Phillip Stephens
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568e15a89a
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More Flaahgra imps
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2019-06-18 18:55:38 -07:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Phillip Stephens
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9948532957
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Initial CPuddleToadGamma imps
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2018-11-30 16:44:33 -08:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Phillip Stephens
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f5ea144b47
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Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Jack Andersen
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1c44f8d1bc
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
Jack Andersen
|
73ae278c87
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Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Jack Andersen
|
7951cb1ee0
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Bug fixes
|
2017-11-28 00:06:40 -10:00 |
Jack Andersen
|
4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
ec7ac212ef
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Finish AABB area colliders
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2017-06-25 15:36:31 -10:00 |
Jack Andersen
|
a2c462529f
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Add some moving collision implementations
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2017-06-22 07:56:51 -10:00 |
Jack Andersen
|
59771cf630
|
Finish CGroundMovement
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2017-06-20 21:24:26 -10:00 |
Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
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2017-06-18 21:00:50 -10:00 |
Phillip Stephens
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46c70ecf11
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Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
|
2017-06-10 22:49:27 -07:00 |
Jack Andersen
|
d3c4f69e6f
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Work on HUD interfaces
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2017-04-06 19:35:09 -10:00 |
Phillip Stephens
|
01d7f42524
|
Initial CCollisionActorManager imp
|
2017-03-25 21:12:06 -07:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Phillip Stephens
|
331253cd1f
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Initial CScriptActor imps
|
2017-02-10 16:52:52 -08:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
|
2017-02-05 12:23:58 -08:00 |
Phillip Stephens
|
af1e22a62d
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Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
Phillip Stephens
|
7b79e52740
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Collision flags and SFX type handling
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2016-12-25 23:58:44 -08:00 |
Phillip Stephens
|
8460b3b565
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Phillip Stephens
|
eacf7b3822
|
CAreaOctTree stubs
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2016-07-26 15:45:01 -07:00 |
Phillip Stephens
|
ef63498c61
|
RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
Phillip Stephens
|
9b62191975
|
Various imps, completed CCollisionResponse RE
|
2016-07-24 23:24:57 -07:00 |
Phillip Stephens
|
aca8b48674
|
More loader imps
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2016-05-22 22:36:20 -07:00 |
Phillip Stephens
|
4101ea78a2
|
Various imps
|
2016-05-03 02:24:50 -07:00 |
Phillip Stephens
|
6d9ccc7f89
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
Phillip Stephens
|
38c9ece8ec
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-04-23 19:46:25 -07:00 |
Phillip Stephens
|
f2d4040cdc
|
Various implementations
|
2016-04-23 19:46:13 -07:00 |
Jack Andersen
|
9e652db6f0
|
Add CameraWaypoint loader
|
2016-04-23 15:10:47 -10:00 |
Phillip Stephens
|
4615f37f59
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
Phillip Stephens
|
4ce505989b
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
Jack Andersen
|
8537ea5d8d
|
Add some script loaders
|
2016-04-19 11:25:26 -10:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |