Commit Graph

600 Commits

Author SHA1 Message Date
Phillip Stephens 955d043c9e Add ability to load tweaks 2016-08-31 14:00:06 -07:00
Phillip Stephens d104c7eb45 Implement CTweaks::RegisterResourceTweaks 2016-08-31 13:43:41 -07:00
Jack Andersen 6229fa6bfe Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-31 09:58:56 -10:00
Jack Andersen 4a7d3e8b40 ANCS cook fixes; initial Tweak DNA pipeline 2016-08-31 09:58:21 -10:00
Phillip Stephens c98993a8cd Add CAUD DNA 2016-08-31 01:32:43 -07:00
Jack Andersen 405a344fdf Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-30 15:14:52 -10:00
Jack Andersen 52c6ce10b7 Refactored ProjectPath aux info usage to function correctly 2016-08-30 15:13:58 -10:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Jack Andersen 0aaeed2aeb const_cast refactor 2016-08-28 18:22:54 -10:00
Jack Andersen e2f342d107 Signed read bug fix 2016-08-28 16:28:55 -10:00
Jack Andersen 7953ca4828 Proper scratch size computation for ANIM2/3 2016-08-28 15:18:49 -10:00
Jack Andersen 127b754691 Remove debug prints 2016-08-28 14:31:26 -10:00
Jack Andersen bf992f2d16 ANIM cooking bug fixes 2016-08-28 14:28:53 -10:00
Jack Andersen 969e2a86de Changes for debug testing in ANIM bitstream encoder 2016-08-28 12:29:49 -10:00
Jack Andersen b25e5ad014 Additional animation tree imps 2016-08-27 11:16:44 -10:00
Jack Andersen c5ddb51dfc Define ChannelDescPC for 24-bit ANIM3 2016-08-26 15:02:12 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen f8fb72250a Athena YAML refactor 2016-08-21 17:47:48 -10:00
Jack Andersen bf049843e1 Character cooking fixes 2016-08-21 14:11:18 -10:00
Jack Andersen 670eb998d4 Work on character animation 2016-08-21 10:39:18 -10:00
Jack Andersen 25d808e2b9 Functioning XRay blur filter 2016-08-19 18:22:13 -10:00
Jack Andersen 9ca7f9c9e4 HLSL shader sync, Windows build fixes 2016-08-17 10:05:23 -10:00
Phillip Stephens fd26dd56c3 CStringTable and CRasterFont fixes 2016-08-16 22:40:25 -07:00
Jack Andersen 12f23ba340 Several CWorldTransManager imps 2016-08-16 12:49:19 -10:00
Jack Andersen 24bfc47d1a Plenty of dependency stubs for CStateManager 2016-08-14 11:11:44 -10:00
Jack Andersen 2a425b5a73 Work on CStateManager::InitializeState flow 2016-08-13 17:00:58 -10:00
Jack Andersen abcb9c2424 MREA generation fixes 2016-08-13 09:37:03 -10:00
Jack Andersen c89005f9c3 Ensure spot cutoff converted back to degrees 2016-08-12 15:29:10 -10:00
Jack Andersen 7a653bc3af Various MREA-generation fixes 2016-08-12 15:23:27 -10:00
Jack Andersen a0f6c18e35 MREA cooker padding fix 2016-08-12 10:44:13 -10:00
Jack Andersen 4cdb93f980 MREA cooker fixes 2016-08-12 09:42:18 -10:00
Jack Andersen 42d39bf6b9 Various extract tweaks; ResourceLock integration 2016-08-11 16:33:38 -10:00
Jack Andersen b03c4843dd blender lighting syntax fix 2016-08-11 10:53:33 -10:00
Jack Andersen 157c06f1f9 Minor STL usage tweak 2016-08-11 09:54:34 -10:00
Jack Andersen e14bbeb368 All MREA cooker sections initial integration 2016-08-11 09:52:22 -10:00
Jack Andersen bc8daa1d50 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-10 11:55:28 -10:00
Jack Andersen 6789cdf064 AROTBuilder and initial collision mesh cook integration 2016-08-10 11:54:53 -10:00
Phillip Stephens 9c9002cee3 PATH stubs 2016-08-10 09:05:14 -07:00
Jack Andersen 4519e3abf2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-08-09 16:52:51 -10:00
Jack Andersen 7cd9ddfad9 Initial round of MREA cooking imps 2016-08-09 16:52:00 -10:00
Jack Andersen 6972926b66 More blender crash fixes 2016-08-09 09:30:23 -10:00
Jack Andersen 9169cac38c Blender crash fix for recent blender-git builds 2016-08-09 09:16:31 -10:00
Phillip Stephens b8ac7f0082 Complete CScriptDistanceFog RE 2016-08-08 20:58:19 -07:00
