Phillip Stephens
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c4ee610169
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Fix stack related crash in getGlobResults
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2017-01-01 15:19:03 -08:00 |
Phillip Stephens
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279b4b1d68
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Update Collision cook process
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2016-12-28 11:41:03 -08:00 |
Phillip Stephens
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7bc98872a6
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Fix linux build
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2016-12-25 21:54:23 -08:00 |
Jack Andersen
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ecb722ae43
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Make console API errors non-fatal
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2016-12-25 12:50:11 -10:00 |
Jack Andersen
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77c3d1e184
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BlenderConnection stability improvements for Windows
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2016-12-25 12:15:31 -10:00 |
Jack Andersen
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d7c5dff1f0
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Windows fixes
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2016-12-24 21:02:34 -10:00 |
Jack Andersen
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75847c67d3
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Better thread contention handling for BlenderConnection
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2016-12-24 15:35:30 -10:00 |
Jack Andersen
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46b04925c3
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More graceful handling of non-installed blender
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2016-12-12 10:09:53 -10:00 |
Jack Andersen
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b12b858f3d
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Integrate llvm BitVector and MathExtras
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2016-12-09 16:32:20 -10:00 |
Jack Andersen
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aa408ccfec
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Move LTO-problematic definitions out of header
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2016-10-10 15:21:15 -10:00 |
Jack Andersen
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7f5ba744da
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Additional BlenderConnection World capabilities
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2016-10-07 17:40:08 -10:00 |
Jack Andersen
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d307e645b1
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:39:10 -10:00 |
Jack Andersen
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e65fe14c53
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BlenderConnection tweaks
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2016-10-02 12:34:10 -10:00 |
Jack Andersen
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4f53d886ce
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Implement world cooker
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2016-10-01 13:18:52 -10:00 |
Jack Andersen
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45794700f8
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Merge branch 'master' of https://github.com/AxioDL/hecl
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2016-09-30 12:41:28 -10:00 |
Jack Andersen
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835976be56
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BlenderConnection::compileWorld() stub
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2016-09-30 12:41:01 -10:00 |
Jack Andersen
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ae348f111b
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use of reliable constant rather then iffy macro
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2016-09-29 17:32:24 -10:00 |
Jack Andersen
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c0f060d6ad
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Remove unnecessary glob regex
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2016-09-24 15:57:43 -10:00 |
Jack Andersen
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f6428c9407
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Glob path fixes
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2016-09-20 19:41:06 -10:00 |
Jack Andersen
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6de25c1d1d
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Refinements to avoid bad level linkages
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2016-09-18 13:46:49 -10:00 |
Jack Andersen
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5303b9bda1
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Dramatic shader cache performance improvement
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2016-09-11 18:52:55 -10:00 |
Jack Andersen
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f0b1837300
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Add handy StringUtils begin/end compare functions
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2016-08-30 15:13:00 -10:00 |
Jack Andersen
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07c21ec489
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ProjectPath hashing fix
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2016-08-28 14:28:24 -10:00 |
Jack Andersen
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4795565dd9
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OpenGL enum change
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2016-08-23 18:34:26 -10:00 |
Jack Andersen
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f65e3d23b4
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Athena YAML refactor
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2016-08-21 17:46:45 -10:00 |
Jack Andersen
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719c62f09f
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Add ResourceLock for detecting parallel resource collisions
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2016-08-11 16:33:03 -10:00 |
Jack Andersen
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daeef99f83
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More reliable Metal shader cache
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2016-08-08 09:06:51 -10:00 |
Jack Andersen
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6740d6d00d
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More reliable HLSL shader cache
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2016-08-08 08:53:31 -10:00 |
Jack Andersen
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ca4d50c62b
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More reliable shader cache; update submodules
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2016-08-08 08:22:32 -10:00 |
Jack Andersen
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07fcc2db92
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Metal extended shader fixes
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2016-08-03 13:46:25 -10:00 |
Jack Andersen
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5f60a33cce
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Windows build fixes
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2016-08-03 13:15:59 -10:00 |
Jack Andersen
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e17d5c0b83
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GLSL generation fixes
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2016-08-01 19:54:40 -10:00 |
Jack Andersen
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b7143c7dca
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Default colorRegs when lighting uniform not available
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2016-07-31 20:35:35 -10:00 |
Jack Andersen
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7e42581cf0
|
HLSL extended shader support
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2016-07-31 18:34:08 -10:00 |
Jack Andersen
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b0b955f83f
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Remove redundant line of GLSL
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2016-07-31 14:21:02 -10:00 |
Jack Andersen
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dc2c636f33
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Early fragment tests and alpha compare to emulate GX use
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2016-07-31 14:12:10 -10:00 |
Jack Andersen
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9806a34ef6
|
Vulkan build fix
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2016-07-31 13:47:41 -10:00 |
Jack Andersen
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f9cae24c5d
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Add alpha-test functionality for applicable blend modes
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2016-07-31 13:35:46 -10:00 |
Jack Andersen
|
ec859598e9
|
Metal platform conformance
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2016-07-31 10:26:08 -10:00 |
Jack Andersen
|
9531d2bb02
|
Fixes for extended shaders
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2016-07-30 18:45:28 -10:00 |
Jack Andersen
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0acf4865ca
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Initial extended shader refactor
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2016-07-30 16:06:13 -10:00 |
Jack Andersen
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30dabe5267
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Cache decompression error handling
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2016-07-26 17:38:25 -10:00 |
Jack Andersen
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9c48e5e8b6
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Metal backend fixes
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2016-07-19 10:33:04 -10:00 |
Jack Andersen
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d73c12c61f
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Normalize must occur on 3-components
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2016-07-19 10:12:04 -10:00 |
Jack Andersen
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0decdce86d
|
Update shaders for normalize TCG flag
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2016-07-18 20:12:00 -10:00 |
Jack Andersen
|
23f52a1ead
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Add support for normalizing TCG configs
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2016-07-18 17:41:55 -10:00 |
Jack Andersen
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d03f00938a
|
Minor adjustments to silence MSVC warnings
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2016-07-14 11:30:32 -10:00 |
Phillip Stephens
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bb62f84fe1
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Add postMtx to uniform, update athena
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2016-07-12 01:54:42 -07:00 |
Phillip Stephens
|
bc91e4597d
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Fix Vulkan shader errors by not using nested definitions
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2016-07-10 11:44:33 -07:00 |
Phillip Stephens
|
bc170f1dc0
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Fix TexMtx uniform for GLSL
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2016-07-09 14:58:34 -07:00 |