Phillip Stephens
|
ff83dbc676
|
Minor fixes and cleanup
|
2019-08-03 17:02:53 -07:00 |
Jack Andersen
|
7a3da1f7a6
|
Massive fmtlib refactor
|
2019-07-19 18:27:21 -10:00 |
Jack Andersen
|
9ccc4227cb
|
Initial support for asynchronous shader compilation
|
2019-06-15 20:25:29 -10:00 |
Jack Andersen
|
b7aa3e06d2
|
Per-stage shader hashing
|
2019-06-05 14:07:50 -10:00 |
Jack Andersen
|
410d7896f7
|
Support for rendering dynamic cubemaps
|
2019-05-31 17:41:01 -10:00 |
Phillip Stephens
|
28071851ad
|
Initial CFlameThrower imps
|
2019-04-16 01:00:46 -07:00 |
Jack Andersen
|
2f963b9ce3
|
Various bug fixes
|
2019-03-08 22:58:27 -10:00 |
Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
01af7b735d
|
Implement CScriptSpindleCamera
|
2019-02-09 18:41:35 -10:00 |
Phillip Stephens
|
825acbaa0d
|
Rename `warpto` command to simply `warp` to match command line argument
|
2019-02-06 17:55:28 -08:00 |
Phillip Stephens
|
6ead37804b
|
Add ability to remove items (WIP)
|
2019-02-06 17:26:53 -08:00 |
Jack Andersen
|
ad2681f857
|
Windows fixes
|
2019-01-28 22:28:35 -10:00 |
Jack Andersen
|
5b55320e9b
|
Implement CPlasmaProjectile
|
2019-01-02 17:47:28 -10:00 |
Phillip Stephens
|
c7573ae52f
|
Finalize CFireFlea
|
2018-12-09 21:12:55 -08:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
35a3923cdf
|
Various bug fixes
|
2018-11-18 15:19:44 -10:00 |
Phillip Stephens
|
89ece2e9b2
|
Proper CRandom16 usage
More CScriptGunTurret imps
|
2018-11-09 18:48:06 -08:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Phillip Stephens
|
dd30f51761
|
Initial CScriptGun implementation, more loaders
|
2018-10-27 17:20:30 -07:00 |
Jack Andersen
|
f433821320
|
Implement --warp command-line arguments
|
2018-10-17 18:51:59 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
|
2018-10-14 10:16:21 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
|
2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
|
2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
8b25548482
|
Various bug fixes, implement `CMain::WarpTo`
|
2018-09-20 20:41:57 -07:00 |
Phillip Stephens
|
de952f8e8b
|
Implement god mode, and CWeaponMgr
|
2018-06-13 12:36:11 -07:00 |
Phillip Stephens
|
4d8cf17078
|
Better handling for logging CVar
|
2018-06-12 20:20:49 -07:00 |
Phillip Stephens
|
f6719cbec1
|
Initial implementations to support world teleportation via console, Add CVar for logging script messages
|
2018-06-12 19:08:11 -07:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
0d3a67e78f
|
Fix area token loading
|
2018-05-25 17:07:29 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
Phillip Stephens
|
734b25cad3
|
Fix doors and various area streaming bugs
|
2018-05-01 17:43:31 -07:00 |
Phillip Stephens
|
711c3e0d2c
|
Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
|
2018-04-29 20:12:41 -07:00 |
Phillip Stephens
|
6d60ccfd04
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
Jack Andersen
|
93fc2d8072
|
Initial fixNES integration
|
2018-02-01 13:19:34 -10:00 |
Jack Andersen
|
e949b3419e
|
Display Gamma integration
|
2018-01-21 12:05:25 -10:00 |
Jack Andersen
|
669b3d6942
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
Phillip Stephens
|
030e80d843
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
Jack Andersen
|
80f98e1218
|
Windows fixes
|
2017-11-24 16:50:24 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
ff5c7321c7
|
Merge branch 'gl-fixes'
|
2017-11-05 20:58:43 -10:00 |
Phillip Stephens
|
67748655ba
|
Compile fixes, Implement CStateSetterFlow::OnMessage
|
2017-11-04 23:29:22 -07:00 |
Jack Andersen
|
3894749675
|
Changes to support boo object tracker API
|
2017-11-04 20:17:12 -10:00 |
Jack Andersen
|
d301491bd6
|
More conservative prewarm shader selection
|
2017-11-01 23:35:07 -10:00 |