Phillip Stephens 4541234706 More AutoMapper imps (CMapArea and CMappableObject) 2016-07-30 18:43:34 -07:00
Jack Andersen 8b234fafb8 Specialized C8PC format for indexed image data 2016-07-27 09:07:46 -10:00
Phillip Stephens e59a0408cf WIP Tweak RE 2016-07-26 21:19:32 -07:00
Jack Andersen 728cb25488 Static geometry list in CBooRenderer 2016-07-26 12:05:59 -10:00
Phillip Stephens 4b229bac27 More FRME work, implement CScriptRelay 2016-07-25 19:33:32 -07:00
Phillip Stephens 9b62191975 Various imps, completed CCollisionResponse RE 2016-07-24 23:24:57 -07:00
Phillip Stephens 76b88d0ad6 Windows compile fixes, and warning squash 2016-07-23 23:05:12 -07:00
Phillip Stephens 162994ca39 Use template function for SAVW 2016-07-23 19:07:52 -07:00
Phillip Stephens b188c4892a Add SAVW DNAs 2016-07-23 18:53:02 -07:00
Jack Andersen 56f43706d3 CGameArea stubs 2016-07-22 14:26:17 -10:00
Jack Andersen a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00
Jack Andersen 95ad8237da Support for normalizing TCG configs 2016-07-18 17:42:46 -10:00
Jack Andersen 6ac518d99e setGlobalProject now called in cook transactions 2016-07-06 18:23:36 -10:00
Phillip Stephens 40cd1226fa Re-add accidentally removed CRSM types 2016-06-23 12:40:09 -07:00
Phillip Stephens 56320d2442 DGRP Extract Fix 2016-06-01 23:26:50 -07:00
Phillip Stephens fccd52e155 Add missing WPSM types (Trilogy/PAL additions) 2016-06-01 20:13:43 -07:00
Jack Andersen f38a200ea2 Update amuse and boo 2016-05-21 11:46:46 -10:00
Phillip Stephens 236da3ac6e Fix std::make_pair fail (why is it even a problem?)
Add CScriptPickup loader
2016-05-12 20:13:34 -07:00
Phillip Stephens 4101ea78a2 Various imps 2016-05-03 02:24:50 -07:00
Phillip Stephens 0df9ffd56d Symbol correct function/variable names 2016-04-27 21:52:41 -07:00
Phillip Stephens bacc98d4a6 Initial CCollidableOBBTreeGroup imps 2016-04-26 03:40:56 -07:00
Jack Andersen ca37657dbd SLERP PoseBone exporting for supported blender builds 2016-04-25 14:47:48 -10:00
Jack Andersen 436994325b Update RigInverter.cpp 2016-04-22 00:43:29 -10:00
Phillip Stephens beb1946e47 Add ScriptWater loader imp 2016-04-19 22:44:08 -07:00
Jack Andersen c614d2d2d1 ScriptLoader support imps 2016-04-17 19:33:23 -10:00
Jack Andersen 48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen 1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen 86c21a77ac Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:26:01 -10:00
Jack Andersen c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen f6c35bfc9b CAnimData and CModelData stubs 2016-04-13 17:32:27 -10:00
Jack Andersen a2f400274f CHierarchyPoseBuilder imps 2016-04-13 13:07:18 -10:00
Jack Andersen 795b77fe48 Initial CAnimData implementation and other support classes 2016-04-12 12:28:08 -10:00
Phillip Stephens 14e0468adf DGRP Fixes 2016-04-12 04:37:07 -07:00
Phillip Stephens e9abb7abc7 Add DGRP DNA
ScriptMailbox fix
2016-04-12 03:52:40 -07:00
Jack Andersen 7e61fb3c15 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-10 21:11:35 -10:00
Jack Andersen 64d85d7427 Add CPOINode family of classes 2016-04-10 21:10:28 -10:00
Phillip Stephens b533069925 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-10 22:14:02 -07:00
Phillip Stephens 476e515622 Add FSM2 DNA 2016-04-10 22:13:47 -07:00
Jack Andersen 457ee8f3af Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-09 18:49:46 -10:00
Jack Andersen 4f7d6e167f Several initial character classes 2016-04-09 18:49:02 -10:00
Phillip Stephens 4eb1da2772 Properly handle Directional lights 2016-04-09 17:44:07 -07:00
Jack Andersen ac0d2d8828 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-09 13:20:09 -10:00
