncash/sign
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CGrappleArm: Minor changes
2020-03-16 20:18:31 -04:00
Lioncash
179f0b5f08
CStateManager: Remove instances of const_cast where applicable
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Eliminates trivial casts that don't require much modifications to other
existing interfaces.
2020-03-16 20:16:15 -04:00
Luke Street
87eeafe0b0
CSnakeWeedSwarm: Renaming & cleanup
2020-03-16 20:15:22 -04:00