Commit Graph

394 Commits

Author SHA1 Message Date
Jack Andersen 4528a6b60a Additional CPlayer work 2017-07-23 13:45:04 -10:00
Jack Andersen 5f02951f72 Work on CPlayer 2017-07-19 20:04:40 -10:00
Jack Andersen c5514b3374 More CPlayer implementations 2017-07-19 07:47:57 -10:00
Jack Andersen 4017f2acdd Implement CPlayer::UpdateGrappleState 2017-07-17 20:11:37 -10:00
Jack Andersen a71e48cf43 More work on CPlayer 2017-07-16 17:04:14 -10:00
Jack Andersen 6c257e1811 Work on CPlayer 2017-07-15 20:13:37 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen 6f84cfcb38 Finish CPlayerVisor and CSamusFaceReflection 2017-05-30 16:51:38 -10:00
Jack Andersen 0c5e4efc46 Work on CPlayerVisor 2017-05-29 17:45:31 -10:00
Jack Andersen 58d8d4fcd2 Merge branch 'master' of https://github.com/AxioDL/urde 2017-05-29 09:56:36 -10:00
Jack Andersen d14dc8f7a8 Finish CPauseScreenBlur; work on CPlayerVisor 2017-05-29 09:55:44 -10:00
Phillip Stephens a612f0dc66 Add missing data formats (still need PATH), update submodules 2017-05-22 04:24:24 -07:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Jack Andersen 1f25becf8e Finish CAuiImagePane 2017-05-17 21:07:49 -10:00
Jack Andersen 08a8b1819a Finish CScanDisplay 2017-05-16 19:04:38 -10:00
Jack Andersen 5835e5173e Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
Jack Andersen b2d375a1d7 Finish CSamusDoll 2017-05-05 19:21:42 -10:00
Jack Andersen 159b83b37a Initial pause screen implementations 2017-04-25 20:43:48 -10:00
Jack Andersen 53c01af8e9 Finish CMapWorld and CMapUniverse rendering 2017-04-24 15:11:31 -10:00
Jack Andersen d54bb3746c Additional work on CMapWorld rendering 2017-04-22 11:46:18 -10:00
Jack Andersen 337ffd1c16 Work on CMapWorld rendering 2017-04-21 20:42:32 -10:00
Jack Andersen 56e386088a Additional work on CAutoMapper; CGameArea model setup 2017-04-18 13:41:01 -10:00
Jack Andersen 89b6935e1a Additional CAutoMapper work 2017-04-16 10:56:34 -10:00
Jack Andersen c3f04bcbaa CAutoMapper work 2017-04-15 19:52:43 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen d3c4f69e6f Work on HUD interfaces 2017-04-06 19:35:09 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen 67ed82bc52 Implement CHudEnergyInterface 2017-04-02 19:37:54 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen 1731cae418 Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 5a6e40c5aa MAPA/MAPU bug fixes 2017-03-20 11:15:00 -10:00
Jack Andersen c8e22a6873 Windows fixes 2017-03-19 20:59:46 -10:00
Jack Andersen 8e7773aa94 AutoMapper work 2017-03-19 19:09:53 -10:00
Jack Andersen 55867616c8 Only show 'unable to translate to path' in verbosity >= 1 2017-03-10 08:37:12 -10:00
Jack Andersen d2e9290363 Pointer dereference bug fixes 2017-03-10 08:00:40 -10:00
Jack Andersen cac0e328f7 Tons of DrawWorld-related implementations 2017-03-03 18:31:08 -10:00
Jack Andersen e923d83617 CScriptMidi and work on CGameArea loading 2017-02-26 19:25:14 -10:00
Phillip Stephens fc51cd38aa Initial CCollisionActor imps, minor cleanup 2017-02-20 19:29:45 -08:00
Phillip Stephens ac5f28eeff Add missing factories, update hecl 2017-02-13 13:29:00 -08:00
Jack Andersen 748e81ae6e YAML RAII refactor 2017-02-12 13:56:03 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Phillip Stephens 43bfb638c9 CDamageInfo and CDamageVulnerability imps 2017-02-09 21:43:07 -08:00
Phillip Stephens 5b5f3318b0 Externally track MemoryRelays 2017-01-31 03:21:45 -08:00
Jack Andersen 1c7c9caef9 Don't forget shared resources for PAKRouter::enumerateResources() 2017-01-30 13:26:58 -10:00
Jack Andersen 0223c09848 Export YAML of original IDs needed for save compatibility 2017-01-30 13:22:26 -10:00
Phillip Stephens f1892afeef Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
Phillip Stephens 933e731817 CTweakPlayerGun rep (THE FINAL ONE YAY!!!) 2017-01-26 18:58:21 -08:00
