Jack Andersen
|
4528a6b60a
|
Additional CPlayer work
|
2017-07-23 13:45:04 -10:00 |
Jack Andersen
|
5f02951f72
|
Work on CPlayer
|
2017-07-19 20:04:40 -10:00 |
Jack Andersen
|
c5514b3374
|
More CPlayer implementations
|
2017-07-19 07:47:57 -10:00 |
Jack Andersen
|
4017f2acdd
|
Implement CPlayer::UpdateGrappleState
|
2017-07-17 20:11:37 -10:00 |
Jack Andersen
|
a71e48cf43
|
More work on CPlayer
|
2017-07-16 17:04:14 -10:00 |
Jack Andersen
|
6c257e1811
|
Work on CPlayer
|
2017-07-15 20:13:37 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
58d8d4fcd2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-29 09:56:36 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
08a8b1819a
|
Finish CScanDisplay
|
2017-05-16 19:04:38 -10:00 |
Jack Andersen
|
5835e5173e
|
Finish CLogBookScreen
|
2017-05-14 09:58:44 -10:00 |
Jack Andersen
|
b2d375a1d7
|
Finish CSamusDoll
|
2017-05-05 19:21:42 -10:00 |
Jack Andersen
|
159b83b37a
|
Initial pause screen implementations
|
2017-04-25 20:43:48 -10:00 |
Jack Andersen
|
53c01af8e9
|
Finish CMapWorld and CMapUniverse rendering
|
2017-04-24 15:11:31 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
|
2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
337ffd1c16
|
Work on CMapWorld rendering
|
2017-04-21 20:42:32 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
89b6935e1a
|
Additional CAutoMapper work
|
2017-04-16 10:56:34 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
0fe125d913
|
Finish CSamusHud and subsystems
|
2017-04-13 09:28:31 -10:00 |
Jack Andersen
|
9cd421888d
|
Additional HUD work
|
2017-04-08 20:14:22 -10:00 |
Jack Andersen
|
e070844e8a
|
Additional HUD work
|
2017-04-08 10:40:36 -10:00 |
Jack Andersen
|
d3c4f69e6f
|
Work on HUD interfaces
|
2017-04-06 19:35:09 -10:00 |
Jack Andersen
|
dc781f5c67
|
Additional HUD interfaces
|
2017-04-03 19:48:13 -10:00 |
Jack Andersen
|
67ed82bc52
|
Implement CHudEnergyInterface
|
2017-04-02 19:37:54 -10:00 |
Jack Andersen
|
a2b9bfb1a2
|
Lots of CSamusHud imps
|
2017-04-02 15:39:23 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
1731cae418
|
Implement remaining CStateManager stubs
|
2017-03-31 09:51:40 -10:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
5a6e40c5aa
|
MAPA/MAPU bug fixes
|
2017-03-20 11:15:00 -10:00 |
Jack Andersen
|
c8e22a6873
|
Windows fixes
|
2017-03-19 20:59:46 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
55867616c8
|
Only show 'unable to translate to path' in verbosity >= 1
|
2017-03-10 08:37:12 -10:00 |
Jack Andersen
|
d2e9290363
|
Pointer dereference bug fixes
|
2017-03-10 08:00:40 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
e923d83617
|
CScriptMidi and work on CGameArea loading
|
2017-02-26 19:25:14 -10:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Phillip Stephens
|
ac5f28eeff
|
Add missing factories, update hecl
|
2017-02-13 13:29:00 -08:00 |
Jack Andersen
|
748e81ae6e
|
YAML RAII refactor
|
2017-02-12 13:56:03 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
43bfb638c9
|
CDamageInfo and CDamageVulnerability imps
|
2017-02-09 21:43:07 -08:00 |
Phillip Stephens
|
5b5f3318b0
|
Externally track MemoryRelays
|
2017-01-31 03:21:45 -08:00 |
Jack Andersen
|
1c7c9caef9
|
Don't forget shared resources for PAKRouter::enumerateResources()
|
2017-01-30 13:26:58 -10:00 |
Jack Andersen
|
0223c09848
|
Export YAML of original IDs needed for save compatibility
|
2017-01-30 13:22:26 -10:00 |
Phillip Stephens
|
f1892afeef
|
Move CEntityInfo to it's own header
|
2017-01-29 18:15:21 -08:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
|
2017-01-26 18:58:21 -08:00 |
Phillip Stephens
|
bcc524e084
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-26 02:06:41 -08:00 |
Phillip Stephens
|
0f3e4b4a38
|
Tweak Imps
|
2017-01-26 02:06:18 -08:00 |
Jack Andersen
|
d6482874d6
|
Path-substitution integrated into MP1 STRG cook/uncook
|