Jack Andersen e661fa6f2b Initial CCharLayoutInfo implementation 2016-04-09 13:19:17 -10:00
Phillip Stephens 6e2c1a992b Fix directional lights 2016-04-09 15:26:11 -07:00
Jack Andersen 68c1ac8978 MP2/3 RigInverter 2016-04-08 21:10:09 -10:00
Jack Andersen 6d13a4b257 Merge branch 'master' into new-anim 2016-04-08 17:14:02 -10:00
Jack Andersen 6800b5ccf5 Make sure LCTR bones are untransformed by RigInverter 2016-04-08 17:10:50 -10:00
Jack Andersen 5a8b7c599a RigInverter translation fix 2016-04-08 13:21:41 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 84541e1ed7 Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim 2016-04-07 17:38:30 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 3deb20de07 Added key-dump macro for data-debugging convenience 2016-04-07 17:30:00 -10:00
Phillip Stephens 481cd4fd29 Rename known value in ANCS 2016-04-07 20:24:53 -07:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 8f4cc0876e Add warning silence to fallback ID resolve 2016-04-05 16:04:15 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 728141b217 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-01 17:34:59 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen ced28fc3d2 Decided against collision avoidance check for extract 2016-04-01 14:18:35 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen b175df5154 Progress count fix 2016-03-31 18:54:05 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 372e11e190 Cook path directories properly created 2016-03-31 08:56:43 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 2e028d9049 Nuke hacky custom normals 2016-03-28 18:12:21 -10:00
Jack Andersen 6cb3010e86 Show sharp edges by default 2016-03-28 18:03:44 -10:00
Jack Andersen e11588aa66 Automatic sharp-edge-marking using Retro's normals for reference 2016-03-28 16:24:47 -10:00
Phillip Stephens 9a96d4025d Moo 2016-03-28 17:10:47 -07:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Jack Andersen 81de11f2c3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 11:39:07 -10:00
Jack Andersen 8e412da96e Initial cook integration 2016-03-28 11:38:48 -10:00
Phillip Stephens fe53199148 Particle fixes 2016-03-28 02:25:50 -07:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Jack Andersen a066c66e5b BabeDead python fix 2016-03-27 11:02:38 -10:00
Jack Andersen 182f519158 BabeDead update for Blender 2.77 light falloff 2016-03-27 10:43:04 -10:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Phillip Stephens 572b5167fe Rename EVNT members to match their behavior 2016-03-18 19:39:39 -07:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens 95062eceb4 Keep original paths for areas, worlds, and maps when not in a world pak 2016-03-10 18:56:16 -08:00
Jack Andersen 8cb4bacb17 PAKRouter fix 2016-03-09 10:44:34 -10:00
Phillip Stephens 23268fdb40 Add FONT DNA 2016-03-09 00:54:28 -08:00
Phillip Stephens 14c0189d1f Add ELSC to DataSpec 2016-03-08 20:49:44 -08:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen 74ce228060 UniqueID128 disassociation 2016-03-03 18:39:51 -10:00
Jack Andersen f9a067b9e7 String residency fixes 2016-03-03 18:29:28 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Jack Andersen d5a5e7e52e Merge branch 'master' into urde-tags 2016-03-02 12:38:34 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen 496903047e Template instantiation rampage (much lighter common headers) 2016-03-01 21:29:19 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Jack Andersen 8648dfbf10 Updates for new working directory layout 2016-03-01 10:29:18 -10:00
Jack Andersen 2a614215c8 Initial migration to URDE-hashed object tags 2016-02-29 17:08:25 -10:00
