Commit Graph

39 Commits

Author SHA1 Message Date
Phillip Stephens e4e6c0c00a Fix empty window when developer mode is disabled, add CVars for rendering information 2023-10-22 18:38:58 -07:00
Phillip Stephens 70443ddff5 Make Input Overlay position persistent when is selected 2023-10-22 17:38:48 -07:00
Phillip Stephens 137e4c19a3 Remove amuse, and compile fixes 2023-10-22 09:21:20 -07:00
Luke Street 1193bab7e4 Use Left Alt for ImGui toggle 2022-08-09 18:29:12 -04:00
Luke Street 5b6744e188 Restore graphics backend switching 2022-08-09 18:28:42 -04:00
Luke Street 1e9d96c906 Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
Luke Street 5fb8b1237e Store last game path; CVar updates & more 2022-06-13 01:18:30 -04:00
Luke Street 97357146f5 Add pre-launch settings, graphics API switching & more 2022-06-12 17:09:47 -04:00
Luke Street 4048492279 iOS and tvOS support 2022-05-27 15:52:16 -04:00
Phillip Stephens d1b4a71110
Initial controller configuration support 2022-05-07 21:20:52 -07:00
Luke Street ad90e4b511 aurora: Add pipeline progress window 2022-05-03 19:36:30 -04:00
Luke Street 107ca74702 Extract extern CMakeLists.txt; add nativefiledialog 2022-02-23 00:28:21 -05:00
Phillip Stephens 6c92f03664
Move CVar* into Metaforce to begin removal of hecl's Dataspec 2022-02-21 08:01:06 -08:00
Luke Street 0703cf60b3 aurora: Pipeline info debug overlay 2022-02-19 01:59:24 -05:00
Phillip Stephens a6b2d66e1e
Input: Add onControllerAdded/Removed callbacks and also display the controller name in the input viewer 2022-02-09 00:54:53 -08:00
Phillip Stephens e331c5d5c6
Add Player Transform tools 2021-07-11 17:59:05 -07:00
Phillip Stephens 5bfe881b95
Compile fixes 2021-06-06 16:58:27 -07:00
Phillip Stephens 5f1aed51cb
De-hardcode max entity count 2021-06-06 16:53:41 -07:00
Phillip Stephens 34baaa8adb
Give the input viewer it's own overlay 2021-06-06 14:22:59 -07:00
Luke Street 281da0bfd4 ImGuiEngine updates & use ImGui stdlib functions 2021-06-02 07:49:03 -04:00
Phillip Stephens ff8c1b15a1
Rename and publicly expose LoadStringTable->ImGuiLoadStringTable 2021-05-31 13:09:58 -07:00
Luke Street b55e56b8a6 Add developer menu hint on startup 2021-05-31 11:03:41 -04:00
Phillip Stephens 27f25223fb
Initial PlayerLoadout structure 2021-05-30 22:14:07 -07:00
Phillip Stephens 201d5c5423
Don't show menubar by default, use to toggle it 2021-05-30 18:44:02 -07:00
Phillip Stephens 45097955a7
Add CVar listeners for Debug menu 2021-05-30 18:23:20 -07:00
Luke Street 2fc4a9c0e3 Add Layer info overlay 2021-05-30 20:29:35 -04:00
Phillip Stephens 882a58202e
Implement ConsoleVariables window 2021-05-30 17:15:22 -07:00
Luke Street 78bcba85e2 Various updates:
- Simplify Layers logic with hecl bugfix
- Show About window with error message on launch with no game
- Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
2021-05-30 15:03:35 -04:00
Phillip Stephens d9b7229e79
Add input visualization, protect first 7 object slots from deletion
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
Luke Street 1bf00f1444 Add filter & warp to Layers window 2021-05-29 18:45:08 -04:00
Luke Street 303e671a6c Add "Current area" option to Inspect 2021-05-29 18:45:08 -04:00
Henrique Gemignani Passos Lima 75e84a467b Add imgui layer editor 2021-05-29 18:45:08 -04:00
Luke Street 0910863842 Resolve clang-tidy issues & update config 2021-05-29 18:45:08 -04:00
Luke Street 4e804d0bc2 Add Items window 2021-05-29 18:45:08 -04:00
Luke Street e46ba3ef98 Add About window & debug overlays 2021-05-29 18:45:08 -04:00
Luke Street 5ac2a298f0 Improve overall Inspect performance & fixes 2021-05-29 18:45:08 -04:00
Luke Street 7e9408868f Add connections view 2021-05-29 18:45:07 -04:00
Luke Street f8fa3d1f20 Add Warp menu 2021-05-29 18:45:07 -04:00
Luke Street 55002f1537 Begin Runtime ImGui integration 2021-05-29 18:45:07 -04:00