Luke Street
e2fbc0663f
Update submodules; changes for emscripten support
2022-08-03 18:19:57 -04:00
Luke Street
324d89693c
Update aurora; CMoviePlayer fixes
2022-07-31 17:03:15 -04:00
Luke Street
94645de53e
Use new VI methods from Aurora
2022-07-29 16:46:51 -04:00
Luke Street
1e9d96c906
Migrate to aurora submodule
2022-07-29 16:17:24 -04:00
Luke Street
0789f28aac
CFlyingPirate: Minor cleanup
2022-07-29 16:17:11 -04:00
Luke Street
8f389e246c
Some WIP implementations
2022-07-29 16:17:10 -04:00
Phillip Stephens
bb7d6d4855
Fix CActor's *SplashInhabitant logic
2022-07-02 17:05:49 -07:00
Phillip Stephens
ec9e0bfc0f
Implement FlatDraw/DrawFlat calls, add CRandom16 seed value display
2022-07-02 16:16:33 -07:00
Luke Street
52e9afbe98
CCubeRenderer: Implement DrawModelDisintegrate
2022-07-02 13:18:54 -04:00
Luke Street
d8f4f522f2
CCameraFilter: Implement DrawRandomStatic
2022-07-02 12:39:14 -04:00
Luke Street
8bb2f33a45
CCubeRenderer: More function implementations
2022-07-01 20:47:45 -04:00
Luke Street
b55c7ebbe4
CPlayerGun: Reimplement transition effects
2022-07-01 20:47:06 -04:00
Luke Street
ddf7a1b48d
CCubeRenderer: Fix conditional in DrawAreaGeometry
2022-07-01 00:20:43 -04:00
Luke Street
fc742782a8
aurora: Blend mode & palette fixes
...
More complete thermal visor rendering
2022-07-01 00:00:29 -04:00
Luke Street
ee3902db58
CCubeRenderer: Fix missing calls in DrawAreaGeometry
2022-06-29 20:56:30 -04:00
Luke Street
25a0fe4a73
Final(?) GCC 9 fixes
2022-06-13 15:51:52 -07:00
Luke Street
f0936a7fb0
ci: More macOS bundle fixes
2022-06-13 17:05:28 -04:00
Luke Street
30802a447f
More GCC 9 fixes
2022-06-13 03:55:50 -04:00
Luke Street
ce14e1c2aa
ci: macOS bundle fixes
2022-06-13 03:55:12 -04:00
Luke Street
22417bcd75
GCC 9 fixes: Replace all default equality operators
2022-06-13 02:26:18 -04:00
Luke Street
2380361d16
Workaround logvisor path issue
2022-06-13 01:46:01 -04:00
Luke Street
01e887e8a3
Build fixes
...
- Fix WIN32 issue in CMain
- Remove usages of spaceship operator for GCC 9
2022-06-13 01:33:41 -04:00
Luke Street
5fb8b1237e
Store last game path; CVar updates & more
2022-06-13 01:18:30 -04:00
Luke Street
97357146f5
Add pre-launch settings, graphics API switching & more
2022-06-12 17:09:47 -04:00
Phillip Stephens
a3c2638cce
Fix ModifyRestart CVars
2022-06-12 00:31:26 -07:00
Phillip Stephens
46a93166ef
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp
2022-06-08 10:58:38 -07:00
Luke Street
d7c62d8d90
CMain: Restore #include <shellapi.h>
2022-06-02 01:54:22 -04:00
Luke Street
d47d5661c6
Various fixes
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- Unlock audio pump on exit
- Remove WinMain from CMain (handled by SDL_main)
- Use SDL2:: namespace in CMake
- Disable buildcache on macOS CI for now
2022-06-02 01:52:58 -04:00
Luke Street
52c8a82283
CMapArea: Fix incorrect pointer punning
2022-05-31 20:51:14 -04:00
Luke Street
a76d26d724
CMain: Support SDL2 audio backend
2022-05-31 20:48:25 -04:00
Luke Street
4048492279
iOS and tvOS support
2022-05-27 15:52:16 -04:00
Luke Street
05ad95bdd0
CVisorFlare implementation
2022-05-24 01:44:20 -04:00
Luke Street
f80813b9cc
Transition all Textured/ColoredQuad usages
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- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street
9c5dda1c7d
CMake: Use FindPython3 for TCastTo generation
2022-05-19 00:57:53 -07:00
Luke Street
26fd0e2b9f
Text rendering & CWorldTransManager fixes
2022-05-19 00:57:30 -07:00
Luke Street
ef71c009c6
aurora: Working palette textures
2022-05-15 15:50:38 -04:00
Phillip Stephens
ef771e6489
Re-enable texture load in CRasterFont
2022-05-14 13:22:50 -07:00
Phillip Stephens
978f1ab88a
CTextRenderBuffer Implement image rendering
2022-05-14 13:22:21 -07:00
Phillip Stephens
e4af804b8c
Get font glyphs rendering (no images yet)
2022-05-14 12:32:36 -07:00
Phillip Stephens
0ca2786302
Initial CTextRenderBuffer rewrite
2022-05-13 23:47:29 -07:00
Luke Street
22dfd3b3f7
aurora: Rework texture binding API
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- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street
937aeda51f
CScriptMidi: Add destructor implementation
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This ensures currently playing track is
stopped, avoiding a UAF in Amuse.
2022-05-12 13:18:12 -04:00
Luke Street
7b6720628c
rstl: Add element_type to reserved_vector iterator
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Fixes macOS build
2022-05-12 12:21:01 -04:00
Luke Street
a9680126b9
CAnimSourceReader: Fixes in VGetAdvancementResults, VAdvanceView, VReverseView
2022-05-12 12:10:01 -04:00
Luke Street
cf952906b8
Windows build fixes
2022-05-12 11:13:04 -04:00
Luke Street
712a26ab93
CGraphics: Handle Point type in LoadLight
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Also removes shadowRender parameter from
DrawUnsortedGeometry, it's now unused.
2022-05-12 01:57:24 -04:00
Luke Street
4e06ea1bb5
Various lighting fixes
2022-05-12 01:10:06 -04:00
Luke Street
e69a4fdd98
CGraphics: Fix light params in LoadLight
2022-05-10 19:40:37 -04:00
Phillip Stephens
724deee2ab
Fix incorrect light colors
2022-05-10 01:40:55 -07:00
Phillip Stephens
17136fdfb9
Implement GX lighting API (need to update shader generation)
2022-05-10 01:20:09 -07:00