Phillip Stephens 10db7d86d2 Add hecl_lightmap to MP3 materials 2016-02-26 00:00:36 -08:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Phillip Stephens 513465e9f2 Add PTLA DNA 2016-02-21 14:05:11 -08:00
Phillip Stephens ff200677e1 More error messages 2016-02-20 00:53:06 -08:00
Phillip Stephens 19e7dc6b63 Fix API usage 2016-02-20 00:35:00 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 5f4eee538d Finished CElementGen virtual method imps 2016-02-12 19:16:39 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 8fbe6a953c All real elements implemented 2016-02-05 21:31:53 -10:00
Jack Andersen 49e84c85fd Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Phillip Stephens 24578fc52f Add AFSM 2016-02-03 18:04:05 -08:00
Jack Andersen a6ed8ae247 All MP1 PARTs reading 2016-02-03 14:55:39 -10:00
Jack Andersen 0f2b9ce962 Further element implementation; GPSM factory refactor 2016-02-02 17:58:33 -10:00
Jack Andersen 80b226fbfe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-02 13:42:38 -10:00
Jack Andersen 69d85afc23 Much better YAML-read for particles 2016-02-02 13:41:55 -10:00
Phillip Stephens 94389f5f33 Last of the element offsets 2016-02-02 15:14:55 -08:00
Phillip Stephens b8b267db73 More element offsets
Adjust color
Adjust icon
2016-02-02 14:35:17 -08:00
Phillip Stephens 5d5bd53db8 More element types 2016-02-02 11:11:17 -08:00
Phillip Stephens 9649acb829 More GPSM element offsets 2016-02-02 01:16:07 -08:00
Jack Andersen 5868a45f50 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-01 22:22:24 -10:00
Jack Andersen 1402d68c01 More element classes 2016-02-01 22:22:01 -10:00
Phillip Stephens 10b7c624f2 Update libSpecter 2016-02-01 20:34:46 -08:00
Jack Andersen dd75a37b66 Initial round of particle factories 2016-02-01 18:29:58 -10:00
Jack Andersen f06e7ed7e2 Update submodules 2016-01-24 19:57:01 -10:00
Phillip Stephens 4428f67998 Actually fix MLVL for MP2/3
More FRME support
2016-01-22 04:19:43 -08:00
Phillip Stephens 01f5b513d4 Preliminary FRME blender export 2016-01-20 23:56:22 -08:00
Jack Andersen d5631abe65 NOD member naming update 2016-01-19 17:18:30 -10:00
Jack Andersen 6e25e08273 MS STL iteration fix 2016-01-19 12:13:36 -10:00
Phillip b53a1d30b2 Fix MSVC name squatting, (near, far) 2016-01-19 04:35:55 -08:00
Phillip Stephens 7c6dbacbd3 Fix TXPN for version 1
Prelim EGMC support (just getting ID and loading DNA)
2016-01-19 01:45:30 -08:00
Phillip Stephens 8a454a4fb2 Add FRME
Various fixes
2016-01-18 21:32:34 -08:00
Phillip Stephens e0c8d17d90 Fix OPAC usage (WIP) 2016-01-17 16:01:50 -08:00
Phillip Stephens adf31e36d1 Fix INCA, closes issue #9
Camera stubs
2016-01-17 14:41:49 -08:00
Phillip Stephens 23020b2a35 Add surfaceGroup specifier to SurfaceHeader_2/3 2016-01-14 14:42:44 -08:00
Phillip Stephens 5399b00f95 Fix header guard 2016-01-13 23:24:17 -08:00
Phillip Stephens 3701037199 Add EGMC for SCAN <-> Object relations 2016-01-13 23:22:43 -08:00
Phillip Stephens e35027ba17 Clean up SCAN enum and pane lookup
Update hecl
2016-01-10 14:27:59 -08:00
Phillip Stephens 106cb940d3 Change how GIT revision information is handled
Add Cook to SCAN
Prelim CCharAnimTime
2016-01-04 16:50:29 -08:00
Jack Andersen 5de9028a51 YAML read/write refactor 2016-01-03 19:31:02 -10:00
Jack Andersen 028be337c6 Relocate CaseInsensitiveCompare 2015-12-30 12:05:17 -10:00
Jack Andersen 755610f312 Update hecl 2015-12-17 18:56:11 -10:00
Phillip Stephens 2dcd9fa789 Add forgotten MP3 MAPA DNA
Fix crash when trying to add a seam to a missing edge
2015-12-05 23:28:29 -08:00
Phillip Stephens d3205718f2 Fix possible cast failure 2015-12-05 19:13:07 -08:00
Phillip Stephens e4b329e8cf Prelim MAPA refactor 2015-12-05 19:05:34 -08:00
Phillip Stephens bf2487d036 Archive ed_dpi