Phillip Stephens bcc524e084 Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-26 02:06:41 -08:00
Phillip Stephens 0f3e4b4a38 Tweak Imps 2017-01-26 02:06:18 -08:00
Jack Andersen d6482874d6 Path-substitution integrated into MP1 STRG cook/uncook 2017-01-25 22:09:22 -10:00
Jack Andersen 7a60151d3e Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
Jack Andersen e9222c7aba Merge branch 'master' of https://github.com/AxioDL/urde 2017-01-21 15:53:11 -10:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Phillip Stephens 4a7a3bea2f FRME Fixes 2017-01-21 07:46:51 -08:00
Phillip Stephens 362fb6b00d Implement CParticleGenInfoGeneric 2017-01-20 22:03:37 -08:00
Jack Andersen 04452ad919 Windows fixes 2017-01-20 14:21:35 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Phillip Stephens 23315610ed Complete collision flags 2016-12-28 11:41:43 -08:00
Jack Andersen 8166104b32 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-24 15:36:57 -10:00
Jack Andersen e192fb77a4 World cooking bug fixes 2016-12-24 15:36:42 -10:00
Phillip Stephens 777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
Jack Andersen 3a24b35df7 Windows fixes 2016-12-10 15:54:08 -10:00
Phillip Stephens d733dce1cf CCameraManager imps 2016-10-31 15:56:44 -07:00
Jack Andersen 8e7c91b942 Windows build fixes 2016-10-19 14:52:33 -10:00
Jack Andersen 545fccc4cc Work on memory card sys; CMake fixes 2016-10-08 21:45:04 -10:00
Jack Andersen 647643f579 Several world-cooking bug fixes 2016-10-07 17:41:08 -10:00
Jack Andersen 2503e04b9f DataSpec link structure refactor; UniqueIDBridge cache fix 2016-10-07 08:44:45 -10:00
Jack Andersen 341fe2c728 Tons of dependency gathering flow 2016-10-02 12:41:36 -10:00
Jack Andersen 26eb9891c8 Work on world cooking 2016-10-01 13:20:20 -10:00
Jack Andersen 2dad2e2051 Multi-intermediate MLVL path; simpler metadata yaml 2016-09-30 16:57:09 -10:00
Jack Andersen 9a15f72fc7 use `-flto=thin` as LTO flag; MemoryCardSys work 2016-09-30 12:43:19 -10:00
Jack Andersen ae4f770ca2 Glob path extract fix 2016-09-24 18:03:34 -10:00
Jack Andersen d440c0ff43 Additional catalog corner cases 2016-09-18 20:08:18 -10:00
Jack Andersen 796394c54f Catalog now encodes aux paths 2016-09-18 19:29:05 -10:00
Jack Andersen 22c3ce608d Windows Fixes 2016-09-18 15:04:26 -10:00
Jack Andersen b9baa84b1d AGSC/ATBL/CSNG extracting and cooking 2016-09-18 13:47:48 -10:00
Jack Andersen cfb16f34f1 Self-rebuilding resource cache; init performance improvements 2016-09-17 11:33:32 -10:00
Jack Andersen 386e9445e5 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 13:44:45 -10:00
Jack Andersen 6ea727e4a8 Additional CSlideShow work; amuse voice handle integration 2016-09-16 13:43:33 -10:00
Phillip Stephens 38fcf914b4 CFirstPersonCamera imps 2016-09-16 15:21:19 -07:00
Jack Andersen 32be061783 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-16 10:21:43 -10:00
Jack Andersen 2fed8f36fb Initial CSlideShow 2016-09-16 10:18:03 -10:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 2a2b248aa2 cmath include; update hecl 2016-09-11 08:39:38 -10:00
Jack Andersen 2563b78a82 Merge branch 'master' of https://github.com/AxioDL/urde 2016-09-09 19:40:16 -10:00
Jack Andersen a81f35f3e4 ANIM fixes 2016-09-09 19:39:47 -10:00
Phillip Stephens f2635f449c Various cleanups and minor imps 2016-09-09 21:50:00 -07:00
Jack Andersen 9b436b4b23 Tons of animation bug fixes 2016-09-05 19:52:51 -10:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Jack Andersen e2f342d107 Signed read bug fix 2016-08-28 16:28:55 -10:00
Jack Andersen 7953ca4828 Proper scratch size computation for ANIM2/3 2016-08-28 15:18:49 -10:00
Jack Andersen 127b754691 Remove debug prints 2016-08-28 14:31:26 -10:00
Jack Andersen bf992f2d16 ANIM cooking bug fixes 2016-08-28 14:28:53 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00