2017-01-25 22:09:22 -10:00 |
Jack Andersen
|
7a60151d3e
|
Char16 refactor and GuiSys bug fixes
|
2017-01-23 21:41:33 -10:00 |
Jack Andersen
|
e9222c7aba
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-01-21 15:53:11 -10:00 |
Jack Andersen
|
0744a2307a
|
Several architectural fixes and additions
|
2017-01-21 15:40:12 -10:00 |
Phillip Stephens
|
4a7a3bea2f
|
FRME Fixes
|
2017-01-21 07:46:51 -08:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
|
2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
04452ad919
|
Windows fixes
|
2017-01-20 14:21:35 -10:00 |
Jack Andersen
|
56b24c39f0
|
Ensure directories are created late in extract
|
2017-01-16 15:23:19 -10:00 |
Phillip Stephens
|
23315610ed
|
Complete collision flags
|
2016-12-28 11:41:43 -08:00 |
Jack Andersen
|
8166104b32
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-12-24 15:36:57 -10:00 |
Jack Andersen
|
e192fb77a4
|
World cooking bug fixes
|
2016-12-24 15:36:42 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
3a24b35df7
|
Windows fixes
|
2016-12-10 15:54:08 -10:00 |
Phillip Stephens
|
d733dce1cf
|
CCameraManager imps
|
2016-10-31 15:56:44 -07:00 |
Jack Andersen
|
8e7c91b942
|
Windows build fixes
|
2016-10-19 14:52:33 -10:00 |
Jack Andersen
|
545fccc4cc
|
Work on memory card sys; CMake fixes
|
2016-10-08 21:45:04 -10:00 |
Jack Andersen
|
647643f579
|
Several world-cooking bug fixes
|
2016-10-07 17:41:08 -10:00 |
Jack Andersen
|
2503e04b9f
|
DataSpec link structure refactor; UniqueIDBridge cache fix
|
2016-10-07 08:44:45 -10:00 |
Jack Andersen
|
341fe2c728
|
Tons of dependency gathering flow
|
2016-10-02 12:41:36 -10:00 |
Jack Andersen
|
26eb9891c8
|
Work on world cooking
|
2016-10-01 13:20:20 -10:00 |
Jack Andersen
|
2dad2e2051
|
Multi-intermediate MLVL path; simpler metadata yaml
|
2016-09-30 16:57:09 -10:00 |
Jack Andersen
|
9a15f72fc7
|
use `-flto=thin` as LTO flag; MemoryCardSys work
|
2016-09-30 12:43:19 -10:00 |
Jack Andersen
|
ae4f770ca2
|
Glob path extract fix
|
2016-09-24 18:03:34 -10:00 |
Jack Andersen
|
d440c0ff43
|
Additional catalog corner cases
|
2016-09-18 20:08:18 -10:00 |
Jack Andersen
|
796394c54f
|
Catalog now encodes aux paths
|
2016-09-18 19:29:05 -10:00 |
Jack Andersen
|
22c3ce608d
|
Windows Fixes
|
2016-09-18 15:04:26 -10:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
cfb16f34f1
|
Self-rebuilding resource cache; init performance improvements
|
2016-09-17 11:33:32 -10:00 |
Jack Andersen
|
386e9445e5
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
|
2016-09-16 13:43:33 -10:00 |
Phillip Stephens
|
38fcf914b4
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
Jack Andersen
|
32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
|
c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
2a2b248aa2
|
cmath include; update hecl
|
2016-09-11 08:39:38 -10:00 |
Jack Andersen
|
2563b78a82
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-09 19:40:16 -10:00 |
Jack Andersen
|
a81f35f3e4
|
ANIM fixes
|
2016-09-09 19:39:47 -10:00 |
Phillip Stephens
|
f2635f449c
|
Various cleanups and minor imps
|
2016-09-09 21:50:00 -07:00 |
Jack Andersen
|
9b436b4b23
|
Tons of animation bug fixes
|
2016-09-05 19:52:51 -10:00 |
Jack Andersen
|
4a7d3e8b40
|
ANCS cook fixes; initial Tweak DNA pipeline
|
2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
e2f342d107
|
Signed read bug fix
|
2016-08-28 16:28:55 -10:00 |
Jack Andersen
|
7953ca4828
|
Proper scratch size computation for ANIM2/3
|
2016-08-28 15:18:49 -10:00 |
Jack Andersen
|
127b754691
|
Remove debug prints
|
2016-08-28 14:31:26 -10:00 |
Jack Andersen
|
bf992f2d16
|
ANIM cooking bug fixes
|
2016-08-28 14:28:53 -10:00 |
Jack Andersen
|
969e2a86de
|
Changes for debug testing in ANIM bitstream encoder
|
2016-08-28 12:29:49 -10:00 |
Jack Andersen
|
f9cef44029
|
Work on CFBStreamedCompression; defined 24-bit ANIM3 format
|
2016-08-26 12:23:59 -10:00 |