Update HECL
2015-12-02 20:11:03 -08:00
Jack Andersen 04fa61e0c2 Moved CVars to HECL 2015-12-02 11:14:31 -10:00
Phillip Stephens 3c369a6d7b Switch SCLY to unique_ptr 2015-11-28 21:59:34 -08:00
Jack Andersen d9759a6ae8 Update submodules 2015-11-27 12:21:19 -10:00
Phillip Stephens 6f0c7851ea Various fixes
Add MLVL blend support (needs some minor refactoring)
Add MP2 MAPA Support
2015-11-24 16:21:58 -08:00
Jack Andersen 64d62220fe TXTR C8 bug fix 2015-11-22 13:52:02 -10:00
Phillip Stephens a21aef6fa3 Finalize CVarManager (for now) 2015-11-21 22:51:25 -08:00
Jack Andersen 59708f4478 nothing to see here, move along 2015-11-21 19:16:40 -10:00
Phillip Stephens fd8f72c5f0 Add CVar
Update HECL
2015-11-21 20:24:51 -08:00
Jack Andersen 23bc343d2b Fixed enum cast 2015-11-20 15:23:55 -10:00
Jack Andersen 0a214e4d99 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-11-20 15:17:40 -10:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Phillip Stephens 636fca3be1 Store widget names rather than enumerator values 2015-11-19 05:16:15 -08:00
Jack Andersen bea7a2a3a0 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-11-17 20:17:25 -10:00
Jack Andersen 12fb5814a7 Updated hecl 2015-11-17 20:17:06 -10:00
Phillip Stephens 25cd964c86 Rename unknowns 2015-11-17 20:18:38 -08:00
Jack Andersen 0937f638a0 Updated submodules 2015-11-15 18:31:13 -10:00
Jack Andersen 5f5ce04391 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-11-14 13:43:17 -10:00
Jack Andersen bbc977cc79 HMDL support added 2015-11-14 13:42:58 -10:00
Phillip de8ec7e4f0 Squash MSVC Warnings
Update HECL
2015-11-13 22:42:14 -08:00
Jack Andersen 79cf5f12ca initial HMDL/CMDL implementation 2015-11-13 16:28:45 -10:00
Jack Andersen 2dd2751627 Updated hecl 2015-11-10 21:04:17 -10:00
Jack Andersen 58e394d5df Windows fixes 2015-11-10 10:12:43 -10:00
Jack Andersen b94e14cd55 Submodule updates 2015-11-09 16:07:15 -10:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Jack Andersen 8ffa2d2b15 Merge branch 'id-dump' 2015-10-26 14:43:04 -10:00
Jack Andersen 571f9d1b4c Added EVNT naming 2015-10-26 14:32:12 -10:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Jack Andersen 3c63023d07 Removed temporary ID dumper code 2015-10-25 18:06:48 -10:00
Jack Andersen fa8b48d43e temporary ID dumping hard-coded 2015-10-25 16:31:09 -10:00
Jack Andersen fb11af23c6 Proper matrix decomposition for MLVL blend 2015-10-23 15:43:41 -10:00
Jack Andersen b207db8c27 Began migration to MLVL blend representation 2015-10-23 15:23:45 -10:00
Jack Andersen 07392938d8 work on ANCS cooking 2015-10-22 14:45:26 -10:00
Jack Andersen e20837eabd Skin intermediate outputting for mesh cooker 2015-10-21 16:03:26 -10:00
Jack Andersen 4a389040fc Mesh cooker fixes 2015-10-20 15:34:35 -10:00
Jack Andersen bf8a007514 Initial CMDL cooking in place 2015-10-18 17:28:47 -10:00
Jack Andersen 9529fad78f Added binarySize method to DNA implementations 2015-10-17 18:08:45 -10:00
Jack Andersen 6bd5c42a9e Initial MaterialSet constructor 2015-10-16 16:07:38 -10:00
Jack Andersen 99c4835b6f Merge branch 'master' of https://github.com/AxioDL/PathShagged 2015-10-15 14:36:03 -10:00
Jack Andersen d0404680fd Extract directory selection fix 2015-10-15 14:35:40 -10:00
Phillip Stephens 65fe5add5b Update SCAN.hpp 2015-10-15 16:42:39 -07:00
Jack Andersen 1811b4e96c Updated hecl 2015-10-15 12:25:33 -10:00
Jack Andersen d95e11ce3e Updated hecl 2015-10-14 13:07:29 -10:00
Phillip Stephens 804f0c8b7d Fix string being read in as bool 2015-10-12 23:48:44 -07:00
Jack Andersen da2adf350a Oculus and Ridley SCLY trilogy fixes 2015-10-12 15:04:36 -10:00
Jack Andersen a53cf8aad3 Material extraction fix; Layer indices 2015-10-12 11:10:38 -10:00