Jack Andersen
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4795565dd9
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OpenGL enum change
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2016-08-23 18:34:26 -10:00 |
Jack Andersen
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f65e3d23b4
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Athena YAML refactor
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2016-08-21 17:46:45 -10:00 |
Jack Andersen
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67bb64e7dd
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AABB progress message tweak
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2016-08-21 14:10:14 -10:00 |
Jack Andersen
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6ca1f05492
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Minor character cooking performance adjustment
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2016-08-21 10:38:40 -10:00 |
Jack Andersen
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29878b3627
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Update boo
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2016-08-17 10:05:00 -10:00 |
Jack Andersen
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ff89063a2b
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BlenderConnection::centerView operation ignores lamps and cameras now
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2016-08-16 19:43:01 -10:00 |
Jack Andersen
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eae83a1cb9
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Blender's not ideal for transforming AABBs
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2016-08-14 11:11:17 -10:00 |
Jack Andersen
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c89b7692f3
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Blender protocol adjustments
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2016-08-13 09:36:39 -10:00 |
Jack Andersen
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98c2313863
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Remove awful edge-indexing bottleneck
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2016-08-12 15:22:39 -10:00 |
Jack Andersen
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eb5cdf40b0
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Blender shell protocol fixes
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2016-08-12 09:41:51 -10:00 |
Jack Andersen
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719c62f09f
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Add ResourceLock for detecting parallel resource collisions
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2016-08-11 16:33:03 -10:00 |
Jack Andersen
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48a4a51853
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use SaveAs rather than Save for outputting .blend files
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2016-08-11 11:31:27 -10:00 |
Jack Andersen
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031daeb841
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Immediately delete (incomplete) docs from BlenderConnection::createBlend
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2016-08-11 11:10:57 -10:00 |
Jack Andersen
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4917fb0b74
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Syntax error fixes
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2016-08-11 10:16:01 -10:00 |
Jack Andersen
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63e835daaa
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Add BlenderConnection::compileLights
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2016-08-11 09:51:41 -10:00 |
Jack Andersen
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2b1e246ae9
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Add collision mesh cooking to BlenderConnection
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2016-08-10 11:54:30 -10:00 |
Jack Andersen
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73cb100174
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Additional BlenderConnection::Mesh intermediate fields
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2016-08-09 16:51:30 -10:00 |
Jack Andersen
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daeef99f83
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More reliable Metal shader cache
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2016-08-08 09:06:51 -10:00 |
Jack Andersen
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6740d6d00d
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More reliable HLSL shader cache
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2016-08-08 08:53:31 -10:00 |
Jack Andersen
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ca4d50c62b
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More reliable shader cache; update submodules
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2016-08-08 08:22:32 -10:00 |
Phillip Stephens
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502e01ade0
|
Update boo
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2016-08-04 20:20:59 -07:00 |
Jack Andersen
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07fcc2db92
|
Metal extended shader fixes
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2016-08-03 13:46:25 -10:00 |
Jack Andersen
|
5f60a33cce
|
Windows build fixes
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2016-08-03 13:15:59 -10:00 |
Jack Andersen
|
577af720d3
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Add proper file-based error reporting
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2016-08-02 12:12:49 -10:00 |
Jack Andersen
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e17d5c0b83
|
GLSL generation fixes
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2016-08-01 19:54:40 -10:00 |
Jack Andersen
|
d43087247f
|
Update boo
|
2016-08-01 16:03:34 -10:00 |
Jack Andersen
|
8d26d197d6
|
Update boo
|
2016-08-01 13:24:31 -10:00 |
Jack Andersen
|
b7143c7dca
|
Default colorRegs when lighting uniform not available
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2016-07-31 20:35:35 -10:00 |
Jack Andersen
|
7e42581cf0
|
HLSL extended shader support
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2016-07-31 18:34:08 -10:00 |
Jack Andersen
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b0b955f83f
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Remove redundant line of GLSL
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2016-07-31 14:21:02 -10:00 |
Jack Andersen
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dc2c636f33
|
Early fragment tests and alpha compare to emulate GX use
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2016-07-31 14:12:10 -10:00 |
Jack Andersen
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9806a34ef6
|
Vulkan build fix
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2016-07-31 13:47:41 -10:00 |
Jack Andersen
|
f9cae24c5d
|
Add alpha-test functionality for applicable blend modes
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2016-07-31 13:35:46 -10:00 |
Jack Andersen
|
ec859598e9
|
Metal platform conformance
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2016-07-31 10:26:08 -10:00 |
Jack Andersen
|
9531d2bb02
|
Fixes for extended shaders
|
2016-07-30 18:45:28 -10:00 |
Jack Andersen
|
0acf4865ca
|
Initial extended shader refactor
|
2016-07-30 16:06:13 -10:00 |
Jack Andersen
|
a81358a0b2
|
Update boo
|
2016-07-29 18:39:00 -10:00 |
Jack Andersen
|
6e447c8d6e
|
Uppdate boo
|
2016-07-26 20:35:50 -10:00 |
Jack Andersen
|
92c4989579
|
Update athena
|
2016-07-26 20:10:39 -10:00 |
Jack Andersen
|
0aed813a8b
|
Update boo
|
2016-07-26 18:14:26 -10:00 |
Jack Andersen
|
30dabe5267
|
Cache decompression error handling
|
2016-07-26 17:38:25 -10:00 |
Jack Andersen
|
4e8eb5b0ea
|
Update boo
|
2016-07-26 16:17:54 -10:00 |
Jack Andersen
|
4aa4668073
|
Pre-emptive blending mode determination in IR loader
|
2016-07-26 12:05:21 -10:00 |
Phillip Stephens
|
3c4af907cc
|
Update boo
|
2016-07-23 23:34:15 -07:00 |
Phillip Stephens
|
f938dfd042
|
Update athena
|
2016-07-23 18:28:31 -07:00 |
Jack Andersen
|
c74f05f9ac
|
Access color registers from lighting uniform on Metal
|
2016-07-20 19:18:12 -10:00 |
Jack Andersen
|
77269270cb
|
Update boo
|
2016-07-20 16:02:53 -10:00 |
Jack Andersen
|
9c48e5e8b6
|
Metal backend fixes
|
2016-07-19 10:33:04 -10:00 |
Jack Andersen
|
d73c12c61f
|
Normalize must occur on 3-components
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2016-07-19 10:12:04 -10:00 |
Jack Andersen
|
0decdce86d
|
Update shaders for normalize TCG flag
|
2016-07-18 20:12:00 -10:00 |