Jack Andersen
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c069666307
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
Jack Andersen
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8e7773aa94
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AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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6c81cea420
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Windows fixes and updated rendering interface
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2017-03-17 13:33:02 -10:00 |
Jack Andersen
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1629882113
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Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
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ce723d5505
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Frontface culling support boo sync
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2017-03-10 10:52:53 -10:00 |
Jack Andersen
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2d093b6d80
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Initial fog volume rendering implementation
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2017-03-09 17:40:24 -10:00 |
Jack Andersen
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0f6ae9d217
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CBooRenderer::PostRenderFogs() implementation
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2017-03-06 19:36:02 -10:00 |
Jack Andersen
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87a22b73fa
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DrawWorld implementation complete
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2017-03-05 20:33:51 -10:00 |
Jack Andersen
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8ef9ed2c3b
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Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
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cac0e328f7
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Tons of DrawWorld-related implementations
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2017-03-03 18:31:08 -10:00 |
Jack Andersen
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5c884fec0c
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Work on CStateManager rendering functions
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2017-03-02 21:18:12 -10:00 |
Jack Andersen
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50fe6d34ab
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PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
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9701907a3a
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Attempt to fix MSVC build
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2017-01-22 11:29:19 -10:00 |
Phillip Stephens
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12c6163e32
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Fix CMemoryCardSys shutdown crash
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2017-01-22 09:36:25 -08:00 |
Phillip Stephens
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362fb6b00d
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Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
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03a93c52b9
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CSaveUI work
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2016-12-17 18:16:04 -10:00 |
Jack Andersen
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670eb998d4
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Work on character animation
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2016-08-21 10:39:18 -10:00 |
Jack Andersen
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9ca7f9c9e4
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HLSL shader sync, Windows build fixes
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2016-08-17 10:05:23 -10:00 |
Jack Andersen
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a910ddd912
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Initial fog rendering
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2016-08-07 18:48:18 -10:00 |
Jack Andersen
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73573c84ea
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Several CGameArea PostConstruct imps
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2016-08-06 14:20:02 -10:00 |
Jack Andersen
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2eb77b9a7a
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CAreaOctTree fields and reader
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2016-08-05 10:26:23 -10:00 |
Jack Andersen
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9222a928ef
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Thermal Hot GLSL filter
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2016-08-03 11:53:03 -10:00 |
Jack Andersen
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13f0726c40
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Invert sphere texture values
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2016-07-30 19:06:05 -10:00 |
Jack Andersen
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05a52c00be
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Fixes for extended shaders
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2016-07-30 18:46:03 -10:00 |
Jack Andersen
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95033d3988
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Initial extended shader refactor
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2016-07-30 16:06:47 -10:00 |
Jack Andersen
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67801e993a
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Initial space warp filter
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2016-07-29 07:38:44 -10:00 |
Jack Andersen
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2eaa87b7e7
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More CBooRenderer imps
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2016-07-27 18:55:06 -10:00 |
Jack Andersen
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79443d93d2
|
Initial PVS stubs
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2016-07-27 13:06:57 -10:00 |
Jack Andersen
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8b234fafb8
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Specialized C8PC format for indexed image data
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2016-07-27 09:07:46 -10:00 |
Jack Andersen
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728cb25488
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Static geometry list in CBooRenderer
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2016-07-26 12:05:59 -10:00 |
Jack Andersen
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e3c8e5a7be
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Buckets::Sort implementation
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2016-07-25 16:43:55 -10:00 |
Jack Andersen
|
af5cafee12
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CBooRender imps
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2016-07-25 12:52:02 -10:00 |
Phillip Stephens
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76b88d0ad6
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Windows compile fixes, and warning squash
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2016-07-23 23:05:12 -07:00 |
Jack Andersen
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6bbed11859
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Additional ThermalCold filter work; CStateManager fields
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2016-07-22 09:46:30 -10:00 |
Jack Andersen
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a6477c635d
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Lots of initial CThermalColdFilter implementation
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2016-07-21 16:32:23 -10:00 |
Jack Andersen
|
2ff1a2ee0b
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Shader directory refactor
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2016-07-20 19:21:45 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |