Commit Graph

689 Commits

Author SHA1 Message Date
Lioncash 6e179bfa87 CElitePirate: Remove unnecessary reference qualifiers
Same behavior, but makes locations where copies occur much more
explicit.
2020-04-02 00:22:48 -04:00
Lioncash 6017e99aac CGrenadeLauncher: Remove stray reference qualifier on a copy operation
Same behavior, but more explicit about a copy needing to occur here.
2020-04-01 23:59:05 -04:00
Lioncash b95d84a570 CGrenadeLauncher: Resolve sign conversion warnings in constructor 2020-04-01 23:57:53 -04:00
Lioncash f10eb618bf CGrenadeLauncher: Remove reference qualifiers where unnecessary
While allowed by the standard, this obscures cases where actual copies
are occurring.
2020-04-01 23:56:07 -04:00
Lioncash e3775a8fca CRidley: qualify virtual function call in constructor
Signifies that we intentionally want to call this virtual function in
the constructor.
2020-04-01 23:09:11 -04:00
Lioncash 388e5f2e7f CRidley: Make use of std::make_unique where applicable 2020-04-01 23:08:08 -04:00
Luke Street 62e58553c5 CBouncyGrenade/CGrenadeLauncher: Explicit constructor fixes 2020-04-01 15:32:38 -04:00
Luke Street 1e15e0d1f3 Merge remote-tracking branch 'origin/master' into elitepirate
# Conflicts:
#	Runtime/World/CPatterned.hpp
2020-04-01 15:02:56 -04:00
Luke Street 0c1f4fa738 CElitePirate/etc: Use prefix increment/decrement 2020-04-01 15:01:44 -04:00
Luke Street bb7699be46 CElitePirate/CShockWave: Renaming 2020-04-01 14:54:01 -04:00
Luke Street 162b232979 CElitePirate: Fix melee & contact damage 2020-04-01 03:39:05 -04:00
Luke Street d4ff239f91 CShockWave: Implement Touch 2020-04-01 02:41:31 -04:00
Luke Street 6e5c32abfd CBouncyGrenade: Pass bounding box to CPhysicsActor 2020-04-01 01:38:48 -04:00
Luke Street deba91bfc0 CGrenadeLauncher: Fix rendering 2020-03-31 21:29:14 -04:00
Luke Street ffd94d1106 COmegaPirate: Stub 2020-03-31 14:17:47 -04:00
Lioncash 1415265ef2 Runtime: Default destructors where applicable
Same behavior, but allows the destructors to be trivial, etc.
2020-03-31 04:50:26 -04:00
Lioncash 67f6666ea1 Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.

This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Luke Street b43d4eaddc CElitePirate: Implement SpecialAttack, CShockWave 2020-03-31 03:29:00 -04:00
Luke Street f0927d937a CGrenadeLauncher: Remove redundant CColor 2020-03-30 23:39:41 -04:00
Luke Street 782a13c0a4 CGrenadeLauncher: Fix CModelFlags assignment 2020-03-30 23:31:46 -04:00
Luke Street 2e3d1c980b CElitePirate: Implement AttractProjectiles; fix CGameProjectile material list 2020-03-30 23:10:51 -04:00
Luke Street 684bbd5903 CElitePirate: Bug fixes, make member variables private, cleanup 2020-03-30 20:40:38 -04:00
Luke Street ed254b460e Revert some clang-tidy changes 2020-03-30 19:42:11 -04:00
Luke Street 571050245d Add .clang-tidy and apply fixes 2020-03-30 19:31:14 -04:00
Luke Street bc1135f0cf CBouncyGrenade: Use explicit SMoverData constructor 2020-03-30 03:14:33 -04:00
Luke Street bc08792523 CBouncyGrenade implementation 2020-03-30 03:05:16 -04:00
Luke Street fbbd73db48 CGrenadeLauncher implementation 2020-03-29 23:45:55 -04:00
Lioncash 6dce70895c CIOWin: Make Draw() non-const
Allows removing several const_cast usages within the codebase.
2020-03-29 21:56:49 -04:00
Luke Street 4ada5a00cb CElitePirate: Nearly complete implementation 2020-03-29 03:28:14 -04:00
Luke Street 4f7e0a85a3 CElitePirate: More function implementations 2020-03-27 02:47:34 -04:00
Lioncash e46a37e893 MP1: Make use of std::array where applicable
Same behavior, stronger typing, and allows eliminating hardcoded sizes
in some places.
2020-03-27 01:07:29 -04:00
Lioncash a77b9cb609 MP1: Join namespaces
Same behavior, less code.
2020-03-27 01:02:35 -04:00
Luke Street 108fd502bf CElitePirate/CFlyingPirate: Updates from symbol map 2020-03-26 21:42:18 -04:00
Luke Street 0886a39d81 CElitePirate: DoUserAnimEvent; create CShockWave 2020-03-26 18:09:50 -04:00
Luke Street 6150548e91 CElitePirate: Finish implementing AcceptScriptMsg 2020-03-26 15:24:56 -04:00
Luke Street c33703bd93 CElitePirate: Start impl; create CGrenadeLauncher 2020-03-26 03:30:54 -04:00
Lioncash 74600588fa Add missing includes pt.2
Some missing includes that actually need to be present.
2020-03-26 03:14:03 -04:00
Phillip Stephens 566c356612 Initial ElitePirate imps 2020-03-25 18:14:15 -04:00
Phillip Stephens e5df609673 CElitePirate: Initial stubbing 2020-03-25 18:14:15 -04:00
Luke Street c08b5a4c98 CFlyingPirate: Fix Aqua Pirates 2020-03-25 03:48:10 -04:00
Luke Street da648b18d8 CSpankWeed: Fix collision manager null deref 2020-03-25 03:47:56 -04:00
Luke Street 7ee2a3b912
Merge pull request #254 from AxioDL/flyingpirate
CFlyingPirate implementation
2020-03-25 03:01:10 -04:00
Luke Street 815d83d843 CFlyingPirateRagDoll: Fix particles & length constraints 2020-03-25 02:57:57 -04:00
Lioncash 51c1ffecd6 CActorContraption: Add names to parameters in prototypes
Makes it more self-documenting from the interface alone.
2020-03-25 02:46:22 -04:00
Lioncash 0cc8e76d64 CActorContraption: Make use of structured bindings where applicable
Same behavior, but with better names than `first` or `second`.
2020-03-20 23:13:29 -04:00
Luke Street 6d757f021f CFlyingPirateRagDoll: Implement Update 2020-03-18 04:50:41 -04:00
Luke Street 851304ded9 CFlyingPirate: Finish Think implementation 2020-03-18 02:53:53 -04:00
Luke Street 642bf379ce CFlyingPirate: Add CPathFindSearch flags 2020-03-18 01:39:32 -04:00
Luke Street 6f89dbb240 CFlyingPirate: More small fixes 2020-03-18 01:20:24 -04:00
Luke Street 932615593e CFlyingPirateRagDoll: Implement PreRender, Prime 2020-03-18 01:20:24 -04:00